ITK/Examples/SimpleOperations/RegionOverlap
RegionOverlap.cxx
<source lang="cpp">
- include <stdlib.h>
- include <stdio.h>
- include "itkRGBPixel.h"
- include "itkImageRegionIterator.h"
- include "itkImageFileWriter.h"
int main( int argc, char *argv[] ) {
if ( argc < 2) { std::cerr << "Please provide an output image name." << std::endl; return EXIT_FAILURE; }
const char * out_file_name = argv[1];
const unsigned int Dimension = 2; typedef unsigned char ComponentType; typedef itk::RGBPixel < ComponentType > RGBPixelType; typedef itk::Image< RGBPixelType, Dimension > RGBImageType; typedef RGBImageType::RegionType RegionType; typedef RGBImageType::IndexType IndexType; typedef RGBImageType::SizeType SizeType; typedef itk::ImageRegionIterator< RGBImageType > IteratorType; // Define the region of the entire image. IndexType index = {0, 0}; SizeType size = {100, 100}; RegionType region(index,size);
// Now define two overlapping regions within that image. IndexType indexA = {9, 9}; SizeType sizeA = {50, 50}; RegionType regionA(indexA,sizeA);
IndexType indexB = {39, 39}; SizeType sizeB = {50, 50}; RegionType regionB(indexB,sizeB);
// Region C is the intersection of A and B // padded by 10 pixels. RegionType regionC = regionA; regionC.Crop( regionB ); regionC.PadByRadius( 10 );
RGBPixelType pix_black(0.0); // Initialize to (0,0,0)
RGBPixelType pix_red(0.0); pix_red.SetRed( 255 );
RGBPixelType pix_green(0.0); pix_green.SetGreen( 255 );
RGBPixelType pix_blue(0.0); pix_blue.SetBlue( 255 ); // A black canvas RGBImageType::Pointer image = RGBImageType::New(); image->SetRegions( region ); image->Allocate(); image->FillBuffer( pix_black );
// Paint region A red. IteratorType itA( image, regionA ); for (itA.GoToBegin(); !itA.IsAtEnd(); ++itA) itA.Value() += pix_red;
// Paint region B green. IteratorType itB( image, regionB ); for (itB.GoToBegin(); !itB.IsAtEnd(); ++itB) itB.Value() += pix_green;
// Paint region C blue. IteratorType itC( image, regionC ); for (itC.GoToBegin(); !itC.IsAtEnd(); ++itC) itC.Value() += pix_blue;
// Writer typedef itk::ImageFileWriter< RGBImageType > FileWriterType; FileWriterType::Pointer writer = FileWriterType::New(); writer->SetFileName( out_file_name ); writer->SetInput( image );
try { writer->Update(); } catch( itk::ExceptionObject & excep ) { std::cerr << "Exception caught !" << std::endl; std::cerr << excep << std::endl; return EXIT_FAILURE; }
return EXIT_SUCCESS;
} </source>
CMakeLists.txt
<syntaxhighlight lang="cmake"> cmake_minimum_required(VERSION 3.9.5)
project(RegionOverlap)
find_package(ITK REQUIRED) include(${ITK_USE_FILE}) if (ITKVtkGlue_LOADED)
find_package(VTK REQUIRED) include(${VTK_USE_FILE})
endif()
add_executable(RegionOverlap MACOSX_BUNDLE RegionOverlap.cxx)
if( "${ITK_VERSION_MAJOR}" LESS 4 )
target_link_libraries(RegionOverlap ITKReview ${ITK_LIBRARIES})
else( "${ITK_VERSION_MAJOR}" LESS 4 )
target_link_libraries(RegionOverlap ${ITK_LIBRARIES})
endif( "${ITK_VERSION_MAJOR}" LESS 4 )
</syntaxhighlight>
Download and Build RegionOverlap
Click here to download RegionOverlap and its CMakeLists.txt file. Once the tarball RegionOverlap.tar has been downloaded and extracted,
cd RegionOverlap/build
- If ITK is installed:
cmake ..
- If ITK is not installed but compiled on your system, you will need to specify the path to your ITK build:
cmake -DITK_DIR:PATH=/home/me/itk_build ..
Build the project:
make
and run it:
./RegionOverlap
WINDOWS USERS PLEASE NOTE: Be sure to add the ITK bin directory to your path. This will resolve the ITK dll's at run time.
Building All of the Examples
Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.
ItkVtkGlue
ITK >= 4
For examples that use QuickView (which depends on VTK), you must have built ITK with Module_ITKVtkGlue=ON.
ITK < 4
Some of the ITK Examples require VTK to display the images. If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.