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| <pre>
| | https://cmake.org/cmake/help/v2.8.0/cmake.html |
| cmake version 2.8.0
| |
| ------------------------------------------------------------------------------
| |
| Name
| |
| | |
| cmake - Cross-Platform Makefile Generator.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Usage
| |
| | |
| cmake [options] <path-to-source>
| |
| cmake [options] <path-to-existing-build>
| |
| | |
| ------------------------------------------------------------------------------
| |
| Description
| |
| | |
| The "cmake" executable is the CMake command-line interface. It may be used
| |
| to configure projects in scripts. Project configuration settings may be
| |
| specified on the command line with the -D option. The -i option will cause
| |
| cmake to interactively prompt for such settings.
| |
| | |
| CMake is a cross-platform build system generator. Projects specify their
| |
| build process with platform-independent CMake listfiles included in each
| |
| directory of a source tree with the name CMakeLists.txt. Users build a
| |
| project by using CMake to generate a build system for a native tool on their
| |
| platform.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Options
| |
| | |
| -C <initial-cache>
| |
| Pre-load a script to populate the cache.
| |
| | |
| When cmake is first run in an empty build tree, it creates a
| |
| CMakeCache.txt file and populates it with customizable settings for
| |
| the project. This option may be used to specify a file from which to
| |
| load cache entries before the first pass through the project's cmake
| |
| listfiles. The loaded entries take priority over the project's
| |
| default values. The given file should be a CMake script containing
| |
| SET commands that use the CACHE option, not a cache-format file.
| |
| | |
| -D <var>:<type>=<value>
| |
| Create a cmake cache entry.
| |
| | |
| When cmake is first run in an empty build tree, it creates a
| |
| CMakeCache.txt file and populates it with customizable settings for
| |
| the project. This option may be used to specify a setting that takes
| |
| priority over the project's default value. The option may be repeated
| |
| for as many cache entries as desired.
| |
| | |
| -U <globbing_expr>
| |
| Remove matching entries from CMake cache.
| |
| | |
| This option may be used to remove one or more variables from the
| |
| CMakeCache.txt file, globbing expressions using * and ? are supported.
| |
| The option may be repeated for as many cache entries as desired.
| |
| | |
| Use with care, you can make your CMakeCache.txt non-working.
| |
| | |
| -G <generator-name>
| |
| Specify a makefile generator.
| |
| | |
| CMake may support multiple native build systems on certain platforms.
| |
| A makefile generator is responsible for generating a particular build
| |
| system. Possible generator names are specified in the Generators
| |
| section.
| |
| | |
| -Wno-dev
| |
| Suppress developer warnings.
| |
| | |
| Suppress warnings that are meant for the author of the CMakeLists.txt
| |
| files.
| |
| | |
| -Wdev
| |
| Enable developer warnings.
| |
| | |
| Enable warnings that are meant for the author of the CMakeLists.txt
| |
| files.
| |
| | |
| -E
| |
| CMake command mode.
| |
| | |
| For true platform independence, CMake provides a list of commands that
| |
| can be used on all systems. Run with -E help for the usage
| |
| information. Commands available are: chdir, copy, copy_if_different
| |
| copy_directory, compare_files, echo, echo_append, environment,
| |
| make_directory, md5sum, remove_directory, remove, tar, time, touch,
| |
| touch_nocreate, write_regv, delete_regv, comspec, create_symlink.
| |
| | |
| -i
| |
| Run in wizard mode.
| |
| | |
| Wizard mode runs cmake interactively without a GUI. The user is
| |
| prompted to answer questions about the project configuration. The
| |
| answers are used to set cmake cache values.
| |
| | |
| -L[A][H]
| |
| List non-advanced cached variables.
| |
| | |
| List cache variables will run CMake and list all the variables from
| |
| the CMake cache that are not marked as INTERNAL or ADVANCED. This
| |
| will effectively display current CMake settings, which can be then
| |
| changed with -D option. Changing some of the variable may result in
| |
| more variables being created. If A is specified, then it will display
| |
| also advanced variables. If H is specified, it will also display help
| |
| for each variable.
| |
| | |
| --build <dir>
| |
| Build a CMake-generated project binary tree.
| |
| | |
| This abstracts a native build tool's command-line interface with the
| |
| following options:
| |
| | |
| <dir> = Project binary directory to be built.
| |
| --target <tgt> = Build <tgt> instead of default targets.
| |
| --config <cfg> = For multi-configuration tools, choose <cfg>.
| |
| --clean-first = Build target 'clean' first, then build.
| |
| (To clean only, use --target 'clean'.)
| |
| -- = Pass remaining options to the native tool.
| |
| | |
| Run cmake --build with no options for quick help.
| |
| | |
| -N
| |
| View mode only.
| |
| | |
| Only load the cache. Do not actually run configure and generate
| |
| steps.
| |
| | |
| -P <file>
| |
| Process script mode.
| |
| | |
| Process the given cmake file as a script written in the CMake
| |
| language. No configure or generate step is performed and the cache is
| |
| not modified. If variables are defined using -D, this must be done
| |
| before the -P argument.
| |
| | |
| --graphviz=[file]
| |
| Generate graphviz of dependencies.
| |
| | |
| Generate a graphviz input file that will contain all the library and
| |
| executable dependencies in the project.
| |
| | |
| --system-information [file]
| |
| Dump information about this system.
| |
| | |
| Dump a wide range of information about the current system. If run
| |
| from the top of a binary tree for a CMake project it will dump
| |
| additional information such as the cache, log files etc.
| |
| | |
| --debug-trycompile
| |
| Do not delete the try compile directories..
| |
| | |
| Do not delete the files and directories created for try_compile calls.
| |
| This is useful in debugging failed try_compiles. It may however
| |
| change the results of the try-compiles as old junk from a previous
| |
| try-compile may cause a different test to either pass or fail
| |
| incorrectly. This option is best used for one try-compile at a time,
| |
| and only when debugging.
| |
| | |
| --debug-output
| |
| Put cmake in a debug mode.
| |
| | |
| Print extra stuff during the cmake run like stack traces with
| |
| message(send_error ) calls.
| |
| | |
| --trace
| |
| Put cmake in trace mode.
| |
| | |
| Print a trace of all calls made and from where with message(send_error
| |
| ) calls.
| |
| | |
| --help-command cmd [file]
| |
| Print help for a single command and exit.
| |
| | |
| Full documentation specific to the given command is displayed. If a
| |
| file is specified, the documentation is written into and the output
| |
| format is determined depending on the filename suffix. Supported are
| |
| man page, HTML, DocBook and plain text.
| |
| | |
| --help-command-list [file]
| |
| List available listfile commands and exit.
| |
| | |
| The list contains all commands for which help may be obtained by using
| |
| the --help-command argument followed by a command name. If a file is
| |
| specified, the documentation is written into and the output format is
| |
| determined depending on the filename suffix. Supported are man page,
| |
| HTML, DocBook and plain text.
| |
| | |
| --help-commands [file]
| |
| Print help for all commands and exit.
| |
| | |
| Full documentation specific for all current command is displayed.If a
| |
| file is specified, the documentation is written into and the output
| |
| format is determined depending on the filename suffix. Supported are
| |
| man page, HTML, DocBook and plain text.
| |
| | |
| --help-compatcommands [file]
| |
| Print help for compatibility commands.
| |
| | |
| Full documentation specific for all compatibility commands is
| |
| displayed.If a file is specified, the documentation is written into
| |
| and the output format is determined depending on the filename suffix.
| |
| Supported are man page, HTML, DocBook and plain text.
| |
| | |
| --help-module module [file]
| |
| Print help for a single module and exit.
| |
| | |
| Full documentation specific to the given module is displayed.If a file
| |
| is specified, the documentation is written into and the output format
| |
| is determined depending on the filename suffix. Supported are man
| |
| page, HTML, DocBook and plain text.
| |
| | |
| --help-module-list [file]
| |
| List available modules and exit.
| |
| | |
| The list contains all modules for which help may be obtained by using
| |
| the --help-module argument followed by a module name. If a file is
| |
| specified, the documentation is written into and the output format is
| |
| determined depending on the filename suffix. Supported are man page,
| |
| HTML, DocBook and plain text.
| |
| | |
| --help-modules [file]
| |
| Print help for all modules and exit.
| |
| | |
| Full documentation for all modules is displayed. If a file is
| |
| specified, the documentation is written into and the output format is
| |
| determined depending on the filename suffix. Supported are man page,
| |
| HTML, DocBook and plain text.
| |
| | |
| --help-custom-modules [file]
| |
| Print help for all custom modules and exit.
| |
| | |
| Full documentation for all custom modules is displayed. If a file is
| |
| specified, the documentation is written into and the output format is
| |
| determined depending on the filename suffix. Supported are man page,
| |
| HTML, DocBook and plain text.
| |
| | |
| --help-policy cmp [file]
| |
| Print help for a single policy and exit.
| |
| | |
| Full documentation specific to the given policy is displayed.If a file
| |
| is specified, the documentation is written into and the output format
| |
| is determined depending on the filename suffix. Supported are man
| |
| page, HTML, DocBook and plain text.
| |
| | |
| --help-policies [file]
| |
| Print help for all policies and exit.
| |
| | |
| Full documentation for all policies is displayed.If a file is
| |
| specified, the documentation is written into and the output format is
| |
| determined depending on the filename suffix. Supported are man page,
| |
| HTML, DocBook and plain text.
| |
| | |
| --help-property prop [file]
| |
| Print help for a single property and exit.
| |
| | |
| Full documentation specific to the given property is displayed.If a
| |
| file is specified, the documentation is written into and the output
| |
| format is determined depending on the filename suffix. Supported are
| |
| man page, HTML, DocBook and plain text.
| |
| | |
| --help-property-list [file]
| |
| List available properties and exit.
| |
| | |
| The list contains all properties for which help may be obtained by
| |
| using the --help-property argument followed by a property name. If a
| |
| file is specified, the help is written into it.If a file is specified,
| |
| the documentation is written into and the output format is determined
| |
| depending on the filename suffix. Supported are man page, HTML,
| |
| DocBook and plain text.
| |
| | |
| --help-properties [file]
| |
| Print help for all properties and exit.
| |
| | |
| Full documentation for all properties is displayed.If a file is
| |
| specified, the documentation is written into and the output format is
| |
| determined depending on the filename suffix. Supported are man page,
| |
| HTML, DocBook and plain text.
| |
| | |
| --help-variable var [file]
| |
| Print help for a single variable and exit.
| |
| | |
| Full documentation specific to the given variable is displayed.If a
| |
| file is specified, the documentation is written into and the output
| |
| format is determined depending on the filename suffix. Supported are
| |
| man page, HTML, DocBook and plain text.
| |
| | |
| --help-variable-list [file]
| |
| List documented variables and exit.
| |
| | |
| The list contains all variables for which help may be obtained by
| |
| using the --help-variable argument followed by a variable name. If a
| |
| file is specified, the help is written into it.If a file is specified,
| |
| the documentation is written into and the output format is determined
| |
| depending on the filename suffix. Supported are man page, HTML,
| |
| DocBook and plain text.
| |
| | |
| --help-variables [file]
| |
| Print help for all variables and exit.
| |
| | |
| Full documentation for all variables is displayed.If a file is
| |
| specified, the documentation is written into and the output format is
| |
| determined depending on the filename suffix. Supported are man page,
| |
| HTML, DocBook and plain text.
| |
| | |
| --copyright [file]
| |
| Print the CMake copyright and exit.
| |
| | |
| If a file is specified, the copyright is written into it.
| |
| | |
| --help
| |
| Print usage information and exit.
| |
| | |
| Usage describes the basic command line interface and its options.
| |
| | |
| --help-full [file]
| |
| Print full help and exit.
| |
| | |
| Full help displays most of the documentation provided by the UNIX man
| |
| page. It is provided for use on non-UNIX platforms, but is also
| |
| convenient if the man page is not installed. If a file is specified,
| |
| the help is written into it.
| |
| | |
| --help-html [file]
| |
| Print full help in HTML format.
| |
| | |
| This option is used by CMake authors to help produce web pages. If a
| |
| file is specified, the help is written into it.
| |
| | |
| --help-man [file]
| |
| Print full help as a UNIX man page and exit.
| |
| | |
| This option is used by the cmake build to generate the UNIX man page.
| |
| If a file is specified, the help is written into it.
| |
| | |
| --version [file]
| |
| Show program name/version banner and exit.
| |
| | |
| If a file is specified, the version is written into it.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Generators
| |
| | |
| The following generators are available on this platform:
| |
| | |
| Unix Makefiles
| |
| Generates standard UNIX makefiles.
| |
| | |
| A hierarchy of UNIX makefiles is generated into the build tree. Any
| |
| standard UNIX-style make program can build the project through the
| |
| default make target. A "make install" target is also provided.
| |
| | |
| CodeBlocks - Unix Makefiles
| |
| Generates CodeBlocks project files.
| |
| | |
| Project files for CodeBlocks will be created in the top directory and
| |
| in every subdirectory which features a CMakeLists.txt file containing
| |
| a PROJECT() call. Additionally a hierarchy of makefiles is generated
| |
| into the build tree. The appropriate make program can build the
| |
| project through the default make target. A "make install" target is
| |
| also provided.
| |
| | |
| Eclipse CDT4 - Unix Makefiles
| |
| Generates Eclipse CDT 4.0 project files.
| |
| | |
| Project files for Eclipse will be created in the top directory and
| |
| will have a linked resource to every subdirectory which features a
| |
| CMakeLists.txt file containing a PROJECT() call.Additionally a
| |
| hierarchy of makefiles is generated into the build tree. The
| |
| appropriate make program can build the project through the default
| |
| make target. A "make install" target is also provided.
| |
| | |
| KDevelop3
| |
| Generates KDevelop 3 project files.
| |
| | |
| Project files for KDevelop 3 will be created in the top directory and
| |
| in every subdirectory which features a CMakeLists.txt file containing
| |
| a PROJECT() call. If you change the settings using KDevelop cmake
| |
| will try its best to keep your changes when regenerating the project
| |
| files. Additionally a hierarchy of UNIX makefiles is generated into
| |
| the build tree. Any standard UNIX-style make program can build the
| |
| project through the default make target. A "make install" target is
| |
| also provided.
| |
| | |
| KDevelop3 - Unix Makefiles
| |
| Generates KDevelop 3 project files.
| |
| | |
| Project files for KDevelop 3 will be created in the top directory and
| |
| in every subdirectory which features a CMakeLists.txt file containing
| |
| a PROJECT() call. If you change the settings using KDevelop cmake
| |
| will try its best to keep your changes when regenerating the project
| |
| files. Additionally a hierarchy of UNIX makefiles is generated into
| |
| the build tree. Any standard UNIX-style make program can build the
| |
| project through the default make target. A "make install" target is
| |
| also provided.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Commands
| |
| | |
| add_custom_command
| |
| Add a custom build rule to the generated build system.
| |
| | |
| There are two main signatures for add_custom_command The first
| |
| signature is for adding a custom command to produce an output.
| |
| | |
| add_custom_command(OUTPUT output1 [output2 ...]
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| COMMAND command1 [ARGS] [args1...]
| |
| [COMMAND command2 [ARGS] [args2...] ...]
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| [MAIN_DEPENDENCY depend]
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| [DEPENDS [depends...]]
| |
| [IMPLICIT_DEPENDS <lang1> depend1 ...]
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| [WORKING_DIRECTORY dir]
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| [COMMENT comment] [VERBATIM] [APPEND])
| |
| | |
| This defines a command to generate specified OUTPUT file(s). A target
| |
| created in the same directory (CMakeLists.txt file) that specifies any
| |
| output of the custom command as a source file is given a rule to
| |
| generate the file using the command at build time. If an output name
| |
| is a relative path it will be interpreted relative to the build tree
| |
| directory corresponding to the current source directory. Note that
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| MAIN_DEPENDENCY is completely optional and is used as a suggestion to
| |
| visual studio about where to hang the custom command. In makefile
| |
| terms this creates a new target in the following form:
| |
| | |
| OUTPUT: MAIN_DEPENDENCY DEPENDS
| |
| COMMAND
| |
| | |
| If more than one command is specified they will be executed in order.
| |
| The optional ARGS argument is for backward compatibility and will be
| |
| ignored.
| |
| | |
| The second signature adds a custom command to a target such as a
| |
| library or executable. This is useful for performing an operation
| |
| before or after building the target. The command becomes part of the
| |
| target and will only execute when the target itself is built. If the
| |
| target is already built, the command will not execute.
| |
| | |
| add_custom_command(TARGET target
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| PRE_BUILD | PRE_LINK | POST_BUILD
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| COMMAND command1 [ARGS] [args1...]
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| [COMMAND command2 [ARGS] [args2...] ...]
| |
| [WORKING_DIRECTORY dir]
| |
| [COMMENT comment] [VERBATIM])
| |
| | |
| This defines a new command that will be associated with building the
| |
| specified target. When the command will happen is determined by which
| |
| of the following is specified:
| |
| | |
| PRE_BUILD - run before all other dependencies
| |
| PRE_LINK - run after other dependencies
| |
| POST_BUILD - run after the target has been built
| |
| | |
| Note that the PRE_BUILD option is only supported on Visual Studio 7 or
| |
| later. For all other generators PRE_BUILD will be treated as
| |
| PRE_LINK.
| |
| | |
| If WORKING_DIRECTORY is specified the command will be executed in the
| |
| directory given. If COMMENT is set, the value will be displayed as a
| |
| message before the commands are executed at build time. If APPEND is
| |
| specified the COMMAND and DEPENDS option values are appended to the
| |
| custom command for the first output specified. There must have
| |
| already been a previous call to this command with the same output.
| |
| The COMMENT, WORKING_DIRECTORY, and MAIN_DEPENDENCY options are
| |
| currently ignored when APPEND is given, but may be used in the future.
| |
| | |
| If VERBATIM is given then all arguments to the commands will be
| |
| escaped properly for the build tool so that the invoked command
| |
| receives each argument unchanged. Note that one level of escapes is
| |
| still used by the CMake language processor before add_custom_command
| |
| even sees the arguments. Use of VERBATIM is recommended as it enables
| |
| correct behavior. When VERBATIM is not given the behavior is platform
| |
| specific because there is no protection of tool-specific special
| |
| characters.
| |
| | |
| If the output of the custom command is not actually created as a file
| |
| on disk it should be marked as SYMBOLIC with
| |
| SET_SOURCE_FILES_PROPERTIES.
| |
| | |
| The IMPLICIT_DEPENDS option requests scanning of implicit dependencies
| |
| of an input file. The language given specifies the programming
| |
| language whose corresponding dependency scanner should be used.
| |
| Currently only C and CXX language scanners are supported.
| |
| Dependencies discovered from the scanning are added to those of the
| |
| custom command at build time. Note that the IMPLICIT_DEPENDS option
| |
| is currently supported only for Makefile generators and will be
| |
| ignored by other generators.
| |
| | |
| If COMMAND specifies an executable target (created by ADD_EXECUTABLE)
| |
| it will automatically be replaced by the location of the executable
| |
| created at build time. Additionally a target-level dependency will be
| |
| added so that the executable target will be built before any target
| |
| using this custom command. However this does NOT add a file-level
| |
| dependency that would cause the custom command to re-run whenever the
| |
| executable is recompiled.
| |
| | |
| The DEPENDS option specifies files on which the command depends. If
| |
| any dependency is an OUTPUT of another custom command in the same
| |
| directory (CMakeLists.txt file) CMake automatically brings the other
| |
| custom command into the target in which this command is built. If
| |
| DEPENDS specifies any target (created by an ADD_* command) a
| |
| target-level dependency is created to make sure the target is built
| |
| before any target using this custom command. Additionally, if the
| |
| target is an executable or library a file-level dependency is created
| |
| to cause the custom command to re-run whenever the target is
| |
| recompiled.
| |
| | |
| | |
| add_custom_target
| |
| Add a target with no output so it will always be built.
| |
| | |
| add_custom_target(Name [ALL] [command1 [args1...]]
| |
| [COMMAND command2 [args2...] ...]
| |
| [DEPENDS depend depend depend ... ]
| |
| [WORKING_DIRECTORY dir]
| |
| [COMMENT comment] [VERBATIM]
| |
| [SOURCES src1 [src2...]])
| |
| | |
| Adds a target with the given name that executes the given commands.
| |
| The target has no output file and is ALWAYS CONSIDERED OUT OF DATE
| |
| even if the commands try to create a file with the name of the target.
| |
| Use ADD_CUSTOM_COMMAND to generate a file with dependencies. By
| |
| default nothing depends on the custom target. Use ADD_DEPENDENCIES to
| |
| add dependencies to or from other targets. If the ALL option is
| |
| specified it indicates that this target should be added to the default
| |
| build target so that it will be run every time (the command cannot be
| |
| called ALL). The command and arguments are optional and if not
| |
| specified an empty target will be created. If WORKING_DIRECTORY is
| |
| set, then the command will be run in that directory. If COMMENT is
| |
| set, the value will be displayed as a message before the commands are
| |
| executed at build time. Dependencies listed with the DEPENDS argument
| |
| may reference files and outputs of custom commands created with
| |
| add_custom_command() in the same directory (CMakeLists.txt file).
| |
| | |
| If VERBATIM is given then all arguments to the commands will be
| |
| escaped properly for the build tool so that the invoked command
| |
| receives each argument unchanged. Note that one level of escapes is
| |
| still used by the CMake language processor before add_custom_target
| |
| even sees the arguments. Use of VERBATIM is recommended as it enables
| |
| correct behavior. When VERBATIM is not given the behavior is platform
| |
| specific because there is no protection of tool-specific special
| |
| characters.
| |
| | |
| The SOURCES option specifies additional source files to be included in
| |
| the custom target. Specified source files will be added to IDE
| |
| project files for convenience in editing even if they have not build
| |
| rules.
| |
| | |
| add_definitions
| |
| Adds -D define flags to the compilation of source files.
| |
| | |
| add_definitions(-DFOO -DBAR ...)
| |
| | |
| Adds flags to the compiler command line for sources in the current
| |
| directory and below. This command can be used to add any flags, but
| |
| it was originally intended to add preprocessor definitions. Flags
| |
| beginning in -D or /D that look like preprocessor definitions are
| |
| automatically added to the COMPILE_DEFINITIONS property for the
| |
| current directory. Definitions with non-trival values may be left in
| |
| the set of flags instead of being converted for reasons of backwards
| |
| compatibility. See documentation of the directory, target, and source
| |
| file COMPILE_DEFINITIONS properties for details on adding preprocessor
| |
| definitions to specific scopes and configurations.
| |
| | |
| add_dependencies
| |
| Add a dependency between top-level targets.
| |
| | |
| add_dependencies(target-name depend-target1
| |
| depend-target2 ...)
| |
| | |
| Make a top-level target depend on other top-level targets. A
| |
| top-level target is one created by ADD_EXECUTABLE, ADD_LIBRARY, or
| |
| ADD_CUSTOM_TARGET. Adding dependencies with this command can be used
| |
| to make sure one target is built before another target. See the
| |
| DEPENDS option of ADD_CUSTOM_TARGET and ADD_CUSTOM_COMMAND for adding
| |
| file-level dependencies in custom rules. See the OBJECT_DEPENDS
| |
| option in SET_SOURCE_FILES_PROPERTIES to add file-level dependencies
| |
| to object files.
| |
| | |
| add_executable
| |
| Add an executable to the project using the specified source files.
| |
| | |
| add_executable(<name> [WIN32] [MACOSX_BUNDLE]
| |
| [EXCLUDE_FROM_ALL]
| |
| source1 source2 ... sourceN)
| |
| | |
| Adds an executable target called <name> to be built from the source
| |
| files listed in the command invocation. The <name> corresponds to the
| |
| logical target name and must be globally unique within a project. The
| |
| actual file name of the executable built is constructed based on
| |
| conventions of the native platform (such as <name>.exe or just
| |
| <name>).
| |
| | |
| By default the executable file will be created in the build tree
| |
| directory corresponding to the source tree directory in which the
| |
| command was invoked. See documentation of the
| |
| RUNTIME_OUTPUT_DIRECTORY target property to change this location. See
| |
| documentation of the OUTPUT_NAME target property to change the <name>
| |
| part of the final file name.
| |
| | |
| If WIN32 is given the property WIN32_EXECUTABLE will be set on the
| |
| target created. See documentation of that target property for
| |
| details.
| |
| | |
| If MACOSX_BUNDLE is given the corresponding property will be set on
| |
| the created target. See documentation of the MACOSX_BUNDLE target
| |
| property for details.
| |
| | |
| If EXCLUDE_FROM_ALL is given the corresponding property will be set on
| |
| the created target. See documentation of the EXCLUDE_FROM_ALL target
| |
| property for details.
| |
| | |
| The add_executable command can also create IMPORTED executable targets
| |
| using this signature:
| |
| | |
| add_executable(<name> IMPORTED)
| |
| | |
| An IMPORTED executable target references an executable file located
| |
| outside the project. No rules are generated to build it. The target
| |
| name has scope in the directory in which it is created and below. It
| |
| may be referenced like any target built within the project. IMPORTED
| |
| executables are useful for convenient reference from commands like
| |
| add_custom_command. Details about the imported executable are
| |
| specified by setting properties whose names begin in "IMPORTED_". The
| |
| most important such property is IMPORTED_LOCATION (and its
| |
| per-configuration version IMPORTED_LOCATION_<CONFIG>) which specifies
| |
| the location of the main executable file on disk. See documentation
| |
| of the IMPORTED_* properties for more information.
| |
| | |
| add_library
| |
| Add a library to the project using the specified source files.
| |
| | |
| add_library(<name> [STATIC | SHARED | MODULE]
| |
| [EXCLUDE_FROM_ALL]
| |
| source1 source2 ... sourceN)
| |
| | |
| Adds a library target called <name> to be built from the source files
| |
| listed in the command invocation. The <name> corresponds to the
| |
| logical target name and must be globally unique within a project. The
| |
| actual file name of the library built is constructed based on
| |
| conventions of the native platform (such as lib<name>.a or
| |
| <name>.lib).
