ITK/Templates Code
From KitwarePublic
Jump to navigationJump to search
Templates used in the Code directory of ITK, sorted by frequency.
19: MetaDataObject<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > 14: MetaDataObject<itk::SpatialOrientation::ValidCoordinateOrientationFlags> 11: Transform<double, 3u, 3u> 11: SpatialOrientationAdapter<3> 11: ScalableAffineTransform<double, 3u> 11: OrientationAdapterBase<itk::SpatialOrientation::ValidCoordinateOrientationFlags, 3u> 11: MatrixOffsetTransformBase<double, 3u, 3u> 11: ImageRegion<3u> 11: fem::ElementStd<4u, 2u, itk::fem::Element> 11: fem::ElementStd<3u, 2u, itk::fem::Element> 11: AffineTransform<double, 3u> 9: AffineGeometryFrame<double, 3u> 8: VectorContainer<unsigned long, itk::Point<double, 3u> > 8: TreeNode<itk::SpatialObject<3u>*> 8: SpatialObjectTreeNode<3u> 8: SpatialObjectProperty<float> 8: SpatialObject<3u> 8: fem::ElementStd<8u, 3u, itk::fem::Element> 8: fem::ElementStd<6u, 2u, itk::fem::Element> 8: fem::ElementStd<4u, 3u, itk::fem::Element> 8: fem::ElementStd<2u, 2u, itk::fem::Element> 8: BoundingBox<unsigned long, 3, double, itk::VectorContainer<unsigned long, itk::Point<double, 3u> > > 5: vector<itk::Point<double, 3u>, std::allocator<itk::Point<double, 3u> > > 5: _Vector_base<itk::Point<double, 3u>, std::allocator<itk::Point<double, 3u> > > 5: SpatialObjectPoint<3u> 5: PointBasedSpatialObject<3u> 5: Path<double, itk::ContinuousIndex<double, 2u>, 2u> 5: ParametricPath<2u> 5: MetaDataObject<short> 5: MetaDataObject<int> 5: MetaDataObject<float> 5: GroupSpatialObject<3u> 4: fem::Element3DStrain<itk::fem::Element3DC0LinearTetrahedron> 4: fem::Element3DStrain<itk::fem::Element3DC0LinearHexahedron> 4: fem::Element3DMembrane<itk::fem::Element3DC0LinearTetrahedron> 4: fem::Element3DMembrane<itk::fem::Element3DC0LinearHexahedron> 4: fem::Element2DStress<itk::fem::Element2DC0LinearTriangular> 4: fem::Element2DStress<itk::fem::Element2DC0LinearQuadrilateral> 4: fem::Element2DStrain<itk::fem::Element2DC0LinearTriangular> 4: fem::Element2DStrain<itk::fem::Element2DC0LinearQuadrilateral> 4: fem::Element2DMembrane<itk::fem::Element2DC0LinearTriangular> 4: fem::Element2DMembrane<itk::fem::Element2DC0LinearQuadrilateral> 2: XMLWriterBase<itk::PolygonGroupSpatialObject<3u> > 2: XMLReader<itk::PolygonGroupSpatialObject<3u> > 2: VersorTransform<double> 2: VersorRigid3DTransform<double> 2: VectorContainer<unsigned int, double> 2: ValarrayImageContainer<unsigned long, float> 2: TubeSpatialObjectPoint<3u> 2: TubeSpatialObject<3u, itk::DTITubeSpatialObjectPoint<3u> > 2: TranslationTransform<double, 3u> 2: Transform<float, 2u, 2u> 2: Transform<double, 3u, 2u> 2: Transform<double, 2u, 2u> 2: SimpleMemberCommand<itk::SimpleFilterWatcher> 2: Similarity2DTransform<double> 2: ScaleTransform<double, 3u> 2: ScaleTransform<double, 2u> 2: ScaleSkewVersor3DTransform<double> 2: ScaleLogarithmicTransform<double, 3u> 2: Rigid3DTransform<double> 2: Rigid3DPerspectiveTransform<double> 2: Rigid2DTransform<float> 2: Rigid2DTransform<double> 2: ReceptorMemberCommand<itk::SingleValuedNonLinearVnlOptimizer> 2: QuaternionRigidTransform<double> 2: PolygonSpatialObject<3u> 2: PolygonGroupSpatialObject<3u> 2: Path<unsigned int, itk::Offset<2u>, 2u> 2: Octree<unsigned short, 2u, itk::Brains2MaskMappingFunction<unsigned