[Paraview] outline source in pvbatch

joseph insley insley at anl.gov
Tue Sep 24 12:30:17 EDT 2013


Thanks, Utkarsh,

This did solve the problem with creating the Outline source.  Once created, though, I am subsequently having trouble updating it by calling SetBounds().   Do I need to cast Outline1 as an Outline source,  or qualify it some other way?

Thanks for your help,
joe 


$ ./ParaView-4.0.1-Linux-64bit/bin/pvbatch outline_state_01.py
Traceback (most recent call last):
  File "outline_state_01.py", line 194, in <module>
    Outline1.SetBounds(0.0, 0.75, 0.0, 0.75, 0.0, 1.0)
  File "ParaView-4.0.1-Linux-64bit/lib/paraview-4.0/site-packages/paraview/servermanager.py", line 414, in __getattr__
    return getattr(self.SMProxy, name)
AttributeError: SetBounds


On Sep 24, 2013, at 9:30 AM, Utkarsh Ayachit wrote:

> Here's the correct BUG report : http://paraview.org/Bug/view.php?id=14293
> 
> Utkarsh
> 
> On Tue, Sep 24, 2013 at 10:20 AM, Utkarsh Ayachit
> <utkarsh.ayachit at kitware.com> wrote:
>> Ouch, that's nasty. Incidentally, the Outline filter and Outline
>> source have the same name and hence the Python script is creating the
>> Outline filter instead of the source. I've reported a bug
>> (http://paraview.org/Bug/bug_report.php) . In the mean time, you can
>> do the following:
>> 
>> from paraview import simple
>> creator = simple._create_func("Outline", simple.servermanager.sources)
>> Outline1 = creator(guiName="Outline1", Bounds=[0.0, 1.0, 0.0, 1.0, 0.0, 1.0])
>> 
>> Utkarsh
>> 
>> On Mon, Sep 23, 2013 at 4:48 PM, joseph insley <insley at anl.gov> wrote:
>>> Hi,
>>> 
>>> I'm having trouble using pvbatch with a python state script that contains an Outline source.   The full script is below, but in brief, I started paraview, added an Outline source, using the default settings, and then saved state as a .py file.  When I try to run pvbatch with this state file I get the following error about missing Attribute Bounds.  Am I perhaps missing an extra import, or something?  Any advice on how to solve this would be appreciated.
>>> 
>>> I ultimately want to animate over a series of time steps, calling Outline.SetBounds() to update the position of the outline object.  Calling SetBounds() in this script yields similar results.  I'm hoping that there is a simple fix that will apply to both errors.
>>> 
>>> Thanks,
>>> joe
>>> 
>>> $ ParaView-4.0.1-Linux-64bit/bin/pvbatch /sandbox/outline_state_01.py
>>> Traceback (most recent call last):
>>>  File "/sandbox/outline_state_01.py", line 72, in <module>
>>>    Outline1 = Outline( guiName="Outline1", Bounds=[0.0, 1.0, 0.0, 1.0, 0.0, 1.0] )
>>>  File "ParaView-4.0.1-Linux-64bit/lib/paraview-4.0/site-packages/paraview/simple.py", line 1145, in CreateObject
>>>    setattr(px, param, params[param])
>>>  File "ParaView-4.0.1-Linux-64bit/lib/paraview-4.0/site-packages/paraview/servermanager.py", line 251, in __setattr__
>>>    "to add this attribute.")
>>> AttributeError: Attribute Bounds does not exist.  This class does not allow addition of new attributes to avoid mistakes due to typos. Use add_attribute() if you really want to add this attribute.
