[Paraview] outline source in pvbatch
Utkarsh Ayachit
utkarsh.ayachit at kitware.com
Tue Sep 24 12:54:10 EDT 2013
Joe,
The property name is "Bounds", not "SetBounds", you just want to do
something like the following instead:
Outline1.Bounds = [0, .75, 0, 0.75, 0, 1]
On Tue, Sep 24, 2013 at 12:30 PM, joseph insley <insley at anl.gov> wrote:
> Thanks, Utkarsh,
>
> This did solve the problem with creating the Outline source. Once created, though, I am subsequently having trouble updating it by calling SetBounds(). Do I need to cast Outline1 as an Outline source, or qualify it some other way?
>
> Thanks for your help,
> joe
>
>
> $ ./ParaView-4.0.1-Linux-64bit/bin/pvbatch outline_state_01.py
> Traceback (most recent call last):
> File "outline_state_01.py", line 194, in <module>
> Outline1.SetBounds(0.0, 0.75, 0.0, 0.75, 0.0, 1.0)
> File "ParaView-4.0.1-Linux-64bit/lib/paraview-4.0/site-packages/paraview/servermanager.py", line 414, in __getattr__
> return getattr(self.SMProxy, name)
> AttributeError: SetBounds
>
>
> On Sep 24, 2013, at 9:30 AM, Utkarsh Ayachit wrote:
>
>> Here's the correct BUG report : http://paraview.org/Bug/view.php?id=14293
>>
>> Utkarsh
>>
>> On Tue, Sep 24, 2013 at 10:20 AM, Utkarsh Ayachit
>> <utkarsh.ayachit at kitware.com> wrote:
>>> Ouch, that's nasty. Incidentally, the Outline filter and Outline
>>> source have the same name and hence the Python script is creating the
>>> Outline filter instead of the source. I've reported a bug
>>> (http://paraview.org/Bug/bug_report.php) . In the mean time, you can
>>> do the following:
>>>
>>> from paraview import simple
>>> creator = simple._create_func("Outline", simple.servermanager.sources)
>>> Outline1 = creator(guiName="Outline1", Bounds=[0.0, 1.0, 0.0, 1.0, 0.0, 1.0])
>>>
>>> Utkarsh
>>>
>>> On Mon, Sep 23, 2013 at 4:48 PM, joseph insley <insley at anl.gov> wrote:
>>>> Hi,
>>>>
>>>> I'm having trouble using pvbatch with a python state script that contains an Outline source. The full script is below, but in brief, I started paraview, added an Outline source, using the default settings, and then saved state as a .py file. When I try to run pvbatch with this state file I get the following error about missing Attribute Bounds. Am I perhaps missing an extra import, or something? Any advice on how to solve this would be appreciated.
>>>>
>>>> I ultimately want to animate over a series of time steps, calling Outline.SetBounds() to update the position of the outline object. Calling SetBounds() in this script yields similar results. I'm hoping that there is a simple fix that will apply to both errors.
>>>>
>>>> Thanks,
>>>> joe
>>>>
>>>> $ ParaView-4.0.1-Linux-64bit/bin/pvbatch /sandbox/outline_state_01.py
>>>> Traceback (most recent call last):
>>>> File "/sandbox/outline_state_01.py", line 72, in <module>
>>>> Outline1 = Outline( guiName="Outline1", Bounds=[0.0, 1.0, 0.0, 1.0, 0.0, 1.0] )
>>>> File "ParaView-4.0.1-Linux-64bit/lib/paraview-4.0/site-packages/paraview/simple.py", line 1145, in CreateObject
>>>> setattr(px, param, params[param])
>>>> File "ParaView-4.0.1-Linux-64bit/lib/paraview-4.0/site-packages/paraview/servermanager.py", line 251, in __setattr__
>>>> "to add this attribute.")
>>>> AttributeError: Attribute Bounds does not exist. This class does not allow addition of new attributes to avoid mistakes due to typos. Use add_attribute() if you really want to add this attribute.
