ITK/Examples/ImageProcessing/AbsImageFilter: Difference between revisions
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Daviddoria (talk | contribs) No edit summary |
(CreateImage must be static. Added locked cameras.) |
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#include "vtkInteractorStyleImage.h" | #include "vtkInteractorStyleImage.h" | ||
#include "vtkRenderer.h" | #include "vtkRenderer.h" | ||
#include "vtkCamera.h" | |||
typedef itk::Image<unsigned char, 2> UnsignedCharImageType; | typedef itk::Image<unsigned char, 2> UnsignedCharImageType; | ||
typedef itk::Image<float, 2> FloatImageType; | typedef itk::Image<float, 2> FloatImageType; | ||
void CreateImage(FloatImageType::Pointer image); | static void CreateImage(FloatImageType::Pointer image); | ||
int main(int, char *[]) | int main(int, char *[]) | ||
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leftRenderer->AddActor(actor); | leftRenderer->AddActor(actor); | ||
rightRenderer->AddActor(absActor); | rightRenderer->AddActor(absActor); | ||
leftRenderer->GetActiveCamera()->SetViewUp(0,-1,0); | |||
leftRenderer->ResetCamera(); | |||
rightRenderer->GetActiveCamera()->SetViewUp(0,-1,0); | |||
rightRenderer->ResetCamera(); | rightRenderer->ResetCamera(); | ||
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++imageIterator; | ++imageIterator; | ||
} | } | ||
} | } | ||
</source> | </source> | ||
Revision as of 22:21, 15 November 2010
AbsImageFilter.cxx
<source lang="cpp">
- include "itkImage.h"
- include "itkImageFileWriter.h"
- include "itkRescaleIntensityImageFilter.h"
- include "itkAbsImageFilter.h"
- include <itkImageToVTKImageFilter.h>
- include "vtkImageViewer.h"
- include "vtkRenderWindowInteractor.h"
- include "vtkSmartPointer.h"
- include "vtkImageActor.h"
- include "vtkInteractorStyleImage.h"
- include "vtkRenderer.h"
- include "vtkCamera.h"
typedef itk::Image<unsigned char, 2> UnsignedCharImageType; typedef itk::Image<float, 2> FloatImageType;
static void CreateImage(FloatImageType::Pointer image);
int main(int, char *[]) {
FloatImageType::Pointer image = FloatImageType::New(); CreateImage(image);
// Rescale the image so that it can be displayed typedef itk::RescaleIntensityImageFilter< FloatImageType, UnsignedCharImageType > FloatRescaleCastFilterType; FloatRescaleCastFilterType::Pointer rescaleFilter = FloatRescaleCastFilterType::New(); rescaleFilter->SetInput(image); rescaleFilter->SetOutputMinimum(0); rescaleFilter->SetOutputMaximum(255); rescaleFilter->Update();
// Take the absolute value of the image typedef itk::AbsImageFilter <FloatImageType, UnsignedCharImageType> AbsImageFilterType;
AbsImageFilterType::Pointer absFilter = AbsImageFilterType::New (); absFilter->SetInput(image); absFilter->Update();
typedef itk::RescaleIntensityImageFilter< UnsignedCharImageType, UnsignedCharImageType > RescaleFilterType; RescaleFilterType::Pointer absRescaleFilter = RescaleFilterType::New(); absRescaleFilter->SetInput(absFilter->GetOutput()); absRescaleFilter->SetOutputMinimum(0); absRescaleFilter->SetOutputMaximum(255); absRescaleFilter->Update();
// Visualize input image typedef itk::ImageToVTKImageFilter<UnsignedCharImageType> ConnectorType; ConnectorType::Pointer originalConnector = ConnectorType::New(); originalConnector->SetInput(rescaleFilter->GetOutput());
vtkSmartPointer<vtkImageActor> actor = vtkSmartPointer<vtkImageActor>::New(); actor->SetInput(originalConnector->GetOutput());
// Visualize abs image ConnectorType::Pointer absConnector = ConnectorType::New(); absConnector->SetInput(absRescaleFilter->GetOutput());
vtkSmartPointer<vtkImageActor> absActor = vtkSmartPointer<vtkImageActor>::New(); absActor->SetInput(absConnector->GetOutput());
// There will be one render window vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->SetSize(600, 300);
vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow);
// Define viewport ranges // (xmin, ymin, xmax, ymax) double leftViewport[4] = {0.0, 0.0, 0.5, 1.0}; double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
// Setup both renderers vtkSmartPointer<vtkRenderer> leftRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(leftRenderer); leftRenderer->SetViewport(leftViewport); leftRenderer->SetBackground(.6, .5, .4);
vtkSmartPointer<vtkRenderer> rightRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(rightRenderer); rightRenderer->SetViewport(rightViewport); rightRenderer->SetBackground(.4, .5, .6);
// Add the sphere to the left and the cube to the right leftRenderer->AddActor(actor); rightRenderer->AddActor(absActor); leftRenderer->GetActiveCamera()->SetViewUp(0,-1,0); leftRenderer->ResetCamera();
rightRenderer->GetActiveCamera()->SetViewUp(0,-1,0); rightRenderer->ResetCamera();
renderWindow->Render();
vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New(); interactor->SetInteractorStyle(style);
interactor->Start();
return EXIT_SUCCESS;
}
void CreateImage(FloatImageType::Pointer image) {
// Create an image with negative values FloatImageType::RegionType region; FloatImageType::IndexType start; start[0] = 0; start[1] = 0;
FloatImageType::SizeType size; size[0] = 200; size[1] = 300;
region.SetSize(size); region.SetIndex(start);
image->SetRegions(region); image->Allocate();
itk::ImageRegionIterator<FloatImageType> imageIterator(image,region);
while(!imageIterator.IsAtEnd()) { imageIterator.Set(imageIterator.GetIndex()[0] - imageIterator.GetIndex()[1]); ++imageIterator; }
} </source>
CMakeLists.txt
<source lang="cmake"> cmake_minimum_required(VERSION 2.6)
PROJECT(AbsImageFilter)
include_directories(/home/doriad/src/ITK/Wrapping/WrapITK/ExternalProjects/ItkVtkGlue/src/)
FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE})
FIND_PACKAGE(ITK REQUIRED) INCLUDE(${ITK_USE_FILE})
ADD_EXECUTABLE(AbsImageFilter AbsImageFilter.cxx) TARGET_LINK_LIBRARIES(AbsImageFilter vtkHybrid ITKBasicFilters ITKCommon ITKIO)
</source>