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| CMake's framework detection mechanism is now complete. Here is a code snippet from a CMakeLists.txt file. Suppose we need the Carbon framework, Quicktime Framework and ApplicationServices. | | {{CMake/Template/Moved}} |
| <pre>
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| IF(APPLE)
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| #SET(GUI_TYPE MACOSX_BUNDLE)
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| INCLUDE_DIRECTORIES ( /Developer/Headers/FlatCarbon )
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| FIND_LIBRARY(CARBON_LIBRARY Carbon)
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| FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime )FIND_LIBRARY(APP_SERVICES_LIBRARY ApplicationServices )
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| MARK_AS_ADVANCED (CARBON_LIBRARY)
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| MARK_AS_ADVANCED (QUICKTIME_LIBRARY)
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| MARK_AS_ADVANCED (APP_SERVICES_LIBRARY)
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| SET(EXTRA_LIBS ${CARBON_LIBRARY} ${QUICKTIME_LIBRARY} ${APP_SERVICES_LIBRARY})
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| ENDIF (APPLE)
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| </pre>
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| ... Then later on in the file:
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| <pre>
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| ADD_EXECUTABLE( ${MHDVIEWER_EXE_NAME} ${GUI_TYPE} ${PROJECT_SRCS} )
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| TARGET_LINK_LIBRARIES( ${MHDVIEWER_EXE_NAME} ${EXTRA_LIBS} )
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| </pre>
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| As for the syntax of your #includes, you have two choices. Generally, OS X
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| system frameworks are included as:
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| <pre>
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| #include <Cocoa/Cocoa.h>
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| #include <OpenAL/al.h>
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| </pre>
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| But portable libraries may recommend doing flat namespaces because not
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| everybody uses the same directory name. For example, the OpenAL spec
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| doesn't define where headers are located. Linux puts them in
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| <AL/al.h>, OS X does <OpenAL/al.h>, and Windows doesn't put them in
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| any directory so it is <al.h>. In theory, somebody else could screw
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| this up even more and put it in <AL1.1/al.h>. Thus the 'portable'
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| solution is:
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| <pre>
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| #include "al.h"
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| </pre>
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| CMake is really clever about the two cases, so if you have the usage
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| first case, you want to do:
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| <pre>
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| FIND_PATH(COCOA_INCLUDE_DIR Cocoa/Cocoa.h)
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| </pre>
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| In the second case you want to do:
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| <pre>
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| FIND_PATH(OPENAL_INCLUDE_DIR al.h)
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| </pre>
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| CMake will set the include paths correctly depending on which style
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| you specify.
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| This is an edited version of helpful posts from Mike Jackson and Eric Wing. -Drew Wagner | | This page has moved [https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/platform_dependent_issues/HowToUseExistingOSXFrameworks here]. |