>>>>
>>>> -----------------------
>>>>
>>>>
>>>> try: paraview.simple
>>>> except: from paraview.simple import *
>>>> paraview.simple._DisableFirstRenderCameraReset()
>>>>
>>>> RenderView1 = CreateRenderView()
>>>> RenderView1.LightSpecularColor = [1.0, 1.0, 1.0]
>>>> RenderView1.UseOutlineForLODRendering = 0
>>>> RenderView1.KeyLightAzimuth = 10.0
>>>> RenderView1.UseTexturedBackground = 0
>>>> RenderView1.UseLight = 1
>>>> RenderView1.CameraPosition = [0.5, 0.5, 3.8460652149512318]
>>>> RenderView1.FillLightKFRatio = 3.0
>>>> RenderView1.Background2 = [0.0, 0.0, 0.165]
>>>> RenderView1.FillLightAzimuth = -10.0
>>>> RenderView1.LODResolution = 0.5
>>>> RenderView1.BackgroundTexture = []
>>>> RenderView1.InteractionMode = '3D'
>>>> RenderView1.StencilCapable = 1
>>>> RenderView1.LightIntensity = 1.0
>>>> RenderView1.CameraFocalPoint = [0.5, 0.5, 0.5]
>>>> RenderView1.ImageReductionFactor = 2
>>>> RenderView1.CameraViewAngle = 30.0
>>>> RenderView1.CameraParallelScale = 0.8660254037844386
>>>> RenderView1.EyeAngle = 2.0
>>>> RenderView1.HeadLightKHRatio = 3.0
>>>> RenderView1.StereoRender = 0
>>>> RenderView1.KeyLightIntensity = 0.75
>>>> RenderView1.BackLightAzimuth = 110.0
>>>> RenderView1.OrientationAxesInteractivity = 0
>>>> RenderView1.UseInteractiveRenderingForSceenshots = 0
>>>> RenderView1.UseOffscreenRendering = 0
>>>> RenderView1.Background = [0.31999694819562063, 0.3400015259021897, 0.4299992370489052]
>>>> RenderView1.UseOffscreenRenderingForScreenshots = 0
>>>> RenderView1.NonInteractiveRenderDelay = 0.0
>>>> RenderView1.CenterOfRotation = [0.5, 0.5, 0.5]
>>>> RenderView1.CameraParallelProjection = 0
>>>> RenderView1.CompressorConfig = 'vtkSquirtCompressor 0 3'
>>>> RenderView1.HeadLightWarmth = 0.5
>>>> RenderView1.MaximumNumberOfPeels = 4
>>>> RenderView1.LightDiffuseColor = [1.0, 1.0, 1.0]
>>>> RenderView1.StereoType = 'Red-Blue'
>>>> RenderView1.DepthPeeling = 1
>>>> RenderView1.BackLightKBRatio = 3.5
>>>> RenderView1.StereoCapableWindow = 1
>>>> RenderView1.CameraViewUp = [0.0, 1.0, 0.0]
>>>> RenderView1.LightType = 'HeadLight'
>>>> RenderView1.LightAmbientColor = [1.0, 1.0, 1.0]
>>>> RenderView1.RemoteRenderThreshold = 20.0
>>>> RenderView1.CacheKey = 0.0
>>>> RenderView1.UseCache = 0
>>>> RenderView1.KeyLightElevation = 50.0
>>>> RenderView1.CenterAxesVisibility = 0
>>>> RenderView1.MaintainLuminance = 0
>>>> RenderView1.StillRenderImageReductionFactor = 1
>>>> RenderView1.BackLightWarmth = 0.5
>>>> RenderView1.FillLightElevation = -75.0
>>>> RenderView1.MultiSamples = 0
>>>> RenderView1.FillLightWarmth = 0.4
>>>> RenderView1.AlphaBitPlanes = 1
>>>> RenderView1.LightSwitch = 0
>>>> RenderView1.OrientationAxesVisibility = 1
>>>> RenderView1.CameraClippingRange = [2.3176045628017192, 4.6487561931755]
>>>> RenderView1.BackLightElevation = 0.0
>>>> RenderView1.ViewTime = 0.0
>>>> RenderView1.OrientationAxesOutlineColor = [1.0, 1.0, 1.0]
>>>> RenderView1.LODThreshold = 5.0
>>>> RenderView1.CollectGeometryThreshold = 100.0
>>>> RenderView1.UseGradientBackground = 0
>>>> RenderView1.KeyLightWarmth = 0.6
>>>> RenderView1.OrientationAxesLabelColor = [1.0, 1.0, 1.0]
>>>>
