ITK/Examples/ImageProcessing/PermuteAxesImageFilter: Difference between revisions

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<div class="floatcenter">[[File:ITK_Examples_Baseline_ImageProcessing_TestPermuteAxesImageFilter.png]]</div>
{{warning|1=The media wiki content on this page is no longer maintained.  The examples presented on the https://itk.org/Wiki/*  pages likely require ITK version 4.13 or earlier releases.   In many cases, the examples on this page no longer conform to the best practices for modern ITK versions.
==PermuteAxesImageFilter.cxx==
}}
<source lang="cpp">
#include "itkImage.h"
#include "itkImageFileWriter.h"
#include "itkRescaleIntensityImageFilter.h"
#include "itkPermuteAxesImageFilter.h"


#include "itkImageToVTKImageFilter.h"
[https://itk.org/ITKExamples[ITK Sphinx Examples]]
 
#include "vtkVersion.h"
#include "vtkImageViewer.h"
#include "vtkImageMapper3D.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
 
typedef itk::Image<unsigned char, 2>  ImageType;
 
static void CreateImage(ImageType::Pointer image);
 
int main(int, char *[])
{
  ImageType::Pointer image = ImageType::New();
  CreateImage(image);
 
  typedef itk::PermuteAxesImageFilter <ImageType>
    PermuteAxesImageFilterType;
 
  itk::FixedArray<unsigned int, 2> order;
  order[0] = 1;
  order[1] = 0;
         
  PermuteAxesImageFilterType::Pointer permuteAxesFilter
    = PermuteAxesImageFilterType::New();
  permuteAxesFilter->SetInput(image);
  permuteAxesFilter->SetOrder(order);
  permuteAxesFilter->Update();
 
  // Visualize first image
  typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType;
  ConnectorType::Pointer originalConnector = ConnectorType::New();
  originalConnector->SetInput(image);
 
  vtkSmartPointer<vtkImageActor> originalActor =
    vtkSmartPointer<vtkImageActor>::New();
#if VTK_MAJOR_VERSION <= 5
  originalActor->SetInput(originalConnector->GetOutput());
#else
  originalConnector->Update();
  originalActor->GetMapper()->SetInputData(originalConnector->GetOutput());
#endif
 
  // Visualize permuted image
  ConnectorType::Pointer permutedConnector = ConnectorType::New();
  permutedConnector->SetInput(permuteAxesFilter->GetOutput());
 
  vtkSmartPointer<vtkImageActor> permutedActor =
    vtkSmartPointer<vtkImageActor>::New();
#if VTK_MAJOR_VERSION <= 5
  permutedActor->SetInput(permutedConnector->GetOutput());
#else
  permutedConnector->Update();
  permutedActor->GetMapper()->SetInputData(permutedConnector->GetOutput());
#endif
 
  // There will be one render window
  vtkSmartPointer<vtkRenderWindow> renderWindow =
    vtkSmartPointer<vtkRenderWindow>::New();
  renderWindow->SetSize(600, 300);
 
  vtkSmartPointer<vtkRenderWindowInteractor> interactor =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  interactor->SetRenderWindow(renderWindow);
 
  // Define viewport ranges
  // (xmin, ymin, xmax, ymax)
  double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
  double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
 
  // Setup both renderers
  vtkSmartPointer<vtkRenderer> leftRenderer =
    vtkSmartPointer<vtkRenderer>::New();
  renderWindow->AddRenderer(leftRenderer);
  leftRenderer->SetViewport(leftViewport);
  leftRenderer->SetBackground(.6, .5, .4);
 
  vtkSmartPointer<vtkRenderer> rightRenderer =
    vtkSmartPointer<vtkRenderer>::New();
  renderWindow->AddRenderer(rightRenderer);
  rightRenderer->SetViewport(rightViewport);
  rightRenderer->SetBackground(.4, .5, .6);
 
  // Add the sphere to the left and the cube to the right
  leftRenderer->AddActor(originalActor);
  rightRenderer->AddActor(permutedActor);
 
  leftRenderer->ResetCamera();
  rightRenderer->ResetCamera();
 
  renderWindow->Render();
 
  vtkSmartPointer<vtkInteractorStyleImage> style =
    vtkSmartPointer<vtkInteractorStyleImage>::New();
  interactor->SetInteractorStyle(style);
 
  interactor->Start();
 
  return EXIT_SUCCESS;
}
 
void CreateImage(ImageType::Pointer image)
{
  // Create an image with 2 connected components
  ImageType::RegionType region;
  ImageType::IndexType start;
  start[0] = 0;
  start[1] = 0;
 
  ImageType::SizeType size;
  unsigned int NumRows = 200;
  unsigned int NumCols = 300;
  size[0] = NumRows;
  size[1] = NumCols;
 
  region.SetSize(size);
  region.SetIndex(start);
 
  image->SetRegions(region);
  image->Allocate();
 
  // Make a square
  for(unsigned int r = 20; r < 80; r++)
    {
    for(unsigned int c = 20; c < 30; c++)
      {
      ImageType::IndexType pixelIndex;
      pixelIndex[0] = r;
      pixelIndex[1] = c;
 
      image->SetPixel(pixelIndex, 200);
      }
    }
}
</source>
 
{{ITKCMakeLists|{{SUBPAGENAME}}}}

Latest revision as of 15:18, 31 May 2019

Warning: The media wiki content on this page is no longer maintained. The examples presented on the https://itk.org/Wiki/* pages likely require ITK version 4.13 or earlier releases. In many cases, the examples on this page no longer conform to the best practices for modern ITK versions.

[ITK Sphinx Examples]