[Paraview] Color textured object using colormap?

Utkarsh Ayachit utkarsh.ayachit at kitware.com
Wed Sep 9 09:46:11 EDT 2009


Yes, you can do that, just ensure that you uncheck the "Interpolate
Scalars" checkbox. Keeping this checked (default) results in using a
texture when coloring with point data which is overriding the texture
you are applying.

Utkarsh

On Tue, Sep 8, 2009 at 11:35 AM, Eric E. Monson <emonson at cs.duke.edu> wrote:
> Hello,
>
> I am wondering whether it is possible in PV to use a grayscale texture on an
> object, and then also color the object using a colormap?
>
> What I would like to be able to do is to Glyph using a custom source which
> has a texture map applied, and then also color those glyphs according to a
> scalar value in the data which is being glyphed.
>
> So far I can only see the texture applied to my glyphs if I have the "Color
> by" setting on Solid Color -- any other settings, such as coloring by the
> Ids of a point cloud which is being glyphed, revert back to non-textured
> geometry.
>
> Just to be clear, I don't really need each face of my textured object to
> have separate colors, I just want each textured object to have a single
> solid color in addition to my grayscale texture, but have that single solid
> color defined by looking up a scalar value in a color map.
>
> Thanks,
> -Eric
>
> ------------------------------------------------------
> Eric E Monson
> Duke Visualization Technology Group
>
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