[Paraview] Mono and Stereo Rendering in the CAVE

David E DeMarle dave.demarle at kitware.com
Fri Mar 25 16:34:57 EDT 2016


Is that error message from the client or server process?

Also, try just RedBlue at first and verify that you get two perspectives.
Then in the properties panel, change the server's type to from Same as
Client to CrystalEyes.


David E DeMarle
Kitware, Inc.
R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909

On Fri, Mar 25, 2016 at 4:27 PM, Faiz Abidi <fabidi89 at vt.edu> wrote:

> I do enable --stereo on the client side when connecting to the server, but
> when I give --stereo-type="Crystal Eyes", I get OpenGL errors in
> vtkOpenGLCamera.cxx. I don't get that when I don't specify the stereo type.
> I *think* that's because "Crystal Eyes" ain't supported by the projectors
> we have here (not sure).
>
> Yes, I checked the stereo type in the properties panel. It sets it to
> Anaglyph, and Server Stereo Type = Same as Client.
>
> On Fri, Mar 25, 2016 at 4:07 PM, David E DeMarle <dave.demarle at kitware.com
> > wrote:
>
>> Have you started the client that connects to the pvserver with --stereo
>> and verified the stereo type for client and server jobs the view section of
>> the properties panel?
>> On Mar 25, 2016 3:43 PM, "Faiz Abidi" <fabidi89 at vt.edu> wrote:
>>
>>> Hi guys,
>>>
>>> I have setup Paraview5 in a CAVE environment at Virginia Tech. I got
>>> mono to work but I am stuck with Stereo rendering.
>>>
>>> Below is my stereo cave.pvx file.
>>>
>>> <?xml version="1.0" ?>
>>> <pvx>
>>>     <Process Type="client" />
>>>     <Process Type="server">
>>>     <!-- Tiled wall in Kitware -->
>>>     <EyeSeparation Value="0.065"/>
>>>     <Machine Name="CTL"
>>>            Environment="DISPLAY=:0.4"
>>>            Geometry="2560x1600+0+0"
>>>            FullScreen="1"
>>>            ShowBorders="0"
>>>            LowerLeft="-1  -1  -1"
>>>            LowerRight="1    -1  -1"
>>>            UpperRight="1    1   -1"/>
>>>     <Machine Name="CTR"
>>>            Environment="DISPLAY=:0.5"
>>>            Geometry="2560x1600+0+0"
>>>            FullScreen="1"
>>>            ShowBorders="0"
>>>            LowerLeft="-1    -1  1"
>>>            LowerRight="1   -1  -1"
>>>            UpperRight="1   1   -1"/>
>>>     <Machine Name="CBL"
>>>            Environment="DISPLAY=:0.6"
>>>            Geometry="2560x1600+0+0"
>>>            FullScreen="1"
>>>            ShowBorders="0"
>>>            LowerLeft="-1  -1  -1"
>>>            LowerRight="1    -1  -1"
>>>            UpperRight="1    1   -1"/>
>>>     <Machine Name="CBR"
>>>            Environment="DISPLAY=:0.7"
>>>            Geometry="2560x1600+0+0"
>>>            FullScreen="1"
>>>            ShowBorders="0"
>>>            LowerLeft="-1  -1  -1"
>>>            LowerRight="1    -1  -1"
>>>            UpperRight="1    1   -1"/>
>>>  </Process>
>>> </pvx>
>>>
>>> The problem is that I don't see any distinction between the left, and
>>> the right eye. I would have attached images if it helps but that may make
>>> my email too big to be approved by the moderator.
>>>
>>> About the setup in the lab - we have 8 projectors driving this 4-sdied
>>> cave, 2 projectors for each wall. The projectors do active stereo,
>>> 2560x1600 resolution.
>>>
>>> We think the issue maybe with setting up the correct view frustum but
>>> not sure. Anybody seen this issue before?
>>> --
>>> Faiz Abidi | Master's Student at Virginia Tech | www.faizabidi.com |
>>> +1-540-998-6636
>>>
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>
>
> --
> Faiz Abidi | Master's Student at Virginia Tech | www.faizabidi.com |
> +1-540-998-6636
>
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