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| = Introduction =
| | {{CMake/Template/Moved}} |
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| CMake 2.8.8 introduced an "<code>OBJECT</code>" library type that can be created with <code>add_library</code>:
| | This page has moved [https://gitlab.kitware.com/cmake/community/wikis/doc/tutorials/Object-Library here]. |
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| add_library(myObjects OBJECT a.c b.c)
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| CMake generates rules to compile the source files into object files but does not link archive or link them into a library file.
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| Instead the object files may be included in ''other'' targets created by <code>add_library</code> or <code>add_executable</code>
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| by listing the object library as a source with special syntax <code>$<TARGET_OBJECTS:''objlib''></code>,
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| where "<code>''objlib''</code>" is the object library name.
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| = Motivation =
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| Consider a project that compiles a large number of source files and links them into a single library.
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| One approach is to list all sources in a single <code>add_library</code> invocation:
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| # CMakeLists.txt
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| add_library(big ${many_srcs})
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| This is okay if all the source files need to compile with the same preprocessor definitions, include directories, and other flags. | |
| However, large projects typically organize their source files into groups, often in separate subdirectories, that each need different include directories and preprocessor definitions.
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| For such projects it is more convenient for developers to create a separate library target for each group.
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| For example, we can create two subdirectories:
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| # A/CMakeLists.txt
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| add_library(A ${A_srcs})
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| # B/CMakeLists.txt
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| add_library(B ${B_srcs})
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| and then refer to those libraries from the top directory:
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| # CMakeLists.txt
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| add_subdirectory(A)
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| add_subdirectory(B)
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| add_library(big ${other_srcs})
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| target_link_libraries(big A B)
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| This approach is easy to use and helps organize the project source tree.
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| Since CMake tracks link dependencies automatically it is easy to refer to the "<code>big</code>" library in <code>target_link_libraries</code> calls elsewhere in the project and let CMake propagate the dependency on A and B.
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| The drawback to the approach is that it creates a separate library file on disk for each group.
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| In this case library files such as <code>libbig.a</code>, <code>libA.a</code>, and <code>libB.a</code> will be created instead of one large <code>libbig.a</code>.
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| The additional files may not be desirable for packaging, distribution, or use externally by other build systems.
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| CMake's OBJECT library type provides a way to avoid this drawback and get the best of both above approaches.
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| = Usage =
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| Let's convert the above example to use OBJECT libraries.
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| First we change the two subdirectories to specify the <code>OBJECT</code> library type:
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| # A/CMakeLists.txt
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| add_library(A '''OBJECT''' ${A_srcs})
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| # B/CMakeLists.txt
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| add_library(B '''OBJECT''' ${B_srcs})
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| Then we change the top-level directory to refer to the object libraries as sources of the main library:
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| # CMakeLists.txt
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| add_subdirectory(A)
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| add_subdirectory(B)
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| add_library(big ${other_srcs} '''$<TARGET_OBJECTS:A>''' '''$<TARGET_OBJECTS:B>''')
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| CMake will compile all the sources in <code>A</code> and <code>B</code> but does not produce any library files.
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| Then it will compile all the normal sources in <code>big</code>.
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| Finally CMake will construct a single library file using objects compiled from all three targets.
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| In this case one large library file such as <code>libbig.a</code> is produced.
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| It can be installed and distributed as a single library file, effectively hiding the details of the source tree organization.
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| = Restrictions =
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| Object libraries may contain only sources (and headers) that compile to object files.
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| They may contain custom commands generating such sources, but not PRE_BUILD, PRE_LINK, or POST_BUILD commands.
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| Object libraries cannot be imported, exported, installed, or linked.
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| Most of these restrictions disallow behavior that is not yet implemented but may be defined in the future.
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| They are intended for forward compatibility with future versions of CMake that allow such operations.
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| {{CMake/Template/Footer}}
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