VTKEdge:FAQ: Difference between revisions

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* VTKEdge svn compiles against VTK CVS.
* VTKEdge svn compiles against VTK CVS.
* In order to use the <b><tt>vtkKWEGPUInfo</tt></b> class under Windows, you need to install the DirectX SDK: http://www.microsoft.com/downloads/details.aspx?FamilyID=ea4894b5-e98d-44f6-842d-e32147237638&DisplayLang=en
* In order to use the <b><tt>vtkKWEGPUInfo</tt></b> class under Windows, you need to install the DirectX SDK: http://www.microsoft.com/downloads/details.aspx?FamilyID=ea4894b5-e98d-44f6-842d-e32147237638&DisplayLang=en
* Some classes use CUDA to perform computation: http://www.nvidia.com/object/cuda_get.html


== Run time ==
== Run time ==
* The volume mapper works with nVidia cards from GeForce 6 series (or Quadro equivalent) and above
* The volume mapper works with nVidia cards from GeForce 6 series (or Quadro equivalent) and above
* The LIC algorithm works with nVidia cards from GeForce 8 series (or Quadro equivalent) and above
* The LIC algorithm works with nVidia cards from GeForce 8 series (or Quadro equivalent) and above

Revision as of 15:14, 23 October 2008

Requirement

Compile time

Run time

  • The volume mapper works with nVidia cards from GeForce 6 series (or Quadro equivalent) and above
  • The LIC algorithm works with nVidia cards from GeForce 8 series (or Quadro equivalent) and above