[vtk-developers] Possible but in vtkSetGet?
Prabhu Ramachandran
prabhu at aero.iitm.ernet.in
Thu Apr 5 17:24:46 EDT 2001
hi,
While working with a vtkScalarBarActor I had an annoying problem and
found the following code in vtkSetGet.h for the
vtkViewportCoordinateMacro
524 #define vtkViewportCoordinateMacro(name) \
525 virtual vtkCoordinate *Get##name##Coordinate () \
526 { \
527 vtkDebugMacro(<< this->GetClassName() << " (" << this << "): returni
527 ng " #name "Coordinate address " << this->name##Coordinate ); \
528 return this->name##Coordinate; \
529 } \
530 virtual void Set##name(float x[2]) {this->Set##name(x[0],x[1]);}; \
531 virtual void Set##name(float x, float y) \
532 { \
533 this->name##Coordinate->SetCoordinateSystem(VTK_VIEWPORT); \
534 this->name##Coordinate->SetValue(x,y); \
535 } \
My question is why on earth is the code in line number 533 necessary
at all? The problem with this line is demonstrated by the foll. Say
you have something like this in Python
sb = vtkScalarBarActor()
sb.GetPositionCoordinate().SetCoordinateSystemToNormalizedViewPort()
# carefully position the actor...
pos = sb.GetPosition ()
sb.SetPosition (pos)
Bang! All your carefult positioning is a waste!! So is this an error
or is it there by design?
thanks,
prabhu
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