[Paraview] setup pvserver with remote rendering, was Segfault with OpenGL2
Chuck Atkins
chuck.atkins at kitware.com
Tue Apr 12 14:12:20 EDT 2016
Let's drop this thread and resume further discussion on the original thread
for consistency. I'll copy and repost this message on the original thread.
- Chuck
On Tue, Apr 12, 2016 at 2:08 PM, Chuck Atkins <chuck.atkins at kitware.com>
wrote:
> I have: Server Type = Client/Server
>> Host=localhost
>> Port=11772
>> Command: ssh -L 11772:remote-box:11772 user at remote-box pvserver
>> --server-port=11772
>>
>
> When remotely launching a pvserver in this sort of configuration (i.e. egl
> + directly via an ssh command), a few things make this easier / more
> reliable:
>
> - Disable OpenGL version testing.
> - This works around an issue with EGL in pvserver at the moment
> with remote rendering.
> - Use reverse port forwarding instead.
> - Basically the client listens and the server initiates a
> connection back through the tunnel.
> - Run the connection command within an xterm to be able to easily see
> pvserver output and to enter any necessary credentials via stdin (if you
> can't do key based authentication, for example).
> - Not necessary but a nice to have
>
> Combining both of these, try the following settings:
>
> - Server Type = Client / Server (reverse connection)
> - Port: 11772
> - Command:
>
> xterm -e ssh -R 11772:localhost:11772 user at remotebox
> /path/to/install/bin/pvserver --disable-xdisplay-test --reverse-connection
> --client-host=localhost --server-port=11772
>
>
>
>> If I set DISPLAY=:0.0 in tunneling command, I get the same error as in
>> the manual setup.
>>
>
> When using EGL, there is no X server interaction so the DISPLAY variable
> isn't used.
>
>
>
>> Maybe, my compilation with EGL did not succeed?
>>
>
> Try with the above mentioned connection configuration and we'll go from
> there.
>
>
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