[Paraview] Use existing texture map for 3D surface

Eric E. Monson emonson at cs.duke.edu
Fri Mar 12 09:53:52 EST 2010


Hey Christian,

If your data already has valid texture coordinates, highlight your surface in the Pipeline Browser. You should be able to go to the Display tab of the Object Inspector and in the Color section there is an Apply Texture combo box that should not be grayed-out if everything is ready for texturing. If you pull down to Load... it will let you load your texture image and you should see it on your surface.

Let us know if you have problems,
-Eric

------------------------------------------------------
Eric E Monson
Duke Visualization Technology Group


On Mar 12, 2010, at 7:51 AM, Dressler, Christian wrote:

> 
> Hi,
> 
> I am trying to reconstruct data generated by a surface scanner with paraview. The data is structured as xyzuv arrays. I managed to calculate the surface by using the filters "Table to points" and "Delaunay 2D".
> 
> But I could not figure out, how to apply the texture to the surface. The uv-coordinates have the same format as the maps generated by the paraview texture filters (normalized position of bitmap).
> 
> How can I make paraview using my own texture map?
> 
> 
> Best,
> 
> Christian
> ____________________________________________
> Dipl.-Ing. Christian Dressler                                      
> Research Associate  | Working Group - S-DICOM Solutions                              
> 
> Universität Leipzig | Faculty of Medicine                              
> Innovation Center Computer Assisted Surgery (ICCAS)                    
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> christian.dressler at medizin.uni-leipzig.de                            
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