>>>> Outline1 = Outline( guiName="Outline1", Bounds=[0.0, 1.0, 0.0, 1.0, 0.0, 1.0] )
>>>>
>>>> DataRepresentation1 = Show()
>>>> DataRepresentation1.CubeAxesZAxisVisibility = 1
>>>> DataRepresentation1.SelectionPointLabelColor = [0.5, 0.5, 0.5]
>>>> DataRepresentation1.SelectionPointFieldDataArrayName = 'vtkOriginalPointIds'
>>>> DataRepresentation1.SuppressLOD = 0
>>>> DataRepresentation1.CubeAxesXGridLines = 0
>>>> DataRepresentation1.BlockVisibility = []
>>>> DataRepresentation1.CubeAxesYAxisTickVisibility = 1
>>>> DataRepresentation1.Position = [0.0, 0.0, 0.0]
>>>> DataRepresentation1.BackfaceRepresentation = 'Follow Frontface'
>>>> DataRepresentation1.SelectionOpacity = 1.0
>>>> DataRepresentation1.SelectionPointLabelShadow = 0
>>>> DataRepresentation1.CubeAxesYGridLines = 0
>>>> DataRepresentation1.CubeAxesZAxisTickVisibility = 1
>>>> DataRepresentation1.OrientationMode = 'Direction'
>>>> DataRepresentation1.ScaleMode = 'No Data Scaling Off'
>>>> DataRepresentation1.Diffuse = 1.0
>>>> DataRepresentation1.SelectionUseOutline = 0
>>>> DataRepresentation1.CubeAxesZTitle = 'Z-Axis'
>>>> DataRepresentation1.Specular = 0.1
>>>> DataRepresentation1.SelectionVisibility = 1
>>>> DataRepresentation1.InterpolateScalarsBeforeMapping = 1
>>>> DataRepresentation1.CustomRangeActive = [0, 0, 0]
>>>> DataRepresentation1.Origin = [0.0, 0.0, 0.0]
>>>> DataRepresentation1.CubeAxesVisibility = 0
>>>> DataRepresentation1.Scale = [1.0, 1.0, 1.0]
>>>> DataRepresentation1.SelectionCellLabelJustification = 'Left'
>>>> DataRepresentation1.DiffuseColor = [1.0, 1.0, 1.0]
>>>> DataRepresentation1.SelectionCellLabelOpacity = 1.0
>>>> DataRepresentation1.Source = []
>>>> DataRepresentation1.Masking = 0
>>>> DataRepresentation1.Opacity = 1.0
>>>> DataRepresentation1.LineWidth = 1.0
>>>> DataRepresentation1.MeshVisibility = 0
>>>> DataRepresentation1.Visibility = 1
>>>> DataRepresentation1.SelectionCellLabelFontSize = 18
>>>> DataRepresentation1.CubeAxesCornerOffset = 0.0
>>>> DataRepresentation1.SelectionPointLabelJustification = 'Left'
>>>> DataRepresentation1.OriginalBoundsRangeActive = [0, 0, 0]
>>>> DataRepresentation1.SelectionPointLabelVisibility = 0
>>>> DataRepresentation1.SelectOrientationVectors = ''
>>>> DataRepresentation1.CubeAxesTickLocation = 'Inside'
>>>> DataRepresentation1.BackfaceDiffuseColor = [1.0, 1.0, 1.0]
>>>> DataRepresentation1.CubeAxesYLabelFormat = '%-#6.3g'
>>>> DataRepresentation1.CubeAxesYAxisVisibility = 1
>>>> DataRepresentation1.SelectionPointLabelFontFamily = 'Arial'
>>>> DataRepresentation1.CubeAxesUseDefaultYTitle = 1
>>>> DataRepresentation1.SelectScaleArray = ''
>>>> DataRepresentation1.CubeAxesYTitle = 'Y-Axis'
>>>> DataRepresentation1.ColorAttributeType = 'POINT_DATA'
>>>> DataRepresentation1.AxesOrigin = [0.0, 0.0, 0.0]
>>>> DataRepresentation1.UserTransform = [1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0]
>>>> DataRepresentation1.SpecularPower = 100.0
>>>> DataRepresentation1.Texture = []
>>>> DataRepresentation1.SelectionCellLabelShadow = 0
>>>> DataRepresentation1.AmbientColor = [1.0, 1.0, 1.0]
>>>> DataRepresentation1.BlockOpacity = {}
>>>> DataRepresentation1.MapScalars = 1