short> > 2: Octree<unsigned long, 2u, itk::Brains2MaskMappingFunction<unsigned long> > 2: Octree<unsigned int, 2u, itk::Brains2MaskMappingFunction<unsigned int> > 2: Octree<unsigned char, 2u, itk::Brains2MaskMappingFunction<unsigned char> > 2: Octree<short, 2u, itk::Brains2MaskMappingFunction<short> > 2: Octree<long, 2u, itk::Brains2MaskMappingFunction<long> > 2: Octree<int, 2u, itk::Brains2MaskMappingFunction<int> > 2: Octree<float, 2u, itk::Brains2MaskMappingFunction<float> > 2: Octree<double, 2u, itk::Brains2MaskMappingFunction<double> > 2: Octree<char, 2u, itk::Brains2MaskMappingFunction<char> > 2: MetaDataObject<std::vector<std::vector<double, std::allocator<double> >, std::allocator<std::vector<double, std::allocator<double> > > > > 2: MetaDataObject<itk::Array<float> > 2: MetaDataObject<double> 2: MemberCommand<itk::ProgressAccumulator> 2: MatrixOffsetTransformBase<float, 2u, 2u> 2: MatrixOffsetTransformBase<double, 2u, 2u> 2: ImportImageContainer<unsigned long, itk::fem::Element const*> 2: ImageRegionIterator<itk::Image<itk::fem::Element const*, 3u> > 2: ImageRegionConstIterator<itk::Image<itk::fem::Element const*, 3u> > 2: Image<itk::fem::Element const*, 3u> 2: ImageConstIterator<itk::Image<itk::fem::Element const*, 3u> > 2: ImageBase<3u> 2: IdentityTransform<double, 3u> 2: IdentityTransform<double, 2u> 2: FunctionBase<double, double> 2: FixedCenterOfRotationAffineTransform<double, 3u> 2: fem::Element2DStress<itk::fem::Element2DC0QuadraticTriangular> 2: fem::Element2DStrain<itk::fem::Element2DC0QuadraticTriangular> 2: fem::Element1DStress<itk::fem::Element2DC0LinearLine> 2: Euler3DTransform<double> 2: Euler2DTransform<double> 2: EllipseSpatialObject<3u> 2: DTITubeSpatialObjectPoint<3u> 2: DTITubeSpatialObject<3u> 2: CreateObjectFunction<itk::VTKImageIO> 2: CreateObjectFunction<itk::VersorTransform<double> > 2: CreateObjectFunction<itk::VersorRigid3DTransform<double> > 2: CreateObjectFunction<itk::TranslationTransform<double, 3u> > 2: CreateObjectFunction<itk::TIFFImageIO> 2: CreateObjectFunction<itk::StimulateImageIO> 2: CreateObjectFunction<itk::SiemensVisionImageIO> 2: CreateObjectFunction<itk::ScaleTransform<double, 3u> > 2: CreateObjectFunction<itk::ScaleTransform<double, 2u> > 2: CreateObjectFunction<itk::ScaleSkewVersor3DTransform<double> > 2: CreateObjectFunction<itk::ScaleLogarithmicTransform<double, 3u> > 2: CreateObjectFunction<itk::ScalableAffineTransform<double, 3u> > 2: CreateObjectFunction<itk::Rigid3DTransform<double> > 2: CreateObjectFunction<itk::Rigid3DPerspectiveTransform<double> > 2: CreateObjectFunction<itk::Rigid2DTransform<double> > 2: CreateObjectFunction<itk::QuaternionRigidTransform<double> > 2: CreateObjectFunction<itk::PNGImageIO> 2: CreateObjectFunction<itk::NrrdImageIO> 2: CreateObjectFunction<itk::NiftiImageIO> 2: CreateObjectFunction<itk::MetaImageIO> 2: CreateObjectFunction<itk::LSMImageIO> 2: CreateObjectFunction<itk::JPEGImageIO> 2: CreateObjectFunction<itk::IdentityTransform<double, 3u> > 2: CreateObjectFunction<itk::IdentityTransform<double, 2u> > 2: CreateObjectFunction<itk::GroupSpatialObject<3u> > 2: CreateObjectFunction<itk::GiplImageIO> 2: CreateObjectFunction<itk::GEAdwImageIO> 2: CreateObjectFunction<itk::GE5ImageIO> 2: CreateObjectFunction<itk::GE4ImageIO> 2: