[vtk-developers] vtkColorTransferFunction ambiguities about ranges
Bill Lorensen
bill.lorensen at gmail.com
Thu Apr 25 12:00:06 EDT 2013
I believe the range is 0->1. I think it was meant to be .6
On Thu, Apr 25, 2013 at 9:58 AM, Sean McBride <sean at rogue-research.com>wrote:
> On Wed, 24 Apr 2013 15:04:57 -0400, David Doria said:
>
> >> // Description:
> >> // Add/Remove a point to/from the function defined in RGB or HSV
> >> // Return the index of the point (0 based), or -1 on error.
> >> // See the description of class vtkPiecewiseFunction for an
> explanation of
> >> // midpoint and sharpness.
> >> int AddRGBPoint( double x, double r, double g, double b );
> >> int AddRGBPoint( double x, double r, double g, double b,
> >> double midpoint, double sharpness );
> >> int AddHSVPoint( double x, double h, double s, double v );
> >> int AddHSVPoint( double x, double h, double s, double v,
> >> double midpoint, double sharpness );
> >>
> >> What is the allowable/required/expected range of these things? Should
> >RGB values always be 0 to 1? Likewise for HSV? Is hue 0 to 1? 0 to
> >2π? 0 to 360? etc. Am I just missing where this is documented?
> >>
> >> Cheers,
> >
> >I'm not sure if vtkColorTransferFunction is consistent, but I added
> >the ranges for color space conversions to the vtkMath documentation a
> >while back, e.g.
>
> Well, anyone have an opinion on
>
> Common/DataModel/Testing/Cxx/otherColorTransferFunction.cxx:36
>
> ctf1->AddHSVSegment (11.0, 1, 1, 6, 15.0, .1, .2, .3);
>
> where the API is:
>
> void AddHSVSegment( double x1, double h1, double s1, double v1,
> double x2, double h2, double s2, double v2 );
>
> Is "6" a valid value to pass as 'V' in HSV?
>
> It's the cause of the undefined cast of a large double to a uint8. If I
> change the test's "6" to "0.6" the test still passes and the undefined
> behaviour is gone.
>
> Cheers,
>
> --
> ____________________________________________________________
> Sean McBride, B. Eng sean at rogue-research.com
> Rogue Research www.rogue-research.com
> Mac Software Developer Montréal, Québec, Canada
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