ITK/Examples/Functions/NeighborhoodOperatorImageFunction: Difference between revisions

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#include "itkNeighborhoodOperator.h"
#include "itkNeighborhoodOperator.h"
#include "itkNeighborhoodAllocator.h"
#include "itkNeighborhoodAllocator.h"
#include "itkNeighborhoodOperatorImageFilter.h"


#include <itkImageToVTKImageFilter.h>
typedef itk::Image<unsigned char, 2> UnsignedCharImageType;
typedef itk::Image<float, 2>  FloatImageType;


#include "vtkImageViewer.h"
void CreateImage(UnsignedCharImageType::Pointer image);
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
 
typedef itk::Image<unsigned char, 2>  ImageType;
 
void CreateImage(ImageType::Pointer image);
 
class CustomOperator
: public itk::NeighborhoodOperator<unsigned char, 2>
{
  // Count the number of valid neighbors and set the output pixel to that number.
  // What we should see is that the number of neighbors is constant in the "middle"
  // of the image and the number of neighbors is fewer on the edges.
};


int main(int, char*[])
int main(int, char*[])
{
{
 
   UnsignedCharImageType::Pointer image = UnsignedCharImageType::New();
   ImageType::Pointer image = ImageType::New();
   CreateImage(image);
   CreateImage(image);


   //CustomOperator customOperator;
   itk::Neighborhood<float, 2> neighborhood;
   //itkNeighborhoodOperatorImageFunction function;
  neighborhood.SetRadius(1);
   //function->SetOperator(customOperator);
 
  typedef itk::NeighborhoodOperatorImageFilter<UnsignedCharImageType, float> FilterType;
   FilterType::Pointer filter = FilterType::New();
   filter->SetOperator(neighborhood);
  filter->SetInput(image);
  filter->Update();


   // Visualize
   itk::Index<2> index;
  typedef itk::ImageToVTKImageFilter<ImageType> ConnectorType;
   index.Fill(10);
  ConnectorType::Pointer connector = ConnectorType::New();
    
  connector->SetInput(image);
   float output = filter->EvaluateAtIndex(index);
 
  vtkSmartPointer<vtkImageActor> actor =
    vtkSmartPointer<vtkImageActor>::New();
  actor->SetInput(connector->GetOutput());
 
  vtkSmartPointer<vtkRenderWindow> renderWindow =
    vtkSmartPointer<vtkRenderWindow>::New();
 
  vtkSmartPointer<vtkRenderWindowInteractor> interactor =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  interactor->SetRenderWindow(renderWindow);
 
  vtkSmartPointer<vtkRenderer> renderer =
    vtkSmartPointer<vtkRenderer>::New();
   renderWindow->AddRenderer(renderer);
 
   renderer->AddActor(actor);
   renderer->ResetCamera();
 
  renderWindow->Render();
 
  vtkSmartPointer<vtkInteractorStyleImage> style =
    vtkSmartPointer<vtkInteractorStyleImage>::New();
 
  interactor->SetInteractorStyle(style);
 
  interactor->Start();


   return EXIT_SUCCESS;
   return EXIT_SUCCESS;
}
}


void CreateImage(ImageType::Pointer image)
void CreateImage(UnsignedCharImageType::Pointer image)
{
{
   // Create an image with 2 connected components
   // Create an image with 2 connected components
   ImageType::RegionType region;
   UnsignedCharImageType::IndexType start;
  ImageType::IndexType start;
   start.Fill(0);
   start[0] = 0;
  start[1] = 0;


   ImageType::SizeType size;
   UnsignedCharImageType::SizeType size;
  unsigned int NumRows = 200;
   size.Fill(100);
  unsigned int NumCols = 300;
  size[0] = NumRows;
   size[1] = NumCols;


   region.SetSize(size);
   UnsignedCharImageType::RegionType region(start,size);
  region.SetIndex(start);


   image->SetRegions(region);
   image->SetRegions(region);
Line 94: Line 50:
   // Make a square
   // Make a square
   for(unsigned int r = 20; r < 80; r++)
   for(unsigned int r = 20; r < 80; r++)
  {
    {
      for(unsigned int c = 20; c < 80; c++)
    for(unsigned int c = 20; c < 80; c++)
       {
       {
          ImageType::IndexType pixelIndex;
      UnsignedCharImageType::IndexType pixelIndex;
          pixelIndex[0] = r;
      pixelIndex[0] = r;
          pixelIndex[1] = c;
      pixelIndex[1] = c;


          image->SetPixel(pixelIndex, 15);
      image->SetPixel(pixelIndex, 15);
       }
       }
  }
    }
}
}
</source>
</source>


