[Paraview] [EXT] RE: Normal vector to Exodus Sideset elements
Dennis Conklin
dennis_conklin at goodyear.com
Tue Apr 10 08:04:29 EDT 2018
Ken,
Thanks for that wake-up! I guess loading "Surface_1000" had me thinking I already had a "Surface", but Exodus "surface" and Paraview "surface" are not the same.
With right thinking this was easy this morning.
Thanks again!
Dennis
From: Moreland, Kenneth [mailto:kmorel at sandia.gov]
Sent: Monday, April 09, 2018 7:11 PM
To: Dennis Conklin <dennis_conklin at goodyear.com>; Paraview (paraview at paraview.org) <paraview at paraview.org>
Subject: [EXT] RE: [Paraview] Normal vector to Exodus Sideset elements
WARNING - External email; exercise caution.
Dennis,
Yes, this cat has a zipper that allows it's skin to come right off. (Maybe I took that "skin the cat" metaphor a bit too far.)
Anyway, just run the Extract Surface filter. After that you can run the Generate Surface Normals filter.
-Ken
From: ParaView [mailto:paraview-bounces at public.kitware.com] On Behalf Of Dennis Conklin
Sent: Monday, April 9, 2018 1:22 PM
To: Paraview (paraview at paraview.org<mailto:paraview at paraview.org>) <paraview at paraview.org<mailto:paraview at paraview.org>>
Subject: [EXTERNAL] [Paraview] Normal vector to Exodus Sideset elements
All,
I'm sure I'm missing something here, so please knock me up alongside the head and point it out.
I load a sideset (surface) from an Exodus file. I end up with a bunch of quads that Paraview conveniently created for me from the surface. I need to calculate a Normal vector for each of these quads. I have tried:
Generate surface normal - this is greyed out (wants poly data?)
Delaunay 3D on this to generate poly data, which I could then hopefully run Generate surface normal on, but it was still greyed
Tried Normal Glyphs which gave me point Normal vectors but gave me a bunch of Triangle and Polygon elements - I'm not sure what's going on here.
PointDataToCellData to get GlyphVector for each Cell
Python Calculator and ask for area(inputs[0]) the Polygon elements all get an Area of -1
Calculator to get Area_X as product of GlyphVector_X and Area
Threshold on Area_X > 0 - don't want negative areas or some boundary cells with GlyphVector_X as negative
Python Calculator to get sum(Area_X)
This number appears to be about half of my expected number
These must be an easier way. I'm not a vtk guru. When I first load my surface, is there some vtk routine I could call within a Programmable filter to get the cell normal?????
Alternatively, anyone got an easier way to skin this cat?
Thanks for any hints you may have.
Dennis
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