[Insight-users] Fwd: Coordinate system in BinaryMask3DMeshSource

Yoav Taieb yoav.taieb at gmail.com
Thu Nov 22 15:20:31 EST 2007


---------- Forwarded message ----------
From: Yoav Taieb <yoav.taieb at gmail.com>
Date: Nov 19, 2007 9:11 PM
Subject: Coordinate system in BinaryMask3DMeshSource
To: insight-users at itk.org


Hi
I want to know in which coordinate system the marching cubes return
his output mesh? (image or physical).
Let assume I create image and I don't have the physical information in
the meta data. In this scenario, the  BinaryMask3DMeshSource will work
as I aspect ?
Another question that I have is about the DeformableMesh3DFilter. The
input mesh to this filter should be in physical/image coordinate
system?

Thanks yoav.


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