| |
| | |
| STATIC, SHARED, or MODULE may be given to specify the type of library
| |
| to be created. STATIC libraries are archives of object files for use
| |
| when linking other targets. SHARED libraries are linked dynamically
| |
| and loaded at runtime. MODULE libraries are plugins that are not
| |
| linked into other targets but may be loaded dynamically at runtime
| |
| using dlopen-like functionality. If no type is given explicitly the
| |
| type is STATIC or SHARED based on whether the current value of the
| |
| variable BUILD_SHARED_LIBS is true.
| |
| | |
| By default the library file will be created in the build tree
| |
| directory corresponding to the source tree directory in which the
| |
| command was invoked. See documentation of the
| |
| ARCHIVE_OUTPUT_DIRECTORY, LIBRARY_OUTPUT_DIRECTORY, and
| |
| RUNTIME_OUTPUT_DIRECTORY target properties to change this location.
| |
| See documentation of the OUTPUT_NAME target property to change the
| |
| <name> part of the final file name.
| |
| | |
| If EXCLUDE_FROM_ALL is given the corresponding property will be set on
| |
| the created target. See documentation of the EXCLUDE_FROM_ALL target
| |
| property for details.
| |
| | |
| The add_library command can also create IMPORTED library targets using
| |
| this signature:
| |
| | |
| add_library(<name> <SHARED|STATIC|MODULE|UNKNOWN> IMPORTED)
| |
| | |
| An IMPORTED library target references a library file located outside
| |
| the project. No rules are generated to build it. The target name has
| |
| scope in the directory in which it is created and below. It may be
| |
| referenced like any target built within the project. IMPORTED
| |
| libraries are useful for convenient reference from commands like
| |
| target_link_libraries. Details about the imported library are
| |
| specified by setting properties whose names begin in "IMPORTED_". The
| |
| most important such property is IMPORTED_LOCATION (and its
| |
| per-configuration version IMPORTED_LOCATION_<CONFIG>) which specifies
| |
| the location of the main library file on disk. See documentation of
| |
| the IMPORTED_* properties for more information.
| |
| | |
| add_subdirectory
| |
| Add a subdirectory to the build.
| |
| | |
| add_subdirectory(source_dir [binary_dir]
| |
| [EXCLUDE_FROM_ALL])
| |
| | |
| Add a subdirectory to the build. The source_dir specifies the
| |
| directory in which the source CmakeLists.txt and code files are
| |
| located. If it is a relative path it will be evaluated with respect
| |
| to the current directory (the typical usage), but it may also be an
| |
| absolute path. The binary_dir specifies the directory in which to
| |
| place the output files. If it is a relative path it will be evaluated
| |
| with respect to the current output directory, but it may also be an
| |
| absolute path. If binary_dir is not specified, the value of
| |
| source_dir, before expanding any relative path, will be used (the
| |
| typical usage). The CMakeLists.txt file in the specified source
| |
| directory will be processed immediately by CMake before processing in
| |
| the current input file continues beyond this command.
| |
| | |
| If the EXCLUDE_FROM_ALL argument is provided then targets in the
| |
| subdirectory will not be included in the ALL target of the parent
| |
| directory by default, and will be excluded from IDE project files.
| |
| Users must explicitly build targets in the subdirectory. This is
| |
| meant for use when the subdirectory contains a separate part of the
| |
| project that is useful but not necessary, such as a set of examples.
| |
| Typically the subdirectory should contain its own project() command
| |
| invocation so that a full build system will be generated in the
| |
| subdirectory (such as a VS IDE solution file). Note that inter-target
| |
| dependencies supercede this exclusion. If a target built by the
| |
| parent project depends on a target in the subdirectory, the dependee
| |
| target will be included in the parent project build system to satisfy
| |
| the dependency.
| |
| | |
| add_test
| |
| Add a test to the project with the specified arguments.
| |
| | |
| add_test(testname Exename arg1 arg2 ...)
| |
| | |
| If the ENABLE_TESTING command has been run, this command adds a test
| |
| target to the current directory. If ENABLE_TESTING has not been run,
| |
| this command does nothing. The tests are run by the testing subsystem
| |
| by executing Exename with the specified arguments. Exename can be
| |
| either an executable built by this project or an arbitrary executable
| |
| on the system (like tclsh). The test will be run with the current
| |
| working directory set to the CMakeList.txt files corresponding
| |
| directory in the binary tree.
| |
| | |
| add_test(NAME <name> [CONFIGURATIONS [Debug|Release|...]]
| |
| COMMAND <command> [arg1 [arg2 ...]])
| |
| | |
| If COMMAND specifies an executable target (created by add_executable)
| |
| it will automatically be replaced by the location of the executable
| |
| created at build time. If a CONFIGURATIONS option is given then the
| |
| test will be executed only when testing under one of the named
| |
| configurations.
| |
| | |
| Arguments after COMMAND may use "generator expressions" with the
| |
| syntax "$<...>". These expressions are evaluted during build system
| |
| generation and produce information specific to each generated build
| |
| configuration. Valid expressions are:
| |
| | |
| $<CONFIGURATION> = configuration name
| |
| $<TARGET_FILE:tgt> = main file (.exe, .so.1.2, .a)
| |
| $<TARGET_LINKER_FILE:tgt> = file used to link (.a, .lib, .so)
| |
| $<TARGET_SONAME_FILE:tgt> = file with soname (.so.3)
| |
| | |
| where "tgt" is the name of a target. Target file expressions produce
| |
| a full path, but _DIR and _NAME versions can produce the directory and
| |
| file name components:
| |
| | |
| $<TARGET_FILE_DIR:tgt>/$<TARGET_FILE_NAME:tgt>
| |
| $<TARGET_LINKER_FILE_DIR:tgt>/$<TARGET_LINKER_FILE_NAME:tgt>
| |
| $<TARGET_SONAME_FILE_DIR:tgt>/$<TARGET_SONAME_FILE_NAME:tgt>
| |
| | |
| Example usage:
| |
| | |
| add_test(NAME mytest
| |
| COMMAND testDriver --config $<CONFIGURATION>
| |
| --exe $<TARGET_FILE:myexe>)
| |
| | |
| This creates a test "mytest" whose command runs a testDriver tool
| |
| passing the configuration name and the full path to the executable
| |
| file produced by target "myexe".
| |
| | |
| aux_source_directory
| |
| Find all source files in a directory.
| |
| | |
| aux_source_directory(<dir> <variable>)
| |
| | |
| Collects the names of all the source files in the specified directory
| |
| and stores the list in the <variable> provided. This command is
| |
| intended to be used by projects that use explicit template
| |
| instantiation. Template instantiation files can be stored in a
| |
| "Templates" subdirectory and collected automatically using this
| |
| command to avoid manually listing all instantiations.
| |
| | |
| It is tempting to use this command to avoid writing the list of source
| |
| files for a library or executable target. While this seems to work,
| |
| there is no way for CMake to generate a build system that knows when a
| |
| new source file has been added. Normally the generated build system
| |
| knows when it needs to rerun CMake because the CMakeLists.txt file is
| |
| modified to add a new source. When the source is just added to the
| |
| directory without modifying this file, one would have to manually
| |
| rerun CMake to generate a build system incorporating the new file.
| |
| | |
| break
| |
| Break from an enclosing foreach or while loop.
| |
| | |
| break()
| |
| | |
| Breaks from an enclosing foreach loop or while loop
| |
| | |
| build_command
| |
| Get the command line that will build this project.
| |
| | |
| build_command(<variable> <makecommand>)
| |
| | |
| Sets the given <variable> to a string containing the command that will
| |
| build this project from the root of the build tree using the build
| |
| tool given by <makecommand>. <makecommand> should be msdev, nmake,
| |
| make or one of the end user build tools. This is useful for
| |
| configuring testing systems.
| |
| | |
| cmake_minimum_required
| |
| Set the minimum required version of cmake for a project.
| |
| | |
| cmake_minimum_required(VERSION major[.minor[.patch]]
| |
| [FATAL_ERROR])
| |
| | |
| If the current version of CMake is lower than that required it will
| |
| stop processing the project and report an error. When a version
| |
| higher than 2.4 is specified the command implicitly invokes
| |
| | |
| cmake_policy(VERSION major[.minor[.patch]])
| |
| | |
| which sets the cmake policy version level to the version specified.
| |
| When version 2.4 or lower is given the command implicitly invokes
| |
| | |
| cmake_policy(VERSION 2.4)
| |
| | |
| which enables compatibility features for CMake 2.4 and lower.
| |
| | |
| The FATAL_ERROR option is accepted but ignored by CMake 2.6 and
| |
| higher. It should be specified so CMake versions 2.4 and lower fail
| |
| with an error instead of just a warning.
| |
| | |
| cmake_policy
| |
| Manage CMake Policy settings.
| |
| | |
| As CMake evolves it is sometimes necessary to change existing behavior
| |
| in order to fix bugs or improve implementations of existing features.
| |
| The CMake Policy mechanism is designed to help keep existing projects
| |
| building as new versions of CMake introduce changes in behavior. Each
| |
| new policy (behavioral change) is given an identifier of the form
| |
| "CMP<NNNN>" where "<NNNN>" is an integer index. Documentation
| |
| associated with each policy describes the OLD and NEW behavior and the
| |
| reason the policy was introduced. Projects may set each policy to
| |
| select the desired behavior. When CMake needs to know which behavior
| |
| to use it checks for a setting specified by the project. If no
| |
| setting is available the OLD behavior is assumed and a warning is
| |
| produced requesting that the policy be set.
| |
| | |
| The cmake_policy command is used to set policies to OLD or NEW
| |
| behavior. While setting policies individually is supported, we
| |
| encourage projects to set policies based on CMake versions.
| |
| | |
| cmake_policy(VERSION major.minor[.patch])
| |
| | |
| Specify that the current CMake list file is written for the given
| |
| version of CMake. All policies introduced in the specified version or
| |
| earlier will be set to use NEW behavior. All policies introduced
| |
| after the specified version will be unset. This effectively requests
| |
| behavior preferred as of a given CMake version and tells newer CMake
| |
| versions to warn about their new policies. The policy version
| |
| specified must be at least 2.4 or the command will report an error.
| |
| In order to get compatibility features supporting versions earlier
| |
| than 2.4 see documentation of policy CMP0001.
| |
| | |
| cmake_policy(SET CMP<NNNN> NEW)
| |
| cmake_policy(SET CMP<NNNN> OLD)
| |
| | |
| Tell CMake to use the OLD or NEW behavior for a given policy.
| |
| Projects depending on the old behavior of a given policy may silence a
| |
| policy warning by setting the policy state to OLD. Alternatively one
| |
| may fix the project to work with the new behavior and set the policy
| |
| state to NEW.
| |
| | |
| cmake_policy(GET CMP<NNNN> <variable>)
| |
| | |
| Check whether a given policy is set to OLD or NEW behavior. The
| |
| output variable value will be "OLD" or "NEW" if the policy is set, and
| |
| empty otherwise.
| |
| | |
| CMake keeps policy settings on a stack, so changes made by the
| |
| cmake_policy command affect only the top of the stack. A new entry on
| |
| the policy stack is managed automatically for each subdirectory to
| |
| protect its parents and siblings. CMake also manages a new entry for
| |
| scripts loaded by include() and find_package() commands except when
| |
| invoked with the NO_POLICY_SCOPE option (see also policy CMP0011).
| |
| The cmake_policy command provides an interface to manage custom
| |
| entries on the policy stack:
| |
| | |
| cmake_policy(PUSH)
| |
| cmake_policy(POP)
| |
| | |
| Each PUSH must have a matching POP to erase any changes. This is
| |
| useful to make temporary changes to policy settings.
| |
| | |
| Functions and macros record policy settings when they are created and
| |
| use the pre-record policies when they are invoked. If the function or
| |
| macro implementation sets policies, the changes automatically
| |
| propagate up through callers until they reach the closest nested
| |
| policy stack entry.
| |
| | |
| configure_file
| |
| Copy a file to another location and modify its contents.
| |
| | |
| configure_file(<input> <output>
| |
| [COPYONLY] [ESCAPE_QUOTES] [@ONLY])
| |
| | |
| Copies a file <input> to file <output> and substitutes variable values
| |
| referenced in the file content. If <input> is a relative path it is
| |
| evaluated with respect to the current source directory. The <input>
| |
| must be a file, not a directory. If <output> is a relative path it is
| |
| evaluated with respect to the current binary directory. If <output>
| |
| names an existing directory the input file is placed in that directory
| |
| with its original name.
| |
| | |
| This command replaces any variables in the input file referenced as
| |
| ${VAR} or @VAR@ with their values as determined by CMake. If a
| |
| variable is not defined, it will be replaced with nothing. If
| |
| COPYONLY is specified, then no variable expansion will take place. If
| |
| ESCAPE_QUOTES is specified then any substituted quotes will be C-style
| |
| escaped. The file will be configured with the current values of CMake
| |
| variables. If @ONLY is specified, only variables of the form @VAR@
| |
| will be replaces and ${VAR} will be ignored. This is useful for
| |
| configuring scripts that use ${VAR}. Any occurrences of #cmakedefine
| |
| VAR will be replaced with either #define VAR or /* #undef VAR */
| |
| depending on the setting of VAR in CMake. Any occurrences of
| |
| #cmakedefine01 VAR will be replaced with either #define VAR 1 or
| |
| #define VAR 0 depending on whether VAR evaluates to TRUE or FALSE in
| |
| CMake
| |
| | |
| create_test_sourcelist
| |
| Create a test driver and source list for building test programs.
| |
| | |
| create_test_sourcelist(sourceListName driverName
| |
| test1 test2 test3
| |
| EXTRA_INCLUDE include.h
| |
| FUNCTION function)
| |
| | |
| A test driver is a program that links together many small tests into a
| |
| single executable. This is useful when building static executables
| |
| with large libraries to shrink the total required size. The list of
| |
| source files needed to build the test driver will be in
| |
| sourceListName. DriverName is the name of the test driver program.
| |
| The rest of the arguments consist of a list of test source files, can
| |
| be semicolon separated. Each test source file should have a function
| |
| in it that is the same name as the file with no extension (foo.cxx
| |
| should have int foo(int, char*[]);) DriverName will be able to call
| |
| each of the tests by name on the command line. If EXTRA_INCLUDE is
| |
| specified, then the next argument is included into the generated file.
| |
| If FUNCTION is specified, then the next argument is taken as a
| |
| function name that is passed a pointer to ac and av. This can be used
| |
| to add extra command line processing to each test. The cmake variable
| |
| CMAKE_TESTDRIVER_BEFORE_TESTMAIN can be set to have code that will be
| |
| placed directly before calling the test main function.
| |
| CMAKE_TESTDRIVER_AFTER_TESTMAIN can be set to have code that will be
| |
| placed directly after the call to the test main function.
| |
| | |
| define_property
| |
| Define and document custom properties.
| |
| | |
| define_property(<GLOBAL | DIRECTORY | TARGET | SOURCE |
| |
| TEST | VARIABLE | CACHED_VARIABLE>
| |
| PROPERTY <name> [INHERITED]
| |
| BRIEF_DOCS <brief-doc> [docs...]
| |
| FULL_DOCS <full-doc> [docs...])
| |
| | |
| Define one property in a scope for use with the set_property and
| |
| get_property commands. This is primarily useful to associate
| |
| documentation with property names that may be retrieved with the
| |
| get_property command. The first argument determines the kind of scope
| |
| in which the property should be used. It must be one of the
| |
| following:
| |
| | |
| GLOBAL = associated with the global namespace
| |
| DIRECTORY = associated with one directory
| |
| TARGET = associated with one target
| |
| SOURCE = associated with one source file
| |
| TEST = associated with a test named with add_test
| |
| VARIABLE = documents a CMake language variable
| |
| CACHED_VARIABLE = documents a CMake cache variable
| |
| | |
| Note that unlike set_property and get_property no actual scope needs
| |
| to be given; only the kind of scope is important.
| |
| | |
| The required PROPERTY option is immediately followed by the name of
| |
| the property being defined.
| |
| | |
| If the INHERITED option then the get_property command will chain up to
| |
| the next higher scope when the requested property is not set in the
| |
| scope given to the command. DIRECTORY scope chains to GLOBAL.
| |
| TARGET, SOURCE, and TEST chain to DIRECTORY.
| |
| | |
| The BRIEF_DOCS and FULL_DOCS options are followed by strings to be
| |
| associated with the property as its brief and full documentation.
| |
| Corresponding options to the get_property command will retrieve the
| |
| documentation.
| |
| | |
| else
| |
| Starts the else portion of an if block.
| |
| | |
| else(expression)
| |
| | |
| See the if command.
| |
| | |
| elseif
| |
| Starts the elseif portion of an if block.
| |
| | |
| elseif(expression)
| |
| | |
| See the if command.
| |
| | |
| enable_language
| |
| Enable a language (CXX/C/Fortran/etc)
| |
| | |
| enable_language(languageName [OPTIONAL] )
| |
| | |
| This command enables support for the named language in CMake. This is
| |
| the same as the project command but does not create any of the extra
| |
| variables that are created by the project command. Example languages
| |
| are CXX, C, Fortran. If OPTIONAL is used, use the
| |
| CMAKE_<languageName>_COMPILER_WORKS variable to check whether the
| |
| language has been enabled successfully.
| |
| | |
| enable_testing
| |
| Enable testing for current directory and below.
| |
| | |
| enable_testing()
| |
| | |
| Enables testing for this directory and below. See also the add_test
| |
| command. Note that ctest expects to find a test file in the build
| |
| directory root. Therefore, this command should be in the source
| |
| directory root.
| |
| | |
| endforeach
| |
| Ends a list of commands in a FOREACH block.
| |
| | |
| endforeach(expression)
| |
| | |
| See the FOREACH command.
| |
| | |
| endfunction
| |
| Ends a list of commands in a function block.
| |
| | |
| endfunction(expression)
| |
| | |
| See the function command.
| |
| | |
| endif
| |
| Ends a list of commands in an if block.
| |
| | |
| endif(expression)
| |
| | |
| See the if command.
| |
| | |
| endmacro
| |
| Ends a list of commands in a macro block.
| |
| | |
| endmacro(expression)
| |
| | |
| See the macro command.
| |
| | |
| endwhile
| |
| Ends a list of commands in a while block.
| |
| | |
| endwhile(expression)
| |
| | |
| See the while command.
| |
| | |
| execute_process
| |
| Execute one or more child processes.
| |
| | |
| execute_process(COMMAND <cmd1> [args1...]]
| |
| [COMMAND <cmd2> [args2...] [...]]
| |
| [WORKING_DIRECTORY <directory>]
| |
| [TIMEOUT <seconds>]
| |
| [RESULT_VARIABLE <variable>]
| |
| [OUTPUT_VARIABLE <variable>]
| |
| [ERROR_VARIABLE <variable>]
| |
| [INPUT_FILE <file>]
| |
| [OUTPUT_FILE <file>]
| |
| [ERROR_FILE <file>]
| |
| [OUTPUT_QUIET]
| |
| [ERROR_QUIET]
| |
| [OUTPUT_STRIP_TRAILING_WHITESPACE]
| |
| [ERROR_STRIP_TRAILING_WHITESPACE])
| |
| | |
| Runs the given sequence of one or more commands with the standard
| |
| output of each process piped to the standard input of the next. A
| |
| single standard error pipe is used for all processes. If
| |
| WORKING_DIRECTORY is given the named directory will be set as the
| |
| current working directory of the child processes. If TIMEOUT is given
| |
| the child processes will be terminated if they do not finish in the
| |
| specified number of seconds (fractions are allowed). If
| |
| RESULT_VARIABLE is given the variable will be set to contain the
| |
| result of running the processes. This will be an integer return code
| |
| from the last child or a string describing an error condition. If
| |
| OUTPUT_VARIABLE or ERROR_VARIABLE are given the variable named will be
| |
| set with the contents of the standard output and standard error pipes
| |
| respectively. If the same variable is named for both pipes their
| |
| output will be merged in the order produced. If INPUT_FILE,
| |
| OUTPUT_FILE, or ERROR_FILE is given the file named will be attached to
| |
| the standard input of the first process, standard output of the last
| |
| process, or standard error of all processes respectively. If
| |
| OUTPUT_QUIET or ERROR_QUIET is given then the standard output or
| |
| standard error results will be quietly ignored. If more than one
| |
| OUTPUT_* or ERROR_* option is given for the same pipe the precedence
| |
| is not specified. If no OUTPUT_* or ERROR_* options are given the
| |
| output will be shared with the corresponding pipes of the CMake
| |
| process itself.
| |
| | |
| The execute_process command is a newer more powerful version of
| |
| exec_program, but the old command has been kept for compatibility.
| |
| | |
| export
| |
| Export targets from the build tree for use by outside projects.
| |
| | |
| export(TARGETS [target1 [target2 [...]]] [NAMESPACE <namespace>]
| |
| [APPEND] FILE <filename>)
| |
| | |
| Create a file <filename> that may be included by outside projects to
| |
| import targets from the current project's build tree. This is useful
| |
| during cross-compiling to build utility executables that can run on
| |
| the host platform in one project and then import them into another
| |
| project being compiled for the target platform. If the NAMESPACE
| |
| option is given the <namespace> string will be prepended to all target
| |
| names written to the file. If the APPEND option is given the
| |
| generated code will be appended to the file instead of overwriting it.
| |
| If a library target is included in the export but a target to which it
| |
| links is not included the behavior is unspecified.
| |
| | |
| The file created by this command is specific to the build tree and
| |
| should never be installed. See the install(EXPORT) command to export
| |
| targets from an installation tree.
| |
| | |
| export(PACKAGE <name>)
| |
| | |
| Store the current build directory in the CMake user package registry
| |
| for package <name>. The find_package command may consider the
| |
| directory while searching for package <name>. This helps dependent
| |
| projects find and use a package from the current project's build tree
| |
| without help from the user. Note that the entry in the package
| |
| registry that this command creates works only in conjunction with a
| |
| package configuration file (<name>Config.cmake) that works with the
| |
| build tree.
| |
| | |
| file
| |
| File manipulation command.
| |
| | |
| file(WRITE filename "message to write"... )
| |
| file(APPEND filename "message to write"... )
| |
| file(READ filename variable [LIMIT numBytes] [OFFSET offset] [HEX])
| |
| file(STRINGS filename variable [LIMIT_COUNT num]
| |
| [LIMIT_INPUT numBytes] [LIMIT_OUTPUT numBytes]
| |
| [LENGTH_MINIMUM numBytes] [LENGTH_MAXIMUM numBytes]
| |
| [NEWLINE_CONSUME] [REGEX regex]
| |
| [NO_HEX_CONVERSION])
| |
| file(GLOB variable [RELATIVE path] [globbing expressions]...)
| |
| file(GLOB_RECURSE variable [RELATIVE path]
| |
| [FOLLOW_SYMLINKS] [globbing expressions]...)
| |
| file(RENAME <oldname> <newname>)
| |
| file(REMOVE [file1 ...])
| |
| file(REMOVE_RECURSE [file1 ...])
| |
| file(MAKE_DIRECTORY [directory1 directory2 ...])
| |
| file(RELATIVE_PATH variable directory file)
| |
| file(TO_CMAKE_PATH path result)
| |
| file(TO_NATIVE_PATH path result)
| |
| file(DOWNLOAD url file [TIMEOUT timeout] [STATUS status] [LOG log])
| |
| | |
| WRITE will write a message into a file called 'filename'. It
| |
| overwrites the file if it already exists, and creates the file if it
| |
| does not exist.
| |
| | |
| APPEND will write a message into a file same as WRITE, except it will
| |
| append it to the end of the file
| |
| | |
| READ will read the content of a file and store it into the variable.
| |
| It will start at the given offset and read up to numBytes. If the
| |
| argument HEX is given, the binary data will be converted to
| |
| hexadecimal representation and this will be stored in the variable.
| |
| | |
| STRINGS will parse a list of ASCII strings from a file and store it in
| |
| a variable. Binary data in the file are ignored. Carriage return
| |
| (CR) characters are ignored. It works also for Intel Hex and Motorola
| |
| S-record files, which are automatically converted to binary format
| |
| when reading them. Disable this using NO_HEX_CONVERSION.
| |
| | |
| LIMIT_COUNT sets the maximum number of strings to return. LIMIT_INPUT
| |
| sets the maximum number of bytes to read from the input file.
| |
| LIMIT_OUTPUT sets the maximum number of bytes to store in the output
| |
| variable. LENGTH_MINIMUM sets the minimum length of a string to
| |
| return. Shorter strings are ignored. LENGTH_MAXIMUM sets the maximum
| |
| length of a string to return. Longer strings are split into strings
| |
| no longer than the maximum length. NEWLINE_CONSUME allows newlines to
| |
| be included in strings instead of terminating them.
| |
| | |
| REGEX specifies a regular expression that a string must match to be
| |
| returned. Typical usage
| |
| | |
| file(STRINGS myfile.txt myfile)
| |
| | |
| stores a list in the variable "myfile" in which each item is a line
| |
| from the input file.
| |
| | |
| GLOB will generate a list of all files that match the globbing
| |
| expressions and store it into the variable. Globbing expressions are
| |
| similar to regular expressions, but much simpler. If RELATIVE flag is
| |
| specified for an expression, the results will be returned as a
| |
| relative path to the given path.
| |
| | |
| Examples of globbing expressions include:
| |
| | |
| *.cxx - match all files with extension cxx
| |
| *.vt? - match all files with extension vta,...,vtz
| |
| f[3-5].txt - match files f3.txt, f4.txt, f5.txt
| |
| | |
| GLOB_RECURSE will generate a list similar to the regular GLOB, except
| |
| it will traverse all the subdirectories of the matched directory and
| |
| match the files. Subdirectories that are symlinks are only traversed
| |
| if FOLLOW_SYMLINKS is given or cmake policy CMP0009 is not set to NEW.
| |
| See cmake --help-policy CMP0009 for more information.
