Multiple Windows in RenderWindow
Nils Holger Busch
nilsb at cns.mpg.de
Fri Nov 12 06:59:37 EST 1999
Ken Martin wrote:
> A RenderWindow can have multiple renderers, and they can overlap.
> The Renderers added last will be on top of the earlier ones.
>
> - Ken
>
>
>
Yes, thanks. In the meantime, I figured that out. My problem is that I don't know
how to scale and position the small overlapped window. I have used SetScale and
SetPosition on the respective actor, always see the renderer last added to fill
the entire window.
And the second question is, how can I link the behaviour of one renderer with the
other. For example, how can I simultaneously update the camera position in both
renderers accordingly ( by cursor movements possibly ), or when I define a cut
plane within one
renderer context, have this cut plane slice a volume in the other?
Any ideas on that?
--
Best regards,
Nils H. Busch
______________________________________________________
Max-Planck-Institute of Cognitive Neuroscience
Phone: ++49 (341) 9940-234
Fax: ++49 (341) 9940-221
E-Mail: nilsb at cns.mpg.de
______________________________________________________
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