[Imstk-users] Setting up rigid bodies with gravity
Milef, Nicholas Boris
milefn at rpi.edu
Wed May 10 15:02:08 EDT 2017
I want to simulate a large number of rigid bodies colliding with each other with the only initial force as gravity (without haptic devices). I tried to use "appendForce" and "setForce" on PbdRigidObject, but the objects don't move, so I think I'm using this incorrectly.
Does anyone know how I would go about doing this?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://public.kitware.com/pipermail/imstk-users/attachments/20170510/5ff42c70/attachment.html>
More information about the Imstk-users
mailing list