[CMake] Configure Mac OS X for 32-bit
Richard Wackerbarth
richard at NFSNet.org
Sun May 2 13:04:53 EDT 2010
You might try this approach:
Since you want to use 32-bit on MacOSX 10.6, when in debug, set the architecture only in your particular case
cmake_minimum_required(VERSION 2.4)
PROJECT(Test)
IF (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
Message("${CMAKE_SYSTEM_VERSION}")
STRING (REGEX MATCH "^[^.]+" __v ${CMAKE_SYSTEM_VERSION} )
STRING (REGEX MATCH "[0-9][0-9]$" __version "00${__v}" )
STRING (COMPARE GREATER ${__version} "09" _host_is_snow_leopard_or_newer )
IF (${_host_is_snow_leopard_or_newer})
IF (x${CMAKE_BUILD_TYPE} STREQUAL "xDebug")
SET (CMAKE_OSX_ARCHITECTURES "i386")
ENDIF (x${CMAKE_BUILD_TYPE} STREQUAL "xDebug")
ENDIF (${_host_is_snow_leopard_or_newer})
ENDIF (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
ADD_EXECUTABLE(HelloWorld Hello)
or this approach
IF (${CMAKE_SYSTEM_PROCESSOR} STREQUAL "i386")
SET (CMAKE_OSX_ARCHITECTURES "i386")
ENDIF (${CMAKE_SYSTEM_PROCESSOR} STREQUAL "i386")
Richard
On May 2, 2010, at 10:41 AM, Tron Thomas wrote:
> Before when I was using an earlier version of CMake, it would configure the project to build a 32-bit version of all the project target's regardless of which version of Mac OS X I was using. It would also build just the platform specific version of the targets for a debug build.
>
> Now that I have upgraded to CMake version 2.8.1, CMake wants to configure the project's targets to build for 64-bit on Mac OS X 10.6.
>
> The only way I've found so far to make Mac OS X 10.6 build 32-bit, is to modify the CMAKE_OSX_ARCHITECTURES to include i386. However, if I set CMAKE_OSX_ARCHITECTURES to only i386, then it will build create an Intel version of all targets when I build on a PowerPC system. That means I won't be able to run and test the targets on that platform.
>
> I'm trying to get things back to where they were before I upgraded to CMake 2.8.1. I want it to configure Xcode to build 32-bit targets, with architecture specific version for debug builds.
>
> How can someone accomplish this?
>
> On 05/02/2010 01:58 AM, Michael Wild wrote:
>>
>> Well, setting CMAKE_OSX_ARCHITECTURES to i386 AND ppc is going to get you a universal build, both of the architectures being 32-bit. So, what is it exactly that you want?
>>
>> Michael Wild
>>
>> On Sun, May 2, 2010 at 8:15 AM, Tron Thomas <tron.thomas at verizon.net> wrote:
>> It looks like:
>>
>> set (CMAKE_OSX_ARCHITECTURES "i386 ppc")
>>
>> will build a universal binary for a debug build on any platform. How can someone configure things so that Xcode will build a platform specific debug version that is 32-bit?
>>
>>
>>
>> On 05/01/2010 04:55 PM, Mike Jackson wrote:
>> You need to set the CMAKE_OSX_ARCHITECTURES to i386. The default build
>> on snow leopard is 64bit where as on leopard it is 32 bit.
>>
>> -----
>> Mike Jackson www.bluequartz.net
>> Principal Software Engineer mike.jackson at bluequartz.net
>> BlueQuartz Software Dayton, Ohio
>>
>>
>> On May 1, 2010, at 15:33, Tron Thomas<tron.thomas at verizon.net> wrote:
>>
>>
>> I am writing a cross platform application using CMake that builds on
>> Mac OS X. I just upgraded to CMake 2.8-1. When I configure and
>> build my project on my Power Mac G5 system running Mac OS X 10.5.8,
>> the project builds just fine.
>>
>> When I try to configure the project on my MacBook Pro running Mac OS
>> X 10.6.3, I get link errors because the project has been configured
>> to build 64-bit applications and some of the needed libraries and
>> frameworks the project links with are only 32-bit.
>>
>> How can I configure my CMake scripts so that the project will build
>> a 32-bit application on my MacBook Pro?
>>
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> _______________________________________________
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>
> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
>
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>
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