[Paraview] PointSprite with Recent Intel HD Graphics

Aashish Chaudhary aashish.chaudhary at kitware.com
Mon Feb 10 11:44:28 EST 2014


Hi Bruce,

Sorry, I thought replied to your email. In the log you sent me, I do see
that it is stating that point sprites are supported. If you can put a break
point in vtkPointSpriteProperty (at the error line) then we can find out
exactly where the error is coming from.

- Aashish



On Mon, Feb 10, 2014 at 11:14 AM, Bruce Jones
<bruce.david.jones at gmail.com>wrote:

> Is there anything else I can do to help debug this problem? It is quite
> frustrating to not have pointsprite working on this machine.
>
> Cheers,
> Bruce
>
>
> On Sun, Jan 26, 2014 at 6:26 PM, Bruce Jones <bruce.david.jones at gmail.com>wrote:
>
>> Ok, I've attached the output from glview. Everything is supported for
>> OpenGL <=4.2. versions 4.3 and 4.4 are partially supported.
>>
>> Cheers,
>> Bruce
>>
>>
>> On Thu, Jan 23, 2014 at 11:51 AM, Aashish Chaudhary <
>> aashish.chaudhary at kitware.com> wrote:
>>
>>> http://www.realtech-vr.com/glview/
>>>
>>>
>>> On Wed, Jan 22, 2014 at 9:35 AM, Bruce Jones <
>>> bruce.david.jones at gmail.com> wrote:
>>>
>>>> This is windows 8.1, is there a similar utility I can run on windows?
>>>>
>>>> Cheers,
>>>> Bruce
>>>>
>>>>
>>>> On Wed, Jan 22, 2014 at 9:31 AM, Aashish Chaudhary <
>>>> aashish.chaudhary at kitware.com> wrote:
>>>>
>>>>> Is this a windows OS or Linux? If Linux can you send us the output of
>>>>> glxinfo (as a starting point to debug this).
>>>>>
>>>>> Thanks,
>>>>>
>>>>>
>>>>>
>>>>> On Wed, Jan 22, 2014 at 8:56 AM, Bruce Jones <
>>>>> bruce.david.jones at gmail.com> wrote:
>>>>>
>>>>>>  When using the PointSprite plugin on a new laptop I found two
>>>>>> options cause it to stop working.
>>>>>>
>>>>>> When changing from "Sphere (texture)" to "Sphere"  get the following,
>>>>>>
>>>>>> ERROR: In
>>>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkOpenGLProperty.cxx,
>>>>>> line 415
>>>>>>
>>>>>> vtkPointSpriteProperty (000000000BD110B0): Couldn't build the shader
>>>>>> program. At this point , it can be an error in a shader or a driver bug.
>>>>>>
>>>>>>
>>>>>> I thought this might be due to lack of opengl support for the
>>>>>> graphics chip, which comes bundled with the I7-4600u I have. However intel
>>>>>> claim it supports up to version 4.2 of OpenGL, so that should be fine...
>>>>>>
>>>>>>
>>>>>> Also, when i choose to scale the point sprite size by values in an
>>>>>> array, I get the following error,
>>>>>>
>>>>>>
>>>>>> ERROR: In
>>>>>> C:\DBD\pvs-x64\paraview\src\paraview\VTK\Rendering\OpenGL\vtkShaderProgram2.cxx,
>>>>>> line 1084
>>>>>>
>>>>>> vtkShaderProgram2 (0000000014D4A1A0): glGetAttribLocation 1 OpenGL
>>>>>> errors detected
>>>>>>
>>>>>>  0 : (1281) Invalid value
>>>>>>
>>>>>>
>>>>>> Is there any solution for this?
>>>>>>
>>>>>>
>>>>>> Cheers,
>>>>>>
>>>>>> Bruce
>>>>>>
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>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> | Aashish Chaudhary
>>>>> | R&D Engineer
>>>>> | Kitware Inc.
>>>>> | www.kitware.com
>>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> | Aashish Chaudhary
>>> | R&D Engineer
>>> | Kitware Inc.
>>> | www.kitware.com
>>>
>>
>>
>


-- 
| Aashish Chaudhary
| R&D Engineer
| Kitware Inc.
| www.kitware.com
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