[Paraview] render module interface documentation
Michael Grønager
Michael.Gronager at uni-c.dk
Thu Jul 8 15:21:31 EDT 2004
Doug,
Attached please find the source for the plugin...
For now it only supports conversion from vtk format to osg and viewing in
Producer.
However, I'm implementing osgVR a library for doing clustering with OSG and
this will open
up for full clustering support.
My plan is first to finish the clustering (some time during august, as I go
on vacation next week :-)
then changing osgPV use osgVR will just be changing a few lines...
As far as implementing it as a renderer in Paraview I was hoping to find an
example of someone else doing exactly this...
But a module is also kind of OK as a start.
Another issue is of course interaction with PV from VR, which I haven't
solved either.
How finished is you Performer link ? And on what platforms does it run ?
(mine should work on all from windows to Unix and mac).
Finally a note on osgPV: You need a to download (/CVS) openscenegraph,
openproducer, openthreads and compile to make things compile and run.
Have fun!
Cheers,
Michael
----- Original Message -----
From: "Doug McCorkle" <mccdo at iastate.edu>
To: "'Michael Grønager'" <Michael.Gronager at uni-c.dk>;
<paraview at paraview.org>
Sent: Thursday, July 08, 2004 2:02 PM
Subject: RE: [Paraview] render module interface documentation
Michael,
After I did the performer one I was going to do the same thing for OSG.
I would be very interested in seeing how your module works. Is it possible I
could get a copy of your source? I would also be interested in your strategy
for implementing the osgVTK into a paraview renderer.
Doug
>-----Original Message-----
>From: Michael Grønager [mailto:Michael.Gronager at uni-c.dk]
>Sent: Wednesday, July 07, 2004 3:53 PM
>To: mccdo at iastate.edu
>Subject: Re: [Paraview] render module interface documentation
>
>Hi,
>
>I would like to note that for those who want to run ParaView in Caves, but
>don't want to use
>performer - I've made a similar translator osgVTK for translation to
>OpenSceneGraph.
>
>Currently I am implementing a renderer based on this into Paraview - Till
>now I've just made
>it a Module filter, but this info could become handy ;-)
>
>Cheers,
>
>Michael
>
>----- Original Message -----
>From: "Doug McCorkle" <mccdo at iastate.edu>
>To: "Charles Law" <charles.law at kitware.com>
>Cc: <mccdo at iastate.edu>; <paraview at paraview.org>
>Sent: Wednesday, July 07, 2004 7:21 PM
>Subject: RE: [Paraview] render module interface documentation
>
>
>> Charles,
>> That is exactly the info I was looking for. I greatly appreciate
>your
>> help. I will keep you updated on the progress of the module as I am
>> working on it. You are correct, I was planning on keeping the gui
>> render window active. Thanks again for the info.
>>
>> Doug
>> > Doug,
>> >
>> > I believe the cave render module classes I referenced were added after
>> > 1.4. I just looked at the vtkActorToPF web pages at UIUC. It would be
>> > easy enough to create the actor to PF translator object in a subclass
>of
>> > vtkPVPartDisplay. I assume that ParaView would keep its
>vtkRenderWindow
>> > for the GUI, and Performer would manage its own rendering and cameras.
>I
>> > do not know enough about Performer to say any more.
>> >
>> > Charles.
>> >
>> >
>> > At 01:17 PM 7/6/2004 -0500, Doug McCorkle wrote:
>> >>Charles,
>> >> Thanks for your detailed response. I look forward to your more
>> >> formal
>> >>documentation. I would like to explore writing a plugin that would
>allow
>> >>rendering with Performer by using the vtkActorToPF library out of UIUC.
>I
>> >>would like to be able to take advantage of a scene graph and the
>> >>functionality of paraview. Do you think this is feasible? Also, are
>there
>> >>doxygen pages created for the vtk classes you mentioned?
>> >>
>> >>Doug
>> >
>> >
>> >
>>
>> _______________________________________________
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>> ParaView at paraview.org
>> http://www.paraview.org/mailman/listinfo/paraview
>>
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