KWWidgets/Projects/3DWidgets/Part2/Study/Maya

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Maya Personal Learning Edition

Main screen of Maya Personal Learning Edition

Maya is produced by Autodesk: [1]


Autodesk® Maya® Personal Learning Edition is a special version of Autodesk® Maya® software, which provides free access to Autodesk Maya for non-commercial use. It gives graphics and animation students, industry professionals, and those interested in breaking into the world of computer graphics an opportunity to explore all aspects of the award-winning Autodesk® Maya® Complete software in a non-commercial capacity. Available for Windows® 2000/XP Professional and Mac® OS X operating systems.
Autodesk Maya Personal Learning Edition is based on Autodesk Maya 7. Extract from Autodesk website linked above

Widgets

Select Tool

Allows selection of objects and components.

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Lasso Tool

Allows selection of objects and components in view panels by drawing a freeform shape around them.

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Show Manipulator Tool

Shows a manipulator tailored for the selected node or attribute.

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Move Tool

Shows a move manipulator for the selected objects or components.

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Rotate Tool

Shows a rotation manipulator on the selected objects or components.

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Scale Tool

Shows a scale manipulator on the selected objects or components.

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Universal Manipulator

The Universal Manipulator combines the functions of the Move Tool, Rotate Tool, and Scale Tool.

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Soft Modification Tool

The Soft Modification tool lets you push and pull geometry as a sculptor would push and pull on a piece of clay. By default, the amount of deformation is greatest at the center of the push/pull, and gradually falls off further away from the centre. However, you can control the falloff of the deformation to create various types of effects.

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Curves

NURBS curves can be drawn by placing CVs, edit points, or freehand. They can be created alone, between surfaces and points or on surfaces.

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Arcs

Arcs can be created from two or three points.

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Fillet Curve

A fillet curve is a curve that joins two other lines or curves, effectively an average joining the two.

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Flat Surface

Allows creation of a flat surface within a curve.

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Akin Surface

Allows creation of a surface based on a set of lines/curves.

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Extrude

Creates a surface by sweeping a cross-section (or "profile") curve along a path curve. The curves can be normal 3D curves, surface isoparms or edges, trim edges, or curves-on-surface. Vertices, edges, faces and even polygons may also be extruded.

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Bounding Curves

A surface may be created by using a set of curves as boundaries.

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Revolve

A surface can be made by revolving a curve or cross-section.

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Select Tools

Points, edges or borders can be selected.

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Polygons

Polygonal shapes may be created by creating a set of points.

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Smooth Proxy

Shows two renderings of a scene - a smooth rendered scene with a rough rendered partially-transparent overlay.

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Mirror

An object may be mirrored.

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Polygon Filler

A "hole" in a scene may be filled with polygons.

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Animation Widgets

Animation

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