[Paraview] 3D Data Visualisation
Partridge, Ben D
b.partridge16 at imperial.ac.uk
Thu Jun 8 08:56:39 EDT 2017
Ok great, thanks for your input. I have access to another machine within the department so hopeful this will resolve the issue.
A couple of final questions:
Is there a way to alter the size of an individual data point in paraview?
Finally, How would one go about changing the transparency of a set of data points?
Many thanks
Ben
________________________________
From: Ken Martin <ken.martin at kitware.com>
Sent: 08 June 2017 13:02:42
To: David E DeMarle
Cc: Partridge, Ben D; paraview at paraview.org
Subject: Re: [Paraview] 3D Data Visualisation
You might try ParaView 5.3. For a few windows systems I believe 5.3 will work where 5.4 may not. If you are using windows remote desktop then it will not work, but you might consider alternatives such as vnc or nomachine.
On Wed, Jun 7, 2017 at 3:22 PM, David E DeMarle <dave.demarle at kitware.com<mailto:dave.demarle at kitware.com>> wrote:
No other download should be necessary. It would seem though that recent ParaView (which uses modern OpenGL capabilities) does not agree with your system's graphics.
David E DeMarle
Kitware, Inc.
Principal Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909<tel:(518)%20881-4909>
On Wed, Jun 7, 2017 at 1:57 PM, Partridge, Ben D <b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:
Hi David
Ok great thanks, I assume these filters are on the more recent versions of Paraview? I have just tried installing the most recent version (5.4 Windows) and I'm being hit with a series of error messages. Is there another download that I'm missing?
Here are the error messages:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819
vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819
vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453
vtkShaderProgram (0000026D11394800): Shader object was not initialized, cannot attach it.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11394800): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11394800):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11394800): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11394800):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453
vtkShaderProgram (0000026D11393BC0): Shader object was not initialized, cannot attach it.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861
vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861
vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861
vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.
Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861
vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 453
vtkShaderProgram (0000026D11395980): Shader object was not initialized, cannot attach it.
Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.
versionFunctions: Not supported on OpenGL ESERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819
vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11394800): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11394800):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11394800): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11394800):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11394800): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11394800):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861
vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.
Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861
vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11395980): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17: attribute vec4 ndCoordIn;
18: attribute vec2 texCoordIn;
19: varying vec2 texCoord;
20: void main()
21: {
22: gl_Position = ndCoordIn;
23: texCoord = texCoordIn;
24: }
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11395980):
Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.
versionFunctions: Not supported on OpenGL ESERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819
vtkGenericOpenGLRenderWindow (0000026D10DE3460): GLEW could not be initialized.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11394800): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11394800):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11394800): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11394800):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11394800): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: //VTK::PositionVC::Dec
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55:
56: // Apple Bug
57: //VTK::PrimID::Dec
58:
59: // Value raster
60: //VTK::ValuePass::Dec
61:
62: void main()
63: {
64: //VTK::Color::Impl
65:
66: //VTK::Normal::Impl
67:
68: //VTK::TCoord::Impl
69:
70: //VTK::Clip::Impl
71:
72: //VTK::PrimID::Impl
73:
74: gl_Position = MCDCMatrix * vertexMC;
75:
76:
77: //VTK::ValuePass::Impl
78:
79: //VTK::Light::Impl
80: }
81:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11394800):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11393BC0): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17:
18: /*=========================================================================
19:
20: Program: Visualization Toolkit
21: Module: vtkPolyDataVS.glsl
22:
23: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
24: All rights reserved.
25: See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
26:
27: This software is distributed WITHOUT ANY WARRANTY; without even
28: the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
29: PURPOSE. See the above copyright notice for more information.
30:
31: =========================================================================*/
32:
33: attribute vec4 vertexMC;
34:
35: // frag position in VC
36: varying vec4 vertexVCVSOutput;
37:
38: // optional normal declaration
39: //VTK::Normal::Dec
40:
41: // extra lighting parameters
42: //VTK::Light::Dec
43:
44: // Texture coordinates
45: //VTK::TCoord::Dec
46:
47: // material property values
48: //VTK::Color::Dec
49:
50: // clipping plane vars
51: //VTK::Clip::Dec
52:
53: // camera and actor matrix values
54: uniform mat4 MCDCMatrix;
55: uniform mat4 MCVCMatrix;
56:
57: // Apple Bug
58: //VTK::PrimID::Dec
59:
60: // Value raster
61: //VTK::ValuePass::Dec
62:
63: void main()
64: {
65: //VTK::Color::Impl
66:
67: //VTK::Normal::Impl
68:
69: //VTK::TCoord::Impl
70:
71: //VTK::Clip::Impl
72:
73: //VTK::PrimID::Impl
74:
75: vertexVCVSOutput = MCVCMatrix * vertexMC;
76: gl_Position = MCDCMatrix * vertexMC;
77:
78:
79: //VTK::ValuePass::Impl
80:
81: //VTK::Light::Impl
82: }
83:
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11393BC0):
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861
vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.
Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 1861
vtkGenericOpenGLRenderWindow (0000026D10DE3460): Hardware does not support the number of textures defined.
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 408
vtkShaderProgram (0000026D11395980): 1: #version 120
2: #ifdef GL_ES
3: #if __VERSION__ == 300
4: #define attribute in
5: #define varying out
6: #endif // 300
7: #else // GL_ES
8: #define highp
9: #define mediump
10: #define lowp
11: #if __VERSION__ == 150
12: #define attribute in
13: #define varying out
14: #endif
15: #endif // GL_ES
16:
17: attribute vec4 ndCoordIn;
18: attribute vec2 texCoordIn;
19: varying vec2 texCoord;
20: void main()
21: {
22: gl_Position = ndCoordIn;
23: texCoord = texCoordIn;
24: }
ERROR: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (0000026D11395980):
Generic Warning: In C:\bbd\7cc78367\source-paraview\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.
versionFunctions: Not supported on OpenGL ES
Cheers
Ben
________________________________
From: David E DeMarle <dave.demarle at kitware.com<mailto:dave.demarle at kitware.com>>
Sent: 07 June 2017 17:57
To: Partridge, Ben D
Cc: Cory Quammen; paraview at paraview.org<mailto:paraview at paraview.org>
Subject: Re: [Paraview] 3D Data Visualisation
I recommend Filters->PointVolumeInterpolator to make a mesh out of these isolated points so that you have something to isocontour within.
On also recommend Enable OSPRay or to change Representation to Point Gaussian to give these points some extent an local normals to make the lighting look better on the point cloud.
David E DeMarle
Kitware, Inc.
Principal Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909<tel:(518)%20881-4909>
On Wed, Jun 7, 2017 at 9:58 AM, Partridge, Ben D <b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:
Hi Cory
Yes certainly, I have attached an Image below. The image shows a section of the bone marrow in 3D. I wish to wrap an Isosurface around this.
Thanks
Ben
________________________________
From: Cory Quammen <cory.quammen at kitware.com<mailto:cory.quammen at kitware.com>>
Sent: 07 June 2017 14:01:36
To: Partridge, Ben D
Cc: paraview at paraview.org<mailto:paraview at paraview.org>
Subject: Re: [Paraview] 3D Data Visualisation
Ben,
I'm not sure that I entirely understand your problem. Could you attach
a small image showing what you are seeing? That may give me a clue on
how to guide you.
Thanks,
Cory
On Wed, Jun 7, 2017 at 7:01 AM, Partridge, Ben D
<b.partridge16 at imperial.ac.uk<mailto:b.partridge16 at imperial.ac.uk>> wrote:
> Hi Guys
>
>
> Probably a naive question - but I have the 3D pixel coordinates of a
> microscopy image that I wish to reconstruct using paraview, I have loaded
> the coordinates in fine and the image is displayed. However,the
> re-constructed image looks more like 2D projection of a 3D image as opposed
> to looking truly 3D. I was wondering what the easiest way is in which to
> create a 3-D Isosurface with shadows/contours etc from my co-ordinate
> positions?
>
>
> Many thanks
>
> Ben
>
>
> _______________________________________________
> Powered by www.kitware.com<http://www.kitware.com>
>
> Visit other Kitware open-source projects at
> http://www.kitware.com/opensource/opensource.html
>
> Please keep messages on-topic and check the ParaView Wiki at:
> http://paraview.org/Wiki/ParaView
>
> Search the list archives at: http://markmail.org/search/?q=ParaView
>
> Follow this link to subscribe/unsubscribe:
> http://public.kitware.com/mailman/listinfo/paraview
>
--
Cory Quammen
Staff R&D Engineer
Kitware, Inc.
_______________________________________________
Powered by www.kitware.com<http://www.kitware.com>
Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView
Search the list archives at: http://markmail.org/search/?q=ParaView
Follow this link to subscribe/unsubscribe:
http://public.kitware.com/mailman/listinfo/paraview
_______________________________________________
Powered by www.kitware.com<http://www.kitware.com>
Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView
Search the list archives at: http://markmail.org/search/?q=ParaView
Follow this link to subscribe/unsubscribe:
http://public.kitware.com/mailman/listinfo/paraview
--
Ken Martin PhD
Distinguished Engineer
Kitware Inc.
28 Corporate Drive
Clifton Park NY 12065
This communication, including all attachments, contains confidential and legally privileged information, and it is intended only for the use of the addressee. Access to this email by anyone else is unauthorized. If you are not the intended recipient, any disclosure, copying, distribution or any action taken in reliance on it is prohibited and may be unlawful. If you received this communication in error please notify us immediately and destroy the original message. Thank you.
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