[vtk-developers] vtkOpenGLImageActor and non-power of two image

Mathieu Malaterre mathieu.malaterre at gmail.com
Sat Oct 4 13:44:38 EDT 2008


kick ass !!!

Pretty funny no-one ever complained before about that...

thanks

On Sat, Oct 4, 2008 at 6:49 PM, Francois Bertel
<francois.bertel at kitware.com> wrote:
> Is it better now?
>
> http://www.cdash.org/CDash/viewUpdate.php?buildid=188579
>
> On Fri, Oct 3, 2008 at 11:07 AM, Mathieu Malaterre
> <mathieu.malaterre at gmail.com> wrote:
>> Salut Francois,
>>
>>  Here it is:
>>
>> $ glxinfo -l | grep GL_MAX_TEXTURE_SIZE
>>    GL_MAX_TEXTURE_SIZE = 4096
>>
>>
>> $ glxinfo -l | grep version
>> server glx version string: 1.4
>> client glx version string: 1.4
>> GLX version: 1.3
>> OpenGL version string: 2.0.2 NVIDIA 87.76
>> glu version: 1.3
>>
>> $ glxinfo -l | grep GL_ARB_texture_non_power_of_two
>>    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
>>
>>
>> In case you still need the full log:
>>
>> $ glxinfo -l
>> name of display: :0.0
>> display: :0  screen: 0
>> direct rendering: Yes
>> server glx vendor string: NVIDIA Corporation
>> server glx version string: 1.4
>> server glx extensions:
>>    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
>>    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
>>    GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
>>    GLX_NV_swap_group
>> client glx vendor string: NVIDIA Corporation
>> client glx version string: 1.4
>> client glx extensions:
>>    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
>>    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
>>    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
>>    GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
>> GLX version: 1.3
>> GLX extensions:
>>    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
>>    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
>>    GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
>>    GLX_NV_swap_group, GLX_ARB_get_proc_address
>> OpenGL vendor string: NVIDIA Corporation
>> OpenGL renderer string: Quadro FX 4500/PCI/SSE2
>> OpenGL version string: 2.0.2 NVIDIA 87.76
>> OpenGL extensions:
>>    GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
>>    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
>>    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
>>    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
>>    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
>>    GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
>>    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
>>    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
>>    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
>>    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
>>    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
>>    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
>>    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
>>    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
>>    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
>>    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
>>    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
>>    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
>>    GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays,
>>    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
>>    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
>>    GL_EXT_rescale_normal, GL_EXT_secondary_color,
>>    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
>>    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
>>    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
>>    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
>>    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
>>    GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
>>    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
>>    GL_EXT_vertex_array, GL_HP_occlusion_test, GL_IBM_rasterpos_clip,
>>    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
>>    GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
>>    GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
>>    GL_NV_fragment_program_option, GL_NV_fragment_program2,
>>    GL_NV_gpu_program_parameters, GL_NV_half_float, GL_NV_light_max_exponent,
>>    GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
>>    GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite,
>>    GL_NV_primitive_restart, GL_NV_register_combiners,
>>    GL_NV_register_combiners2, GL_NV_texgen_reflection,
>>    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
>>    GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
>>    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
>>    GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
>>    GL_NV_vertex_program1_1, GL_NV_vertex_program2,
>>    GL_NV_vertex_program2_option, GL_NV_vertex_program3,
>>    GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
>>    GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
>> OpenGL limits:
>>    GL_MAX_ATTRIB_STACK_DEPTH = 16
>>    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
>>    GL_MAX_CLIP_PLANES = 6
>>    GL_MAX_COLOR_MATRIX_STACK_DEPTH = 2
>>    GL_MAX_ELEMENTS_VERTICES = 4096
>>    GL_MAX_ELEMENTS_INDICES = 4096
>>    GL_MAX_EVAL_ORDER = 8
>>    GL_MAX_LIGHTS = 8
>>    GL_MAX_LIST_NESTING = 64
>>    GL_MAX_MODELVIEW_STACK_DEPTH = 32
>>    GL_MAX_NAME_STACK_DEPTH = 128
>>    GL_MAX_PIXEL_MAP_TABLE = 65536
>>    GL_MAX_PROJECTION_STACK_DEPTH = 4
>>    GL_MAX_TEXTURE_STACK_DEPTH = 10
>>    GL_MAX_TEXTURE_SIZE = 4096
>>    GL_MAX_3D_TEXTURE_SIZE = 512
>>    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
>>    GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 4096
>>    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 3
>>    GL_MAX_TEXTURE_UNITS_ARB = 4
>>    GL_MAX_TEXTURE_LOD_BIAS_EXT = 15
>>    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
>>    GL_MAX_VIEWPORT_DIMS = 32768, 32768
>>    GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
>>    GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
>>    GL_ALIASED_POINT_SIZE_RANGE = 1, 63
>>    GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
>>    GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
>> glu version: 1.3
>> glu extensions:
>>    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
>>
>>   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
>>  id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
>> ----------------------------------------------------------------------
>> 0x21 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
>> 0x22 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
>> 0x23 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
>> 0x24 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
>> 0x25 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
>> 0x26 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
>> 0x27 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
>> 0x28 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
>> 0x29 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
>> 0x2a 24 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
>> 0x2b 24 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
>> 0x2c 24 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
