[vtk-developers] Re: vtkKdTree in VTK/Graphics

Mathieu Malaterre mathieu.malaterre at kitware.com
Mon Apr 25 13:12:39 EDT 2005


That sounds like a perfect solution. Thanks

Mathieu

lee ann fisk wrote:
> You mentioned in your followup that the only Rendering method
> used is vtkCamera::GetDirectionOfProjection().  vtkKdTree needs
> that vector so it can depth order regions with respect
> to the viewing direction.  But I can change the API to take
> the vector itself, instead of the whole vtkCamera.  Then
> that dependence goes away.
> 
> I'll check it in tomorrow unless I hear otherwise.
> 
> Lee Ann
> 
> On Mon, 2005-04-25 at 07:32, Mathieu Malaterre wrote:
> 
>>Lee Ann,
>>
>>	Some time ago you move the vtkKdTree and related classes from Parallel 
>>to Graphics. Was there any reason behind ?
>>
>>	My concern is that I cannot build VTK with USE_RENDERING OFF any more. 
>>The fact is that vtkKdTree (in Graphics) uses vtkCamera (in Rendering), 
>>I still am not clear on why VTK manages to be built on Win32. Anyway 
>>could you propose a solution for this issue ? Thanks.
>>
>>Mathieu




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