ITK/Examples/Images/FlipImageFilter
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Revision as of 19:30, 21 October 2010 by Daviddoria (talk | contribs) (Created page with "==FlipImageFilter.cxx== <source lang="cpp"> #include "itkImage.h" #include "itkImageFileWriter.h" #include "itkFlipImageFilter.h" #include <itkImageToVTKImageFilter.h> #includ...")
FlipImageFilter.cxx
<source lang="cpp">
- include "itkImage.h"
- include "itkImageFileWriter.h"
- include "itkFlipImageFilter.h"
- include <itkImageToVTKImageFilter.h>
- include "vtkImageViewer.h"
- include "vtkRenderWindowInteractor.h"
- include "vtkSmartPointer.h"
- include "vtkImageActor.h"
- include "vtkInteractorStyleImage.h"
- include "vtkRenderer.h"
typedef itk::Image<unsigned char, 2> ImageType;
void CreateImage(ImageType::Pointer image);
int main(int, char *[]) {
ImageType::Pointer image = ImageType::New(); CreateImage(image);
typedef itk::FlipImageFilter <ImageType> FlipImageFilterType;
FlipImageFilterType::Pointer flipFilter = FlipImageFilterType::New (); flipFilter->SetInput(image); int flipAxes[2] = {1,0}; // this is not quite right... flipFilter->SetFlipAxes(flipAxes); flipFilter->Update();
// Visualize first image typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType; ConnectorType::Pointer connector = ConnectorType::New(); connector->SetInput(image);
vtkSmartPointer<vtkImageActor> actor = vtkSmartPointer<vtkImageActor>::New(); actor->SetInput(connector->GetOutput());
// Visualize flipped image ConnectorType::Pointer flippedConnector = ConnectorType::New(); flippedConnector->SetInput(flipFilter->GetOutput());
vtkSmartPointer<vtkImageActor> flippedActor = vtkSmartPointer<vtkImageActor>::New(); flippedActor->SetInput(flippedConnector->GetOutput());
// There will be one render window vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->SetSize(600, 300);
vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow);
// Define viewport ranges // (xmin, ymin, xmax, ymax) double leftViewport[4] = {0.0, 0.0, 0.5, 1.0}; double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
// Setup both renderers vtkSmartPointer<vtkRenderer> leftRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(leftRenderer); leftRenderer->SetViewport(leftViewport); leftRenderer->SetBackground(.6, .5, .4);
vtkSmartPointer<vtkRenderer> rightRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(rightRenderer); rightRenderer->SetViewport(rightViewport); rightRenderer->SetBackground(.4, .5, .6);
// Add the sphere to the left and the cube to the right leftRenderer->AddActor(actor); rightRenderer->AddActor(flippedActor);
leftRenderer->ResetCamera(); rightRenderer->ResetCamera();
renderWindow->Render();
vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New(); interactor->SetInteractorStyle(style);
interactor->Start();
return EXIT_SUCCESS;
}
void CreateImage(ImageType::Pointer image) {
// Create an image with 2 connected components ImageType::RegionType region; ImageType::IndexType start; start[0] = 0; start[1] = 0;
ImageType::SizeType size; unsigned int NumRows = 200; unsigned int NumCols = 300; size[0] = NumRows; size[1] = NumCols;
region.SetSize(size); region.SetIndex(start);
image->SetRegions(region); image->Allocate();
// Make a square for(unsigned int r = 20; r < 80; r++) { for(unsigned int c = 20; c < 80; c++) { ImageType::IndexType pixelIndex; pixelIndex[0] = r; pixelIndex[1] = c;
image->SetPixel(pixelIndex, 15); } }
}
</source>
CMakeLists.txt
<source lang="cmake"> cmake_minimum_required(VERSION 2.6)
PROJECT(FlipImageFilter)
include_directories(/home/doriad/src/ITK/Wrapping/WrapITK/ExternalProjects/ItkVtkGlue/src/)
FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE})
FIND_PACKAGE(ITK REQUIRED) INCLUDE(${ITK_USE_FILE})
ADD_EXECUTABLE(FlipImageFilter FlipImageFilter.cxx) TARGET_LINK_LIBRARIES(FlipImageFilter vtkHybrid ITKBasicFilters ITKCommon ITKIO) </source>