VTK/Tutorials/TriangleGeometryOnly: Difference between revisions
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cmake_minimum_required(VERSION 2.6) | cmake_minimum_required(VERSION 2.6) | ||
project(TrianglePoints) | |||
find_package(VTK REQUIRED) | |||
include(${VTK_USE_FILE}) | |||
add_executable(TrianglePoints TrianglePoints.cxx) | |||
if(VTK_LIBRARIES) | |||
target_link_libraries(TrianglePoints ${VTK_LIBRARIES}) | |||
else() | |||
target_link_libraries(TrianglePoints vtkHybrid) | |||
endif() | |||
</source> | </source> |
Revision as of 19:11, 25 April 2014
This example writes the coordinates of the corners of a triangle to a vtp file. There is geometry (points), but there is no topology (vertices), so if you open this file in Paraview, you will not see anything. You can "glyph" the points to see them, but generally some type of topology exists. We will see topology in the next example.
TrianglePoints.cxx
<source lang="cpp">
- include <vtkSmartPointer.h>
- include <vtkPoints.h>
- include <vtkXMLPolyDataWriter.h>
- include <vtkPolyData.h>
int main(int argc, char *argv[]) {
//create a set of points vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); points->InsertNextPoint ( 1.0, 0.0, 0.0 ); points->InsertNextPoint ( 0.0, 0.0, 0.0 ); points->InsertNextPoint ( 0.0, 1.0, 0.0 );
//create a polydata vtkSmartPointer<vtkPolyData> polydata = vtkSmartPointer<vtkPolyData>::New();
//add the points to the polydata polydata->SetPoints ( points );
//write the polydata to a file vtkSmartPointer<vtkXMLPolyDataWriter> writer = vtkSmartPointer<vtkXMLPolyDataWriter>::New(); writer->SetFileName ( "TrianglePoints.vtp" ); writer->SetInput ( polydata ); writer->Write();
return EXIT_SUCCESS;
}
</source>
CMakeLists.txt
<source lang="cmake"> cmake_minimum_required(VERSION 2.6)
project(TrianglePoints)
find_package(VTK REQUIRED) include(${VTK_USE_FILE})
add_executable(TrianglePoints TrianglePoints.cxx) if(VTK_LIBRARIES)
target_link_libraries(TrianglePoints ${VTK_LIBRARIES})
else()
target_link_libraries(TrianglePoints vtkHybrid)
endif()
</source>