[Paraview] pqColorScaleEditor crash
Gil Wertz
gilwertz at hotmail.com
Fri Apr 1 03:10:30 EDT 2011
I'm sorry I think a founded the problem , I didn't know that I had to create a new "pqLookupTableManager" myself and set it to pqApplicationCore::instance() with setLookupTableManager.
I had no problem with ObjectBuilder and PluginManager that I didn't needed to instantiate.
Is it a bug ?
Thanks
Wertz Gil
gilwertz at hotmail.com
From: gilwertz at hotmail.com
To: utkarsh.ayachit at kitware.com
Date: Fri, 1 Apr 2011 08:23:21 +0200
CC: paraview at paraview.org
Subject: Re: [Paraview] pqColorScaleEditor crash
I'm not sure of what I could give you ( I tried to debug with gdb but it just say that the application crash, I knew it -_- )
But I made a sandbox and have the same problem, the code is shorter, I'll give it.
I joined 3 files, the app file named paraview-crash-on-legend.cpp and my 3D widget.
By the way I'm open for all comment or idea of improvement or else about good practise.
Thanks for your fast answer !
I use :
Qt 4
Paraview 10.0-RC1.
Wertz Gil
gilwertz at hotmail.com
> Date: Thu, 31 Mar 2011 10:40:46 -0400
> Subject: Re: [Paraview] pqColorScaleEditor crash
> From: utkarsh.ayachit at kitware.com
> To: gilwertz at hotmail.com
> CC: paraview at paraview.org
>
> Gil,
>
> If you can provide the call-stack for where you're getting the
> segfault, it will be helpful.
>
> Utkarsh
>
> On Thu, Mar 31, 2011 at 10:13 AM, Gil Wertz <gilwertz at hotmail.com> wrote:
> > I'm making a program that make calculation and try to integrate some
> > Paraview stuff, every things goes fine, I have my render from the server,
> > but when I use pqColorScaleEditor, the dialog show himself, I can change
> > color depending on scale but when I check the legend checkbox, the
> > application crash and I have no idea why ...
> >
> > Part of my code :
> >
> > void Widget3D::show_color_editor(){
> >
> > scaleEdit = new pqColorScaleEditor(m_RenderView->getWidget());
> > pqDataRepresentation* repr = m_input->getRepresentation(m_RenderView);
> > scaleEdit->setRepresentation(repr);
> > scaleEdit->show();
> >
> > }
> >
> > void Widget3D::createView(){
> > if(m_server){
> > // create a graphics window and put it in our main window
> > this->m_RenderView = qobject_cast<pqRenderView*>(
> > m_object_builder->createView(pqRenderView::renderViewType(),
> > m_server));
> >
> > if(m_RenderView){
> > m_layout_v->insertWidget(0,this->m_RenderView->getWidget());
> > }else{
> > //NLog::globalLog()->addError("Problem when creating a
> > RenderView.");
> > }
> > }else{
> > //NLog::globalLog()->addError("Cannot create RenderView if no
> > paraview server connection is set.");
> > }
> >
> > }
> >
> > void Widget3D::showRender()
> > {
> > if(m_source){
> >
> > m_input = m_source;//m_filter2;
> >
> >
> > m_object_builder->createDataRepresentation(m_input->getOutputPort(0),
> > this->m_RenderView);
> >
> > changeStyle();
> >
> > pqDataRepresentation* repr =
> > m_input->getRepresentation(m_RenderView);
> >
> >
> > this->m_color->setRepresentation(m_input->getRepresentation(m_RenderView));
> >
> >
> > //this->scaleEdit->setRepresentation(m_input->getRepresentation(m_RenderView));
> >
> > qDebug() << repr->getLookupTable();
> > //m_RenderView->get
> > qDebug() << repr->getLookupTableProxy();
> >
> > // zoom to object
> > this->m_RenderView->resetCamera();
> > // make sure we update
> > this->m_RenderView->render();
> >
> > }else{
> > //NLog::globalLog()->addError("There is no file to render.");
> > }
> > }
> >
> > Widget3D::Widget3D(QWidget *parent) :
> > QWidget(parent)
> > {
> > // automatically make a server connection
> > m_core = pqApplicationCore::instance();
> > m_object_builder = m_core->getObjectBuilder();
> >
> > // Register ParaView interfaces.
> > m_plugin_manager = m_core->getPluginManager();
> >
> > // adds support for standard paraview views.
> > m_plugin_manager->addInterface(new
> > pqStandardViewModules(m_plugin_manager));
> >
> > createView();
> >
> > showRender();
> >
> >
> > connect(m_show_color_palet,SIGNAL(released()),this,SLOT(show_color_editor()));
> >
> > }
> >
> >
> >
> > You'll notice that I use client - server paraview architecture. What is
> > strange is that I have no problem seting color on my mesh but the legend
> > make the application crash.
> >
> > I tryed different things like :
> > scaleEdit = new pqColorScaleEditor(m_RenderView->getWidget());
> > scaleEdit->show();
> > => it show me that there is no map ta set the legend... So I think it
> > found the map
> >
> > Maybe the problem is that the rendering is made in server side, but I did
> > not have problems with "pqDisplayColorWidget" that also use
> > pqDataRepresentation.
> >
> >
> > Thanks for any idea, if you need the full code I can provide it.
> >
> > ________________________________
> >
> > Wertz Gil
> >
> > gilwertz at hotmail.com
> >
> > ________________________________
> >
> >
> > _______________________________________________
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> >
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