{{ITKVTKCMakeLists|NeighborhoodOperatorImageFunction|}}
{{ITKVTKCMakeLists|NeighborhoodOperatorImageFunction|}}

Revision as of 17:55, 6 March 2011

NeighborhoodOperatorImageFunction.cxx

<source lang="cpp">

  1. include "itkImage.h"
  2. include "itkNeighborhoodOperatorImageFunction.h"
  3. include "itkNeighborhoodOperator.h"
  4. include "itkNeighborhoodAllocator.h"
  5. include "itkNeighborhoodOperatorImageFilter.h"

typedef itk::Image<unsigned char, 2> UnsignedCharImageType; typedef itk::Image<float, 2> FloatImageType;

void CreateImage(UnsignedCharImageType::Pointer image);

int main(int, char*[]) {

 UnsignedCharImageType::Pointer image = UnsignedCharImageType::New();
 CreateImage(image);
 itk::Neighborhood<float, 2> neighborhood;
 neighborhood.SetRadius(1);
 
 typedef itk::NeighborhoodOperatorImageFilter<UnsignedCharImageType, float> FilterType;
 FilterType::Pointer filter = FilterType::New();
 filter->SetOperator(neighborhood);
 filter->SetInput(image);
 filter->Update();
 itk::Index<2> index;
 index.Fill(10);
 
 float output = filter->EvaluateAtIndex(index);
 return EXIT_SUCCESS;

}

void CreateImage(UnsignedCharImageType::Pointer image) {

 // Create an image with 2 connected components
 UnsignedCharImageType::IndexType start;
 start.Fill(0);
 UnsignedCharImageType::SizeType size;
 size.Fill(100);
 UnsignedCharImageType::RegionType region(start,size);
 image->SetRegions(region);
 image->Allocate();
 // Make a square
 for(unsigned int r = 20; r < 80; r++)
   {
   for(unsigned int c = 20; c < 80; c++)
     {
     UnsignedCharImageType::IndexType pixelIndex;
     pixelIndex[0] = r;
     pixelIndex[1] = c;
     image->SetPixel(pixelIndex, 15);
     }
   }

} </source>

CMakeLists.txt

<syntaxhighlight lang="cmake"> cmake_minimum_required(VERSION 3.9.5)

project(NeighborhoodOperatorImageFunction)

find_package(ITK REQUIRED) include(${ITK_USE_FILE}) if (ITKVtkGlue_LOADED)

 find_package(VTK REQUIRED)
 include(${VTK_USE_FILE})

else()

 find_package(ItkVtkGlue REQUIRED)
 include(${ItkVtkGlue_USE_FILE})
 set(Glue ItkVtkGlue)

endif()

add_executable(NeighborhoodOperatorImageFunction MACOSX_BUNDLE NeighborhoodOperatorImageFunction.cxx) target_link_libraries(NeighborhoodOperatorImageFunction

 ${Glue}  ${VTK_LIBRARIES} ${ITK_LIBRARIES})

</syntaxhighlight>

Download and Build NeighborhoodOperatorImageFunction

Click here to download NeighborhoodOperatorImageFunction. and its CMakeLists.txt file. Once the tarball NeighborhoodOperatorImageFunction.tar has been downloaded and extracted,

cd NeighborhoodOperatorImageFunction/build 
  • If ITK is installed:
cmake ..
  • If ITK is not installed but compiled on your system, you will need to specify the path to your ITK build:
cmake -DITK_DIR:PATH=/home/me/itk_build ..

Build the project,

make

and run it:

./NeighborhoodOperatorImageFunction

WINDOWS USERS PLEASE NOTE: Be sure to add the VTK and ITK bin directories to your path. This will resolve the VTK and ITK dll's at run time.

Building All of the Examples

Many of the examples in the ITK Wiki Examples Collection require VTK. You can build all of the the examples by following these instructions. If you are a new VTK user, you may want to try the Superbuild which will build a proper ITK and VTK.

ItkVtkGlue

ITK >= 4

For examples that use QuickView (which depends on VTK), you must have built ITK with Module_ITKVtkGlue=ON.

ITK < 4

Some of the ITK Examples require VTK to display the images. If you download the entire ITK Wiki Examples Collection, the ItkVtkGlue directory will be included and configured. If you wish to just build a few examples, then you will need to download ItkVtkGlue and build it. When you run cmake it will ask you to specify the location of the ItkVtkGlue binary directory.