KWWidgets/Projects/3DWidgets/Part2/Study/Maya

From KitwarePublic
Revision as of 09:41, 10 November 2006 by Xavor (talk | contribs)
Jump to navigationJump to search

Maya Personal Learning Edition

Main screen of Maya Personal Learning Edition

Maya is produced by Autodesk: [1]


Autodesk® Maya® Personal Learning Edition is a special version of Autodesk® Maya® software, which provides free access to Autodesk Maya for non-commercial use. It gives graphics and animation students, industry professionals, and those interested in breaking into the world of computer graphics an opportunity to explore all aspects of the award-winning Autodesk® Maya® Complete software in a non-commercial capacity. Available for Windows® 2000/XP Professional and Mac® OS X operating systems.
Autodesk Maya Personal Learning Edition is based on Autodesk Maya 7. Extract from Autodesk website linked above

Widgets

Select Tool

Allows selection of objects and components.

IMAGE

Lasso Tool

Allows selection of objects and components in view panels by drawing a freeform shape around them.

IMAGE

Show Manipulator Tool

Shows a manipulator tailored for the selected node or attribute.

IMAGE

Move Tool

Shows a move manipulator for the selected objects or components.

IMAGE

Rotate Tool

Shows a rotation manipulator on the selected objects or components.

IMAGE

Scale Tool

Shows a scale manipulator on the selected objects or components.

IMAGE


Universal Manipulator

The Universal Manipulator combines the functions of the Move Tool, Rotate Tool, and Scale Tool.

IMAGE


Soft Modification Tool

The Soft Modification tool lets you push and pull geometry as a sculptor would push and pull on a piece of clay. By default, the amount of deformation is greatest at the center of the push/pull, and gradually falls off further away from the centre. However, you can control the falloff of the deformation to create various types of effects.

IMAGE


Curves

NURBS curves can be drawn by placing CVs, edit points, or freehand. They can be created alone, between surfaces and points or on surfaces.

IMAGE


Arcs

Arcs can be created from two or three points.

IMAGE


Fillet Curve

A fillet curve is a curve that joins two other lines or curves, effectively an average joining the two.

IMAGE

Flat Surface

Allows creation of a flat surface within a curve.

IMAGE

Akin Surface

Allows creation of a surface based on a set of lines/curves.

IMAGE


Extrude

Creates a surface by sweeping a cross-section (or "profile") curve along a path curve. The curves can be normal 3D curves, surface isoparms or edges, trim edges, or curves-on-surface

IMAGE


Bounding Curves

A surface may be created by using a set of curves as boundaries.

IMAGE


Revolve

A surface can be made by revolving a curve or cross-section.

IMAGE


Select Tools

Points, edges or borders can be selected.

IMAGE


Polygons

Polygonal shapes may be created by creating a set of points.

IMAGE


IMAGE