| |
| | |
| Examples of recursive globbing include:
| |
| | |
| /dir/*.py - match all python files in /dir and subdirectories
| |
| | |
| MAKE_DIRECTORY will create the given directories, also if their parent
| |
| directories don't exist yet
| |
| | |
| RENAME moves a file or directory within a filesystem, replacing the
| |
| destination atomically.
| |
| | |
| REMOVE will remove the given files, also in subdirectories
| |
| | |
| REMOVE_RECURSE will remove the given files and directories, also
| |
| non-empty directories
| |
| | |
| RELATIVE_PATH will determine relative path from directory to the given
| |
| file.
| |
| | |
| TO_CMAKE_PATH will convert path into a cmake style path with unix /.
| |
| The input can be a single path or a system path like "$ENV{PATH}".
| |
| Note the double quotes around the ENV call TO_CMAKE_PATH only takes
| |
| one argument.
| |
| | |
| TO_NATIVE_PATH works just like TO_CMAKE_PATH, but will convert from a
| |
| cmake style path into the native path style \ for windows and / for
| |
| UNIX.
| |
| | |
| DOWNLOAD will download the given URL to the given file. If LOG var is
| |
| specified a log of the download will be put in var. If STATUS var is
| |
| specified the status of the operation will be put in var. The status
| |
| is returned in a list of length 2. The first element is the numeric
| |
| return value for the operation, and the second element is a string
| |
| value for the error. A 0 numeric error means no error in the
| |
| operation. If TIMEOUT time is specified, the operation will timeout
| |
| after time seconds, time should be specified as an integer.
| |
| | |
| The file() command also provides COPY and INSTALL signatures:
| |
| | |
| file(<COPY|INSTALL> files... DESTINATION <dir>
| |
| [FILE_PERMISSIONS permissions...]
| |
| [DIRECTORY_PERMISSIONS permissions...]
| |
| [NO_SOURCE_PERMISSIONS] [USE_SOURCE_PERMISSIONS]
| |
| [FILES_MATCHING]
| |
| [[PATTERN <pattern> | REGEX <regex>]
| |
| [EXCLUDE] [PERMISSIONS permissions...]] [...])
| |
| | |
| The COPY signature copies files, directories, and symlinks to a
| |
| destination folder. Relative input paths are evaluated with respect
| |
| to the current source directory, and a relative destination is
| |
| evaluated with respect to the current build directory. Copying
| |
| preserves input file timestamps, and optimizes out a file if it exists
| |
| at the destination with the same timestamp. Copying preserves input
| |
| permissions unless explicit permissions or NO_SOURCE_PERMISSIONS are
| |
| given (default is USE_SOURCE_PERMISSIONS). See the install(DIRECTORY)
| |
| command for documentation of permissions, PATTERN, REGEX, and EXCLUDE
| |
| options.
| |
| | |
| The INSTALL signature differs slightly from COPY: it prints status
| |
| messages, and NO_SOURCE_PERMISSIONS is default. Installation scripts
| |
| generated by the install() command use this signature (with some
| |
| undocumented options for internal use).
| |
| | |
| find_file
| |
| Find the full path to a file.
| |
| | |
| find_file(<VAR> name1 [path1 path2 ...])
| |
| | |
| This is the short-hand signature for the command that is sufficient in
| |
| many cases. It is the same as find_file(<VAR> name1 [PATHS path1
| |
| path2 ...])
| |
| | |
| find_file(
| |
| <VAR>
| |
| name | NAMES name1 [name2 ...]
| |
| [HINTS path1 [path2 ... ENV var]]
| |
| [PATHS path1 [path2 ... ENV var]]
| |
| [PATH_SUFFIXES suffix1 [suffix2 ...]]
| |
| [DOC "cache documentation string"]
| |
| [NO_DEFAULT_PATH]
| |
| [NO_CMAKE_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_PATH]
| |
| [NO_SYSTEM_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_SYSTEM_PATH]
| |
| [CMAKE_FIND_ROOT_PATH_BOTH |
| |
| ONLY_CMAKE_FIND_ROOT_PATH |
| |
| NO_CMAKE_FIND_ROOT_PATH]
| |
| )
| |
| | |
| This command is used to find a full path to named file. A cache entry
| |
| named by <VAR> is created to store the result of this command. If the
| |
| full path to a file is found the result is stored in the variable and
| |
| the search will not be repeated unless the variable is cleared. If
| |
| nothing is found, the result will be <VAR>-NOTFOUND, and the search
| |
| will be attempted again the next time find_file is invoked with the
| |
| same variable. The name of the full path to a file that is searched
| |
| for is specified by the names listed after the NAMES argument.
| |
| Additional search locations can be specified after the PATHS argument.
| |
| If ENV var is found in the HINTS or PATHS section the environment
| |
| variable var will be read and converted from a system environment
| |
| variable to a cmake style list of paths. For example ENV PATH would
| |
| be a way to list the system path variable. The argument after DOC
| |
| will be used for the documentation string in the cache. PATH_SUFFIXES
| |
| specifies additional subdirectories to check below each search path.
| |
| | |
| If NO_DEFAULT_PATH is specified, then no additional paths are added to
| |
| the search. If NO_DEFAULT_PATH is not specified, the search process
| |
| is as follows:
| |
| | |
| 1. Search paths specified in cmake-specific cache variables. These
| |
| are intended to be used on the command line with a -DVAR=value. This
| |
| can be skipped if NO_CMAKE_PATH is passed.
| |
| | |
| <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
| |
| CMAKE_INCLUDE_PATH
| |
| CMAKE_FRAMEWORK_PATH
| |
| | |
| 2. Search paths specified in cmake-specific environment variables.
| |
| These are intended to be set in the user's shell configuration. This
| |
| can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.
| |
| | |
| <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
| |
| CMAKE_INCLUDE_PATH
| |
| CMAKE_FRAMEWORK_PATH
| |
| | |
| 3. Search the paths specified by the HINTS option. These should be
| |
| paths computed by system introspection, such as a hint provided by the
| |
| location of another item already found. Hard-coded guesses should be
| |
| specified with the PATHS option.
| |
| | |
| 4. Search the standard system environment variables. This can be
| |
| skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.
| |
| | |
| PATH
| |
| INCLUDE
| |
| | |
| 5. Search cmake variables defined in the Platform files for the
| |
| current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
| |
| passed.
| |
| | |
| <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
| |
| CMAKE_SYSTEM_INCLUDE_PATH
| |
| CMAKE_SYSTEM_FRAMEWORK_PATH
| |
| | |
| 6. Search the paths specified by the PATHS option or in the
| |
| short-hand version of the command. These are typically hard-coded
| |
| guesses.
| |
| | |
| On Darwin or systems supporting OS X Frameworks, the cmake variable
| |
| CMAKE_FIND_FRAMEWORK can be set to empty or one of the following:
| |
| | |
| "FIRST" - Try to find frameworks before standard
| |
| libraries or headers. This is the default on Darwin.
| |
| "LAST" - Try to find frameworks after standard
| |
| libraries or headers.
| |
| "ONLY" - Only try to find frameworks.
| |
| "NEVER" - Never try to find frameworks.
| |
| | |
| On Darwin or systems supporting OS X Application Bundles, the cmake
| |
| variable CMAKE_FIND_APPBUNDLE can be set to empty or one of the
| |
| following:
| |
| | |
| "FIRST" - Try to find application bundles before standard
| |
| programs. This is the default on Darwin.
| |
| "LAST" - Try to find application bundles after standard
| |
| programs.
| |
| "ONLY" - Only try to find application bundles.
| |
| "NEVER" - Never try to find application bundles.
| |
| | |
| The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
| |
| directories to be prepended to all other search directories. This
| |
| effectively "re-roots" the entire search under given locations. By
| |
| default it is empty. It is especially useful when cross-compiling to
| |
| point to the root directory of the target environment and CMake will
| |
| search there too. By default at first the directories listed in
| |
| CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be
| |
| searched. The default behavior can be adjusted by setting
| |
| CMAKE_FIND_ROOT_PATH_MODE_INCLUDE. This behavior can be manually
| |
| overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
| |
| the search order will be as described above. If
| |
| NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be
| |
| used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
| |
| directories will be searched.
| |
| | |
| The default search order is designed to be most-specific to
| |
| least-specific for common use cases. Projects may override the order
| |
| by simply calling the command multiple times and using the NO_*
| |
| options:
| |
| | |
| find_file(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
| |
| find_file(<VAR> NAMES name)
| |
| | |
| Once one of the calls succeeds the result variable will be set and
| |
| stored in the cache so that no call will search again.
| |
| | |
| find_library
| |
| Find a library.
| |
| | |
| find_library(<VAR> name1 [path1 path2 ...])
| |
| | |
| This is the short-hand signature for the command that is sufficient in
| |
| many cases. It is the same as find_library(<VAR> name1 [PATHS path1
| |
| path2 ...])
| |
| | |
| find_library(
| |
| <VAR>
| |
| name | NAMES name1 [name2 ...]
| |
| [HINTS path1 [path2 ... ENV var]]
| |
| [PATHS path1 [path2 ... ENV var]]
| |
| [PATH_SUFFIXES suffix1 [suffix2 ...]]
| |
| [DOC "cache documentation string"]
| |
| [NO_DEFAULT_PATH]
| |
| [NO_CMAKE_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_PATH]
| |
| [NO_SYSTEM_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_SYSTEM_PATH]
| |
| [CMAKE_FIND_ROOT_PATH_BOTH |
| |
| ONLY_CMAKE_FIND_ROOT_PATH |
| |
| NO_CMAKE_FIND_ROOT_PATH]
| |
| )
| |
| | |
| This command is used to find a library. A cache entry named by <VAR>
| |
| is created to store the result of this command. If the library is
| |
| found the result is stored in the variable and the search will not be
| |
| repeated unless the variable is cleared. If nothing is found, the
| |
| result will be <VAR>-NOTFOUND, and the search will be attempted again
| |
| the next time find_library is invoked with the same variable. The
| |
| name of the library that is searched for is specified by the names
| |
| listed after the NAMES argument. Additional search locations can be
| |
| specified after the PATHS argument. If ENV var is found in the HINTS
| |
| or PATHS section the environment variable var will be read and
| |
| converted from a system environment variable to a cmake style list of
| |
| paths. For example ENV PATH would be a way to list the system path
| |
| variable. The argument after DOC will be used for the documentation
| |
| string in the cache. PATH_SUFFIXES specifies additional
| |
| subdirectories to check below each search path.
| |
| | |
| If NO_DEFAULT_PATH is specified, then no additional paths are added to
| |
| the search. If NO_DEFAULT_PATH is not specified, the search process
| |
| is as follows:
| |
| | |
| 1. Search paths specified in cmake-specific cache variables. These
| |
| are intended to be used on the command line with a -DVAR=value. This
| |
| can be skipped if NO_CMAKE_PATH is passed.
| |
| | |
| <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
| |
| CMAKE_LIBRARY_PATH
| |
| CMAKE_FRAMEWORK_PATH
| |
| | |
| 2. Search paths specified in cmake-specific environment variables.
| |
| These are intended to be set in the user's shell configuration. This
| |
| can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.
| |
| | |
| <prefix>/lib for each <prefix> in CMAKE_PREFIX_PATH
| |
| CMAKE_LIBRARY_PATH
| |
| CMAKE_FRAMEWORK_PATH
| |
| | |
| 3. Search the paths specified by the HINTS option. These should be
| |
| paths computed by system introspection, such as a hint provided by the
| |
| location of another item already found. Hard-coded guesses should be
| |
| specified with the PATHS option.
| |
| | |
| 4. Search the standard system environment variables. This can be
| |
| skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.
| |
| | |
| PATH
| |
| LIB
| |
| | |
| 5. Search cmake variables defined in the Platform files for the
| |
| current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
| |
| passed.
| |
| | |
| <prefix>/lib for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
| |
| CMAKE_SYSTEM_LIBRARY_PATH
| |
| CMAKE_SYSTEM_FRAMEWORK_PATH
| |
| | |
| 6. Search the paths specified by the PATHS option or in the
| |
| short-hand version of the command. These are typically hard-coded
| |
| guesses.
| |
| | |
| On Darwin or systems supporting OS X Frameworks, the cmake variable
| |
| CMAKE_FIND_FRAMEWORK can be set to empty or one of the following:
| |
| | |
| "FIRST" - Try to find frameworks before standard
| |
| libraries or headers. This is the default on Darwin.
| |
| "LAST" - Try to find frameworks after standard
| |
| libraries or headers.
| |
| "ONLY" - Only try to find frameworks.
| |
| "NEVER" - Never try to find frameworks.
| |
| | |
| On Darwin or systems supporting OS X Application Bundles, the cmake
| |
| variable CMAKE_FIND_APPBUNDLE can be set to empty or one of the
| |
| following:
| |
| | |
| "FIRST" - Try to find application bundles before standard
| |
| programs. This is the default on Darwin.
| |
| "LAST" - Try to find application bundles after standard
| |
| programs.
| |
| "ONLY" - Only try to find application bundles.
| |
| "NEVER" - Never try to find application bundles.
| |
| | |
| The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
| |
| directories to be prepended to all other search directories. This
| |
| effectively "re-roots" the entire search under given locations. By
| |
| default it is empty. It is especially useful when cross-compiling to
| |
| point to the root directory of the target environment and CMake will
| |
| search there too. By default at first the directories listed in
| |
| CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be
| |
| searched. The default behavior can be adjusted by setting
| |
| CMAKE_FIND_ROOT_PATH_MODE_LIBRARY. This behavior can be manually
| |
| overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
| |
| the search order will be as described above. If
| |
| NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be
| |
| used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
| |
| directories will be searched.
| |
| | |
| The default search order is designed to be most-specific to
| |
| least-specific for common use cases. Projects may override the order
| |
| by simply calling the command multiple times and using the NO_*
| |
| options:
| |
| | |
| find_library(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
| |
| find_library(<VAR> NAMES name)
| |
| | |
| Once one of the calls succeeds the result variable will be set and
| |
| stored in the cache so that no call will search again.
| |
| | |
| If the library found is a framework, then VAR will be set to the full
| |
| path to the framework <fullPath>/A.framework. When a full path to a
| |
| framework is used as a library, CMake will use a -framework A, and a
| |
| -F<fullPath> to link the framework to the target.
| |
| | |
| find_package
| |
| Load settings for an external project.
| |
| | |
| find_package(<package> [version] [EXACT] [QUIET]
| |
| [[REQUIRED|COMPONENTS] [components...]]
| |
| [NO_POLICY_SCOPE])
| |
| | |
| Finds and loads settings from an external project. <package>_FOUND
| |
| will be set to indicate whether the package was found. When the
| |
| package is found package-specific information is provided through
| |
| variables documented by the package itself. The QUIET option disables
| |
| messages if the package cannot be found. The REQUIRED option stops
| |
| processing with an error message if the package cannot be found. A
| |
| package-specific list of components may be listed after the REQUIRED
| |
| option or after the COMPONENTS option if no REQUIRED option is given.
| |
| The [version] argument requests a version with which the package found
| |
| should be compatible (format is major[.minor[.patch[.tweak]]]). The
| |
| EXACT option requests that the version be matched exactly. If no
| |
| [version] is given to a recursive invocation inside a find-module, the
| |
| [version] and EXACT arguments are forwarded automatically from the
| |
| outer call. Version support is currently provided only on a
| |
| package-by-package basis (details below).
| |
| | |
| User code should generally look for packages using the above simple
| |
| signature. The remainder of this command documentation specifies the
| |
| full command signature and details of the search process. Project
| |
| maintainers wishing to provide a package to be found by this command
| |
| are encouraged to read on.
| |
| | |
| The command has two modes by which it searches for packages: "Module"
| |
| mode and "Config" mode. Module mode is available when the command is
| |
| invoked with the above reduced signature. CMake searches for a file
| |
| called "Find<package>.cmake" in the CMAKE_MODULE_PATH followed by the
| |
| CMake installation. If the file is found, it is read and processed by
| |
| CMake. It is responsible for finding the package, checking the
| |
| version, and producing any needed messages. Many find-modules provide
| |
| limited or no support for versioning; check the module documentation.
| |
| If no module is found the command proceeds to Config mode.
| |
| | |
| The complete Config mode command signature is:
| |
| | |
| find_package(<package> [version] [EXACT] [QUIET]
| |
| [[REQUIRED|COMPONENTS] [components...]] [NO_MODULE]
| |
| [NO_POLICY_SCOPE]
| |
| [NAMES name1 [name2 ...]]
| |
| [CONFIGS config1 [config2 ...]]
| |
| [HINTS path1 [path2 ... ]]
| |
| [PATHS path1 [path2 ... ]]
| |
| [PATH_SUFFIXES suffix1 [suffix2 ...]]
| |
| [NO_DEFAULT_PATH]
| |
| [NO_CMAKE_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_PATH]
| |
| [NO_SYSTEM_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_PACKAGE_REGISTRY]
| |
| [NO_CMAKE_BUILDS_PATH]
| |
| [NO_CMAKE_SYSTEM_PATH]
| |
| [CMAKE_FIND_ROOT_PATH_BOTH |
| |
| ONLY_CMAKE_FIND_ROOT_PATH |
| |
| NO_CMAKE_FIND_ROOT_PATH])
| |
| | |
| The NO_MODULE option may be used to skip Module mode explicitly. It
| |
| is also implied by use of options not specified in the reduced
| |
| signature.
| |
| | |
| Config mode attempts to locate a configuration file provided by the
| |
| package to be found. A cache entry called <package>_DIR is created to
| |
| hold the directory containing the file. By default the command
| |
| searches for a package with the name <package>. If the NAMES option
| |
| is given the names following it are used instead of <package>. The
| |
| command searches for a file called "<name>Config.cmake" or
| |
| "<lower-case-name>-config.cmake" for each name specified. A
| |
| replacement set of possible configuration file names may be given
| |
| using the CONFIGS option. The search procedure is specified below.
| |
| Once found, the configuration file is read and processed by CMake.
| |
| Since the file is provided by the package it already knows the
| |
| location of package contents. The full path to the configuration file
| |
| is stored in the cmake variable <package>_CONFIG.
| |
| | |
| If the package configuration file cannot be found CMake will generate
| |
| an error describing the problem unless the QUIET argument is
| |
| specified. If REQUIRED is specified and the package is not found a
| |
| fatal error is generated and the configure step stops executing. If
| |
| <package>_DIR has been set to a directory not containing a
| |
| configuration file CMake will ignore it and search from scratch.
| |
| | |
| When the [version] argument is given Config mode will only find a
| |
| version of the package that claims compatibility with the requested
| |
| version (format is major[.minor[.patch[.tweak]]]). If the EXACT
| |
| option is given only a version of the package claiming an exact match
| |
| of the requested version may be found. CMake does not establish any
| |
| convention for the meaning of version numbers. Package version
| |
| numbers are checked by "version" files provided by the packages
| |
| themselves. For a candidate package configuration file
| |
| "<config-file>.cmake" the corresponding version file is located next
| |
| to it and named either "<config-file>-version.cmake" or
| |
| "<config-file>Version.cmake". If no such version file is available
| |
| then the configuration file is assumed to not be compatible with any
| |
| requested version. When a version file is found it is loaded to check
| |
| the requested version number. The version file is loaded in a nested
| |
| scope in which the following variables have been defined:
| |
| | |
| PACKAGE_FIND_NAME = the <package> name
| |
| PACKAGE_FIND_VERSION = full requested version string
| |
| PACKAGE_FIND_VERSION_MAJOR = major version if requested, else 0
| |
| PACKAGE_FIND_VERSION_MINOR = minor version if requested, else 0
| |
| PACKAGE_FIND_VERSION_PATCH = patch version if requested, else 0
| |
| PACKAGE_FIND_VERSION_TWEAK = tweak version if requested, else 0
| |
| PACKAGE_FIND_VERSION_COUNT = number of version components, 0 to 4
| |
| | |
| The version file checks whether it satisfies the requested version and
| |
| sets these variables:
| |
| | |
| PACKAGE_VERSION = full provided version string
| |
| PACKAGE_VERSION_EXACT = true if version is exact match
| |
| PACKAGE_VERSION_COMPATIBLE = true if version is compatible
| |
| PACKAGE_VERSION_UNSUITABLE = true if unsuitable as any version
| |
| | |
| These variables are checked by the find_package command to determine
| |
| whether the configuration file provides an acceptable version. They
| |
| are not available after the find_package call returns. If the version
| |
| is acceptable the following variables are set:
| |
| | |
| <package>_VERSION = full provided version string
| |
| <package>_VERSION_MAJOR = major version if provided, else 0
| |
| <package>_VERSION_MINOR = minor version if provided, else 0
| |
| <package>_VERSION_PATCH = patch version if provided, else 0
| |
| <package>_VERSION_TWEAK = tweak version if provided, else 0
| |
| <package>_VERSION_COUNT = number of version components, 0 to 4
| |
| | |
| and the corresponding package configuration file is loaded. When
| |
| multiple package configuration files are available whose version files
| |
| claim compatibility with the version requested it is unspecified which
| |
| one is chosen. No attempt is made to choose a highest or closest
| |
| version number.
| |
| | |
| Config mode provides an elaborate interface and search procedure.
| |
| Much of the interface is provided for completeness and for use
| |
| internally by find-modules loaded by Module mode. Most user code
| |
| should simply call
| |
| | |
| find_package(<package> [major[.minor]] [EXACT] [REQUIRED|QUIET])
| |
| | |
| in order to find a package. Package maintainers providing CMake
| |
| package configuration files are encouraged to name and install them
| |
| such that the procedure outlined below will find them without
| |
| requiring use of additional options.
| |
| | |
| CMake constructs a set of possible installation prefixes for the
| |
| package. Under each prefix several directories are searched for a
| |
| configuration file. The tables below show the directories searched.
| |
| Each entry is meant for installation trees following Windows (W), UNIX
| |
| (U), or Apple (A) conventions.
| |
| | |
| <prefix>/ (W)
| |
| <prefix>/(cmake|CMake)/ (W)
| |
| <prefix>/<name>*/ (W)
| |
| <prefix>/<name>*/(cmake|CMake)/ (W)
| |
| <prefix>/(share|lib)/cmake/<name>*/ (U)
| |
| <prefix>/(share|lib)/<name>*/ (U)
| |
| <prefix>/(share|lib)/<name>*/(cmake|CMake)/ (U)
| |
| | |
| On systems supporting OS X Frameworks and Application Bundles the
| |
| following directories are searched for frameworks or bundles
| |
| containing a configuration file:
| |
| | |
| <prefix>/<name>.framework/Resources/ (A)
| |
| <prefix>/<name>.framework/Resources/CMake/ (A)
| |
| <prefix>/<name>.framework/Versions/*/Resources/ (A)
| |
| <prefix>/<name>.framework/Versions/*/Resources/CMake/ (A)
| |
| <prefix>/<name>.app/Contents/Resources/ (A)
| |
| <prefix>/<name>.app/Contents/Resources/CMake/ (A)
| |
| | |
| In all cases the <name> is treated as case-insensitive and corresponds
| |
| to any of the names specified (<package> or names given by NAMES). If
| |
| PATH_SUFFIXES is specified the suffixes are appended to each (W) or
| |
| (U) directory entry one-by-one.
| |
| | |
| This set of directories is intended to work in cooperation with
| |
| projects that provide configuration files in their installation trees.
| |
| Directories above marked with (W) are intended for installations on
| |
| Windows where the prefix may point at the top of an application's
| |
| installation directory. Those marked with (U) are intended for
| |
| installations on UNIX platforms where the prefix is shared by multiple
| |
| packages. This is merely a convention, so all (W) and (U) directories
| |
| are still searched on all platforms. Directories marked with (A) are
| |
| intended for installations on Apple platforms. The cmake variables
| |
| CMAKE_FIND_FRAMEWORK and CMAKE_FIND_APPBUNDLE determine the order of
| |
| preference as specified below.
| |
| | |
| The set of installation prefixes is constructed using the following
| |
| steps. If NO_DEFAULT_PATH is specified all NO_* options are enabled.
| |
| | |
| 1. Search paths specified in cmake-specific cache variables. These
| |
| are intended to be used on the command line with a -DVAR=value. This
| |
| can be skipped if NO_CMAKE_PATH is passed.
| |
| | |
| CMAKE_PREFIX_PATH
| |
| CMAKE_FRAMEWORK_PATH
| |
| CMAKE_APPBUNDLE_PATH
| |
| | |
| 2. Search paths specified in cmake-specific environment variables.
| |
| These are intended to be set in the user's shell configuration. This
| |
| can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.
| |
| | |
| CMAKE_PREFIX_PATH
| |
| CMAKE_FRAMEWORK_PATH
| |
| CMAKE_APPBUNDLE_PATH
| |
| | |
| 3. Search paths specified by the HINTS option. These should be paths
| |
| computed by system introspection, such as a hint provided by the
| |
| location of another item already found. Hard-coded guesses should be
| |
| specified with the PATHS option.
| |
| | |
| 4. Search the standard system environment variables. This can be
| |
| skipped if NO_SYSTEM_ENVIRONMENT_PATH is passed. Path entries ending
| |
| in "/bin" or "/sbin" are automatically converted to their parent
| |
| directories.
| |
| | |
| PATH
| |
| | |
| 5. Search project build trees recently configured in a CMake GUI.
| |
| This can be skipped if NO_CMAKE_BUILDS_PATH is passed. It is intended
| |
| for the case when a user is building multiple dependent projects one
| |
| after another.
| |
| | |
| 6. Search paths stored in the CMake user package registry. This can
| |
| be skipped if NO_CMAKE_PACKAGE_REGISTRY is passed. Paths are stored
| |
| in the registry when CMake configures a project that invokes
| |
| export(PACKAGE <name>). See the export(PACKAGE) command documentation
| |
| for more details.
| |
| | |
| 7. Search cmake variables defined in the Platform files for the
| |
| current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
| |
| passed.
| |
| | |
| CMAKE_SYSTEM_PREFIX_PATH
| |
| CMAKE_SYSTEM_FRAMEWORK_PATH
| |
| CMAKE_SYSTEM_APPBUNDLE_PATH
| |
| | |
| 8. Search paths specified by the PATHS option. These are typically
| |
| hard-coded guesses.
