CMake Build Rules
Build rules
Build rules are defined in CMakeCInformation.cmake and CMakeCXXInformation.cmake. Essentially, they're a template for the command CMake uses to invoke the compiler or linker to do different tasks.
Rules for C++ sources:
- CMAKE_CXX_CREATE_SHARED_LIBRARY
- CMAKE_CXX_CREATE_SHARED_MODULE
- CMAKE_CXX_CREATE_STATIC_LIBRARY
- CMAKE_CXX_COMPILE_OBJECT
- CMAKE_CXX_LINK_EXECUTABLE
and the equivalents for C sources:
- CMAKE_C_CREATE_SHARED_LIBRARY
- CMAKE_C_CREATE_SHARED_MODULE
- CMAKE_C_CREATE_STATIC_LIBRARY
- CMAKE_C_COMPILE_OBJECT
- CMAKE_C_LINK_EXECUTABLE
You can override the variables manually, e.g. replacing some flags in the linker command, but you can't change the value of the variables in sharp braces. Usually you don't have to change these rules, only in rare cases. You should only do this if you know what you are doing and there is no other way.
Expansion Rules
There are a couple dozen different less-then-greater-then tags that you can put in build rules. From examining the source code the following style names exist:
- ASSEMBLY_SOURCE
- FLAGS
- LANGUAGE_COMPILE_FLAGS
- LINK_FLAGS
- LINK_LIBRARIES
- OBJECT
- OBJECTS
- OBJECTS_QUOTED
- OBJECT_DIR
- PREPROCESSED_SOURCE
- SOURCE
- TARGET
- TARGET_BASE
- TARGET_IMPLIB
- TARGET_INSTALLNAME_DIR
- TARGET_PDB
- TARGET_QUOTED
- TARGET_SONAME
- TARGET_VERSION_MAJOR
- TARGET_VERSION_MINOR
Please note you can set these properties globally using SET or LIST, or for a single target using SET_TARGET_PROPERTIES.