[vtk-developers] Re: vtkKdTree in VTK/Graphics
lee ann fisk
lafisk at sandia.gov
Mon Apr 25 12:29:48 EDT 2005
You mentioned in your followup that the only Rendering method
used is vtkCamera::GetDirectionOfProjection(). vtkKdTree needs
that vector so it can depth order regions with respect
to the viewing direction. But I can change the API to take
the vector itself, instead of the whole vtkCamera. Then
that dependence goes away.
I'll check it in tomorrow unless I hear otherwise.
Lee Ann
On Mon, 2005-04-25 at 07:32, Mathieu Malaterre wrote:
> Lee Ann,
>
> Some time ago you move the vtkKdTree and related classes from Parallel
> to Graphics. Was there any reason behind ?
>
> My concern is that I cannot build VTK with USE_RENDERING OFF any more.
> The fact is that vtkKdTree (in Graphics) uses vtkCamera (in Rendering),
> I still am not clear on why VTK manages to be built on Win32. Anyway
> could you propose a solution for this issue ? Thanks.
>
> Mathieu
--
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Lee Ann Fisk lafisk at sandia.gov
Department 9215 Phone 505-844-2059
Discrete Algorithms and Math Fax 505-845-7442
Sandia National Laboratories Mail stop 1110
Albuquerque, NM, USA Office 980/15
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