CreateObjectFunction<itk::GDCMImageIO> 2: CreateObjectFunction<itk::FixedCenterOfRotationAffineTransform<double, 3u> > 2: CreateObjectFunction<itk::Euler3DTransform<double> > 2: CreateObjectFunction<itk::Euler2DTransform<double> > 2: CreateObjectFunction<itk::EllipseSpatialObject<3u> > 2: CreateObjectFunction<itk::DTITubeSpatialObject<3u> > 2: CreateObjectFunction<itk::DICOMImageIO2> 2: CreateObjectFunction<itk::DicomImageIO> 2: CreateObjectFunction<itk::CenteredSimilarity2DTransform<double> > 2: CreateObjectFunction<itk::CenteredRigid2DTransform<float> > 2: CreateObjectFunction<itk::CenteredEuler3DTransform<double> > 2: CreateObjectFunction<itk::CenteredAffineTransform<double, 3u> > 2: CreateObjectFunction<itk::CenteredAffineTransform<double, 2u> > 2: CreateObjectFunction<itk::Brains2MaskImageIO> 2: CreateObjectFunction<itk::BMPImageIO> 2: CreateObjectFunction<itk::BioRadImageIO> 2: CreateObjectFunction<itk::AnalyzeImageIO> 2: CreateObjectFunction<itk::AffineTransform<double, 3u> > 2: CreateObjectFunction<itk::AffineTransform<double, 2u> > 2: ChainCodePath<2u> 2: CenteredSimilarity2DTransform<double> 2: CenteredRigid2DTransform<float> 2: CenteredEuler3DTransform<double> 2: CenteredAffineTransform<double, 3u> 2: CenteredAffineTransform<double, 2u> 2: BlobSpatialObject<3u> 2: AffineTransform<double, 2u> 1: Vector<unsigned short, 7u> 1: Vector<unsigned short, 6u> 1: Vector<unsigned short, 5u> 1: Vector<unsigned short, 4u> 1: Vector<unsigned short, 3u> 1: Vector<unsigned short, 2u> 1: Vector<unsigned long, 7u> 1: Vector<unsigned long, 6u> 1: Vector<unsigned long, 5u> 1: Vector<unsigned long, 4u> 1: Vector<unsigned long, 3u> 1: Vector<unsigned long, 2u> 1: Vector<unsigned int, 7u> 1: Vector<unsigned int, 6u> 1: Vector<unsigned int, 5u> 1: Vector<unsigned int, 4u> 1: Vector<unsigned int, 3u> 1: Vector<unsigned int, 2u> 1: Vector<unsigned char, 7u> 1: Vector<unsigned char, 6u> 1: Vector<unsigned char, 5u> 1: Vector<unsigned char, 4u> 1: Vector<unsigned char, 3u> 1: Vector<unsigned char, 2u> 1: Vector<short, 7u> 1: Vector<short, 6u> 1: Vector<short, 5u> 1: Vector<short, 4u> 1: Vector<short, 3u> 1: Vector<short, 2u> 1: Vector<long, 7u> 1: Vector<long, 6u> 1: Vector<long, 5u> 1: Vector<long, 4u> 1: Vector<long, 3u> 1: Vector<long, 2u> 1: Vector<int, 7u> 1: Vector<int, 6u> 1: Vector<int, 5u> 1: Vector<int, 4u> 1: Vector<int, 3u> 1: Vector<int, 2u> 1: Vector<float, 7u> 1: Vector<float, 6u> 1: Vector<float, 5u> 1: Vector<float, 4u> 1: Vector<float, 3u> 1: Vector<float, 2u> 1: Vector<double, 7u> 1: Vector<double, 6u> 1: Vector<double, 5u> 1: Vector<double, 4u> 1: Vector<double, 3u> 1: Vector<double, 2u> 1: Vector<char, 7u> 1: Vector<char, 6u> 1: Vector<char, 5u> 1: Vector<char, 4u> 1: Vector<char, 3u> 1: Vector<char, 2u> 1: SymmetricSecondRankTensor<unsigned short, 6u> 1: SymmetricSecondRankTensor<unsigned short, 5u> 1: SymmetricSecondRankTensor<unsigned short, 4u> 1: SymmetricSecondRankTensor<unsigned short, 3u> 1: SymmetricSecondRankTensor<unsigned long, 6u> 1: SymmetricSecondRankTensor<unsigned long, 5u> 1: SymmetricSecondRankTensor<unsigned long, 4u> 1: SymmetricSecondRankTensor<unsigned long, 3u> 1: SymmetricSecondRankTensor<unsigned int, 6u> 1: SymmetricSecondRankTensor<unsigned int, 5u> 1: SymmetricSecondRankTensor<unsigned int, 4u> 1: