[Insight-users] Convex hull visuzlization crash problem in qvtkWidget
Xiaopeng Yang
yxp233 at postech.ac.kr
Sat Jan 15 02:38:14 EST 2011
Dear Members,
I made a system by QT, VTK, and ITK. In the system, 10 convex hulls are
generated and visualized by the same vtkRenderer in a qvtkWidget. After
visualization, the interaction function does not work. I could not drag and
rotate the convex hulls. But I can zoom in and out through the mouse wheel.
Then after 2 or 3 seconds, the program crashed out. I tried many different
ways to solve the problem since last weekend, however, still I did not
succeed yet. I would appreciate a lot if anyone can give me some advice. I
attach the code here for reference. Thank you very much!
if (seg_no == 0)
{
for (i = 0; i < spl_max; i++)
{
points1->InsertNextPoint(segment_point_list[i][0],
segment_point_list[i][1], segment_point_list[i][2]);
}
polydata1->SetPoints(points1);
delaunay3D1->SetInput (polydata1);
delaunay3D1->Update();
delaunayMapper1->SetInputConnection(delaunay3D1->GetOutputPort());
delaunayActor1->SetMapper(delaunayMapper1);
delaunayActor1->GetProperty()->SetColor(1,0,0);
}
else if (seg_no == 1)
{
for (i = 0; i < spl_max; i++)
{
points2->InsertNextPoint(segment_point_list[i][0],
segment_point_list[i][1], segment_point_list[i][2]);
}
polydata2->SetPoints(points2);
delaunay3D2->SetInput (polydata2);
delaunayMapper2->SetInputConnection(delaunay3D2->GetOutputPort());
delaunayActor2->SetMapper(delaunayMapper2);
delaunayActor2->GetProperty()->SetColor(1,1,0);
}
.
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow = this->ui->qvtkWidget_4->GetRenderWindow();
renderWindow->AddRenderer(delaunayRenderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
delaunayRenderer->AddActor(delaunayActor1);
delaunayRenderer->AddActor(delaunayActor2);
delaunayRenderer->AddActor(delaunayActor3);
delaunayRenderer->AddActor(delaunayActor4);
delaunayRenderer->AddActor(delaunayActor5);
delaunayRenderer->AddActor(delaunayActor6);
delaunayRenderer->AddActor(delaunayActor7);
delaunayRenderer->AddActor(delaunayActor8);
delaunayRenderer->AddActor(delaunayActor9);
delaunayRenderer->AddActor(delaunayActor10);
delaunayRenderer->SetBackground(1,1,1);
renderWindow->Render();
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
}
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