[Paraview] OpenGL2 and ParaView 4.3.1 ...
Stock, Mark
Mark.Stock at nrel.gov
Tue Jun 16 10:14:49 EDT 2015
Niklas,
The CMake command that builds a workable Paraview 4.3.1 with OpenGL2 backend for me is:
cmake28 -DVTK_RENDERING_BACKEND=OpenGL2 -DQT_QMAKE_EXECUTABLE=/opt/qt/4.8.5/bin/qmake -DCMAKE_INSTALL_PREFIX=/opt/ParaView/ParaView-v4.3.1-OpenGL2 -DCMAKE_BUILD_TYPE=Release -DPARAVIEW_BUILD_PLUGIN_SciberQuestToolKit=OFF -DPARAVIEW_BUILD_PLUGIN_PointSprite=OFF -DPARAVIEW_BUILD_PLUGIN_EyeDomeLighting=OFF -DPARAVIEW_BUILD_PLUGIN_MobileRemoteControl=OFF -DPARAVIEW_BUILD_PLUGIN_SurfaceLIC=OFF -DPARAVIEW_BUILD_PLUGIN_UncertaintyRendering=OFF -DPARAVIEW_BUILD_PLUGIN_RGBZView=OFF
(cmake28 because I'm on RHEL 6.5)
I have not tried volume rendering yet, and it still seems to crash on some filters, but triangle mesh rendering is at least 20x faster. Can you turn off HAVS and just use the projected tetra method for volume viz?
Mark
________________________________________
From: ParaView <paraview-bounces at paraview.org> on behalf of Niklas Röber <roeber at dkrz.de>
Sent: Tuesday, June 16, 2015 6:53 AM
To: paraview at paraview.org
Subject: [Paraview] OpenGL2 and ParaView 4.3.1 ...
Hi,
I do get ParaView with OpenGL2 compiled and running, even with some of
the plugins. But it crashes quite quickly with the following error message:
vtkSIProxy (0x5953890): Failed to create vtkHAVSVolumeMapper.
Aborting for debugging purposes.
Has anyone gotten ParaView really working with OpenGL2? The current
volume rendering is beyond painfully slow ...
Thanks,
Niklas
--
______________________________________________
Niklas Röber
Deutsches Klimarechenzentrum GmbH
Bundesstraße 45a
20146 Hamburg, Germany
email: roeber at dkrz.de
phone: +49 (0)40 460094 283
fax: +49 (0)40 460094 270
web: http://www.dkrz.de/
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