>>> 
>>> -----------------------
>>> 
>>> 
>>> try: paraview.simple
>>> except: from paraview.simple import *
>>> paraview.simple._DisableFirstRenderCameraReset()
>>> 
>>> RenderView1 = CreateRenderView()
>>> RenderView1.LightSpecularColor = [1.0, 1.0, 1.0]
>>> RenderView1.UseOutlineForLODRendering = 0
>>> RenderView1.KeyLightAzimuth = 10.0
>>> RenderView1.UseTexturedBackground = 0
>>> RenderView1.UseLight = 1
>>> RenderView1.CameraPosition = [0.5, 0.5, 3.8460652149512318]
>>> RenderView1.FillLightKFRatio = 3.0
>>> RenderView1.Background2 = [0.0, 0.0, 0.165]
>>> RenderView1.FillLightAzimuth = -10.0
>>> RenderView1.LODResolution = 0.5
>>> RenderView1.BackgroundTexture = []
>>> RenderView1.InteractionMode = '3D'
>>> RenderView1.StencilCapable = 1
>>> RenderView1.LightIntensity = 1.0
>>> RenderView1.CameraFocalPoint = [0.5, 0.5, 0.5]
>>> RenderView1.ImageReductionFactor = 2
>>> RenderView1.CameraViewAngle = 30.0
>>> RenderView1.CameraParallelScale = 0.8660254037844386
>>> RenderView1.EyeAngle = 2.0
>>> RenderView1.HeadLightKHRatio = 3.0
>>> RenderView1.StereoRender = 0
>>> RenderView1.KeyLightIntensity = 0.75
>>> RenderView1.BackLightAzimuth = 110.0
>>> RenderView1.OrientationAxesInteractivity = 0
>>> RenderView1.UseInteractiveRenderingForSceenshots = 0
>>> RenderView1.UseOffscreenRendering = 0
>>> RenderView1.Background = [0.31999694819562063, 0.3400015259021897, 0.4299992370489052]
>>> RenderView1.UseOffscreenRenderingForScreenshots = 0
>>> RenderView1.NonInteractiveRenderDelay = 0.0
>>> RenderView1.CenterOfRotation = [0.5, 0.5, 0.5]
>>> RenderView1.CameraParallelProjection = 0
>>> RenderView1.CompressorConfig = 'vtkSquirtCompressor 0 3'
>>> RenderView1.HeadLightWarmth = 0.5
>>> RenderView1.MaximumNumberOfPeels = 4
>>> RenderView1.LightDiffuseColor = [1.0, 1.0, 1.0]
>>> RenderView1.StereoType = 'Red-Blue'
>>> RenderView1.DepthPeeling = 1
>>> RenderView1.BackLightKBRatio = 3.5
>>> RenderView1.StereoCapableWindow = 1
>>> RenderView1.CameraViewUp = [0.0, 1.0, 0.0]
>>> RenderView1.LightType = 'HeadLight'
>>> RenderView1.LightAmbientColor = [1.0, 1.0, 1.0]
>>> RenderView1.RemoteRenderThreshold = 20.0
>>> RenderView1.CacheKey = 0.0
>>> RenderView1.UseCache = 0
>>> RenderView1.KeyLightElevation = 50.0
>>> RenderView1.CenterAxesVisibility = 0
>>> RenderView1.MaintainLuminance = 0
>>> RenderView1.StillRenderImageReductionFactor = 1
>>> RenderView1.BackLightWarmth = 0.5
>>> RenderView1.FillLightElevation = -75.0
>>> RenderView1.MultiSamples = 0
>>> RenderView1.FillLightWarmth = 0.4
>>> RenderView1.AlphaBitPlanes = 1
>>> RenderView1.LightSwitch = 0
>>> RenderView1.OrientationAxesVisibility = 1
>>> RenderView1.CameraClippingRange = [2.3176045628017192, 4.6487561931755]
>>> RenderView1.BackLightElevation = 0.0
>>> RenderView1.ViewTime = 0.0
>>> RenderView1.OrientationAxesOutlineColor = [1.0, 1.0, 1.0]
>>> RenderView1.LODThreshold = 5.0
>>> RenderView1.CollectGeometryThreshold = 100.0
>>> RenderView1.UseGradientBackground = 0
>>> RenderView1.KeyLightWarmth = 0.6
>>> RenderView1.OrientationAxesLabelColor = [1.0, 1.0, 1.0]
>>> 
