[Insight-developers] GDCM: How to find out the correct pixel type
Bill Lorensen
bill.lorensen at gmail.com
Thu Nov 22 09:49:05 EST 2007
Mathieu,
Here is some code we use in Slicer3 plugins to determine pixel and component
type at run-time:
namespace itk
{
// Description:
// Get the PixelType and ComponentType from fileName
void GetImageType (std::string fileName,
ImageIOBase::IOPixelType &pixelType,
ImageIOBase::IOComponentType &componentType)
{
typedef itk::Image<unsigned char, 3> ImageType;
itk::ImageFileReader<ImageType>::Pointer imageReader =
itk::ImageFileReader<ImageType>::New();
imageReader->SetFileName(fileName.c_str());
imageReader->UpdateOutputInformation();
pixelType = imageReader->GetImageIO()->GetPixelType();
componentType = imageReader->GetImageIO()->GetComponentType();
}
// Description:
// Get the PixelTypes and ComponentTypes from fileNames
void GetImageTypes (std::vector<std::string> fileNames,
std::vector<ImageIOBase::IOPixelType> &pixelTypes,
std::vector<ImageIOBase::IOComponentType>
&componentTypes)
{
pixelTypes.clear();
componentTypes.clear();
// For each file, find the pixel and component type
for (std::vector<std::string>::size_type i = 0; i < fileNames.size();
i++)
{
ImageIOBase::IOPixelType pixelType;
ImageIOBase::IOComponentType componentType;
GetImageType (fileNames[i],
pixelType,
componentType);
pixelTypes.push_back(pixelType);
componentTypes.push_back(componentType);
}
}
}
Bill
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