>>>> DataRepresentation1.PointSize = 2.0
>>>> DataRepresentation1.CubeAxesUseDefaultXTitle = 1
>>>> DataRepresentation1.SelectionCellLabelFormat = ''
>>>> DataRepresentation1.Scaling = 0
>>>> DataRepresentation1.StaticMode = 0
>>>> DataRepresentation1.SelectionCellLabelColor = [0.0, 1.0, 0.0]
>>>> DataRepresentation1.EdgeColor = [0.0, 0.0, 0.5000076295109483]
>>>> DataRepresentation1.CubeAxesXAxisTickVisibility = 1
>>>> DataRepresentation1.SelectionCellLabelVisibility = 0
>>>> DataRepresentation1.NonlinearSubdivisionLevel = 1
>>>> DataRepresentation1.CubeAxesColor = [1.0, 1.0, 1.0]
>>>> DataRepresentation1.Representation = 'Surface'
>>>> DataRepresentation1.CustomRange = [0.0, 1.0, 0.0, 1.0, 0.0, 1.0]
>>>> DataRepresentation1.CustomBounds = [0.0, 1.0, 0.0, 1.0, 0.0, 1.0]
>>>> DataRepresentation1.Orientation = [0.0, 0.0, 0.0]
>>>> DataRepresentation1.CubeAxesXTitle = 'X-Axis'
>>>> DataRepresentation1.CubeAxesInertia = 1
>>>> DataRepresentation1.BackfaceOpacity = 1.0
>>>> DataRepresentation1.SelectionPointLabelFontSize = 18
>>>> DataRepresentation1.SelectionCellFieldDataArrayName = 'vtkOriginalCellIds'
>>>> DataRepresentation1.SelectionColor = [1.0, 0.0, 1.0]
>>>> DataRepresentation1.BlockColor = {}
>>>> DataRepresentation1.Ambient = 0.0
>>>> DataRepresentation1.CubeAxesXAxisMinorTickVisibility = 1
>>>> DataRepresentation1.ScaleFactor = 0.1
>>>> DataRepresentation1.BackfaceAmbientColor = [1.0, 1.0, 1.0]
>>>> DataRepresentation1.SelectMaskArray = ''
>>>> DataRepresentation1.SelectionLineWidth = 2.0
>>>> DataRepresentation1.CubeAxesZAxisMinorTickVisibility = 1
>>>> DataRepresentation1.CubeAxesXAxisVisibility = 1
>>>> DataRepresentation1.CubeAxesXLabelFormat = '%-#6.3g'
>>>> DataRepresentation1.Interpolation = 'Gouraud'
>>>> DataRepresentation1.CubeAxesZLabelFormat = '%-#6.3g'
>>>> DataRepresentation1.SelectionCellLabelFontFamily = 'Arial'
>>>> DataRepresentation1.SelectionCellLabelItalic = 0
>>>> DataRepresentation1.CubeAxesYAxisMinorTickVisibility = 1
>>>> DataRepresentation1.CubeAxesZGridLines = 0
>>>> DataRepresentation1.SelectionPointLabelFormat = ''
>>>> DataRepresentation1.SelectionPointLabelOpacity = 1.0
>>>> DataRepresentation1.UseAxesOrigin = 0
>>>> DataRepresentation1.CubeAxesFlyMode = 'Closest Triad'
>>>> DataRepresentation1.Pickable = 1
>>>> DataRepresentation1.CustomBoundsActive = [0, 0, 0]
>>>> DataRepresentation1.CubeAxesGridLineLocation = 'All Faces'
>>>> DataRepresentation1.SelectionRepresentation = 'Wireframe'
>>>> DataRepresentation1.SelectionPointLabelBold = 0
>>>> DataRepresentation1.ColorArrayName = ('POINT_DATA', '')
>>>> DataRepresentation1.SelectionPointLabelItalic = 0
>>>> DataRepresentation1.AllowSpecularHighlightingWithScalarColoring = 0
>>>> DataRepresentation1.SpecularColor = [1.0, 1.0, 1.0]
>>>> DataRepresentation1.CubeAxesUseDefaultZTitle = 1
>>>> DataRepresentation1.LookupTable = []
>>>> DataRepresentation1.SelectionPointSize = 5.0
>>>> DataRepresentation1.SelectionCellLabelBold = 0
>>>> DataRepresentation1.Orient = 0
>>>>
>>>> #Render()
>>>>
>>>> RenderView1.StillRender()
>>>> WriteImage("/sandbox/DATA/outline_image_01.png")
>>>>
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