Volume rendering - Fire: Difference between revisions
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Note: Currently (3.6.2 and 3.8.0), volume rendering only works on one block at a time. Thus, before volume rendering multiple blocks, run the "Merge Block" filter. This should be fixed in a future version of ParaView. | Note: Currently (3.6.2 and 3.8.0), volume rendering only works on one block at a time. Thus, before volume rendering multiple blocks, run the "Merge Block" filter. This should be fixed in a future version of ParaView. | ||
Note: Hitting the <CR> key will close this window, which is not expected behavior. | |||
*Start ParaView | *Start ParaView | ||
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*Edit Color Map | *Edit Color Map | ||
*Choose Preset. Choose Black-Body Radiation. OK. | *Choose Preset. Choose Black-Body Radiation. OK. | ||
*Add a point on the color scale in the orange area, and another at the top of the black. See the Color Scale Editor below. | |||
**You can create a point on the color scale by clicking in the window. | |||
**You can select a point on the color scale by clicking on it. | |||
**You can move between points using the Tab and <SHFT>-Tab keys. | |||
**You can delete points using the delete key. | |||
Revision as of 17:49, 23 February 2010
Introduction
Fire is visualized using ParaView's volume rendering functionality. Unfortunately fire simulations are extremely large. Fortunately, we can use disk_out_ref.exo as a substitute dataset.
Note: Volume rendering is very resource intensive. It is possible to display a dataset using surface that chokes using Volume Rendering. The solution is to grab more nodes of your cluster (thus picking up more memory).
Note: Currently (3.6.2 and 3.8.0), volume rendering only works on one block at a time. Thus, before volume rendering multiple blocks, run the "Merge Block" filter. This should be fixed in a future version of ParaView.
Note: Hitting the <CR> key will close this window, which is not expected behavior.
- Start ParaView
- Open disk_out_ref.exo. Select all variables. Apply.
- Color by temperature.
- Representation by Volume Rendering.
Since this tutorial is for rendering fire, we need to make disk_out_ref.exo look like fire.
- Edit Color Map
- Choose Preset. Choose Black-Body Radiation. OK.
- Add a point on the color scale in the orange area, and another at the top of the black. See the Color Scale Editor below.
- You can create a point on the color scale by clicking in the window.
- You can select a point on the color scale by clicking on it.
- You can move between points using the Tab and <SHFT>-Tab keys.
- You can delete points using the delete key.
Acknowledgements
Sandia is a multiprogram laboratory operated by Sandia Corporation, a Lockheed Martin Company, for the United States Department of Energy’s National Nuclear Security Administration under contract DE-AC04-94AL85000.