[Paraview] Sphere benchmark runs and max number of polygons

Praveen Narayanan praveenn at nvidia.com
Tue Sep 30 10:19:56 EDT 2014


Excellent information re. manta. Thanks David.

On Sep 30, 2014, at 6:08 AM, David E DeMarle wrote:

...
The number of polygons does not increase when the resolution is changed - (thetares,phires)=(1000,4000) gives 2044000 cells, with the memory used 87.82 MB and 135.73 MB for geometry. Screenshot at http://i.imgur.com/zF8vMHu.png

I would like to use an image with let us say, 100 M cells in Shpere().
…

Ah, I see. There is a constant in vtkSphereSource.h that defines a max resolution of 1000. You can change that locally, or simply make more spheres or otherwise make a more complicated scene.

Plugins/Manta/vtkMantaTestSource.h was written for the sole purpose of making lots and lots of polygons (reproducibly and in parallel) in order to benchmark rendering with.





cheers,

Thanks
Praveen
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