| |
| | |
| On Darwin or systems supporting OS X Frameworks, the cmake variable
| |
| CMAKE_FIND_FRAMEWORK can be set to empty or one of the following:
| |
| | |
| "FIRST" - Try to find frameworks before standard
| |
| libraries or headers. This is the default on Darwin.
| |
| "LAST" - Try to find frameworks after standard
| |
| libraries or headers.
| |
| "ONLY" - Only try to find frameworks.
| |
| "NEVER" - Never try to find frameworks.
| |
| | |
| On Darwin or systems supporting OS X Application Bundles, the cmake
| |
| variable CMAKE_FIND_APPBUNDLE can be set to empty or one of the
| |
| following:
| |
| | |
| "FIRST" - Try to find application bundles before standard
| |
| programs. This is the default on Darwin.
| |
| "LAST" - Try to find application bundles after standard
| |
| programs.
| |
| "ONLY" - Only try to find application bundles.
| |
| "NEVER" - Never try to find application bundles.
| |
| | |
| The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
| |
| directories to be prepended to all other search directories. This
| |
| effectively "re-roots" the entire search under given locations. By
| |
| default it is empty. It is especially useful when cross-compiling to
| |
| point to the root directory of the target environment and CMake will
| |
| search there too. By default at first the directories listed in
| |
| CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be
| |
| searched. The default behavior can be adjusted by setting
| |
| CMAKE_FIND_ROOT_PATH_MODE_PACKAGE. This behavior can be manually
| |
| overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
| |
| the search order will be as described above. If
| |
| NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be
| |
| used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
| |
| directories will be searched.
| |
| | |
| The default search order is designed to be most-specific to
| |
| least-specific for common use cases. Projects may override the order
| |
| by simply calling the command multiple times and using the NO_*
| |
| options:
| |
| | |
| find_package(<package> PATHS paths... NO_DEFAULT_PATH)
| |
| find_package(<package>)
| |
| | |
| Once one of the calls succeeds the result variable will be set and
| |
| stored in the cache so that no call will search again.
| |
| | |
| See the cmake_policy() command documentation for discussion of the
| |
| NO_POLICY_SCOPE option.
| |
| | |
| find_path
| |
| Find the directory containing a file.
| |
| | |
| find_path(<VAR> name1 [path1 path2 ...])
| |
| | |
| This is the short-hand signature for the command that is sufficient in
| |
| many cases. It is the same as find_path(<VAR> name1 [PATHS path1
| |
| path2 ...])
| |
| | |
| find_path(
| |
| <VAR>
| |
| name | NAMES name1 [name2 ...]
| |
| [HINTS path1 [path2 ... ENV var]]
| |
| [PATHS path1 [path2 ... ENV var]]
| |
| [PATH_SUFFIXES suffix1 [suffix2 ...]]
| |
| [DOC "cache documentation string"]
| |
| [NO_DEFAULT_PATH]
| |
| [NO_CMAKE_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_PATH]
| |
| [NO_SYSTEM_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_SYSTEM_PATH]
| |
| [CMAKE_FIND_ROOT_PATH_BOTH |
| |
| ONLY_CMAKE_FIND_ROOT_PATH |
| |
| NO_CMAKE_FIND_ROOT_PATH]
| |
| )
| |
| | |
| This command is used to find a directory containing the named file. A
| |
| cache entry named by <VAR> is created to store the result of this
| |
| command. If the file in a directory is found the result is stored in
| |
| the variable and the search will not be repeated unless the variable
| |
| is cleared. If nothing is found, the result will be <VAR>-NOTFOUND,
| |
| and the search will be attempted again the next time find_path is
| |
| invoked with the same variable. The name of the file in a directory
| |
| that is searched for is specified by the names listed after the NAMES
| |
| argument. Additional search locations can be specified after the
| |
| PATHS argument. If ENV var is found in the HINTS or PATHS section the
| |
| environment variable var will be read and converted from a system
| |
| environment variable to a cmake style list of paths. For example ENV
| |
| PATH would be a way to list the system path variable. The argument
| |
| after DOC will be used for the documentation string in the cache.
| |
| PATH_SUFFIXES specifies additional subdirectories to check below each
| |
| search path.
| |
| | |
| If NO_DEFAULT_PATH is specified, then no additional paths are added to
| |
| the search. If NO_DEFAULT_PATH is not specified, the search process
| |
| is as follows:
| |
| | |
| 1. Search paths specified in cmake-specific cache variables. These
| |
| are intended to be used on the command line with a -DVAR=value. This
| |
| can be skipped if NO_CMAKE_PATH is passed.
| |
| | |
| <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
| |
| CMAKE_INCLUDE_PATH
| |
| CMAKE_FRAMEWORK_PATH
| |
| | |
| 2. Search paths specified in cmake-specific environment variables.
| |
| These are intended to be set in the user's shell configuration. This
| |
| can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.
| |
| | |
| <prefix>/include for each <prefix> in CMAKE_PREFIX_PATH
| |
| CMAKE_INCLUDE_PATH
| |
| CMAKE_FRAMEWORK_PATH
| |
| | |
| 3. Search the paths specified by the HINTS option. These should be
| |
| paths computed by system introspection, such as a hint provided by the
| |
| location of another item already found. Hard-coded guesses should be
| |
| specified with the PATHS option.
| |
| | |
| 4. Search the standard system environment variables. This can be
| |
| skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.
| |
| | |
| PATH
| |
| INCLUDE
| |
| | |
| 5. Search cmake variables defined in the Platform files for the
| |
| current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
| |
| passed.
| |
| | |
| <prefix>/include for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
| |
| CMAKE_SYSTEM_INCLUDE_PATH
| |
| CMAKE_SYSTEM_FRAMEWORK_PATH
| |
| | |
| 6. Search the paths specified by the PATHS option or in the
| |
| short-hand version of the command. These are typically hard-coded
| |
| guesses.
| |
| | |
| On Darwin or systems supporting OS X Frameworks, the cmake variable
| |
| CMAKE_FIND_FRAMEWORK can be set to empty or one of the following:
| |
| | |
| "FIRST" - Try to find frameworks before standard
| |
| libraries or headers. This is the default on Darwin.
| |
| "LAST" - Try to find frameworks after standard
| |
| libraries or headers.
| |
| "ONLY" - Only try to find frameworks.
| |
| "NEVER" - Never try to find frameworks.
| |
| | |
| On Darwin or systems supporting OS X Application Bundles, the cmake
| |
| variable CMAKE_FIND_APPBUNDLE can be set to empty or one of the
| |
| following:
| |
| | |
| "FIRST" - Try to find application bundles before standard
| |
| programs. This is the default on Darwin.
| |
| "LAST" - Try to find application bundles after standard
| |
| programs.
| |
| "ONLY" - Only try to find application bundles.
| |
| "NEVER" - Never try to find application bundles.
| |
| | |
| The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
| |
| directories to be prepended to all other search directories. This
| |
| effectively "re-roots" the entire search under given locations. By
| |
| default it is empty. It is especially useful when cross-compiling to
| |
| point to the root directory of the target environment and CMake will
| |
| search there too. By default at first the directories listed in
| |
| CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be
| |
| searched. The default behavior can be adjusted by setting
| |
| CMAKE_FIND_ROOT_PATH_MODE_INCLUDE. This behavior can be manually
| |
| overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
| |
| the search order will be as described above. If
| |
| NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be
| |
| used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
| |
| directories will be searched.
| |
| | |
| The default search order is designed to be most-specific to
| |
| least-specific for common use cases. Projects may override the order
| |
| by simply calling the command multiple times and using the NO_*
| |
| options:
| |
| | |
| find_path(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
| |
| find_path(<VAR> NAMES name)
| |
| | |
| Once one of the calls succeeds the result variable will be set and
| |
| stored in the cache so that no call will search again.
| |
| | |
| When searching for frameworks, if the file is specified as A/b.h, then
| |
| the framework search will look for A.framework/Headers/b.h. If that
| |
| is found the path will be set to the path to the framework. CMake
| |
| will convert this to the correct -F option to include the file.
| |
| | |
| find_program
| |
| Find an executable program.
| |
| | |
| find_program(<VAR> name1 [path1 path2 ...])
| |
| | |
| This is the short-hand signature for the command that is sufficient in
| |
| many cases. It is the same as find_program(<VAR> name1 [PATHS path1
| |
| path2 ...])
| |
| | |
| find_program(
| |
| <VAR>
| |
| name | NAMES name1 [name2 ...]
| |
| [HINTS path1 [path2 ... ENV var]]
| |
| [PATHS path1 [path2 ... ENV var]]
| |
| [PATH_SUFFIXES suffix1 [suffix2 ...]]
| |
| [DOC "cache documentation string"]
| |
| [NO_DEFAULT_PATH]
| |
| [NO_CMAKE_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_PATH]
| |
| [NO_SYSTEM_ENVIRONMENT_PATH]
| |
| [NO_CMAKE_SYSTEM_PATH]
| |
| [CMAKE_FIND_ROOT_PATH_BOTH |
| |
| ONLY_CMAKE_FIND_ROOT_PATH |
| |
| NO_CMAKE_FIND_ROOT_PATH]
| |
| )
| |
| | |
| This command is used to find a program. A cache entry named by <VAR>
| |
| is created to store the result of this command. If the program is
| |
| found the result is stored in the variable and the search will not be
| |
| repeated unless the variable is cleared. If nothing is found, the
| |
| result will be <VAR>-NOTFOUND, and the search will be attempted again
| |
| the next time find_program is invoked with the same variable. The
| |
| name of the program that is searched for is specified by the names
| |
| listed after the NAMES argument. Additional search locations can be
| |
| specified after the PATHS argument. If ENV var is found in the HINTS
| |
| or PATHS section the environment variable var will be read and
| |
| converted from a system environment variable to a cmake style list of
| |
| paths. For example ENV PATH would be a way to list the system path
| |
| variable. The argument after DOC will be used for the documentation
| |
| string in the cache. PATH_SUFFIXES specifies additional
| |
| subdirectories to check below each search path.
| |
| | |
| If NO_DEFAULT_PATH is specified, then no additional paths are added to
| |
| the search. If NO_DEFAULT_PATH is not specified, the search process
| |
| is as follows:
| |
| | |
| 1. Search paths specified in cmake-specific cache variables. These
| |
| are intended to be used on the command line with a -DVAR=value. This
| |
| can be skipped if NO_CMAKE_PATH is passed.
| |
| | |
| <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
| |
| CMAKE_PROGRAM_PATH
| |
| CMAKE_APPBUNDLE_PATH
| |
| | |
| 2. Search paths specified in cmake-specific environment variables.
| |
| These are intended to be set in the user's shell configuration. This
| |
| can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.
| |
| | |
| <prefix>/[s]bin for each <prefix> in CMAKE_PREFIX_PATH
| |
| CMAKE_PROGRAM_PATH
| |
| CMAKE_APPBUNDLE_PATH
| |
| | |
| 3. Search the paths specified by the HINTS option. These should be
| |
| paths computed by system introspection, such as a hint provided by the
| |
| location of another item already found. Hard-coded guesses should be
| |
| specified with the PATHS option.
| |
| | |
| 4. Search the standard system environment variables. This can be
| |
| skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.
| |
| | |
| PATH
| |
|
| |
| | |
| 5. Search cmake variables defined in the Platform files for the
| |
| current system. This can be skipped if NO_CMAKE_SYSTEM_PATH is
| |
| passed.
| |
| | |
| <prefix>/[s]bin for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH
| |
| CMAKE_SYSTEM_PROGRAM_PATH
| |
| CMAKE_SYSTEM_APPBUNDLE_PATH
| |
| | |
| 6. Search the paths specified by the PATHS option or in the
| |
| short-hand version of the command. These are typically hard-coded
| |
| guesses.
| |
| | |
| On Darwin or systems supporting OS X Frameworks, the cmake variable
| |
| CMAKE_FIND_FRAMEWORK can be set to empty or one of the following:
| |
| | |
| "FIRST" - Try to find frameworks before standard
| |
| libraries or headers. This is the default on Darwin.
| |
| "LAST" - Try to find frameworks after standard
| |
| libraries or headers.
| |
| "ONLY" - Only try to find frameworks.
| |
| "NEVER" - Never try to find frameworks.
| |
| | |
| On Darwin or systems supporting OS X Application Bundles, the cmake
| |
| variable CMAKE_FIND_APPBUNDLE can be set to empty or one of the
| |
| following:
| |
| | |
| "FIRST" - Try to find application bundles before standard
| |
| programs. This is the default on Darwin.
| |
| "LAST" - Try to find application bundles after standard
| |
| programs.
| |
| "ONLY" - Only try to find application bundles.
| |
| "NEVER" - Never try to find application bundles.
| |
| | |
| The CMake variable CMAKE_FIND_ROOT_PATH specifies one or more
| |
| directories to be prepended to all other search directories. This
| |
| effectively "re-roots" the entire search under given locations. By
| |
| default it is empty. It is especially useful when cross-compiling to
| |
| point to the root directory of the target environment and CMake will
| |
| search there too. By default at first the directories listed in
| |
| CMAKE_FIND_ROOT_PATH and then the non-rooted directories will be
| |
| searched. The default behavior can be adjusted by setting
| |
| CMAKE_FIND_ROOT_PATH_MODE_PROGRAM. This behavior can be manually
| |
| overridden on a per-call basis. By using CMAKE_FIND_ROOT_PATH_BOTH
| |
| the search order will be as described above. If
| |
| NO_CMAKE_FIND_ROOT_PATH is used then CMAKE_FIND_ROOT_PATH will not be
| |
| used. If ONLY_CMAKE_FIND_ROOT_PATH is used then only the re-rooted
| |
| directories will be searched.
| |
| | |
| The default search order is designed to be most-specific to
| |
| least-specific for common use cases. Projects may override the order
| |
| by simply calling the command multiple times and using the NO_*
| |
| options:
| |
| | |
| find_program(<VAR> NAMES name PATHS paths... NO_DEFAULT_PATH)
| |
| find_program(<VAR> NAMES name)
| |
| | |
| Once one of the calls succeeds the result variable will be set and
| |
| stored in the cache so that no call will search again.
| |
| | |
| fltk_wrap_ui
| |
| Create FLTK user interfaces Wrappers.
| |
| | |
| fltk_wrap_ui(resultingLibraryName source1
| |
| source2 ... sourceN )
| |
| | |
| Produce .h and .cxx files for all the .fl and .fld files listed. The
| |
| resulting .h and .cxx files will be added to a variable named
| |
| resultingLibraryName_FLTK_UI_SRCS which should be added to your
| |
| library.
| |
| | |
| foreach
| |
| Evaluate a group of commands for each value in a list.
| |
| | |
| foreach(loop_var arg1 arg2 ...)
| |
| COMMAND1(ARGS ...)
| |
| COMMAND2(ARGS ...)
| |
| ...
| |
| endforeach(loop_var)
| |
| | |
| All commands between foreach and the matching endforeach are recorded
| |
| without being invoked. Once the endforeach is evaluated, the recorded
| |
| list of commands is invoked once for each argument listed in the
| |
| original foreach command. Before each iteration of the loop
| |
| "${loop_var}" will be set as a variable with the current value in the
| |
| list.
| |
| | |
| foreach(loop_var RANGE total)
| |
| foreach(loop_var RANGE start stop [step])
| |
| | |
| Foreach can also iterate over a generated range of numbers. There are
| |
| three types of this iteration:
| |
| | |
| * When specifying single number, the range will have elements 0 to
| |
| "total".
| |
| | |
| * When specifying two numbers, the range will have elements from the
| |
| first number to the second number.
| |
| | |
| * The third optional number is the increment used to iterate from the
| |
| first number to the second number.
| |
| | |
| foreach(loop_var IN [LISTS [list1 [...]]]
| |
| [ITEMS [item1 [...]]])
| |
| | |
| Iterates over a precise list of items. The LISTS option names
| |
| list-valued variables to be traversed, including empty elements (an
| |
| empty string is a zero-length list). The ITEMS option ends argument
| |
| parsing and includes all arguments following it in the iteration.
| |
| | |
| function
| |
| Start recording a function for later invocation as a command.
| |
| | |
| function(<name> [arg1 [arg2 [arg3 ...]]])
| |
| COMMAND1(ARGS ...)
| |
| COMMAND2(ARGS ...)
| |
| ...
| |
| endfunction(<name>)
| |
| | |
| Define a function named <name> that takes arguments named arg1 arg2
| |
| arg3 (...). Commands listed after function, but before the matching
| |
| endfunction, are not invoked until the function is invoked. When it
| |
| is invoked, the commands recorded in the function are first modified
| |
| by replacing formal parameters (${arg1}) with the arguments passed,
| |
| and then invoked as normal commands. In addition to referencing the
| |
| formal parameters you can reference the variable ARGC which will be
| |
| set to the number of arguments passed into the function as well as
| |
| ARGV0 ARGV1 ARGV2 ... which will have the actual values of the
| |
| arguments passed in. This facilitates creating functions with
| |
| optional arguments. Additionally ARGV holds the list of all arguments
| |
| given to the function and ARGN holds the list of argument past the
| |
| last expected argument.
| |
| | |
| See the cmake_policy() command documentation for the behavior of
| |
| policies inside functions.
| |
| | |
| get_cmake_property
| |
| Get a property of the CMake instance.
| |
| | |
| get_cmake_property(VAR property)
| |
| | |
| Get a property from the CMake instance. The value of the property is
| |
| stored in the variable VAR. If the property is not found, CMake will
| |
| report an error. Some supported properties include: VARIABLES,
| |
| CACHE_VARIABLES, COMMANDS, MACROS, and COMPONENTS.
| |
| | |
| get_directory_property
| |
| Get a property of DIRECTORY scope.
| |
| | |
| get_directory_property(<variable> [DIRECTORY <dir>] <prop-name>)
| |
| | |
| Store a property of directory scope in the named variable. If the
| |
| property is not defined the empty-string is returned. The DIRECTORY
| |
| argument specifies another directory from which to retrieve the
| |
| property value. The specified directory must have already been
| |
| traversed by CMake.
| |
| | |
| get_directory_property(<variable> [DIRECTORY <dir>]
| |
| DEFINITION <var-name>)
| |
| | |
| Get a variable definition from a directory. This form is useful to
| |
| get a variable definition from another directory.
| |
| | |
| get_filename_component
| |
| Get a specific component of a full filename.
| |
| | |
| get_filename_component(VarName FileName
| |
| PATH|ABSOLUTE|NAME|EXT|NAME_WE|REALPATH
| |
| [CACHE])
| |
| | |
| Set VarName to be the path (PATH), file name (NAME), file extension
| |
| (EXT), file name without extension (NAME_WE) of FileName, the full
| |
| path (ABSOLUTE), or the full path with all symlinks resolved
| |
| (REALPATH). Note that the path is converted to Unix slashes format
| |
| and has no trailing slashes. The longest file extension is always
| |
| considered. If the optional CACHE argument is specified, the result
| |
| variable is added to the cache.
| |
| | |
| get_filename_component(VarName FileName
| |
| PROGRAM [PROGRAM_ARGS ArgVar]
| |
| [CACHE])
| |
| | |
| The program in FileName will be found in the system search path or
| |
| left as a full path. If PROGRAM_ARGS is present with PROGRAM, then
| |
| any command-line arguments present in the FileName string are split
| |
| from the program name and stored in ArgVar. This is used to separate
| |
| a program name from its arguments in a command line string.
| |
| | |
| get_property
| |
| Get a property.
| |
| | |
| get_property(<variable>
| |
| <GLOBAL |
| |
| DIRECTORY [dir] |
| |
| TARGET <target> |
| |
| SOURCE <source> |
| |
| TEST <test> |
| |
| CACHE <entry> |
| |
| VARIABLE>
| |
| PROPERTY <name>
| |
| [SET | DEFINED | BRIEF_DOCS | FULL_DOCS])
| |
| | |
| Get one property from one object in a scope. The first argument
| |
| specifies the variable in which to store the result. The second
| |
| argument determines the scope from which to get the property. It must
| |
| be one of the following:
| |
| | |
| GLOBAL scope is unique and does not accept a name.
| |
| | |
| DIRECTORY scope defaults to the current directory but another
| |
| directory (already processed by CMake) may be named by full or
| |
| relative path.
| |
| | |
| TARGET scope must name one existing target.
| |
| | |
| SOURCE scope must name one source file.
| |
| | |
| TEST scope must name one existing test.
| |
| | |
| CACHE scope must name one cache entry.
| |
| | |
| VARIABLE scope is unique and does not accept a name.
| |
| | |
| The required PROPERTY option is immediately followed by the name of
| |
| the property to get. If the property is not set an empty value is
| |
| returned. If the SET option is given the variable is set to a boolean
| |
| value indicating whether the property has been set. If the DEFINED
| |
| option is given the variable is set to a boolean value indicating
| |
| whether the property has been defined such as with define_property.
| |
| If BRIEF_DOCS or FULL_DOCS is given then the variable is set to a
| |
| string containing documentation for the requested property. If
| |
| documentation is requested for a property that has not been defined
| |
| NOTFOUND is returned.
| |
| | |
| get_source_file_property
| |
| Get a property for a source file.
| |
| | |
| get_source_file_property(VAR file property)
| |
| | |
| Get a property from a source file. The value of the property is
| |
| stored in the variable VAR. If the property is not found, VAR will be
| |
| set to "NOTFOUND". Use set_source_files_properties to set property
| |
| values. Source file properties usually control how the file is built.
| |
| One property that is always there is LOCATION
| |
| | |
| get_target_property
| |
| Get a property from a target.
| |
| | |
| get_target_property(VAR target property)
| |
| | |
| Get a property from a target. The value of the property is stored in
| |
| the variable VAR. If the property is not found, VAR will be set to
| |
| "NOTFOUND". Use set_target_properties to set property values.
| |
| Properties are usually used to control how a target is built, but some
| |
| query the target instead. This command can get properties for any
| |
| target so far created. The targets do not need to be in the current
| |
| CMakeLists.txt file.
| |
| | |
| get_test_property
| |
| Get a property of the test.
| |
| | |
| get_test_property(test VAR property)
| |
| | |
| Get a property from the Test. The value of the property is stored in
| |
| the variable VAR. If the property is not found, CMake will report an
| |
| error. For a list of standard properties you can type cmake
| |
| --help-property-list
| |
| | |
| if
| |
| Conditionally execute a group of commands.
| |
| | |
| if(expression)
| |
| # then section.
| |
| COMMAND1(ARGS ...)
| |
| COMMAND2(ARGS ...)
| |
| ...
| |
| elseif(expression2)
| |
| # elseif section.
| |
| COMMAND1(ARGS ...)
| |
| COMMAND2(ARGS ...)
| |
| ...
| |
| else(expression)
| |
| # else section.
| |
| COMMAND1(ARGS ...)
| |
| COMMAND2(ARGS ...)
| |
| ...
| |
| endif(expression)
| |
| | |
| Evaluates the given expression. If the result is true, the commands
| |
| in the THEN section are invoked. Otherwise, the commands in the else
| |
| section are invoked. The elseif and else sections are optional. You
| |
| may have multiple elseif clauses. Note that the expression in the
| |
| else and endif clause is optional. Long expressions can be used and
| |
| there is a traditional order of precedence. Parenthetical expressions
| |
| are evaluated first followed by unary operators such as EXISTS,
| |
| COMMAND, and DEFINED. Then any EQUAL, LESS, GREATER, STRLESS,
| |
| STRGREATER, STREQUAL, MATCHES will be evaluated. Then NOT operators
| |
| and finally AND, OR operators will be evaluated. Possible expressions
| |
| are:
| |
| | |
| if(<constant>)
| |
| | |
| True if the constant is 1, ON, YES, TRUE, Y, or a non-zero number.
| |
| False if the constant is 0, OFF, NO, FALSE, N, IGNORE, "", or ends in
| |
| the suffix '-NOTFOUND'. Named boolean constants are case-insensitive.
| |
| | |
| if(<variable>)
| |
| | |
| True if the variable's value is not a false constant.
| |
| | |
| if(NOT <expression>)
| |
| | |
| True if the expression is not true.
| |
| | |
| if(<expr1> AND <expr2>)
| |
| | |
| True if both expressions would be considered true individually.
| |
| | |
| if(<expr1> OR <expr2>)
| |
| | |
| True if either expression would be considered true individually.
| |
| | |
| if(COMMAND command-name)
| |
| | |
| True if the given name is a command, macro or function that can be
| |
| invoked.
| |
| | |
| if(POLICY policy-id)
| |
| | |
| True if the given name is an existing policy (of the form CMP<NNNN>).
| |
| | |
| if(TARGET target-name)
| |
| | |
| True if the given name is an existing target, built or imported.
| |
| | |
| if(EXISTS file-name)
| |
| if(EXISTS directory-name)
| |
| | |
| True if the named file or directory exists. Behavior is well-defined
| |
| only for full paths.
| |
| | |
| if(file1 IS_NEWER_THAN file2)
| |
| | |
| True if file1 is newer than file2 or if one of the two files doesn't
| |
| exist. Behavior is well-defined only for full paths.
| |
| | |
| if(IS_DIRECTORY directory-name)
| |
| | |
| True if the given name is a directory. Behavior is well-defined only
| |
| for full paths.
| |
| | |
| if(IS_ABSOLUTE path)
| |
| | |
| True if the given path is an absolute path.
| |
| | |
| if(variable MATCHES regex)
| |
| if(string MATCHES regex)
| |
| | |
| True if the given string or variable's value matches the given regular
| |
| expression.
| |
| | |
| if(variable LESS number)
| |
| if(string LESS number)
| |
| if(variable GREATER number)
| |
| if(string GREATER number)
| |
| if(variable EQUAL number)
| |
| if(string EQUAL number)
| |
| | |
| True if the given string or variable's value is a valid number and the
| |
| inequality or equality is true.
