[Paraview] PointSprite with Recent Intel HD Graphics

Aashish Chaudhary aashish.chaudhary at kitware.com
Mon Feb 10 11:51:34 EST 2014


Atleast, we need to know what shader its trying to use which is failing to
compile on your system (TextureSprite, Quadrics (Attribute or Fixed Radius))


On Mon, Feb 10, 2014 at 11:44 AM, Aashish Chaudhary <
aashish.chaudhary at kitware.com> wrote:

> Hi Bruce,
>
> Sorry, I thought replied to your email. In the log you sent me, I do see
> that it is stating that point sprites are supported. If you can put a break
> point in vtkPointSpriteProperty (at the error line) then we can find out
> exactly where the error is coming from.
>
> - Aashish
>
>
>
> On Mon, Feb 10, 2014 at 11:14 AM, Bruce Jones <bruce.david.jones at gmail.com
> > wrote:
>
>> Is there anything else I can do to help debug this problem? It is quite
>> frustrating to not have pointsprite working on this machine.
>>
>> Cheers,
>> Bruce
>>
>>
>> On Sun, Jan 26, 2014 at 6:26 PM, Bruce Jones <bruce.david.jones at gmail.com
>> > wrote:
>>
>>> Ok, I've attached the output from glview. Everything is supported for
>>> OpenGL <=4.2. versions 4.3 and 4.4 are partially supported.
>>>
>>> Cheers,
>>> Bruce
>>>
>>>
>>> On Thu, Jan 23, 2014 at 11:51 AM, Aashish Chaudhary <
>>> aashish.chaudhary at kitware.com> wrote:
>>>
>>>> http://www.realtech-vr.com/glview/
>>>>
>>>>
>>>> On Wed, Jan 22, 2014 at 9:35 AM, Bruce Jones <
>>>> bruce.david.jones at gmail.com> wrote:
>>>>
>>>>> This is windows 8.1, is there a similar utility I can run on windows?
>>>>>
>>>>> Cheers,
>>>>> Bruce
>>>>>
>>>>>
>>>>> On Wed, Jan 22, 2014 at 9:31 AM, Aashish Chaudhary <
>>>>> aashish.chaudhary at kitware.com> wrote:
>>>>>
>>>>>> Is this a windows OS or Linux? If Linux can you send us the output of
>>>>>> glxinfo (as a starting point to debug this).
>>>>>>
>>>>>> Thanks,
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Wed, Jan 22, 2014 at 8:56 AM, Bruce Jones <
>>>>>> bruce.david.jones at gmail.com> wrote:
>>>>>>
>>>>>>>  When using the PointSprite plugin on a new laptop I found two
>>>>>>> options cause it to stop working.
>>>>>>>
>>>>>>> When changing from "Sphere (texture)" to "Sphere"  get the following,
>>>>>>>
>>>>>>> ERROR: In
>>>>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkOpenGLProperty.cxx,
>>>>>>> line 415
>>>>>>>
>>>>>>> vtkPointSpriteProperty (000000000BD110B0): Couldn't build the shader
>>>>>>> program. At this point , it can be an error in a shader or a driver bug.
>>>>>>>
>>>>>>>
>>>>>>> I thought this might be due to lack of opengl support for the
>>>>>>> graphics chip, which comes bundled with the I7-4600u I have. However intel
>>>>>>> claim it supports up to version 4.2 of OpenGL, so that should be fine...
>>>>>>>
>>>>>>>
>>>>>>> Also, when i choose to scale the point sprite size by values in an
>>>>>>> array, I get the following error,
>>>>>>>
>>>>>>>
>>>>>>> ERROR: In
>>>>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkShaderProgram2.cxx,
>>>>>>> line 1084
>>>>>>>
>>>>>>> vtkShaderProgram2 (0000000014D4A1A0): glGetAttribLocation 1 OpenGL
>>>>>>> errors detected
>>>>>>>
>>>>>>>  0 : (1281) Invalid value
>>>>>>>
>>>>>>>
>>>>>>> Is there any solution for this?
>>>>>>>
>>>>>>>
>>>>>>> Cheers,
>>>>>>>
>>>>>>> Bruce
>>>>>>>
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>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> | Aashish Chaudhary
>>>>>> | R&D Engineer
>>>>>> | Kitware Inc.
>>>>>> | www.kitware.com
>>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> | Aashish Chaudhary
>>>> | R&D Engineer
>>>> | Kitware Inc.
>>>> | www.kitware.com
>>>>
>>>
>>>
>>
>
>
> --
> | Aashish Chaudhary
> | R&D Engineer
> | Kitware Inc.
> | www.kitware.com
>



-- 
| Aashish Chaudhary
| R&D Engineer
| Kitware Inc.
| www.kitware.com
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