[vtk-developers] OpenGL2 tests
Marcus D. Hanwell
marcus.hanwell at kitware.com
Thu Jul 31 13:04:39 EDT 2014
On Thu, Jul 31, 2014 at 12:51 PM, David Thompson
<david.thompson at kitware.com> wrote:
> Hi all,
>
> I've noticed that some tests I recently added are failing on the OpenGL2 dashboard build:
>
> http://open.cdash.org/viewTest.php?buildid=3430147
>
> apparently because antialiasing is enabled and some face normals are handled differently. (My particular test is vtkIOExodusPython-TestExodusPolyhedra.) Is there anything I need to change in the test to disable antialiasing for OpenGL2+ or will that be done as part of the testing framework as the rendering changes continue?
>
I will look into it, you shouldn't worry too much as we need to figure
out how to minimize some of this. Some of the lighting will be
slightly different, but we should still be able to disable
multisampling. Thanks for pointing it out.
Marcus
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