[vtk-developers] Re: vtkKdTree in VTK/Graphics
Mathieu Malaterre
mathieu.malaterre at kitware.com
Mon Apr 25 13:12:39 EDT 2005
That sounds like a perfect solution. Thanks
Mathieu
lee ann fisk wrote:
> You mentioned in your followup that the only Rendering method
> used is vtkCamera::GetDirectionOfProjection(). vtkKdTree needs
> that vector so it can depth order regions with respect
> to the viewing direction. But I can change the API to take
> the vector itself, instead of the whole vtkCamera. Then
> that dependence goes away.
>
> I'll check it in tomorrow unless I hear otherwise.
>
> Lee Ann
>
> On Mon, 2005-04-25 at 07:32, Mathieu Malaterre wrote:
>
>>Lee Ann,
>>
>> Some time ago you move the vtkKdTree and related classes from Parallel
>>to Graphics. Was there any reason behind ?
>>
>> My concern is that I cannot build VTK with USE_RENDERING OFF any more.
>>The fact is that vtkKdTree (in Graphics) uses vtkCamera (in Rendering),
>>I still am not clear on why VTK manages to be built on Win32. Anyway
>>could you propose a solution for this issue ? Thanks.
>>
>>Mathieu
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