| |
| | |
| if(variable STRLESS string)
| |
| if(string STRLESS string)
| |
| if(variable STRGREATER string)
| |
| if(string STRGREATER string)
| |
| if(variable STREQUAL string)
| |
| if(string STREQUAL string)
| |
| | |
| True if the given string or variable's value is lexicographically less
| |
| (or greater, or equal) than the string or variable on the right.
| |
| | |
| if(version1 VERSION_LESS version2)
| |
| if(version1 VERSION_EQUAL version2)
| |
| if(version1 VERSION_GREATER version2)
| |
| | |
| Component-wise integer version number comparison (version format is
| |
| major[.minor[.patch[.tweak]]]).
| |
| | |
| if(DEFINED variable)
| |
| | |
| True if the given variable is defined. It does not matter if the
| |
| variable is true or false just if it has been set.
| |
| | |
| if((expression) AND (expression OR (expression)))
| |
| | |
| The expressions inside the parenthesis are evaluated first and then
| |
| the remaining expression is evaluated as in the previous examples.
| |
| Where there are nested parenthesis the innermost are evaluated as part
| |
| of evaluating the expression that contains them.
| |
| | |
| The if statement was written fairly early in CMake's history and it
| |
| has some convenience features that are worth covering. The if
| |
| statement reduces operations until there is a single remaining value,
| |
| at that point if the case insensitive value is: ON, 1, YES, TRUE, Y it
| |
| returns true, if it is OFF, 0, NO, FALSE, N, NOTFOUND, *-NOTFOUND,
| |
| IGNORE it will return false.
| |
| | |
| This is fairly reasonable. The convenience feature that sometimes
| |
| throws new authors is how CMake handles values that do not match the
| |
| true or false list. Those values are treated as variables and are
| |
| dereferenced even though they do not have the required ${} syntax.
| |
| This means that if you write
| |
| | |
| if (boobah)
| |
| | |
| CMake will treat it as if you wrote
| |
| | |
| if (${boobah})
| |
| | |
| likewise if you write
| |
| | |
| if (fubar AND sol)
| |
| | |
| CMake will conveniently treat it as
| |
| | |
| if ("${fubar}" AND "${sol}")
| |
| | |
| The later is really the correct way to write it, but the former will
| |
| work as well. Only some operations in the if statement have this
| |
| special handling of arguments. The specific details follow:
| |
| | |
| 1) The left hand argument to MATCHES is first checked to see if it is
| |
| a defined variable, if so the variable's value is used, otherwise the
| |
| original value is used.
| |
| | |
| 2) If the left hand argument to MATCHES is missing it returns false
| |
| without error
| |
| | |
| 3) Both left and right hand arguments to LESS GREATER EQUAL are
| |
| independently tested to see if they are defined variables, if so their
| |
| defined values are used otherwise the original value is used.
| |
| | |
| 4) Both left and right hand arguments to STRLESS STREQUAL STRGREATER
| |
| are independently tested to see if they are defined variables, if so
| |
| their defined values are used otherwise the original value is used.
| |
| | |
| 5) Both left and right hand argumemnts to VERSION_LESS VERSION_EQUAL
| |
| VERSION_GREATER are independently tested to see if they are defined
| |
| variables, if so their defined values are used otherwise the original
| |
| value is used.
| |
| | |
| 6) The right hand argument to NOT is tested to see if it is a boolean
| |
| constant, if so the value is used, otherwise it is assumed to be a
| |
| variable and it is dereferenced.
| |
| | |
| 7) The left and right hand arguments to AND OR are independently
| |
| tested to see if they are boolean constants, if so they are used as
| |
| such, otherwise they are assumed to be variables and are dereferenced.
| |
| | |
| | |
| | |
| include
| |
| Read CMake listfile code from the given file.
| |
| | |
| include(<file|module> [OPTIONAL] [RESULT_VARIABLE <VAR>]
| |
| [NO_POLICY_SCOPE])
| |
| | |
| Reads CMake listfile code from the given file. Commands in the file
| |
| are processed immediately as if they were written in place of the
| |
| include command. If OPTIONAL is present, then no error is raised if
| |
| the file does not exist. If RESULT_VARIABLE is given the variable
| |
| will be set to the full filename which has been included or NOTFOUND
| |
| if it failed.
| |
| | |
| If a module is specified instead of a file, the file with name
| |
| <modulename>.cmake is searched in the CMAKE_MODULE_PATH.
| |
| | |
| See the cmake_policy() command documentation for discussion of the
| |
| NO_POLICY_SCOPE option.
| |
| | |
| include_directories
| |
| Add include directories to the build.
| |
| | |
| include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)
| |
| | |
| Add the given directories to those searched by the compiler for
| |
| include files. By default the directories are appended onto the
| |
| current list of directories. This default behavior can be changed by
| |
| setting CMAKE_include_directories_BEFORE to ON. By using BEFORE or
| |
| AFTER you can select between appending and prepending, independent
| |
| from the default. If the SYSTEM option is given the compiler will be
| |
| told that the directories are meant as system include directories on
| |
| some platforms.
| |
| | |
| include_external_msproject
| |
| Include an external Microsoft project file in a workspace.
| |
| | |
| include_external_msproject(projectname location
| |
| dep1 dep2 ...)
| |
| | |
| Includes an external Microsoft project in the generated workspace
| |
| file. Currently does nothing on UNIX. This will create a target
| |
| named INCLUDE_EXTERNAL_MSPROJECT_[projectname]. This can be used in
| |
| the add_dependencies command to make things depend on the external
| |
| project.
| |
| | |
| include_regular_expression
| |
| Set the regular expression used for dependency checking.
| |
| | |
| include_regular_expression(regex_match [regex_complain])
| |
| | |
| Set the regular expressions used in dependency checking. Only files
| |
| matching regex_match will be traced as dependencies. Only files
| |
| matching regex_complain will generate warnings if they cannot be found
| |
| (standard header paths are not searched). The defaults are:
| |
| | |
| regex_match = "^.*$" (match everything)
| |
| regex_complain = "^$" (match empty string only)
| |
| | |
| install
| |
| Specify rules to run at install time.
| |
| | |
| This command generates installation rules for a project. Rules
| |
| specified by calls to this command within a source directory are
| |
| executed in order during installation. The order across directories
| |
| is not defined.
| |
| | |
| There are multiple signatures for this command. Some of them define
| |
| installation properties for files and targets. Properties common to
| |
| multiple signatures are covered here but they are valid only for
| |
| signatures that specify them.
| |
| | |
| DESTINATION arguments specify the directory on disk to which a file
| |
| will be installed. If a full path (with a leading slash or drive
| |
| letter) is given it is used directly. If a relative path is given it
| |
| is interpreted relative to the value of CMAKE_INSTALL_PREFIX.
| |
| | |
| PERMISSIONS arguments specify permissions for installed files. Valid
| |
| permissions are OWNER_READ, OWNER_WRITE, OWNER_EXECUTE, GROUP_READ,
| |
| GROUP_WRITE, GROUP_EXECUTE, WORLD_READ, WORLD_WRITE, WORLD_EXECUTE,
| |
| SETUID, and SETGID. Permissions that do not make sense on certain
| |
| platforms are ignored on those platforms.
| |
| | |
| The CONFIGURATIONS argument specifies a list of build configurations
| |
| for which the install rule applies (Debug, Release, etc.).
| |
| | |
| The COMPONENT argument specifies an installation component name with
| |
| which the install rule is associated, such as "runtime" or
| |
| "development". During component-specific installation only install
| |
| rules associated with the given component name will be executed.
| |
| During a full installation all components are installed.
| |
| | |
| The RENAME argument specifies a name for an installed file that may be
| |
| different from the original file. Renaming is allowed only when a
| |
| single file is installed by the command.
| |
| | |
| The OPTIONAL argument specifies that it is not an error if the file to
| |
| be installed does not exist.
| |
| | |
| The TARGETS signature:
| |
| | |
| install(TARGETS targets... [EXPORT <export-name>]
| |
| [[ARCHIVE|LIBRARY|RUNTIME|FRAMEWORK|BUNDLE|
| |
| PRIVATE_HEADER|PUBLIC_HEADER|RESOURCE]
| |
| [DESTINATION <dir>]
| |
| [PERMISSIONS permissions...]
| |
| [CONFIGURATIONS [Debug|Release|...]]
| |
| [COMPONENT <component>]
| |
| [OPTIONAL] [NAMELINK_ONLY|NAMELINK_SKIP]
| |
| ] [...])
| |
| | |
| The TARGETS form specifies rules for installing targets from a
| |
| project. There are five kinds of target files that may be installed:
| |
| ARCHIVE, LIBRARY, RUNTIME, FRAMEWORK, and BUNDLE. Executables are
| |
| treated as RUNTIME targets, except that those marked with the
| |
| MACOSX_BUNDLE property are treated as BUNDLE targets on OS X. Static
| |
| libraries are always treated as ARCHIVE targets. Module libraries are
| |
| always treated as LIBRARY targets. For non-DLL platforms shared
| |
| libraries are treated as LIBRARY targets, except that those marked
| |
| with the FRAMEWORK property are treated as FRAMEWORK targets on OS X.
| |
| For DLL platforms the DLL part of a shared library is treated as a
| |
| RUNTIME target and the corresponding import library is treated as an
| |
| ARCHIVE target. All Windows-based systems including Cygwin are DLL
| |
| platforms. The ARCHIVE, LIBRARY, RUNTIME, and FRAMEWORK arguments
| |
| change the type of target to which the subsequent properties apply.
| |
| If none is given the installation properties apply to all target
| |
| types. If only one is given then only targets of that type will be
| |
| installed (which can be used to install just a DLL or just an import
| |
| library).
| |
| | |
| The PRIVATE_HEADER, PUBLIC_HEADER, and RESOURCE arguments cause
| |
| subsequent properties to be applied to installing a FRAMEWORK shared
| |
| library target's associated files on non-Apple platforms. Rules
| |
| defined by these arguments are ignored on Apple platforms because the
| |
| associated files are installed into the appropriate locations inside
| |
| the framework folder. See documentation of the PRIVATE_HEADER,
| |
| PUBLIC_HEADER, and RESOURCE target properties for details.
| |
| | |
| Either NAMELINK_ONLY or NAMELINK_SKIP may be specified as a LIBRARY
| |
| option. On some platforms a versioned shared library has a symbolic
| |
| link such as
| |
| | |
| lib<name>.so -> lib<name>.so.1
| |
| | |
| where "lib<name>.so.1" is the soname of the library and "lib<name>.so"
| |
| is a "namelink" allowing linkers to find the library when given
| |
| "-l<name>". The NAMELINK_ONLY option causes installation of only the
| |
| namelink when a library target is installed. The NAMELINK_SKIP option
| |
| causes installation of library files other than the namelink when a
| |
| library target is installed. When neither option is given both
| |
| portions are installed. On platforms where versioned shared libraries
| |
| do not have namelinks or when a library is not versioned the
| |
| NAMELINK_SKIP option installs the library and the NAMELINK_ONLY option
| |
| installs nothing. See the VERSION and SOVERSION target properties for
| |
| details on creating versioned shared libraries.
| |
| | |
| One or more groups of properties may be specified in a single call to
| |
| the TARGETS form of this command. A target may be installed more than
| |
| once to different locations. Consider hypothetical targets "myExe",
| |
| "mySharedLib", and "myStaticLib". The code
| |
| | |
| install(TARGETS myExe mySharedLib myStaticLib
| |
| RUNTIME DESTINATION bin
| |
| LIBRARY DESTINATION lib
| |
| ARCHIVE DESTINATION lib/static)
| |
| install(TARGETS mySharedLib DESTINATION /some/full/path)
| |
| | |
| will install myExe to <prefix>/bin and myStaticLib to
| |
| <prefix>/lib/static. On non-DLL platforms mySharedLib will be
| |
| installed to <prefix>/lib and /some/full/path. On DLL platforms the
| |
| mySharedLib DLL will be installed to <prefix>/bin and /some/full/path
| |
| and its import library will be installed to <prefix>/lib/static and
| |
| /some/full/path. On non-DLL platforms mySharedLib will be installed
| |
| to <prefix>/lib and /some/full/path.
| |
| | |
| The EXPORT option associates the installed target files with an export
| |
| called <export-name>. It must appear before any RUNTIME, LIBRARY, or
| |
| ARCHIVE options. See documentation of the install(EXPORT ...)
| |
| signature below for details.
| |
| | |
| Installing a target with EXCLUDE_FROM_ALL set to true has undefined
| |
| behavior.
| |
| | |
| The FILES signature:
| |
| | |
| install(FILES files... DESTINATION <dir>
| |
| [PERMISSIONS permissions...]
| |
| [CONFIGURATIONS [Debug|Release|...]]
| |
| [COMPONENT <component>]
| |
| [RENAME <name>] [OPTIONAL])
| |
| | |
| The FILES form specifies rules for installing files for a project.
| |
| File names given as relative paths are interpreted with respect to the
| |
| current source directory. Files installed by this form are by default
| |
| given permissions OWNER_WRITE, OWNER_READ, GROUP_READ, and WORLD_READ
| |
| if no PERMISSIONS argument is given.
| |
| | |
| The PROGRAMS signature:
| |
| | |
| install(PROGRAMS files... DESTINATION <dir>
| |
| [PERMISSIONS permissions...]
| |
| [CONFIGURATIONS [Debug|Release|...]]
| |
| [COMPONENT <component>]
| |
| [RENAME <name>] [OPTIONAL])
| |
| | |
| The PROGRAMS form is identical to the FILES form except that the
| |
| default permissions for the installed file also include OWNER_EXECUTE,
| |
| GROUP_EXECUTE, and WORLD_EXECUTE. This form is intended to install
| |
| programs that are not targets, such as shell scripts. Use the TARGETS
| |
| form to install targets built within the project.
| |
| | |
| The DIRECTORY signature:
| |
| | |
| install(DIRECTORY dirs... DESTINATION <dir>
| |
| [FILE_PERMISSIONS permissions...]
| |
| [DIRECTORY_PERMISSIONS permissions...]
| |
| [USE_SOURCE_PERMISSIONS] [OPTIONAL]
| |
| [CONFIGURATIONS [Debug|Release|...]]
| |
| [COMPONENT <component>] [FILES_MATCHING]
| |
| [[PATTERN <pattern> | REGEX <regex>]
| |
| [EXCLUDE] [PERMISSIONS permissions...]] [...])
| |
| | |
| The DIRECTORY form installs contents of one or more directories to a
| |
| given destination. The directory structure is copied verbatim to the
| |
| destination. The last component of each directory name is appended to
| |
| the destination directory but a trailing slash may be used to avoid
| |
| this because it leaves the last component empty. Directory names
| |
| given as relative paths are interpreted with respect to the current
| |
| source directory. If no input directory names are given the
| |
| destination directory will be created but nothing will be installed
| |
| into it. The FILE_PERMISSIONS and DIRECTORY_PERMISSIONS options
| |
| specify permissions given to files and directories in the destination.
| |
| If USE_SOURCE_PERMISSIONS is specified and FILE_PERMISSIONS is not,
| |
| file permissions will be copied from the source directory structure.
| |
| If no permissions are specified files will be given the default
| |
| permissions specified in the FILES form of the command, and the
| |
| directories will be given the default permissions specified in the
| |
| PROGRAMS form of the command.
| |
| | |
| Installation of directories may be controlled with fine granularity
| |
| using the PATTERN or REGEX options. These "match" options specify a
| |
| globbing pattern or regular expression to match directories or files
| |
| encountered within input directories. They may be used to apply
| |
| certain options (see below) to a subset of the files and directories
| |
| encountered. The full path to each input file or directory (with
| |
| forward slashes) is matched against the expression. A PATTERN will
| |
| match only complete file names: the portion of the full path matching
| |
| the pattern must occur at the end of the file name and be preceded by
| |
| a slash. A REGEX will match any portion of the full path but it may
| |
| use '/' and '$' to simulate the PATTERN behavior. By default all
| |
| files and directories are installed whether or not they are matched.
| |
| The FILES_MATCHING option may be given before the first match option
| |
| to disable installation of files (but not directories) not matched by
| |
| any expression. For example, the code
| |
| | |
| install(DIRECTORY src/ DESTINATION include/myproj
| |
| FILES_MATCHING PATTERN "*.h")
| |
| | |
| will extract and install header files from a source tree.
| |
| | |
| Some options may follow a PATTERN or REGEX expression and are applied
| |
| only to files or directories matching them. The EXCLUDE option will
| |
| skip the matched file or directory. The PERMISSIONS option overrides
| |
| the permissions setting for the matched file or directory. For
| |
| example the code
| |
| | |
| install(DIRECTORY icons scripts/ DESTINATION share/myproj
| |
| PATTERN "CVS" EXCLUDE
| |
| PATTERN "scripts/*"
| |
| PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ
| |
| GROUP_EXECUTE GROUP_READ)
| |
| | |
| will install the icons directory to share/myproj/icons and the scripts
| |
| directory to share/myproj. The icons will get default file
| |
| permissions, the scripts will be given specific permissions, and any
| |
| CVS directories will be excluded.
| |
| | |
| The SCRIPT and CODE signature:
| |
| | |
| install([[SCRIPT <file>] [CODE <code>]] [...])
| |
| | |
| The SCRIPT form will invoke the given CMake script files during
| |
| installation. If the script file name is a relative path it will be
| |
| interpreted with respect to the current source directory. The CODE
| |
| form will invoke the given CMake code during installation. Code is
| |
| specified as a single argument inside a double-quoted string. For
| |
| example, the code
| |
| | |
| install(CODE "MESSAGE(\"Sample install message.\")")
| |
| | |
| will print a message during installation.
| |
| | |
| The EXPORT signature:
| |
| | |
| install(EXPORT <export-name> DESTINATION <dir>
| |
| [NAMESPACE <namespace>] [FILE <name>.cmake]
| |
| [PERMISSIONS permissions...]
| |
| [CONFIGURATIONS [Debug|Release|...]]
| |
| [COMPONENT <component>])
| |
| | |
| The EXPORT form generates and installs a CMake file containing code to
| |
| import targets from the installation tree into another project.
| |
| Target installations are associated with the export <export-name>
| |
| using the EXPORT option of the install(TARGETS ...) signature
| |
| documented above. The NAMESPACE option will prepend <namespace> to
| |
| the target names as they are written to the import file. By default
| |
| the generated file will be called <export-name>.cmake but the FILE
| |
| option may be used to specify a different name. The value given to
| |
| the FILE option must be a file name with the ".cmake" extension. If a
| |
| CONFIGURATIONS option is given then the file will only be installed
| |
| when one of the named configurations is installed. Additionally, the
| |
| generated import file will reference only the matching target
| |
| configurations. If a COMPONENT option is specified that does not
| |
| match that given to the targets associated with <export-name> the
| |
| behavior is undefined. If a library target is included in the export
| |
| but a target to which it links is not included the behavior is
| |
| unspecified.
| |
| | |
| The EXPORT form is useful to help outside projects use targets built
| |
| and installed by the current project. For example, the code
| |
| | |
| install(TARGETS myexe EXPORT myproj DESTINATION bin)
| |
| install(EXPORT myproj NAMESPACE mp_ DESTINATION lib/myproj)
| |
| | |
| will install the executable myexe to <prefix>/bin and code to import
| |
| it in the file "<prefix>/lib/myproj/myproj.cmake". An outside project
| |
| may load this file with the include command and reference the myexe
| |
| executable from the installation tree using the imported target name
| |
| mp_myexe as if the target were built in its own tree.
| |
| | |
| NOTE: This command supercedes the INSTALL_TARGETS command and the
| |
| target properties PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT. It also
| |
| replaces the FILES forms of the INSTALL_FILES and INSTALL_PROGRAMS
| |
| commands. The processing order of these install rules relative to
| |
| those generated by INSTALL_TARGETS, INSTALL_FILES, and
| |
| INSTALL_PROGRAMS commands is not defined.
| |
| | |
| | |
| link_directories
| |
| Specify directories in which the linker will look for libraries.
| |
| | |
| link_directories(directory1 directory2 ...)
| |
| | |
| Specify the paths in which the linker should search for libraries.
| |
| The command will apply only to targets created after it is called.
| |
| For historical reasons, relative paths given to this command are
| |
| passed to the linker unchanged (unlike many CMake commands which
| |
| interpret them relative to the current source directory).
| |
| | |
| list
| |
| List operations.
| |
| | |
| list(LENGTH <list> <output variable>)
| |
| list(GET <list> <element index> [<element index> ...]
| |
| <output variable>)
| |
| list(APPEND <list> <element> [<element> ...])
| |
| list(FIND <list> <value> <output variable>)
| |
| list(INSERT <list> <element_index> <element> [<element> ...])
| |
| list(REMOVE_ITEM <list> <value> [<value> ...])
| |
| list(REMOVE_AT <list> <index> [<index> ...])
| |
| list(REMOVE_DUPLICATES <list>)
| |
| list(REVERSE <list>)
| |
| list(SORT <list>)
| |
| | |
| LENGTH will return a given list's length.
| |
| | |
| GET will return list of elements specified by indices from the list.
| |
| | |
| APPEND will append elements to the list.
| |
| | |
| FIND will return the index of the element specified in the list or -1
| |
| if it wasn't found.
| |
| | |
| INSERT will insert elements to the list to the specified location.
| |
| | |
| REMOVE_AT and REMOVE_ITEM will remove items from the list. The
| |
| difference is that REMOVE_ITEM will remove the given items, while
| |
| REMOVE_AT will remove the items at the given indices.
| |
| | |
| REMOVE_DUPLICATES will remove duplicated items in the list.
| |
| | |
| REVERSE reverses the contents of the list in-place.
| |
| | |
| SORT sorts the list in-place alphabetically.
| |
| | |
| NOTES: A list in cmake is a ; separated group of strings. To create a
| |
| list the set command can be used. For example, set(var a b c d e)
| |
| creates a list with a;b;c;d;e, and set(var "a b c d e") creates a
| |
| string or a list with one item in it.
| |
| | |
| When specifying index values, if <element index> is 0 or greater, it
| |
| is indexed from the beginning of the list, with 0 representing the
| |
| first list element. If <element index> is -1 or lesser, it is indexed
| |
| from the end of the list, with -1 representing the last list element.
| |
| Be careful when counting with negative indices: they do not start from
| |
| 0. -0 is equivalent to 0, the first list element.
| |
| | |
| | |
| load_cache
| |
| Load in the values from another project's CMake cache.
| |
| | |
| load_cache(pathToCacheFile READ_WITH_PREFIX
| |
| prefix entry1...)
| |
| | |
| Read the cache and store the requested entries in variables with their
| |
| name prefixed with the given prefix. This only reads the values, and
| |
| does not create entries in the local project's cache.
| |
| | |
| load_cache(pathToCacheFile [EXCLUDE entry1...]
| |
| [INCLUDE_INTERNALS entry1...])
| |
| | |
| Load in the values from another cache and store them in the local
| |
| project's cache as internal entries. This is useful for a project
| |
| that depends on another project built in a different tree. EXCLUDE
| |
| option can be used to provide a list of entries to be excluded.
| |
| INCLUDE_INTERNALS can be used to provide a list of internal entries to
| |
| be included. Normally, no internal entries are brought in. Use of
| |
| this form of the command is strongly discouraged, but it is provided
| |
| for backward compatibility.
| |
| | |
| load_command
| |
| Load a command into a running CMake.
| |
| | |
| load_command(COMMAND_NAME <loc1> [loc2 ...])
| |
| | |
| The given locations are searched for a library whose name is
| |
| cmCOMMAND_NAME. If found, it is loaded as a module and the command is
| |
| added to the set of available CMake commands. Usually, TRY_COMPILE is
| |
| used before this command to compile the module. If the command is
| |
| successfully loaded a variable named
| |
| | |
| CMAKE_LOADED_COMMAND_<COMMAND_NAME>
| |
| | |
| will be set to the full path of the module that was loaded. Otherwise
| |
| the variable will not be set.
| |
| | |
| macro
| |
| Start recording a macro for later invocation as a command.
| |
| | |
| macro(<name> [arg1 [arg2 [arg3 ...]]])
| |
| COMMAND1(ARGS ...)
| |
| COMMAND2(ARGS ...)
| |
| ...
| |
| endmacro(<name>)
| |
| | |
| Define a macro named <name> that takes arguments named arg1 arg2 arg3
| |
| (...). Commands listed after macro, but before the matching endmacro,
| |
| are not invoked until the macro is invoked. When it is invoked, the
| |
| commands recorded in the macro are first modified by replacing formal
| |
| parameters (${arg1}) with the arguments passed, and then invoked as
| |
| normal commands. In addition to referencing the formal parameters you
| |
| can reference the values ${ARGC} which will be set to the number of
| |
| arguments passed into the function as well as ${ARGV0} ${ARGV1}
| |
| ${ARGV2} ... which will have the actual values of the arguments
| |
| passed in. This facilitates creating macros with optional arguments.
| |
| Additionally ${ARGV} holds the list of all arguments given to the
| |
| macro and ${ARGN} holds the list of argument past the last expected
| |
| argument. Note that the parameters to a macro and values such as ARGN
| |
| are not variables in the usual CMake sense. They are string
| |
| replacements much like the c preprocessor would do with a macro. If
| |
| you want true CMake variables you should look at the function command.
| |
| | |
| See the cmake_policy() command documentation for the behavior of
| |
| policies inside macros.
| |
| | |
| mark_as_advanced
| |
| Mark cmake cached variables as advanced.
| |
| | |
| mark_as_advanced([CLEAR|FORCE] VAR VAR2 VAR...)
| |
| | |
| Mark the named cached variables as advanced. An advanced variable
| |
| will not be displayed in any of the cmake GUIs unless the show
| |
| advanced option is on. If CLEAR is the first argument advanced
| |
| variables are changed back to unadvanced. If FORCE is the first
| |
| argument, then the variable is made advanced. If neither FORCE nor
| |
| CLEAR is specified, new values will be marked as advanced, but if the
| |
| variable already has an advanced/non-advanced state, it will not be
| |
| changed.
| |
| | |
| It does nothing in script mode.
| |
| | |
| math
| |
| Mathematical expressions.