>>> Outline1 = Outline( guiName="Outline1", Bounds=[0.0, 1.0, 0.0, 1.0, 0.0, 1.0] )
>>> 
>>> DataRepresentation1 = Show()
>>> DataRepresentation1.CubeAxesZAxisVisibility = 1
>>> DataRepresentation1.SelectionPointLabelColor = [0.5, 0.5, 0.5]
>>> DataRepresentation1.SelectionPointFieldDataArrayName = 'vtkOriginalPointIds'
>>> DataRepresentation1.SuppressLOD = 0
>>> DataRepresentation1.CubeAxesXGridLines = 0
>>> DataRepresentation1.BlockVisibility = []
>>> DataRepresentation1.CubeAxesYAxisTickVisibility = 1
>>> DataRepresentation1.Position = [0.0, 0.0, 0.0]
>>> DataRepresentation1.BackfaceRepresentation = 'Follow Frontface'
>>> DataRepresentation1.SelectionOpacity = 1.0
>>> DataRepresentation1.SelectionPointLabelShadow = 0
>>> DataRepresentation1.CubeAxesYGridLines = 0
>>> DataRepresentation1.CubeAxesZAxisTickVisibility = 1
>>> DataRepresentation1.OrientationMode = 'Direction'
>>> DataRepresentation1.ScaleMode = 'No Data Scaling Off'
>>> DataRepresentation1.Diffuse = 1.0
>>> DataRepresentation1.SelectionUseOutline = 0
>>> DataRepresentation1.CubeAxesZTitle = 'Z-Axis'
>>> DataRepresentation1.Specular = 0.1
>>> DataRepresentation1.SelectionVisibility = 1
>>> DataRepresentation1.InterpolateScalarsBeforeMapping = 1
>>> DataRepresentation1.CustomRangeActive = [0, 0, 0]
>>> DataRepresentation1.Origin = [0.0, 0.0, 0.0]
>>> DataRepresentation1.CubeAxesVisibility = 0
>>> DataRepresentation1.Scale = [1.0, 1.0, 1.0]
>>> DataRepresentation1.SelectionCellLabelJustification = 'Left'
>>> DataRepresentation1.DiffuseColor = [1.0, 1.0, 1.0]
>>> DataRepresentation1.SelectionCellLabelOpacity = 1.0
>>> DataRepresentation1.Source = []
>>> DataRepresentation1.Masking = 0
>>> DataRepresentation1.Opacity = 1.0
>>> DataRepresentation1.LineWidth = 1.0
>>> DataRepresentation1.MeshVisibility = 0
>>> DataRepresentation1.Visibility = 1
>>> DataRepresentation1.SelectionCellLabelFontSize = 18
>>> DataRepresentation1.CubeAxesCornerOffset = 0.0
>>> DataRepresentation1.SelectionPointLabelJustification = 'Left'
>>> DataRepresentation1.OriginalBoundsRangeActive = [0, 0, 0]
>>> DataRepresentation1.SelectionPointLabelVisibility = 0
>>> DataRepresentation1.SelectOrientationVectors = ''
>>> DataRepresentation1.CubeAxesTickLocation = 'Inside'
>>> DataRepresentation1.BackfaceDiffuseColor = [1.0, 1.0, 1.0]
>>> DataRepresentation1.CubeAxesYLabelFormat = '%-#6.3g'
>>> DataRepresentation1.CubeAxesYAxisVisibility = 1
>>> DataRepresentation1.SelectionPointLabelFontFamily = 'Arial'
>>> DataRepresentation1.CubeAxesUseDefaultYTitle = 1
>>> DataRepresentation1.SelectScaleArray = ''
>>> DataRepresentation1.CubeAxesYTitle = 'Y-Axis'
>>> DataRepresentation1.ColorAttributeType = 'POINT_DATA'
>>> DataRepresentation1.AxesOrigin = [0.0, 0.0, 0.0]
>>> DataRepresentation1.UserTransform = [1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0]
>>> DataRepresentation1.SpecularPower = 100.0
>>> DataRepresentation1.Texture = []
>>> DataRepresentation1.SelectionCellLabelShadow = 0
>>> DataRepresentation1.AmbientColor = [1.0, 1.0, 1.0]
>>> DataRepresentation1.BlockOpacity = {}
>>> DataRepresentation1.MapScalars = 1