SymmetricSecondRankTensor<unsigned int, 3u> 1: SymmetricSecondRankTensor<unsigned char, 6u> 1: SymmetricSecondRankTensor<unsigned char, 5u> 1: SymmetricSecondRankTensor<unsigned char, 4u> 1: SymmetricSecondRankTensor<unsigned char, 3u> 1: SymmetricSecondRankTensor<short, 6u> 1: SymmetricSecondRankTensor<short, 5u> 1: SymmetricSecondRankTensor<short, 4u> 1: SymmetricSecondRankTensor<short, 3u> 1: SymmetricSecondRankTensor<long, 6u> 1: SymmetricSecondRankTensor<long, 5u> 1: SymmetricSecondRankTensor<long, 4u> 1: SymmetricSecondRankTensor<long, 3u> 1: SymmetricSecondRankTensor<int, 6u> 1: SymmetricSecondRankTensor<int, 5u> 1: SymmetricSecondRankTensor<int, 4u> 1: SymmetricSecondRankTensor<int, 3u> 1: SymmetricSecondRankTensor<float, 6u> 1: SymmetricSecondRankTensor<float, 5u> 1: SymmetricSecondRankTensor<float, 4u> 1: SymmetricSecondRankTensor<float, 3u> 1: SymmetricSecondRankTensor<double, 6u> 1: SymmetricSecondRankTensor<double, 5u> 1: SymmetricSecondRankTensor<double, 4u> 1: SymmetricSecondRankTensor<double, 3u> 1: SymmetricSecondRankTensor<char, 6u> 1: SymmetricSecondRankTensor<char, 5u> 1: SymmetricSecondRankTensor<char, 4u> 1: SymmetricSecondRankTensor<char, 3u> 1: RGBPixel<unsigned short> 1: RGBPixel<unsigned long> 1: RGBPixel<unsigned int> 1: RGBPixel<unsigned char> 1: RGBPixel<short> 1: RGBPixel<long> 1: RGBPixel<int> 1: RGBPixel<float> 1: RGBPixel<double> 1: RGBPixel<char> 1: RGBAPixel<unsigned short> 1: RGBAPixel<unsigned long> 1: RGBAPixel<unsigned int> 1: RGBAPixel<unsigned char> 1: RGBAPixel<short> 1: RGBAPixel<long> 1: RGBAPixel<int> 1: RGBAPixel<float> 1: RGBAPixel<double> 1: RGBAPixel<char> 1: Offset<4u> 1: Offset<3u> 1: Offset<2u> 1: MetaDataObject<unsigned int> 1: MetaDataObject<itk::Array<double> > 1: FixedArray<unsigned short, 7u> 1: FixedArray<unsigned short, 6u> 1: FixedArray<unsigned short, 5u> 1: FixedArray<unsigned short, 4u> 1: FixedArray<unsigned short, 3u> 1: FixedArray<unsigned short, 2u> 1: FixedArray<unsigned short, 21u> 1: FixedArray<unsigned short, 15u> 1: FixedArray<unsigned short, 10u> 1: FixedArray<unsigned long, 7u> 1: FixedArray<unsigned long, 6u> 1: FixedArray<unsigned long, 5u> 1: FixedArray<unsigned long, 4u> 1: FixedArray<unsigned long, 3u> 1: FixedArray<unsigned long, 2u> 1: FixedArray<unsigned long, 21u> 1: FixedArray<unsigned long, 15u> 1: FixedArray<unsigned long, 10u> 1: FixedArray<unsigned int, 7u> 1: FixedArray<unsigned int, 6u> 1: FixedArray<unsigned int, 5u> 1: FixedArray<unsigned int, 4u> 1: FixedArray<unsigned int, 3u> 1: FixedArray<unsigned int, 2u> 1: FixedArray<unsigned int, 21u> 1: FixedArray<unsigned int, 15u> 1: FixedArray<unsigned int, 10u> 1: FixedArray<unsigned char, 7u> 1: FixedArray<unsigned char, 6u> 1: FixedArray<unsigned char, 5u> 1: FixedArray<unsigned char, 4u> 1: FixedArray<unsigned char, 3u> 1: FixedArray<unsigned char, 2u> 1: FixedArray<unsigned char, 21u> 1: FixedArray<unsigned char, 15u> 1: FixedArray<unsigned char, 10u> 1: FixedArray<short, 7u> 1: FixedArray<short, 6u> 1: FixedArray<short, 5u> 1: FixedArray<short, 4u> 1: FixedArray<short, 3u> 1: FixedArray<short, 2u> 1: FixedArray<short, 21u> 1: FixedArray<short, 15u> 1: FixedArray<short, 10u> 1: FixedArray<long, 7u> 1: FixedArray<long, 6u> 1: FixedArray<long, 5u> 1: FixedArray<long, 4u> 1: FixedArray<long, 3u> 1: FixedArray<long, 