[Paraview] using paraview with CAVElib

Coorpender, Steven SCoorp@LSUHSC.EDU
Fri, 3 Jan 2003 16:53:41 -0600


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Does anyone have any experience modifying the Paraview source to use the
CAVElib for rendering? Theoretically, it should be possible with the
vtkActorToPerformer class. What I need to do is find out where in the
Paraview source code the rendering or mapping calls to VTK are made and make
appropriate calls to the vtkActorToPerformer object instead. A separate loop
will handle the rendering using OpenGL Performer and the CAVElib. Any help
and/or ideas would be greatly appreciated.

Steven Coorpender
Systems Analyst
LSUHSC-Ophthalmology
504-412-1200x1446
scoorp@lsuhsc.edu

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<P><FONT SIZE=3D2>Does anyone have any experience modifying the =
Paraview source to use the CAVElib for rendering? Theoretically, it =
should be possible with the vtkActorToPerformer class. What I need to =
do is find out where in the Paraview source code the rendering or =
mapping calls to VTK are made and make appropriate calls to the =
vtkActorToPerformer object instead. A separate loop will handle the =
rendering using OpenGL Performer and the CAVElib. Any help and/or ideas =
would be greatly appreciated.</FONT></P>

<P><FONT SIZE=3D2>Steven Coorpender</FONT>
<BR><FONT SIZE=3D2>Systems Analyst</FONT>
<BR><FONT SIZE=3D2>LSUHSC-Ophthalmology</FONT>
<BR><FONT SIZE=3D2>504-412-1200x1446</FONT>
<BR><FONT SIZE=3D2>scoorp@lsuhsc.edu</FONT>
</P>

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