A: How to display vertices only as simple 3D-points
Tim Hutton
T.Hutton at eastman.ucl.ac.uk
Wed Aug 18 11:46:32 EDT 1999
At 16:10 18/08/99 +0200, you wrote:
>Greetings VTK-gurus!
>
> I am _very_ new to vtk (-> version 2.0) and I would like to figure
>out how to display a set of about 3000 3D-points just as simple
>points... a la OpenGL GL_POINTS. All I managed to accomplish sofar, was
>to alter the fly.cxx demo to display the points. But in this demo the
>sample points are rendered as spheres. This is way to much geometrical
>data rendered.
>
> I read in the points with vtkPoints()->InsertNextPoint. But which
>class do I have to use to make my vtkActor() render itself only as a set
>of simple 3D-points?
>
>Thanks in advance for Your time and kind advice!
I managed to do this as below, bit complicated though.
First create a poly data structure and allocate some space for it:
vtkPolyData *poly = vtkPolyData::New();
poly->Allocate(MAX_POINTS);
Then at the same time you add the point to the vtkPoints structure, add a
vertex to the poly structure:
count = points->InsertNextPoint((float*)vertex);
poly->InsertNextCell(VTK_VERTEX,1,(int*)&count);
Then do this:
poly->SetPoints(points);
Then you can use a vtkPolyDataMapper to map to a vtkActor and you're away!
The thing is, I'm sure there's a much easier way of doing this, it seems
like an awful hack, no?. Somebody please tell me how to do this properly.
Hope this helps you, good luck.
Cheers,
Tim.
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Tim Hutton, Research Assistant Email: T.Hutton at eastman.ucl.ac.uk
MINORI Project http://www.eastman.ucl.ac.uk/~dmi/MINORI
Dental and Medical Informatics Tel: [+44] (0171) 915 2344
Eastman Dental Institute Fax: [+44] (0171) 915 2303
256 Gray's Inn Road, London WC1X 8LD, UK
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