| |
| | |
| math(EXPR <output variable> <math expression>)
| |
| | |
| EXPR evaluates mathematical expression and return result in the output
| |
| variable. Example mathematical expression is '5 * ( 10 + 13 )'.
| |
| Supported operators are + - * / % | & ^ ~ << >> * / %. They have the
| |
| same meaning as they do in c code.
| |
| | |
| message
| |
| Display a message to the user.
| |
| | |
| message([STATUS|WARNING|AUTHOR_WARNING|FATAL_ERROR|SEND_ERROR]
| |
| "message to display" ...)
| |
| | |
| The optional keyword determines the type of message:
| |
| | |
| (none) = Important information
| |
| STATUS = Incidental information
| |
| WARNING = CMake Warning, continue processing
| |
| AUTHOR_WARNING = CMake Warning (dev), continue processing
| |
| SEND_ERROR = CMake Error, continue but skip generation
| |
| FATAL_ERROR = CMake Error, stop all processing
| |
| | |
| The CMake command-line tool displays STATUS messages on stdout and all
| |
| other message types on stderr. The CMake GUI displays all messages in
| |
| its log area. The interactive dialogs (ccmake and CMakeSetup) show
| |
| STATUS messages one at a time on a status line and other messages in
| |
| interactive pop-up boxes.
| |
| | |
| CMake Warning and Error message text displays using a simple markup
| |
| language. Non-indented text is formatted in line-wrapped paragraphs
| |
| delimited by newlines. Indented text is considered pre-formatted.
| |
| | |
| option
| |
| Provides an option that the user can optionally select.
| |
| | |
| option(<option_variable> "help string describing option"
| |
| [initial value])
| |
| | |
| Provide an option for the user to select as ON or OFF. If no initial
| |
| value is provided, OFF is used.
| |
| | |
| output_required_files
| |
| Output a list of required source files for a specified source file.
| |
| | |
| output_required_files(srcfile outputfile)
| |
| | |
| Outputs a list of all the source files that are required by the
| |
| specified srcfile. This list is written into outputfile. This is
| |
| similar to writing out the dependencies for srcfile except that it
| |
| jumps from .h files into .cxx, .c and .cpp files if possible.
| |
| | |
| project
| |
| Set a name for the entire project.
| |
| | |
| project(<projectname> [languageName1 languageName2 ... ] )
| |
| | |
| Sets the name of the project. Additionally this sets the variables
| |
| <projectName>_BINARY_DIR and <projectName>_SOURCE_DIR to the
| |
| respective values.
| |
| | |
| Optionally you can specify which languages your project supports.
| |
| Example languages are CXX (i.e. C++), C, Fortran, etc. By default C
| |
| and CXX are enabled. E.g. if you do not have a C++ compiler, you can
| |
| disable the check for it by explicitely listing the languages you want
| |
| to support, e.g. C. By using the special language "NONE" all checks
| |
| for any language can be disabled.
| |
| | |
| qt_wrap_cpp
| |
| Create Qt Wrappers.
| |
| | |
| qt_wrap_cpp(resultingLibraryName DestName
| |
| SourceLists ...)
| |
| | |
| Produce moc files for all the .h files listed in the SourceLists. The
| |
| moc files will be added to the library using the DestName source list.
| |
| | |
| qt_wrap_ui
| |
| Create Qt user interfaces Wrappers.
| |
| | |
| qt_wrap_ui(resultingLibraryName HeadersDestName
| |
| SourcesDestName SourceLists ...)
| |
| | |
| Produce .h and .cxx files for all the .ui files listed in the
| |
| SourceLists. The .h files will be added to the library using the
| |
| HeadersDestNamesource list. The .cxx files will be added to the
| |
| library using the SourcesDestNamesource list.
| |
| | |
| remove_definitions
| |
| Removes -D define flags added by add_definitions.
| |
| | |
| remove_definitions(-DFOO -DBAR ...)
| |
| | |
| Removes flags (added by add_definitions) from the compiler command
| |
| line for sources in the current directory and below.
| |
| | |
| return
| |
| Return from a file, directory or function.
| |
| | |
| return()
| |
| | |
| Returns from a file, directory or function. When this command is
| |
| encountered in an included file (via include() or find_package()), it
| |
| causes processing of the current file to stop and control is returned
| |
| to the including file. If it is encountered in a file which is not
| |
| included by another file, e.g. a CMakeLists.txt, control is returned
| |
| to the parent directory if there is one. If return is called in a
| |
| function, control is returned to the caller of the function. Note
| |
| that a macro is not a function and does not handle return like a
| |
| function does.
| |
| | |
| separate_arguments
| |
| Parse space-separated arguments into a semicolon-separated list.
| |
| | |
| separate_arguments(<var> <UNIX|WINDOWS>_COMMAND "<args>")
| |
| | |
| Parses a unix- or windows-style command-line string "<args>" and
| |
| stores a semicolon-separated list of the arguments in <var>. The
| |
| entire command line must be given in one "<args>" argument.
| |
| | |
| The UNIX_COMMAND mode separates arguments by unquoted whitespace. It
| |
| recognizes both single-quote and double-quote pairs. A backslash
| |
| escapes the next literal character (\" is "); there are no special
| |
| escapes (\n is just n).
| |
| | |
| The WINDOWS_COMMAND mode parses a windows command-line using the same
| |
| syntax the runtime library uses to construct argv at startup. It
| |
| separates arguments by whitespace that is not double-quoted.
| |
| Backslashes are literal unless they precede double-quotes. See the
| |
| MSDN article "Parsing C Command-Line Arguments" for details.
| |
| | |
| separate_arguments(VARIABLE)
| |
| | |
| Convert the value of VARIABLE to a semi-colon separated list. All
| |
| spaces are replaced with ';'. This helps with generating command
| |
| lines.
| |
| | |
| set
| |
| Set a CMAKE variable to a given value.
| |
| | |
| set(<variable> <value>
| |
| [[CACHE <type> <docstring> [FORCE]] | PARENT_SCOPE])
| |
| | |
| Within CMake sets <variable> to the value <value>. <value> is
| |
| expanded before <variable> is set to it. If CACHE is present, then
| |
| the <variable> is put in the cache. <type> and <docstring> are then
| |
| required. <type> is used by the CMake GUI to choose a widget with
| |
| which the user sets a value. The value for <type> may be one of
| |
| | |
| FILEPATH = File chooser dialog.
| |
| PATH = Directory chooser dialog.
| |
| STRING = Arbitrary string.
| |
| BOOL = Boolean ON/OFF checkbox.
| |
| INTERNAL = No GUI entry (used for persistent variables).
| |
| | |
| If <type> is INTERNAL, then the <value> is always written into the
| |
| cache, replacing any values existing in the cache. If it is not a
| |
| cache variable, then this always writes into the current makefile.
| |
| The FORCE option will overwrite the cache value removing any changes
| |
| by the user.
| |
| | |
| If PARENT_SCOPE is present, the variable will be set in the scope
| |
| above the current scope. Each new directory or function creates a new
| |
| scope. This command will set the value of a variable into the parent
| |
| directory or calling function (whichever is applicable to the case at
| |
| hand).
| |
| | |
| If <value> is not specified then the variable is removed instead of
| |
| set. See also: the unset() command.
| |
| | |
| set(<variable> <value1> ... <valueN>)
| |
| | |
| In this case <variable> is set to a semicolon separated list of
| |
| values.
| |
| | |
| <variable> can be an environment variable such as:
| |
| | |
| set( ENV{PATH} /home/martink )
| |
| | |
| in which case the environment variable will be set.
| |
| | |
| set_directory_properties
| |
| Set a property of the directory.
| |
| | |
| set_directory_properties(PROPERTIES prop1 value1 prop2 value2)
| |
| | |
| Set a property for the current directory and subdirectories. If the
| |
| property is not found, CMake will report an error. The properties
| |
| include: INCLUDE_DIRECTORIES, LINK_DIRECTORIES,
| |
| INCLUDE_REGULAR_EXPRESSION, and ADDITIONAL_MAKE_CLEAN_FILES.
| |
| ADDITIONAL_MAKE_CLEAN_FILES is a list of files that will be cleaned as
| |
| a part of "make clean" stage.
| |
| | |
| set_property
| |
| Set a named property in a given scope.
| |
| | |
| set_property(<GLOBAL |
| |
| DIRECTORY [dir] |
| |
| TARGET [target1 [target2 ...]] |
| |
| SOURCE [src1 [src2 ...]] |
| |
| TEST [test1 [test2 ...]] |
| |
| CACHE [entry1 [entry2 ...]]>
| |
| [APPEND]
| |
| PROPERTY <name> [value1 [value2 ...]])
| |
| | |
| Set one property on zero or more objects of a scope. The first
| |
| argument determines the scope in which the property is set. It must
| |
| be one of the following:
| |
| | |
| GLOBAL scope is unique and does not accept a name.
| |
| | |
| DIRECTORY scope defaults to the current directory but another
| |
| directory (already processed by CMake) may be named by full or
| |
| relative path.
| |
| | |
| TARGET scope may name zero or more existing targets.
| |
| | |
| SOURCE scope may name zero or more source files.
| |
| | |
| TEST scope may name zero or more existing tests.
| |
| | |
| CACHE scope must name zero or more cache existing entries.
| |
| | |
| The required PROPERTY option is immediately followed by the name of
| |
| the property to set. Remaining arguments are used to compose the
| |
| property value in the form of a semicolon-separated list. If the
| |
| APPEND option is given the list is appended to any existing property
| |
| value.
| |
| | |
| set_source_files_properties
| |
| Source files can have properties that affect how they are built.
| |
| | |
| set_source_files_properties(file1 file2 ...
| |
| PROPERTIES prop1 value1
| |
| prop2 value2 ...)
| |
| | |
| Set properties on a file. The syntax for the command is to list all
| |
| the files you want to change, and then provide the values you want to
| |
| set next. You can make up your own properties as well. The following
| |
| are used by CMake. The ABSTRACT flag (boolean) is used by some class
| |
| wrapping commands. If WRAP_EXCLUDE (boolean) is true then many
| |
| wrapping commands will ignore this file. If GENERATED (boolean) is
| |
| true then it is not an error if this source file does not exist when
| |
| it is added to a target. Obviously, it must be created (presumably by
| |
| a custom command) before the target is built. If the HEADER_FILE_ONLY
| |
| (boolean) property is true then the file is not compiled. This is
| |
| useful if you want to add extra non build files to an IDE.
| |
| OBJECT_DEPENDS (string) adds dependencies to the object file.
| |
| COMPILE_FLAGS (string) is passed to the compiler as additional command
| |
| line arguments when the source file is compiled. LANGUAGE (string)
| |
| CXX|C will change the default compiler used to compile the source
| |
| file. The languages used need to be enabled in the PROJECT command.
| |
| If SYMBOLIC (boolean) is set to true the build system will be informed
| |
| that the source file is not actually created on disk but instead used
| |
| as a symbolic name for a build rule.
| |
| | |
| set_target_properties
| |
| Targets can have properties that affect how they are built.
| |
| | |
| set_target_properties(target1 target2 ...
| |
| PROPERTIES prop1 value1
| |
| prop2 value2 ...)
| |
| | |
| Set properties on a target. The syntax for the command is to list all
| |
| the files you want to change, and then provide the values you want to
| |
| set next. You can use any prop value pair you want and extract it
| |
| later with the GET_TARGET_PROPERTY command.
| |
| | |
| Properties that affect the name of a target's output file are as
| |
| follows. The PREFIX and SUFFIX properties override the default target
| |
| name prefix (such as "lib") and suffix (such as ".so"). IMPORT_PREFIX
| |
| and IMPORT_SUFFIX are the equivalent properties for the import library
| |
| corresponding to a DLL (for SHARED library targets). OUTPUT_NAME sets
| |
| the real name of a target when it is built and can be used to help
| |
| create two targets of the same name even though CMake requires unique
| |
| logical target names. There is also a <CONFIG>_OUTPUT_NAME that can
| |
| set the output name on a per-configuration basis. <CONFIG>_POSTFIX
| |
| sets a postfix for the real name of the target when it is built under
| |
| the configuration named by <CONFIG> (in upper-case, such as
| |
| "DEBUG_POSTFIX"). The value of this property is initialized when the
| |
| target is created to the value of the variable CMAKE_<CONFIG>_POSTFIX
| |
| (except for executable targets because earlier CMake versions which
| |
| did not use this variable for executables).
| |
| | |
| The LINK_FLAGS property can be used to add extra flags to the link
| |
| step of a target. LINK_FLAGS_<CONFIG> will add to the configuration
| |
| <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO.
| |
| DEFINE_SYMBOL sets the name of the preprocessor symbol defined when
| |
| compiling sources in a shared library. If not set here then it is set
| |
| to target_EXPORTS by default (with some substitutions if the target is
| |
| not a valid C identifier). This is useful for headers to know whether
| |
| they are being included from inside their library our outside to
| |
| properly setup dllexport/dllimport decorations. The COMPILE_FLAGS
| |
| property sets additional compiler flags used to build sources within
| |
| the target. It may also be used to pass additional preprocessor
| |
| definitions.
| |
| | |
| The LINKER_LANGUAGE property is used to change the tool used to link
| |
| an executable or shared library. The default is set the language to
| |
| match the files in the library. CXX and C are common values for this
| |
| property.
| |
| | |
| For shared libraries VERSION and SOVERSION can be used to specify the
| |
| build version and api version respectively. When building or
| |
| installing appropriate symlinks are created if the platform supports
| |
| symlinks and the linker supports so-names. If only one of both is
| |
| specified the missing is assumed to have the same version number. For
| |
| executables VERSION can be used to specify the build version. When
| |
| building or installing appropriate symlinks are created if the
| |
| platform supports symlinks. For shared libraries and executables on
| |
| Windows the VERSION attribute is parsed to extract a "major.minor"
| |
| version number. These numbers are used as the image version of the
| |
| binary.
| |
| | |
| There are a few properties used to specify RPATH rules. INSTALL_RPATH
| |
| is a semicolon-separated list specifying the rpath to use in installed
| |
| targets (for platforms that support it). INSTALL_RPATH_USE_LINK_PATH
| |
| is a boolean that if set to true will append directories in the linker
| |
| search path and outside the project to the INSTALL_RPATH.
| |
| SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic
| |
| generation of an rpath allowing the target to run from the build tree.
| |
| BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the
| |
| target in the build tree with the INSTALL_RPATH. This takes
| |
| precedence over SKIP_BUILD_RPATH and avoids the need for relinking
| |
| before installation. INSTALL_NAME_DIR is a string specifying the
| |
| directory portion of the "install_name" field of shared libraries on
| |
| Mac OSX to use in the installed targets. When the target is created
| |
| the values of the variables CMAKE_INSTALL_RPATH,
| |
| CMAKE_INSTALL_RPATH_USE_LINK_PATH, CMAKE_SKIP_BUILD_RPATH,
| |
| CMAKE_BUILD_WITH_INSTALL_RPATH, and CMAKE_INSTALL_NAME_DIR are used to
| |
| initialize these properties.
| |
| | |
| PROJECT_LABEL can be used to change the name of the target in an IDE
| |
| like visual studio. VS_KEYWORD can be set to change the visual studio
| |
| keyword, for example QT integration works better if this is set to
| |
| Qt4VSv1.0.
| |
| | |
| VS_SCC_PROJECTNAME, VS_SCC_LOCALPATH, VS_SCC_PROVIDER can be set to
| |
| add support for source control bindings in a Visual Studio project
| |
| file.
| |
| | |
| The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
| |
| way to specify CMake scripts to run before and after installing a
| |
| target. They are used only when the old INSTALL_TARGETS command is
| |
| used to install the target. Use the INSTALL command instead.
| |
| | |
| The EXCLUDE_FROM_DEFAULT_BUILD property is used by the visual studio
| |
| generators. If it is set to 1 the target will not be part of the
| |
| default build when you select "Build Solution".
| |
| | |
| set_tests_properties
| |
| Set a property of the tests.
| |
| | |
| set_tests_properties(test1 [test2...] PROPERTIES prop1 value1 prop2 value2)
| |
| | |
| Set a property for the tests. If the property is not found, CMake
| |
| will report an error. The properties include:
| |
| | |
| WILL_FAIL: If set to true, this will invert the pass/fail flag of the
| |
| test.
| |
| | |
| PASS_REGULAR_EXPRESSION: If set, the test output will be checked
| |
| against the specified regular expressions and at least one of the
| |
| regular expressions has to match, otherwise the test will fail.
| |
| | |
| Example: PASS_REGULAR_EXPRESSION "TestPassed;All ok"
| |
| | |
| FAIL_REGULAR_EXPRESSION: If set, if the output will match to one of
| |
| specified regular expressions, the test will fail.
| |
| | |
| Example: PASS_REGULAR_EXPRESSION "[^a-z]Error;ERROR;Failed"
| |
| | |
| Both PASS_REGULAR_EXPRESSION and FAIL_REGULAR_EXPRESSION expect a list
| |
| of regular expressions.
| |
| | |
| PROCESSORS: Denotes the number of processors that this test will
| |
| require. This is typically used for MPI tests, and should be used in
| |
| conjunction with the ctest_test PARALLEL_LEVEL option.
| |
| | |
| COST: Set this to a floating point value. Tests in a test set will be
| |
| run in descending order of cost.
| |
| | |
| RUN_SERIAL: If set to true, this test will not run in parallel with
| |
| any other tests. This should be used in conjunction with the
| |
| ctest_test PARALLEL_LEVEL option.
| |
| | |
| | |
| site_name
| |
| Set the given variable to the name of the computer.
| |
| | |
| site_name(variable)
| |
| | |
| | |
| source_group
| |
| Define a grouping for sources in the makefile.
| |
| | |
| source_group(name [REGULAR_EXPRESSION regex] [FILES src1 src2 ...])
| |
| | |
| Defines a group into which sources will be placed in project files.
| |
| This is mainly used to setup file tabs in Visual Studio. Any file
| |
| whose name is listed or matches the regular expression will be placed
| |
| in this group. If a file matches multiple groups, the LAST group that
| |
| explicitly lists the file will be favored, if any. If no group
| |
| explicitly lists the file, the LAST group whose regular expression
| |
| matches the file will be favored.
| |
| | |
| The name of the group may contain backslashes to specify subgroups:
| |
| | |
| source_group(outer\\inner ...)
| |
| | |
| For backwards compatibility, this command is also supports the format:
| |
| | |
| source_group(name regex)
| |
| | |
| string
| |
| String operations.
| |
| | |
| string(REGEX MATCH <regular_expression>
| |
| <output variable> <input> [<input>...])
| |
| string(REGEX MATCHALL <regular_expression>
| |
| <output variable> <input> [<input>...])
| |
| string(REGEX REPLACE <regular_expression>
| |
| <replace_expression> <output variable>
| |
| <input> [<input>...])
| |
| string(REPLACE <match_string>
| |
| <replace_string> <output variable>
| |
| <input> [<input>...])
| |
| string(COMPARE EQUAL <string1> <string2> <output variable>)
| |
| string(COMPARE NOTEQUAL <string1> <string2> <output variable>)
| |
| string(COMPARE LESS <string1> <string2> <output variable>)
| |
| string(COMPARE GREATER <string1> <string2> <output variable>)
| |
| string(ASCII <number> [<number> ...] <output variable>)
| |
| string(CONFIGURE <string1> <output variable>
| |
| [@ONLY] [ESCAPE_QUOTES])
| |
| string(TOUPPER <string1> <output variable>)
| |
| string(TOLOWER <string1> <output variable>)
| |
| string(LENGTH <string> <output variable>)
| |
| string(SUBSTRING <string> <begin> <length> <output variable>)
| |
| string(STRIP <string> <output variable>)
| |
| string(RANDOM [LENGTH <length>] [ALPHABET <alphabet>]
| |
| [RANDOM_SEED <seed>] <output variable>)
| |
| | |
| REGEX MATCH will match the regular expression once and store the match
| |
| in the output variable.
| |
| | |
| REGEX MATCHALL will match the regular expression as many times as
| |
| possible and store the matches in the output variable as a list.
| |
| | |
| REGEX REPLACE will match the regular expression as many times as
| |
| possible and substitute the replacement expression for the match in
| |
| the output. The replace expression may refer to paren-delimited
| |
| subexpressions of the match using \1, \2, ..., \9. Note that two
| |
| backslashes (\\1) are required in CMake code to get a backslash
| |
| through argument parsing.
| |
| | |
| REPLACE will replace all occurrences of match_string in the input with
| |
| replace_string and store the result in the output.
| |
| | |
| COMPARE EQUAL/NOTEQUAL/LESS/GREATER will compare the strings and store
| |
| true or false in the output variable.
| |
| | |
| ASCII will convert all numbers into corresponding ASCII characters.
| |
| | |
| CONFIGURE will transform a string like CONFIGURE_FILE transforms a
| |
| file.
| |
| | |
| TOUPPER/TOLOWER will convert string to upper/lower characters.
| |
| | |
| LENGTH will return a given string's length.
| |
| | |
| SUBSTRING will return a substring of a given string.
| |
| | |
| STRIP will return a substring of a given string with leading and
| |
| trailing spaces removed.
| |
| | |
| RANDOM will return a random string of given length consisting of
| |
| characters from the given alphabet. Default length is 5 characters
| |
| and default alphabet is all numbers and upper and lower case letters.
| |
| If an integer RANDOM_SEED is given, its value will be used to seed the
| |
| random number generator.
| |
| | |
| The following characters have special meaning in regular expressions:
| |
| | |
| ^ Matches at beginning of a line
| |
| $ Matches at end of a line
| |
| . Matches any single character
| |
| [ ] Matches any character(s) inside the brackets
| |
| [^ ] Matches any character(s) not inside the brackets
| |
| - Matches any character in range on either side of a dash
| |
| * Matches preceding pattern zero or more times
| |
| + Matches preceding pattern one or more times
| |
| ? Matches preceding pattern zero or once only
| |
| | Matches a pattern on either side of the |
| |
| () Saves a matched subexpression, which can be referenced
| |
| in the REGEX REPLACE operation. Additionally it is saved
| |
| by all regular expression-related commands, including
| |
| e.g. if( MATCHES ), in the variables CMAKE_MATCH_(0..9).
| |
| | |
| target_link_libraries
| |
| Link a target to given libraries.
| |
| | |
| target_link_libraries(<target> [item1 [item2 [...]]]
| |
| [[debug|optimized|general] <item>] ...)
| |
| | |
| Specify libraries or flags to use when linking a given target. If a
| |
| library name matches that of another target in the project a
| |
| dependency will automatically be added in the build system to make
| |
| sure the library being linked is up-to-date before the target links.
| |
| Item names starting with '-', but not '-l' or '-framework', are
| |
| treated as linker flags.
| |
| | |
| A "debug", "optimized", or "general" keyword indicates that the
| |
| library immediately following it is to be used only for the
| |
| corresponding build configuration. The "debug" keyword corresponds to
| |
| the Debug configuration (or to configurations named in the
| |
| DEBUG_CONFIGURATIONS global property if it is set). The "optimized"
| |
| keyword corresponds to all other configurations. The "general"
| |
| keyword corresponds to all configurations, and is purely optional
| |
| (assumed if omitted). Higher granularity may be achieved for
| |
| per-configuration rules by creating and linking to IMPORTED library
| |
| targets. See the IMPORTED mode of the add_library command for more
| |
| information.
| |
| | |
| Library dependencies are transitive by default. When this target is
| |
| linked into another target then the libraries linked to this target
| |
| will appear on the link line for the other target too. See the
| |
| LINK_INTERFACE_LIBRARIES target property to override the set of
| |
| transitive link dependencies for a target.
| |
| | |
| target_link_libraries(<target> LINK_INTERFACE_LIBRARIES
| |
| [[debug|optimized|general] <lib>] ...)
| |
| | |
| The LINK_INTERFACE_LIBRARIES mode appends the libraries to the
| |
| LINK_INTERFACE_LIBRARIES and its per-configuration equivalent target
| |
| properties instead of using them for linking. Libraries specified as
| |
| "debug" are appended to the the LINK_INTERFACE_LIBRARIES_DEBUG
| |
| property (or to the properties corresponding to configurations listed
| |
| in the DEBUG_CONFIGURATIONS global property if it is set). Libraries
| |
| specified as "optimized" are appended to the the
| |
| LINK_INTERFACE_LIBRARIES property. Libraries specified as "general"
| |
| (or without any keyword) are treated as if specified for both "debug"
| |
| and "optimized".
| |
| | |
| The library dependency graph is normally acyclic (a DAG), but in the
| |
| case of mutually-dependent STATIC libraries CMake allows the graph to
| |
| contain cycles (strongly connected components). When another target
| |
| links to one of the libraries CMake repeats the entire connected
| |
| component. For example, the code
| |
| | |
| add_library(A STATIC a.c)
| |
| add_library(B STATIC b.c)
| |
| target_link_libraries(A B)
| |
| target_link_libraries(B A)
| |
| add_executable(main main.c)
| |
| target_link_libraries(main A)
| |
| | |
| links 'main' to 'A B A B'. (While one repetition is usually
| |
| sufficient, pathological object file and symbol arrangements can
| |
| require more. One may handle such cases by manually repeating the
| |
| component in the last target_link_libraries call. However, if two
| |
| archives are really so interdependent they should probably be combined
| |
| into a single archive.)
| |
| | |
| try_compile
| |
| Try compiling some code.
| |
| | |
| try_compile(RESULT_VAR bindir srcdir
| |
| projectName <targetname> [CMAKE_FLAGS <Flags>]
| |
| [OUTPUT_VARIABLE var])
| |
| | |
| Try compiling a program. In this form, srcdir should contain a
| |
| complete CMake project with a CMakeLists.txt file and all sources.
| |
| The bindir and srcdir will not be deleted after this command is run.
| |
| If <target name> is specified then build just that target otherwise
| |
| the all or ALL_BUILD target is built.
| |
| | |
| try_compile(RESULT_VAR bindir srcfile
| |
| [CMAKE_FLAGS <Flags>]
| |
| [COMPILE_DEFINITIONS <flags> ...]
