performance of intersectWithLine alg
Eddy Kuo
ekuo at homemail.com
Tue Jun 15 21:09:34 EDT 1999
Hello vtkers:
I am trying to cast rays into a scene consists of 10000 randomly
distributed boxes with average width about 0.025 unit.
I have tried to use intersectWithLine from vtkCellLocator, and
vtkOBBTree, the performance was terrible,
and what strike me is that vtkCellLocator out perform vtkOBBTree by a
significant amount (in 100 times magnitude)
I have set both alg to use Automatic max depth and bucket size ajustment
(for celllocator). I also set tolerance to
be 0.025 Is there something that I did wrong?
Appreciate for any help or comment.
Ed.
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