>>> DataRepresentation1.PointSize = 2.0
>>> DataRepresentation1.CubeAxesUseDefaultXTitle = 1
>>> DataRepresentation1.SelectionCellLabelFormat = ''
>>> DataRepresentation1.Scaling = 0
>>> DataRepresentation1.StaticMode = 0
>>> DataRepresentation1.SelectionCellLabelColor = [0.0, 1.0, 0.0]
>>> DataRepresentation1.EdgeColor = [0.0, 0.0, 0.5000076295109483]
>>> DataRepresentation1.CubeAxesXAxisTickVisibility = 1
>>> DataRepresentation1.SelectionCellLabelVisibility = 0
>>> DataRepresentation1.NonlinearSubdivisionLevel = 1
>>> DataRepresentation1.CubeAxesColor = [1.0, 1.0, 1.0]
>>> DataRepresentation1.Representation = 'Surface'
>>> DataRepresentation1.CustomRange = [0.0, 1.0, 0.0, 1.0, 0.0, 1.0]
>>> DataRepresentation1.CustomBounds = [0.0, 1.0, 0.0, 1.0, 0.0, 1.0]
>>> DataRepresentation1.Orientation = [0.0, 0.0, 0.0]
>>> DataRepresentation1.CubeAxesXTitle = 'X-Axis'
>>> DataRepresentation1.CubeAxesInertia = 1
>>> DataRepresentation1.BackfaceOpacity = 1.0
>>> DataRepresentation1.SelectionPointLabelFontSize = 18
>>> DataRepresentation1.SelectionCellFieldDataArrayName = 'vtkOriginalCellIds'
>>> DataRepresentation1.SelectionColor = [1.0, 0.0, 1.0]
>>> DataRepresentation1.BlockColor = {}
>>> DataRepresentation1.Ambient = 0.0
>>> DataRepresentation1.CubeAxesXAxisMinorTickVisibility = 1
>>> DataRepresentation1.ScaleFactor = 0.1
>>> DataRepresentation1.BackfaceAmbientColor = [1.0, 1.0, 1.0]
>>> DataRepresentation1.SelectMaskArray = ''
>>> DataRepresentation1.SelectionLineWidth = 2.0
>>> DataRepresentation1.CubeAxesZAxisMinorTickVisibility = 1
>>> DataRepresentation1.CubeAxesXAxisVisibility = 1
>>> DataRepresentation1.CubeAxesXLabelFormat = '%-#6.3g'
>>> DataRepresentation1.Interpolation = 'Gouraud'
>>> DataRepresentation1.CubeAxesZLabelFormat = '%-#6.3g'
>>> DataRepresentation1.SelectionCellLabelFontFamily = 'Arial'
>>> DataRepresentation1.SelectionCellLabelItalic = 0
>>> DataRepresentation1.CubeAxesYAxisMinorTickVisibility = 1
>>> DataRepresentation1.CubeAxesZGridLines = 0
>>> DataRepresentation1.SelectionPointLabelFormat = ''
>>> DataRepresentation1.SelectionPointLabelOpacity = 1.0
>>> DataRepresentation1.UseAxesOrigin = 0
>>> DataRepresentation1.CubeAxesFlyMode = 'Closest Triad'
>>> DataRepresentation1.Pickable = 1
>>> DataRepresentation1.CustomBoundsActive = [0, 0, 0]
>>> DataRepresentation1.CubeAxesGridLineLocation = 'All Faces'
>>> DataRepresentation1.SelectionRepresentation = 'Wireframe'
>>> DataRepresentation1.SelectionPointLabelBold = 0
>>> DataRepresentation1.ColorArrayName = ('POINT_DATA', '')
>>> DataRepresentation1.SelectionPointLabelItalic = 0
>>> DataRepresentation1.AllowSpecularHighlightingWithScalarColoring = 0
>>> DataRepresentation1.SpecularColor = [1.0, 1.0, 1.0]
>>> DataRepresentation1.CubeAxesUseDefaultZTitle = 1
>>> DataRepresentation1.LookupTable = []
>>> DataRepresentation1.SelectionPointSize = 5.0
>>> DataRepresentation1.SelectionCellLabelBold = 0
>>> DataRepresentation1.Orient = 0
>>> 
>>> #Render()
>>> 
>>> RenderView1.StillRender()
>>> WriteImage("/sandbox/DATA/outline_image_01.png")
>>> 
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