| |
| [OUTPUT_VARIABLE var]
| |
| [COPY_FILE <filename> )
| |
| | |
| Try compiling a srcfile. In this case, the user need only supply a
| |
| source file. CMake will create the appropriate CMakeLists.txt file to
| |
| build the source. If COPY_FILE is used, the compiled file will be
| |
| copied to the given file.
| |
| | |
| In this version all files in bindir/CMakeFiles/CMakeTmp, will be
| |
| cleaned automatically, for debugging a --debug-trycompile can be
| |
| passed to cmake to avoid the clean. Some extra flags that can be
| |
| included are, INCLUDE_DIRECTORIES, LINK_DIRECTORIES, and
| |
| LINK_LIBRARIES. COMPILE_DEFINITIONS are -Ddefinition that will be
| |
| passed to the compile line. try_compile creates a CMakeList.txt file
| |
| on the fly that looks like this:
| |
| | |
| add_definitions( <expanded COMPILE_DEFINITIONS from calling cmake>)
| |
| include_directories(${INCLUDE_DIRECTORIES})
| |
| link_directories(${LINK_DIRECTORIES})
| |
| add_executable(cmTryCompileExec sources)
| |
| target_link_libraries(cmTryCompileExec ${LINK_LIBRARIES})
| |
| | |
| In both versions of the command, if OUTPUT_VARIABLE is specified, then
| |
| the output from the build process is stored in the given variable.
| |
| Return the success or failure in RESULT_VAR. CMAKE_FLAGS can be used
| |
| to pass -DVAR:TYPE=VALUE flags to the cmake that is run during the
| |
| build.
| |
| | |
| try_run
| |
| Try compiling and then running some code.
| |
| | |
| try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR
| |
| bindir srcfile [CMAKE_FLAGS <Flags>]
| |
| [COMPILE_DEFINITIONS <flags>]
| |
| [COMPILE_OUTPUT_VARIABLE comp]
| |
| [RUN_OUTPUT_VARIABLE run]
| |
| [OUTPUT_VARIABLE var]
| |
| [ARGS <arg1> <arg2>...])
| |
| | |
| Try compiling a srcfile. Return TRUE or FALSE for success or failure
| |
| in COMPILE_RESULT_VAR. Then if the compile succeeded, run the
| |
| executable and return its exit code in RUN_RESULT_VAR. If the
| |
| executable was built, but failed to run, then RUN_RESULT_VAR will be
| |
| set to FAILED_TO_RUN. COMPILE_OUTPUT_VARIABLE specifies the variable
| |
| where the output from the compile step goes. RUN_OUTPUT_VARIABLE
| |
| specifies the variable where the output from the running executable
| |
| goes.
| |
| | |
| For compatibility reasons OUTPUT_VARIABLE is still supported, which
| |
| gives you the output from the compile and run step combined.
| |
| | |
| Cross compiling issues
| |
| | |
| When cross compiling, the executable compiled in the first step
| |
| usually cannot be run on the build host. try_run() checks the
| |
| CMAKE_CROSSCOMPILING variable to detect whether CMake is in
| |
| crosscompiling mode. If that's the case, it will still try to compile
| |
| the executable, but it will not try to run the executable. Instead it
| |
| will create cache variables which must be filled by the user or by
| |
| presetting them in some CMake script file to the values the executable
| |
| would have produced if it would have been run on its actual target
| |
| platform. These variables are RUN_RESULT_VAR (explanation see above)
| |
| and if RUN_OUTPUT_VARIABLE (or OUTPUT_VARIABLE) was used, an
| |
| additional cache variable
| |
| RUN_RESULT_VAR__COMPILE_RESULT_VAR__TRYRUN_OUTPUT.This is intended to
| |
| hold stdout and stderr from the executable.
| |
| | |
| In order to make cross compiling your project easier, use try_run only
| |
| if really required. If you use try_run, use RUN_OUTPUT_VARIABLE (or
| |
| OUTPUT_VARIABLE) only if really required. Using them will require
| |
| that when crosscompiling, the cache variables will have to be set
| |
| manually to the output of the executable. You can also "guard" the
| |
| calls to try_run with if(CMAKE_CROSSCOMPILING) and provide an
| |
| easy-to-preset alternative for this case.
| |
| | |
| | |
| unset
| |
| Unset a variable, cache variable, or environment variable.
| |
| | |
| unset(<variable> [CACHE])
| |
| | |
| Removes the specified variable causing it to become undefined. If
| |
| CACHE is present then the variable is removed from the cache instead
| |
| of the current scope.
| |
| | |
| <variable> can be an environment variable such as:
| |
| | |
| unset(ENV{LD_LIBRARY_PATH})
| |
| | |
| in which case the variable will be removed from the current
| |
| environment.
| |
| | |
| variable_watch
| |
| Watch the CMake variable for change.
| |
| | |
| variable_watch(<variable name> [<command to execute>])
| |
| | |
| If the specified variable changes, the message will be printed about
| |
| the variable being changed. If the command is specified, the command
| |
| will be executed. The command will receive the following arguments:
| |
| COMMAND(<variable> <access> <value> <current list file> <stack>)
| |
| | |
| while
| |
| Evaluate a group of commands while a condition is true
| |
| | |
| while(condition)
| |
| COMMAND1(ARGS ...)
| |
| COMMAND2(ARGS ...)
| |
| ...
| |
| endwhile(condition)
| |
| | |
| All commands between while and the matching endwhile are recorded
| |
| without being invoked. Once the endwhile is evaluated, the recorded
| |
| list of commands is invoked as long as the condition is true. The
| |
| condition is evaluated using the same logic as the if command.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Properties
| |
| | |
| CMake Properties - Properties supported by CMake, the Cross-Platform Makefile Generator.
| |
| | |
| This is the documentation for the properties supported by CMake. Properties
| |
| can have different scopes. They can either be assigned to a source file, a
| |
| directory, a target or globally to CMake. By modifying the values of
| |
| properties the behaviour of the build system can be customized.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Properties of Global Scope
| |
| | |
| ALLOW_DUPLICATE_CUSTOM_TARGETS
| |
| Allow duplicate custom targets to be created.
| |
| | |
| Normally CMake requires that all targets built in a project have
| |
| globally unique logical names (see policy CMP0002). This is necessary
| |
| to generate meaningful project file names in Xcode and VS IDE
| |
| generators. It also allows the target names to be referenced
| |
| unambiguously.
| |
| | |
| Makefile generators are capable of supporting duplicate custom target
| |
| names. For projects that care only about Makefile generators and do
| |
| not wish to support Xcode or VS IDE generators, one may set this
| |
| property to true to allow duplicate custom targets. The property
| |
| allows multiple add_custom_target command calls in different
| |
| directories to specify the same target name. However, setting this
| |
| property will cause non-Makefile generators to produce an error and
| |
| refuse to generate the project.
| |
| | |
| DEBUG_CONFIGURATIONS
| |
| Specify which configurations are for debugging.
| |
| | |
| The value must be a semi-colon separated list of configuration names.
| |
| Currently this property is used only by the target_link_libraries
| |
| command (see its documentation for details). Additional uses may be
| |
| defined in the future.
| |
| | |
| This property must be set at the top level of the project and before
| |
| the first target_link_libraries command invocation. If any entry in
| |
| the list does not match a valid configuration for the project the
| |
| behavior is undefined.
| |
| | |
| DISABLED_FEATURES
| |
| List of features which are disabled during the CMake run.
| |
| | |
| List of features which are disabled during the CMake run. Be default
| |
| it contains the names of all packages which were not found. This is
| |
| determined using the <NAME>_FOUND variables. Packages which are
| |
| searched QUIET are not listed. A project can add its own features to
| |
| this list.This property is used by the macros in FeatureSummary.cmake.
| |
| | |
| ENABLED_FEATURES
| |
| List of features which are enabled during the CMake run.
| |
| | |
| List of features which are enabled during the CMake run. Be default
| |
| it contains the names of all packages which were found. This is
| |
| determined using the <NAME>_FOUND variables. Packages which are
| |
| searched QUIET are not listed. A project can add its own features to
| |
| this list.This property is used by the macros in FeatureSummary.cmake.
| |
| | |
| ENABLED_LANGUAGES
| |
| Read-only property that contains the list of currently enabled
| |
| languages
| |
| | |
| Set to list of currently enabled languages.
| |
| | |
| FIND_LIBRARY_USE_LIB64_PATHS
| |
| Whether FIND_LIBRARY should automatically search lib64 directories.
| |
| | |
| FIND_LIBRARY_USE_LIB64_PATHS is a boolean specifying whether the
| |
| FIND_LIBRARY command should automatically search the lib64 variant of
| |
| directories called lib in the search path when building 64-bit
| |
| binaries.
| |
| | |
| FIND_LIBRARY_USE_OPENBSD_VERSIONING
| |
| Whether FIND_LIBRARY should find OpenBSD-style shared libraries.
| |
| | |
| This property is a boolean specifying whether the FIND_LIBRARY command
| |
| should find shared libraries with OpenBSD-style versioned extension:
| |
| ".so.<major>.<minor>". The property is set to true on OpenBSD and
| |
| false on other platforms.
| |
| | |
| GLOBAL_DEPENDS_DEBUG_MODE
| |
| Enable global target dependency graph debug mode.
| |
| | |
| CMake automatically analyzes the global inter-target dependency graph
| |
| at the beginning of native build system generation. This property
| |
| causes it to display details of its analysis to stderr.
| |
| | |
| GLOBAL_DEPENDS_NO_CYCLES
| |
| Disallow global target dependency graph cycles.
| |
| | |
| CMake automatically analyzes the global inter-target dependency graph
| |
| at the beginning of native build system generation. It reports an
| |
| error if the dependency graph contains a cycle that does not consist
| |
| of all STATIC library targets. This property tells CMake to disallow
| |
| all cycles completely, even among static libraries.
| |
| | |
| IN_TRY_COMPILE
| |
| Read-only property that is true during a try-compile configuration.
| |
| | |
| True when building a project inside a TRY_COMPILE or TRY_RUN command.
| |
| | |
| PACKAGES_FOUND
| |
| List of packages which were found during the CMake run.
| |
| | |
| List of packages which were found during the CMake run. Whether a
| |
| package has been found is determined using the <NAME>_FOUND variables.
| |
| | |
| PACKAGES_NOT_FOUND
| |
| List of packages which were not found during the CMake run.
| |
| | |
| List of packages which were not found during the CMake run. Whether a
| |
| package has been found is determined using the <NAME>_FOUND variables.
| |
| | |
| REPORT_UNDEFINED_PROPERTIES
| |
| If set, report any undefined properties to this file.
| |
| | |
| If this property is set to a filename then when CMake runs it will
| |
| report any properties or variables that were accessed but not defined
| |
| into the filename specified in this property.
| |
| | |
| RULE_LAUNCH_COMPILE
| |
| Specify a launcher for compile rules.
| |
| | |
| Makefile generators prefix compiler commands with the given launcher
| |
| command line. This is intended to allow launchers to intercept build
| |
| problems with high granularity. Non-Makefile generators currently
| |
| ignore this property.
| |
| | |
| RULE_LAUNCH_CUSTOM
| |
| Specify a launcher for custom rules.
| |
| | |
| Makefile generators prefix custom commands with the given launcher
| |
| command line. This is intended to allow launchers to intercept build
| |
| problems with high granularity. Non-Makefile generators currently
| |
| ignore this property.
| |
| | |
| RULE_LAUNCH_LINK
| |
| Specify a launcher for link rules.
| |
| | |
| Makefile generators prefix link and archive commands with the given
| |
| launcher command line. This is intended to allow launchers to
| |
| intercept build problems with high granularity. Non-Makefile
| |
| generators currently ignore this property.
| |
| | |
| RULE_MESSAGES
| |
| Specify whether to report a message for each make rule.
| |
| | |
| This property specifies whether Makefile generators should add a
| |
| progress message describing what each build rule does. If the
| |
| property is not set the default is ON. Set the property to OFF to
| |
| disable granular messages and report only as each target completes.
| |
| This is intended to allow scripted builds to avoid the build time cost
| |
| of detailed reports. If a CMAKE_RULE_MESSAGES cache entry exists its
| |
| value initializes the value of this property. Non-Makefile generators
| |
| currently ignore this property.
| |
| | |
| TARGET_ARCHIVES_MAY_BE_SHARED_LIBS
| |
| Set if shared libraries may be named like archives.
| |
| | |
| On AIX shared libraries may be named "lib<name>.a". This property is
| |
| set to true on such platforms.
| |
| | |
| TARGET_SUPPORTS_SHARED_LIBS
| |
| Does the target platform support shared libraries.
| |
| | |
| TARGET_SUPPORTS_SHARED_LIBS is a boolean specifying whether the target
| |
| platform supports shared libraries. Basically all current general
| |
| general purpose OS do so, the exception are usually embedded systems
| |
| with no or special OSs.
| |
| | |
| __CMAKE_DELETE_CACHE_CHANGE_VARS_
| |
| Internal property
| |
| | |
| Used to detect compiler changes, Do not set.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Properties on Directories
| |
| | |
| ADDITIONAL_MAKE_CLEAN_FILES
| |
| Additional files to clean during the make clean stage.
| |
| | |
| A list of files that will be cleaned as a part of the "make clean"
| |
| stage.
| |
| | |
| CACHE_VARIABLES
| |
| List of cache variables available in the current directory.
| |
| | |
| This read-only property specifies the list of CMake cache variables
| |
| currently defined. It is intended for debugging purposes.
| |
| | |
| CLEAN_NO_CUSTOM
| |
| Should the output of custom commands be left.
| |
| | |
| If this is true then the outputs of custom commands for this directory
| |
| will not be removed during the "make clean" stage.
| |
| | |
| COMPILE_DEFINITIONS
| |
| Preprocessor definitions for compiling a directory's sources.
| |
| | |
| The COMPILE_DEFINITIONS property may be set to a semicolon-separated
| |
| list of preprocessor definitions using the syntax VAR or VAR=value.
| |
| Function-style definitions are not supported. CMake will
| |
| automatically escape the value correctly for the native build system
| |
| (note that CMake language syntax may require escapes to specify some
| |
| values). This property may be set on a per-configuration basis using
| |
| the name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case
| |
| name (ex. "COMPILE_DEFINITIONS_DEBUG"). This property will be
| |
| initialized in each directory by its value in the directory's parent.
| |
| | |
| CMake will automatically drop some definitions that are not supported
| |
| by the native build tool. The VS6 IDE does not support definition
| |
| values with spaces (but NMake does).
| |
| | |
| Dislaimer: Most native build tools have poor support for escaping
| |
| certain values. CMake has work-arounds for many cases but some values
| |
| may just not be possible to pass correctly. If a value does not seem
| |
| to be escaped correctly, do not attempt to work-around the problem by
| |
| adding escape sequences to the value. Your work-around may break in a
| |
| future version of CMake that has improved escape support. Instead
| |
| consider defining the macro in a (configured) header file. Then
| |
| report the limitation.
| |
| | |
| COMPILE_DEFINITIONS_<CONFIG>
| |
| Per-configuration preprocessor definitions in a directory.
| |
| | |
| This is the configuration-specific version of COMPILE_DEFINITIONS.
| |
| This property will be initialized in each directory by its value in
| |
| the directory's parent.
| |
| | |
| | |
| DEFINITIONS
| |
| For CMake 2.4 compatibility only. Use COMPILE_DEFINITIONS instead.
| |
| | |
| This read-only property specifies the list of flags given so far to
| |
| the add_definitions command. It is intended for debugging purposes.
| |
| Use the COMPILE_DEFINITIONS instead.
| |
| | |
| EXCLUDE_FROM_ALL
| |
| Exclude the directory from the all target of its parent.
| |
| | |
| A property on a directory that indicates if its targets are excluded
| |
| from the default build target. If it is not, then with a Makefile for
| |
| example typing make will cause the targets to be built. The same
| |
| concept applies to the default build of other generators.
| |
| | |
| IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
| |
| Specify #include line transforms for dependencies in a directory.
| |
| | |
| This property specifies rules to transform macro-like #include lines
| |
| during implicit dependency scanning of C and C++ source files. The
| |
| list of rules must be semicolon-separated with each entry of the form
| |
| "A_MACRO(%)=value-with-%" (the % must be literal). During dependency
| |
| scanning occurrences of A_MACRO(...) on #include lines will be
| |
| replaced by the value given with the macro argument substituted for
| |
| '%'. For example, the entry
| |
| | |
| MYDIR(%)=<mydir/%>
| |
| | |
| will convert lines of the form
| |
| | |
| #include MYDIR(myheader.h)
| |
| | |
| to
| |
| | |
| #include <mydir/myheader.h>
| |
| | |
| allowing the dependency to be followed.
| |
| | |
| This property applies to sources in all targets within a directory.
| |
| The property value is initialized in each directory by its value in
| |
| the directory's parent.
| |
| | |
| INCLUDE_DIRECTORIES
| |
| List of preprocessor include file search directories.
| |
| | |
| This read-only property specifies the list of directories given so far
| |
| to the include_directories command. It is intended for debugging
| |
| purposes.
| |
| | |
| INCLUDE_REGULAR_EXPRESSION
| |
| Include file scanning regular expression.
| |
| | |
| This read-only property specifies the regular expression used during
| |
| dependency scanning to match include files that should be followed.
| |
| See the include_regular_expression command.
| |
| | |
| INTERPROCEDURAL_OPTIMIZATION
| |
| Enable interprocedural optimization for targets in a directory.
| |
| | |
| If set to true, enables interprocedural optimizations if they are
| |
| known to be supported by the compiler.
| |
| | |
| INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
| |
| Per-configuration interprocedural optimization for a directory.
| |
| | |
| This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.
| |
| If set, this property overrides the generic property for the named
| |
| configuration.
| |
| | |
| LINK_DIRECTORIES
| |
| List of linker search directories.
| |
| | |
| This read-only property specifies the list of directories given so far
| |
| to the link_directories command. It is intended for debugging
| |
| purposes.
| |
| | |
| LISTFILE_STACK
| |
| The current stack of listfiles being processed.
| |
| | |
| This property is mainly useful when trying to debug errors in your
| |
| CMake scripts. It returns a list of what list files are currently
| |
| being processed, in order. So if one listfile does an INCLUDE command
| |
| then that is effectively pushing the included listfile onto the stack.
| |
| | |
| MACROS
| |
| List of macro commands available in the current directory.
| |
| | |
| This read-only property specifies the list of CMake macros currently
| |
| defined. It is intended for debugging purposes. See the macro
| |
| command.
| |
| | |
| PARENT_DIRECTORY
| |
| Source directory that added current subdirectory.
| |
| | |
| This read-only property specifies the source directory that added the
| |
| current source directory as a subdirectory of the build. In the
| |
| top-level directory the value is the empty-string.
| |
| | |
| RULE_LAUNCH_COMPILE
| |
| Specify a launcher for compile rules.
| |
| | |
| See the global property of the same name for details. This overrides
| |
| the global property for a directory.
| |
| | |
| RULE_LAUNCH_CUSTOM
| |
| Specify a launcher for custom rules.
| |
| | |
| See the global property of the same name for details. This overrides
| |
| the global property for a directory.
| |
| | |
| RULE_LAUNCH_LINK
| |
| Specify a launcher for link rules.
| |
| | |
| See the global property of the same name for details. This overrides
| |
| the global property for a directory.
| |
| | |
| TEST_INCLUDE_FILE
| |
| A cmake file that will be included when ctest is run.
| |
| | |
| If you specify TEST_INCLUDE_FILE, that file will be included and
| |
| processed when ctest is run on the directory.
| |
| | |
| VARIABLES
| |
| List of variables defined in the current directory.
| |
| | |
| This read-only property specifies the list of CMake variables
| |
| currently defined. It is intended for debugging purposes.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Properties on Targets
| |
| | |
| <CONFIG>_OUTPUT_NAME
| |
| Old per-configuration target file base name.
| |
| | |
| This is a configuration-specific version of OUTPUT_NAME. Use
| |
| OUTPUT_NAME_<CONFIG> instead.
| |
| | |
| <CONFIG>_POSTFIX
| |
| Postfix to append to the target file name for configuration <CONFIG>.
| |
| | |
| When building with configuration <CONFIG> the value of this property
| |
| is appended to the target file name built on disk. For non-executable
| |
| targets, this property is initialized by the value of the variable
| |
| CMAKE_<CONFIG>_POSTFIX if it is set when a target is created. This
| |
| property is ignored on the Mac for Frameworks and App Bundles.
| |
| | |
| ARCHIVE_OUTPUT_DIRECTORY
| |
| Output directory in which to build ARCHIVE target files.
| |
| | |
| This property specifies the directory into which archive target files
| |
| should be built. There are three kinds of target files that may be
| |
| built: archive, library, and runtime. Executables are always treated
| |
| as runtime targets. Static libraries are always treated as archive
| |
| targets. Module libraries are always treated as library targets. For
| |
| non-DLL platforms shared libraries are treated as library targets.
| |
| For DLL platforms the DLL part of a shared library is treated as a
| |
| runtime target and the corresponding import library is treated as an
| |
| archive target. All Windows-based systems including Cygwin are DLL
| |
| platforms. This property is initialized by the value of the variable
| |
| CMAKE_ARCHIVE_OUTPUT_DIRECTORY if it is set when a target is created.
| |
| | |
| ARCHIVE_OUTPUT_NAME
| |
| Output name for ARCHIVE target files.
| |
| | |
| This property specifies the base name for archive target files. It
| |
| overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties. There are
| |
| three kinds of target files that may be built: archive, library, and
| |
| runtime. Executables are always treated as runtime targets. Static
| |
| libraries are always treated as archive targets. Module libraries are
| |
| always treated as library targets. For non-DLL platforms shared
| |
| libraries are treated as library targets. For DLL platforms the DLL
| |
| part of a shared library is treated as a runtime target and the
| |
| corresponding import library is treated as an archive target. All
| |
| Windows-based systems including Cygwin are DLL platforms.
| |
| | |
| ARCHIVE_OUTPUT_NAME_<CONFIG>
| |
| Per-configuration output name for ARCHIVE target files.
| |
| | |
| This is the configuration-specific version of ARCHIVE_OUTPUT_NAME.
| |
| | |
| BUILD_WITH_INSTALL_RPATH
| |
| Should build tree targets have install tree rpaths.
| |
| | |
| BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the
| |
| target in the build tree with the INSTALL_RPATH. This takes
| |
| precedence over SKIP_BUILD_RPATH and avoids the need for relinking
| |
| before installation. This property is initialized by the value of the
| |
| variable CMAKE_BUILD_WITH_INSTALL_RPATH if it is set when a target is
| |
| created.
| |
| | |
| COMPILE_DEFINITIONS
| |
| Preprocessor definitions for compiling a target's sources.
| |
| | |
| The COMPILE_DEFINITIONS property may be set to a semicolon-separated
| |
| list of preprocessor definitions using the syntax VAR or VAR=value.
| |
| Function-style definitions are not supported. CMake will
| |
| automatically escape the value correctly for the native build system
| |
| (note that CMake language syntax may require escapes to specify some
| |
| values). This property may be set on a per-configuration basis using
| |
| the name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case
| |
| name (ex. "COMPILE_DEFINITIONS_DEBUG").
| |
| | |
| CMake will automatically drop some definitions that are not supported
| |
| by the native build tool. The VS6 IDE does not support definition
| |
| values with spaces (but NMake does).
| |
| | |
| Dislaimer: Most native build tools have poor support for escaping
| |
| certain values. CMake has work-arounds for many cases but some values
| |
| may just not be possible to pass correctly. If a value does not seem
| |
| to be escaped correctly, do not attempt to work-around the problem by
| |
| adding escape sequences to the value. Your work-around may break in a
| |
| future version of CMake that has improved escape support. Instead
| |
| consider defining the macro in a (configured) header file. Then
| |
| report the limitation.
| |
| | |
| COMPILE_DEFINITIONS_<CONFIG>
| |
| Per-configuration preprocessor definitions on a target.
| |
| | |
| This is the configuration-specific version of COMPILE_DEFINITIONS.
| |
| | |
| COMPILE_FLAGS
| |
| Additional flags to use when compiling this target's sources.
| |
| | |
| The COMPILE_FLAGS property sets additional compiler flags used to
| |
| build sources within the target. Use COMPILE_DEFINITIONS to pass
| |
| additional preprocessor definitions.
| |
| | |
| DEBUG_POSTFIX
| |
| See target property <CONFIG>_POSTFIX.
| |
| | |
| This property is a special case of the more-general <CONFIG>_POSTFIX
| |
| property for the DEBUG configuration.
| |
| | |
| DEFINE_SYMBOL
| |
| Define a symbol when compiling this target's sources.
| |
| | |
| DEFINE_SYMBOL sets the name of the preprocessor symbol defined when
| |
| compiling sources in a shared library. If not set here then it is set
| |
| to target_EXPORTS by default (with some substitutions if the target is
| |
| not a valid C identifier). This is useful for headers to know whether
| |
| they are being included from inside their library our outside to
| |
| properly setup dllexport/dllimport decorations.
| |
| | |
| ENABLE_EXPORTS
| |
| Specify whether an executable exports symbols for loadable modules.
| |
| | |
| Normally an executable does not export any symbols because it is the
| |
| final program. It is possible for an executable to export symbols to
| |
| be used by loadable modules. When this property is set to true CMake
| |
| will allow other targets to "link" to the executable with the
| |
| TARGET_LINK_LIBRARIES command. On all platforms a target-level
| |
| dependency on the executable is created for targets that link to it.
| |
| For non-DLL platforms the link rule is simply ignored since the
| |
| dynamic loader will automatically bind symbols when the module is
| |
| loaded. For DLL platforms an import library will be created for the
| |
| exported symbols and then used for linking. All Windows-based systems
| |
| including Cygwin are DLL platforms.
| |
| | |
| EXCLUDE_FROM_ALL
| |
| Exclude the target from the all target.
