[Paraview] Adding not rendered filters slows down animation

Utkarsh Ayachit utkarsh.ayachit at kitware.com
Thu Jul 12 10:25:02 EDT 2018


Ole,

That indeed doesn't sound like expected behavior. A few questions
before we can diagnose what's going on: when you say "adding a second
threshold to the first slows things down heavily, even though
threshold 2 is not rendered", can you explain what do you mean by
that? Here what I did: selected the Threshold1 in the PIpeline Browser
and created nother Threshold (leaving values as default). I haven't
hit Apply yet, since as soon as I do, ParaVIew will show Threshold2's
output. At this point, I don't see any change in rendering/update
times. If I hit "Apply", Threshold2 executes and hence the Update
takes time, as expected.  At this point, if I hide "Threshold2" and
turn on "Threshold1", the first render is a little slower since the
representation is regenerating the geometry for Threshold1 -- that's
indeed a bug and we'll track that down. Subsequent renders, however,
seem unaffected. What am I doing wrong?

Utkarsh
On Thu, Jul 12, 2018 at 5:11 AM Ole Numssen <numssen at cbs.mpg.de> wrote:
>
> Hello there,
>
> I'm experiencing some strange performance/timing differences when creating animations with paraview 5.5.2 on Ubuntu 16.04 for different filter combinations.
>
> I think I've broken it down to a minimal example. It seems to be of importance, if the rendered Filter has a child-filter or not, independent of this child filter being rendered.
> I've taken some timings for a 2-frame animation to make things clear. I've attached the complete Timer Log output for the 4 different setups shown below.
>
> Filters shown as in the pipeline browser. I've loaded an .xdmf/.hdf5 file, Multi-block and Multi-pice Dataset, ~8.5M Cells, ~2MPoints on a i7-4770K CPU @ 3.50GH 4 core machine, 24G Ram, Titan XP gpu.
>
> 1) quite fast at first
> file.xdmf (not rendered)
> | Threshold 1 (rendered)
>
> -> Frame 1: 0.00056 seconds
> -> Frame 2: 0.000385 seconds
>
> 2) adding a second threshold to the first slows things down heavily, even though threshold 2 is not rendered.
> file.xdmf (not rendered)
> | Threshold 1 (rendered)
> -| Threshold 2 (not rendered)
>
> -> Frame 1: 10.1624 seconds
> -> Frame 2: 10.1568 seconds
>
>
> 3) deleting threshold 2 speeds things up a little (only frame 2)
> file.xdmf (not rendered)
> | Threshold 1 (rendered)
> -| Threshold 2 (not rendered)
>
> -> Frame 1: 0.000553 seconds
> -> Frame 2: 9.87154 seconds
>
>
> 4) deleting threshold 1 and creating it again leads to fast animation again:
> file.xdmf (not rendered)
> | Threshold 1 (rendered)
>
> -> Frame 1: 0.000475 seconds
> -> Frame 2: 0.000489 seconds
>
>
> Is this the intended behavior? At least for me it is not the expected behavior, as the rendered image/data is exactly the same for all of the 4 states shown above.
>
> Cheers,
> Ole_______________________________________________
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