2u> 1: FixedArray<long, 21u> 1: FixedArray<long, 15u> 1: FixedArray<long, 10u> 1: FixedArray<int, 7u> 1: FixedArray<int, 6u> 1: FixedArray<int, 5u> 1: FixedArray<int, 4u> 1: FixedArray<int, 3u> 1: FixedArray<int, 2u> 1: FixedArray<int, 21u> 1: FixedArray<int, 15u> 1: FixedArray<int, 10u> 1: FixedArray<float, 7u> 1: FixedArray<float, 6u> 1: FixedArray<float, 5u> 1: FixedArray<float, 4u> 1: FixedArray<float, 3u> 1: FixedArray<float, 2u> 1: FixedArray<float, 21u> 1: FixedArray<float, 15u> 1: FixedArray<float, 10u> 1: FixedArray<double, 7u> 1: FixedArray<double, 6u> 1: FixedArray<double, 5u> 1: FixedArray<double, 4u> 1: FixedArray<double, 3u> 1: FixedArray<double, 2u> 1: FixedArray<double, 21u> 1: FixedArray<double, 15u> 1: FixedArray<double, 10u> 1: FixedArray<char, 7u> 1: FixedArray<char, 6u> 1: FixedArray<char, 5u> 1: FixedArray<char, 4u> 1: FixedArray<char, 3u> 1: FixedArray<char, 2u> 1: FixedArray<char, 21u> 1: FixedArray<char, 15u> 1: FixedArray<char, 10u> 1: DiffusionTensor3D<unsigned short> 1: DiffusionTensor3D<unsigned long> 1: DiffusionTensor3D<unsigned int> 1: DiffusionTensor3D<unsigned char> 1: DiffusionTensor3D<short> 1: DiffusionTensor3D<long> 1: DiffusionTensor3D<int> 1: DiffusionTensor3D<float> 1: DiffusionTensor3D<double> 1: DiffusionTensor3D<char> 1: CovariantVector<unsigned short, 7u> 1: CovariantVector<unsigned short, 6u> 1: CovariantVector<unsigned short, 5u> 1: CovariantVector<unsigned short, 4u> 1: CovariantVector<unsigned short, 3u> 1: CovariantVector<unsigned short, 2u> 1: CovariantVector<unsigned long, 7u> 1: CovariantVector<unsigned long, 6u> 1: CovariantVector<unsigned long, 5u> 1: CovariantVector<unsigned long, 4u> 1: CovariantVector<unsigned long, 3u> 1: CovariantVector<unsigned long, 2u> 1: CovariantVector<unsigned int, 7u> 1: CovariantVector<unsigned int, 6u> 1: CovariantVector<unsigned int, 5u> 1: CovariantVector<unsigned int, 4u> 1: CovariantVector<unsigned int, 3u> 1: CovariantVector<unsigned int, 2u> 1: CovariantVector<unsigned char, 7u> 1: CovariantVector<unsigned char, 6u> 1: CovariantVector<unsigned char, 5u> 1: CovariantVector<unsigned char, 4u> 1: CovariantVector<unsigned char, 3u> 1: CovariantVector<unsigned char, 2u> 1: CovariantVector<short, 7u> 1: CovariantVector<short, 6u> 1: CovariantVector<short, 5u> 1: CovariantVector<short, 4u> 1: CovariantVector<short, 3u> 1: CovariantVector<short, 2u> 1: CovariantVector<long, 7u> 1: CovariantVector<long, 6u> 1: CovariantVector<long, 5u> 1: CovariantVector<long, 4u> 1: CovariantVector<long, 3u> 1: CovariantVector<long, 2u> 1: CovariantVector<int, 7u> 1: CovariantVector<int, 6u> 1: CovariantVector<int, 5u> 1: CovariantVector<int, 4u> 1: CovariantVector<int, 3u> 1: CovariantVector<int, 2u> 1: CovariantVector<float, 7u> 1: CovariantVector<float, 6u> 1: CovariantVector<float, 5u> 1: CovariantVector<float, 4u> 1: CovariantVector<float, 3u> 1: CovariantVector<float, 2u> 1: CovariantVector<double, 7u> 1: CovariantVector<double, 6u> 1: CovariantVector<double, 5u> 1: CovariantVector<double, 4u> 1: CovariantVector<double, 3u> 1: CovariantVector<double, 2u> 1: CovariantVector<char, 7u> 1: CovariantVector<char, 6u> 1: CovariantVector<char, 5u> 1: CovariantVector<char, 4u> 1: CovariantVector<char, 3u> 1: CovariantVector<char, 2u> 1: Array<float> 1: Array<double>