>> 0x2d 24 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
>> 0x2e 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
>> 0x2f 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
>> 0x30 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
>> 0x31 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
>> 0x32 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
>> 0x33 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
>> 0x34 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
>> 0x35 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
>> 0x36 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
>> 0x37 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
>> 0x38 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
>> 0x39 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
>> 0x3a 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
>> 0x3b 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
>> 0x3c 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
>> 0x3d 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
>> 0x3e 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  8 1 Ncon
>> 0x3f 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  8 1 Ncon
>> 0x40 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16 16 1 Ncon
>> 0x41 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16 16 1 Ncon
>> 0x42 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  8 1 Ncon
>> 0x43 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  8 1 Ncon
>> 0x44 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16 16 1 Ncon
>> 0x45 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16 16 1 Ncon
>> 0x46 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  8 1 Ncon
>> 0x47 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  8 1 Ncon
>> 0x48 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16 16 1 Ncon
>> 0x49 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16 16 1 Ncon
>> 0x4a 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  8 1 Ncon
>> 0x4b 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  8 1 Ncon
>> 0x4c 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16 16 1 Ncon
>> 0x4d 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16 16 1 Ncon
>> 0x4e 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
>> 0x4f 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
>> 0x50 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None
>> 0x51 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
>> 0x52 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
>> 0x53 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None
>> 0x54 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None
>> 0x55 24 dc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
>> 0x56 24 dc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
>> 0x57 24 dc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None
>> 0x58 24 dc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None
>> 0x59 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
>> 0x5a 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
>> 0x5b 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
>> 0x5c 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
>> 0x5d 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon
>> 0x5e 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon
>> 0x5f 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon
>> 0x60 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon
>> 0x61 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
>> 0x62 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
>> 0x63 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
>> 0x64 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
>> 0x65 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon
>> 0x66 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon
>> 0x67 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon
>> 0x68 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon
>> 0x69 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  8 1 Ncon
>> 0x6a 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  8 1 Ncon
>> 0x6b 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16 16 1 Ncon
>> 0x6c 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16 16 1 Ncon
>> 0x6d 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  8 1 Ncon
>> 0x6e 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  8 1 Ncon
>> 0x6f 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16 16 1 Ncon
>> 0x70 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16 16 1 Ncon
>> 0x71 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  8 1 Ncon
>> 0x72 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  8 1 Ncon
>> 0x73 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16 16 1 Ncon
>> 0x74 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16 16 1 Ncon
>> 0x75 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  8 1 Ncon
>> 0x76 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  8 1 Ncon
>> 0x77 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16 16 1 Ncon
>> 0x78 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16 16 1 Ncon
>>
>>
>> On Fri, Oct 3, 2008 at 4:58 PM, Francois Bertel
>> <francois.bertel at kitware.com> wrote:
>>> Can you post the result of:
>>>
>>> $ glxinfo -l
>>>
>>> I'm looking for the value of GL_MAX_TEXTURE_SIZE,
>>> if the OpenGL version string is greater than 2.0,
>>> if OpenGL extensions has GL_ARB_texture_non_power_of_two.
>>>
>>>
>>>
>>> On Fri, Oct 3, 2008 at 8:19 AM, Mathieu Malaterre
>>> <mathieu.malaterre at gmail.com> wrote:
>>>> Hi there,
>>>>
>>>>  I'd like to know what is the status of non-power of two image and
>>>> vtkOpenGLImageActor in VTK CVS. I tried using a 2048x2048 16bits
>>>> grayscale image, and vtkOpenGLImageActor seems to be working very
>>>> nicely. However as soon as I have to deal with a 2049x2048 image all
>>>> interaction becomes extraordinarily slow. I am using a Quadro FX
>>>> 4500/PCI/SSE2 with a 2.0.2 NVIDIA 87.76 driver.
>>>>
>>>>  I am confused as to where the problem is coming from. Is this an
>>>> issue in the nvidia driver (it cannot handle the next power of two for
>>>> my image, ie a 4096x2048 image) ? If so how am I supposed work around
>>>> this issue ?
>>>>
>>>> As a side note, is this bug still accurate ?
>>>> http://public.kitware.com/Bug/view.php?id=6450
>>>>
>>>>
>>>> Thanks,
>>>> --
>>>> Mathieu
>>>> _______________________________________________
>>>> vtk-developers mailing list
>>>> vtk-developers at vtk.org
>>>> http://www.vtk.org/mailman/listinfo/vtk-developers
>>>>
>>>
>>>
>>>
>>> --
>>> François Bertel, PhD  | Kitware Inc. Suite 204
>>> 1 (518) 371 3971 x113 | 28 Corporate Drive
>>>                      | Clifton Park NY 12065, USA
>>> _______________________________________________
>>> vtk-developers mailing list
>>> vtk-developers at vtk.org
>>> http://www.vtk.org/mailman/listinfo/vtk-developers
>>>
>>
>>
>>
>> --
>> Mathieu
>>
>
>
>
> --
> François Bertel, PhD  | Kitware Inc. Suite 204
> 1 (518) 371 3971 x113 | 28 Corporate Drive
>                      | Clifton Park NY 12065, USA
> _______________________________________________
> vtk-developers mailing list
> vtk-developers at vtk.org
> http://www.vtk.org/mailman/listinfo/vtk-developers
>



-- 
Mathieu



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