| |
| | |
| A property on a target that indicates if the target is excluded from
| |
| the default build target. If it is not, then with a Makefile for
| |
| example typing make will cause this target to be built. The same
| |
| concept applies to the default build of other generators. Installing
| |
| a target with EXCLUDE_FROM_ALL set to true has undefined behavior.
| |
| | |
| EchoString
| |
| A message to be displayed when the target is built.
| |
| | |
| A message to display on some generators (such as makefiles) when the
| |
| target is built.
| |
| | |
| FRAMEWORK
| |
| This target is a framework on the Mac.
| |
| | |
| If a shared library target has this property set to true it will be
| |
| built as a framework when built on the mac. It will have the
| |
| directory structure required for a framework and will be suitable to
| |
| be used with the -framework option
| |
| | |
| Fortran_MODULE_DIRECTORY
| |
| Specify output directory for Fortran modules provided by the target.
| |
| | |
| If the target contains Fortran source files that provide modules and
| |
| the compiler supports a module output directory this specifies the
| |
| directory in which the modules will be placed. When this property is
| |
| not set the modules will be placed in the build directory
| |
| corresponding to the target's source directory. If the variable
| |
| CMAKE_Fortran_MODULE_DIRECTORY is set when a target is created its
| |
| value is used to initialize this property.
| |
| | |
| GENERATOR_FILE_NAME
| |
| Generator's file for this target.
| |
| | |
| An internal property used by some generators to record the name of
| |
| project or dsp file associated with this target.
| |
| | |
| HAS_CXX
| |
| Link the target using the C++ linker tool (obselete).
| |
| | |
| This is equivalent to setting the LINKER_LANGUAGE property to CXX.
| |
| See that property's documentation for details.
| |
| | |
| IMPLICIT_DEPENDS_INCLUDE_TRANSFORM
| |
| Specify #include line transforms for dependencies in a target.
| |
| | |
| This property specifies rules to transform macro-like #include lines
| |
| during implicit dependency scanning of C and C++ source files. The
| |
| list of rules must be semicolon-separated with each entry of the form
| |
| "A_MACRO(%)=value-with-%" (the % must be literal). During dependency
| |
| scanning occurrences of A_MACRO(...) on #include lines will be
| |
| replaced by the value given with the macro argument substituted for
| |
| '%'. For example, the entry
| |
| | |
| MYDIR(%)=<mydir/%>
| |
| | |
| will convert lines of the form
| |
| | |
| #include MYDIR(myheader.h)
| |
| | |
| to
| |
| | |
| #include <mydir/myheader.h>
| |
| | |
| allowing the dependency to be followed.
| |
| | |
| This property applies to sources in the target on which it is set.
| |
| | |
| IMPORTED
| |
| Read-only indication of whether a target is IMPORTED.
| |
| | |
| The boolean value of this property is true for targets created with
| |
| the IMPORTED option to add_executable or add_library. It is false for
| |
| targets built within the project.
| |
| | |
| IMPORTED_CONFIGURATIONS
| |
| Configurations provided for an IMPORTED target.
| |
| | |
| Lists configuration names available for an IMPORTED target. The names
| |
| correspond to configurations defined in the project from which the
| |
| target is imported. If the importing project uses a different set of
| |
| configurations the names may be mapped using the
| |
| MAP_IMPORTED_CONFIG_<CONFIG> property. Ignored for non-imported
| |
| targets.
| |
| | |
| IMPORTED_IMPLIB
| |
| Full path to the import library for an IMPORTED target.
| |
| | |
| Specifies the location of the ".lib" part of a windows DLL. Ignored
| |
| for non-imported targets.
| |
| | |
| IMPORTED_IMPLIB_<CONFIG>
| |
| Per-configuration version of IMPORTED_IMPLIB property.
| |
| | |
| This property is used when loading settings for the <CONFIG>
| |
| configuration of an imported target. Configuration names correspond
| |
| to those provided by the project from which the target is imported.
| |
| | |
| IMPORTED_LINK_DEPENDENT_LIBRARIES
| |
| Dependent shared libraries of an imported shared library.
| |
| | |
| Shared libraries may be linked to other shared libraries as part of
| |
| their implementation. On some platforms the linker searches for the
| |
| dependent libraries of shared libraries they are including in the
| |
| link. This property lists the dependent shared libraries of an
| |
| imported library. The list should be disjoint from the list of
| |
| interface libraries in the IMPORTED_LINK_INTERFACE_LIBRARIES property.
| |
| On platforms requiring dependent shared libraries to be found at link
| |
| time CMake uses this list to add appropriate files or paths to the
| |
| link command line. Ignored for non-imported targets.
| |
| | |
| IMPORTED_LINK_DEPENDENT_LIBRARIES_<CONFIG>
| |
| Per-configuration version of IMPORTED_LINK_DEPENDENT_LIBRARIES.
| |
| | |
| This property is used when loading settings for the <CONFIG>
| |
| configuration of an imported target. Configuration names correspond
| |
| to those provided by the project from which the target is imported.
| |
| If set, this property completely overrides the generic property for
| |
| the named configuration.
| |
| | |
| IMPORTED_LINK_INTERFACE_LANGUAGES
| |
| Languages compiled into an IMPORTED static library.
| |
| | |
| Lists languages of soure files compiled to produce a STATIC IMPORTED
| |
| library (such as "C" or "CXX"). CMake accounts for these languages
| |
| when computing how to link a target to the imported library. For
| |
| example, when a C executable links to an imported C++ static library
| |
| CMake chooses the C++ linker to satisfy language runtime dependencies
| |
| of the static library.
| |
| | |
| This property is ignored for targets that are not STATIC libraries.
| |
| This property is ignored for non-imported targets.
| |
| | |
| IMPORTED_LINK_INTERFACE_LANGUAGES_<CONFIG>
| |
| Per-configuration version of IMPORTED_LINK_INTERFACE_LANGUAGES.
| |
| | |
| This property is used when loading settings for the <CONFIG>
| |
| configuration of an imported target. Configuration names correspond
| |
| to those provided by the project from which the target is imported.
| |
| If set, this property completely overrides the generic property for
| |
| the named configuration.
| |
| | |
| IMPORTED_LINK_INTERFACE_LIBRARIES
| |
| Transitive link interface of an IMPORTED target.
| |
| | |
| Lists libraries whose interface is included when an IMPORTED library
| |
| target is linked to another target. The libraries will be included on
| |
| the link line for the target. Unlike the LINK_INTERFACE_LIBRARIES
| |
| property, this property applies to all imported target types,
| |
| including STATIC libraries. This property is ignored for non-imported
| |
| targets.
| |
| | |
| IMPORTED_LINK_INTERFACE_LIBRARIES_<CONFIG>
| |
| Per-configuration version of IMPORTED_LINK_INTERFACE_LIBRARIES.
| |
| | |
| This property is used when loading settings for the <CONFIG>
| |
| configuration of an imported target. Configuration names correspond
| |
| to those provided by the project from which the target is imported.
| |
| If set, this property completely overrides the generic property for
| |
| the named configuration.
| |
| | |
| IMPORTED_LINK_INTERFACE_MULTIPLICITY
| |
| Repetition count for cycles of IMPORTED static libraries.
| |
| | |
| This is LINK_INTERFACE_MULTIPLICITY for IMPORTED targets.
| |
| | |
| IMPORTED_LINK_INTERFACE_MULTIPLICITY_<CONFIG>
| |
| Per-configuration repetition count for cycles of IMPORTED archives.
| |
| | |
| This is the configuration-specific version of
| |
| IMPORTED_LINK_INTERFACE_MULTIPLICITY. If set, this property
| |
| completely overrides the generic property for the named configuration.
| |
| | |
| IMPORTED_LOCATION
| |
| Full path to the main file on disk for an IMPORTED target.
| |
| | |
| Specifies the location of an IMPORTED target file on disk. For
| |
| executables this is the location of the executable file. For bundles
| |
| on OS X this is the location of the executable file inside
| |
| Contents/MacOS under the application bundle folder. For static
| |
| libraries and modules this is the location of the library or module.
| |
| For shared libraries on non-DLL platforms this is the location of the
| |
| shared library. For frameworks on OS X this is the location of the
| |
| library file symlink just inside the framework folder. For DLLs this
| |
| is the location of the ".dll" part of the library. For UNKNOWN
| |
| libraries this is the location of the file to be linked. Ignored for
| |
| non-imported targets.
| |
| | |
| IMPORTED_LOCATION_<CONFIG>
| |
| Per-configuration version of IMPORTED_LOCATION property.
| |
| | |
| This property is used when loading settings for the <CONFIG>
| |
| configuration of an imported target. Configuration names correspond
| |
| to those provided by the project from which the target is imported.
| |
| | |
| IMPORTED_SONAME
| |
| The "soname" of an IMPORTED target of shared library type.
| |
| | |
| Specifies the "soname" embedded in an imported shared library. This
| |
| is meaningful only on platforms supporting the feature. Ignored for
| |
| non-imported targets.
| |
| | |
| IMPORTED_SONAME_<CONFIG>
| |
| Per-configuration version of IMPORTED_SONAME property.
| |
| | |
| This property is used when loading settings for the <CONFIG>
| |
| configuration of an imported target. Configuration names correspond
| |
| to those provided by the project from which the target is imported.
| |
| | |
| IMPORT_PREFIX
| |
| What comes before the import library name.
| |
| | |
| Similar to the target property PREFIX, but used for import libraries
| |
| (typically corresponding to a DLL) instead of regular libraries. A
| |
| target property that can be set to override the prefix (such as "lib")
| |
| on an import library name.
| |
| | |
| IMPORT_SUFFIX
| |
| What comes after the import library name.
| |
| | |
| Similar to the target property SUFFIX, but used for import libraries
| |
| (typically corresponding to a DLL) instead of regular libraries. A
| |
| target property that can be set to override the suffix (such as
| |
| ".lib") on an import library name.
| |
| | |
| INSTALL_NAME_DIR
| |
| Mac OSX directory name for installed targets.
| |
| | |
| INSTALL_NAME_DIR is a string specifying the directory portion of the
| |
| "install_name" field of shared libraries on Mac OSX to use in the
| |
| installed targets.
| |
| | |
| INSTALL_RPATH
| |
| The rpath to use for installed targets.
| |
| | |
| A semicolon-separated list specifying the rpath to use in installed
| |
| targets (for platforms that support it). This property is initialized
| |
| by the value of the variable CMAKE_INSTALL_RPATH if it is set when a
| |
| target is created.
| |
| | |
| INSTALL_RPATH_USE_LINK_PATH
| |
| Add paths to linker search and installed rpath.
| |
| | |
| INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to true will
| |
| append directories in the linker search path and outside the project
| |
| to the INSTALL_RPATH. This property is initialized by the value of
| |
| the variable CMAKE_INSTALL_RPATH_USE_LINK_PATH if it is set when a
| |
| target is created.
| |
| | |
| INTERPROCEDURAL_OPTIMIZATION
| |
| Enable interprocedural optimization for a target.
| |
| | |
| If set to true, enables interprocedural optimizations if they are
| |
| known to be supported by the compiler.
| |
| | |
| INTERPROCEDURAL_OPTIMIZATION_<CONFIG>
| |
| Per-configuration interprocedural optimization for a target.
| |
| | |
| This is a per-configuration version of INTERPROCEDURAL_OPTIMIZATION.
| |
| If set, this property overrides the generic property for the named
| |
| configuration.
| |
| | |
| LABELS
| |
| Specify a list of text labels associated with a target.
| |
| | |
| Target label semantics are currently unspecified.
| |
| | |
| LIBRARY_OUTPUT_DIRECTORY
| |
| Output directory in which to build LIBRARY target files.
| |
| | |
| This property specifies the directory into which library target files
| |
| should be built. There are three kinds of target files that may be
| |
| built: archive, library, and runtime. Executables are always treated
| |
| as runtime targets. Static libraries are always treated as archive
| |
| targets. Module libraries are always treated as library targets. For
| |
| non-DLL platforms shared libraries are treated as library targets.
| |
| For DLL platforms the DLL part of a shared library is treated as a
| |
| runtime target and the corresponding import library is treated as an
| |
| archive target. All Windows-based systems including Cygwin are DLL
| |
| platforms. This property is initialized by the value of the variable
| |
| CMAKE_LIBRARY_OUTPUT_DIRECTORY if it is set when a target is created.
| |
| | |
| LIBRARY_OUTPUT_NAME
| |
| Output name for LIBRARY target files.
| |
| | |
| This property specifies the base name for library target files. It
| |
| overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties. There are
| |
| three kinds of target files that may be built: archive, library, and
| |
| runtime. Executables are always treated as runtime targets. Static
| |
| libraries are always treated as archive targets. Module libraries are
| |
| always treated as library targets. For non-DLL platforms shared
| |
| libraries are treated as library targets. For DLL platforms the DLL
| |
| part of a shared library is treated as a runtime target and the
| |
| corresponding import library is treated as an archive target. All
| |
| Windows-based systems including Cygwin are DLL platforms.
| |
| | |
| LIBRARY_OUTPUT_NAME_<CONFIG>
| |
| Per-configuration output name for LIBRARY target files.
| |
| | |
| This is the configuration-specific version of LIBRARY_OUTPUT_NAME.
| |
| | |
| LINKER_LANGUAGE
| |
| Specifies language whose compiler will invoke the linker.
| |
| | |
| For executables, shared libraries, and modules, this sets the language
| |
| whose compiler is used to link the target (such as "C" or "CXX"). A
| |
| typical value for an executable is the language of the source file
| |
| providing the program entry point (main). If not set, the language
| |
| with the highest linker preference value is the default. See
| |
| documentation of CMAKE_<LANG>_LINKER_PREFERENCE variables.
| |
| | |
| LINK_FLAGS
| |
| Additional flags to use when linking this target.
| |
| | |
| The LINK_FLAGS property can be used to add extra flags to the link
| |
| step of a target. LINK_FLAGS_<CONFIG> will add to the configuration
| |
| <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO.
| |
| | |
| LINK_FLAGS_<CONFIG>
| |
| Per-configuration linker flags for a target.
| |
| | |
| This is the configuration-specific version of LINK_FLAGS.
| |
| | |
| LINK_INTERFACE_LIBRARIES
| |
| List public interface libraries for a shared library or executable.
| |
| | |
| By default linking to a shared library target transitively links to
| |
| targets with which the library itself was linked. For an executable
| |
| with exports (see the ENABLE_EXPORTS property) no default transitive
| |
| link dependencies are used. This property replaces the default
| |
| transitive link dependencies with an explict list. When the target is
| |
| linked into another target the libraries listed (and recursively their
| |
| link interface libraries) will be provided to the other target also.
| |
| If the list is empty then no transitive link dependencies will be
| |
| incorporated when this target is linked into another target even if
| |
| the default set is non-empty. This property is ignored for STATIC
| |
| libraries.
| |
| | |
| LINK_INTERFACE_LIBRARIES_<CONFIG>
| |
| Per-configuration list of public interface libraries for a target.
| |
| | |
| This is the configuration-specific version of
| |
| LINK_INTERFACE_LIBRARIES. If set, this property completely overrides
| |
| the generic property for the named configuration.
| |
| | |
| LINK_INTERFACE_MULTIPLICITY
| |
| Repetition count for STATIC libraries with cyclic dependencies.
| |
| | |
| When linking to a STATIC library target with cyclic dependencies the
| |
| linker may need to scan more than once through the archives in the
| |
| strongly connected component of the dependency graph. CMake by
| |
| default constructs the link line so that the linker will scan through
| |
| the component at least twice. This property specifies the minimum
| |
| number of scans if it is larger than the default. CMake uses the
| |
| largest value specified by any target in a component.
| |
| | |
| LINK_INTERFACE_MULTIPLICITY_<CONFIG>
| |
| Per-configuration repetition count for cycles of STATIC libraries.
| |
| | |
| This is the configuration-specific version of
| |
| LINK_INTERFACE_MULTIPLICITY. If set, this property completely
| |
| overrides the generic property for the named configuration.
| |
| | |
| LINK_SEARCH_END_STATIC
| |
| End a link line such that static system libraries are used.
| |
| | |
| Some linkers support switches such as -Bstatic and -Bdynamic to
| |
| determine whether to use static or shared libraries for -lXXX options.
| |
| CMake uses these options to set the link type for libraries whose full
| |
| paths are not known or (in some cases) are in implicit link
| |
| directories for the platform. By default the linker search type is
| |
| left at -Bdynamic by the end of the library list. This property
| |
| switches the final linker search type to -Bstatic.
| |
| | |
| LOCATION
| |
| Read-only location of a target on disk.
| |
| | |
| For an imported target, this read-only property returns the value of
| |
| the LOCATION_<CONFIG> property for an unspecified configuration
| |
| <CONFIG> provided by the target.
| |
| | |
| For a non-imported target, this property is provided for compatibility
| |
| with CMake 2.4 and below. It was meant to get the location of an
| |
| executable target's output file for use in add_custom_command. The
| |
| path may contain a build-system-specific portion that is replaced at
| |
| build time with the configuration getting built (such as
| |
| "$(ConfigurationName)" in VS). In CMake 2.6 and above
| |
| add_custom_command automatically recognizes a target name in its
| |
| COMMAND and DEPENDS options and computes the target location.
| |
| Therefore this property is not needed for creating custom commands.
| |
| | |
| LOCATION_<CONFIG>
| |
| Read-only property providing a target location on disk.
| |
| | |
| A read-only property that indicates where a target's main file is
| |
| located on disk for the configuration <CONFIG>. The property is
| |
| defined only for library and executable targets. An imported target
| |
| may provide a set of configurations different from that of the
| |
| importing project. By default CMake looks for an exact-match but
| |
| otherwise uses an arbitrary available configuration. Use the
| |
| MAP_IMPORTED_CONFIG_<CONFIG> property to map imported configurations
| |
| explicitly.
| |
| | |
| MACOSX_BUNDLE
| |
| Build an executable as an application bundle on Mac OS X.
| |
| | |
| When this property is set to true the executable when built on Mac OS
| |
| X will be created as an application bundle. This makes it a GUI
| |
| executable that can be launched from the Finder. See the
| |
| MACOSX_BUNDLE_INFO_PLIST target property for information about
| |
| creation of the Info.plist file for the application bundle.
| |
| | |
| MACOSX_BUNDLE_INFO_PLIST
| |
| Specify a custom Info.plist template for a Mac OS X App Bundle.
| |
| | |
| An executable target with MACOSX_BUNDLE enabled will be built as an
| |
| application bundle on Mac OS X. By default its Info.plist file is
| |
| created by configuring a template called MacOSXBundleInfo.plist.in
| |
| located in the CMAKE_MODULE_PATH. This property specifies an
| |
| alternative template file name which may be a full path.
| |
| | |
| The following target properties may be set to specify content to be
| |
| configured into the file:
| |
| | |
| MACOSX_BUNDLE_INFO_STRING
| |
| MACOSX_BUNDLE_ICON_FILE
| |
| MACOSX_BUNDLE_GUI_IDENTIFIER
| |
| MACOSX_BUNDLE_LONG_VERSION_STRING
| |
| MACOSX_BUNDLE_BUNDLE_NAME
| |
| MACOSX_BUNDLE_SHORT_VERSION_STRING
| |
| MACOSX_BUNDLE_BUNDLE_VERSION
| |
| MACOSX_BUNDLE_COPYRIGHT
| |
| | |
| CMake variables of the same name may be set to affect all targets in a
| |
| directory that do not have each specific property set. If a custom
| |
| Info.plist is specified by this property it may of course hard-code
| |
| all the settings instead of using the target properties.
| |
| | |
| MACOSX_FRAMEWORK_INFO_PLIST
| |
| Specify a custom Info.plist template for a Mac OS X Framework.
| |
| | |
| An library target with FRAMEWORK enabled will be built as a framework
| |
| on Mac OS X. By default its Info.plist file is created by configuring
| |
| a template called MacOSXFrameworkInfo.plist.in located in the
| |
| CMAKE_MODULE_PATH. This property specifies an alternative template
| |
| file name which may be a full path.
| |
| | |
| The following target properties may be set to specify content to be
| |
| configured into the file:
| |
| | |
| MACOSX_FRAMEWORK_ICON_FILE
| |
| MACOSX_FRAMEWORK_IDENTIFIER
| |
| MACOSX_FRAMEWORK_SHORT_VERSION_STRING
| |
| MACOSX_FRAMEWORK_BUNDLE_VERSION
| |
| | |
| CMake variables of the same name may be set to affect all targets in a
| |
| directory that do not have each specific property set. If a custom
| |
| Info.plist is specified by this property it may of course hard-code
| |
| all the settings instead of using the target properties.
| |
| | |
| MAP_IMPORTED_CONFIG_<CONFIG>
| |
| Map from project configuration to IMPORTED target's configuration.
| |
| | |
| List configurations of an imported target that may be used for the
| |
| current project's <CONFIG> configuration. Targets imported from
| |
| another project may not provide the same set of configuration names
| |
| available in the current project. Setting this property tells CMake
| |
| what imported configurations are suitable for use when building the
| |
| <CONFIG> configuration. The first configuration in the list found to
| |
| be provided by the imported target is selected. If no matching
| |
| configurations are available the imported target is considered to be
| |
| not found. This property is ignored for non-imported targets.
| |
| | |
| OUTPUT_NAME
| |
| Output name for target files.
| |
| | |
| This sets the base name for output files created for an executable or
| |
| library target. If not set, the logical target name is used by
| |
| default.
| |
| | |
| OUTPUT_NAME_<CONFIG>
| |
| Per-configuration target file base name.
| |
| | |
| This is the configuration-specific version of OUTPUT_NAME.
| |
| | |
| POST_INSTALL_SCRIPT
| |
| Deprecated install support.
| |
| | |
| The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
| |
| way to specify CMake scripts to run before and after installing a
| |
| target. They are used only when the old INSTALL_TARGETS command is
| |
| used to install the target. Use the INSTALL command instead.
| |
| | |
| PREFIX
| |
| What comes before the library name.
| |
| | |
| A target property that can be set to override the prefix (such as
| |
| "lib") on a library name.
| |
| | |
| PRE_INSTALL_SCRIPT
| |
| Deprecated install support.
| |
| | |
| The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
| |
| way to specify CMake scripts to run before and after installing a
| |
| target. They are used only when the old INSTALL_TARGETS command is
| |
| used to install the target. Use the INSTALL command instead.
| |
| | |
| PRIVATE_HEADER
| |
| Specify private header files in a FRAMEWORK shared library target.
| |
| | |
| Shared library targets marked with the FRAMEWORK property generate
| |
| frameworks on OS X and normal shared libraries on other platforms.
| |
| This property may be set to a list of header files to be placed in the
| |
| PrivateHeaders directory inside the framework folder. On non-Apple
| |
| platforms these headers may be installed using the PRIVATE_HEADER
| |
| option to the install(TARGETS) command.
| |
| | |
| PROJECT_LABEL
| |
| Change the name of a target in an IDE.
| |
| | |
| Can be used to change the name of the target in an IDE like visual
| |
| stuido.
| |
| | |
| PUBLIC_HEADER
| |
| Specify public header files in a FRAMEWORK shared library target.
| |
| | |
| Shared library targets marked with the FRAMEWORK property generate
| |
| frameworks on OS X and normal shared libraries on other platforms.
| |
| This property may be set to a list of header files to be placed in the
| |
| Headers directory inside the framework folder. On non-Apple platforms
| |
| these headers may be installed using the PUBLIC_HEADER option to the
| |
| install(TARGETS) command.
| |
| | |
| RESOURCE
| |
| Specify resource files in a FRAMEWORK shared library target.
| |
| | |
| Shared library targets marked with the FRAMEWORK property generate
| |
| frameworks on OS X and normal shared libraries on other platforms.
| |
| This property may be set to a list of files to be placed in the
| |
| Resources directory inside the framework folder. On non-Apple
| |
| platforms these files may be installed using the RESOURCE option to
| |
| the install(TARGETS) command.
| |
| | |
| RULE_LAUNCH_COMPILE
| |
| Specify a launcher for compile rules.
| |
| | |
| See the global property of the same name for details. This overrides
| |
| the global and directory property for a target.
| |
| | |
| RULE_LAUNCH_CUSTOM
| |
| Specify a launcher for custom rules.
| |
| | |
| See the global property of the same name for details. This overrides
| |
| the global and directory property for a target.
| |
| | |
| RULE_LAUNCH_LINK
| |
| Specify a launcher for link rules.
| |
| | |
| See the global property of the same name for details. This overrides
| |
| the global and directory property for a target.
| |
| | |
| RUNTIME_OUTPUT_DIRECTORY
| |
| Output directory in which to build RUNTIME target files.
| |
| | |
| This property specifies the directory into which runtime target files
| |
| should be built. There are three kinds of target files that may be
| |
| built: archive, library, and runtime. Executables are always treated
| |
| as runtime targets. Static libraries are always treated as archive
| |
| targets. Module libraries are always treated as library targets. For
| |
| non-DLL platforms shared libraries are treated as library targets.
| |
| For DLL platforms the DLL part of a shared library is treated as a
| |
| runtime target and the corresponding import library is treated as an
| |
| archive target. All Windows-based systems including Cygwin are DLL
| |
| platforms. This property is initialized by the value of the variable
| |
| CMAKE_RUNTIME_OUTPUT_DIRECTORY if it is set when a target is created.
| |
| | |
| RUNTIME_OUTPUT_NAME
| |
| Output name for RUNTIME target files.
| |
| | |
| This property specifies the base name for runtime target files. It
| |
| overrides OUTPUT_NAME and OUTPUT_NAME_<CONFIG> properties. There are
| |
| three kinds of target files that may be built: archive, library, and
| |
| runtime. Executables are always treated as runtime targets. Static
| |
| libraries are always treated as archive targets. Module libraries are
| |
| always treated as library targets. For non-DLL platforms shared
| |
| libraries are treated as library targets. For DLL platforms the DLL
| |
| part of a shared library is treated as a runtime target and the
| |
| corresponding import library is treated as an archive target. All
| |
| Windows-based systems including Cygwin are DLL platforms.
| |
| | |
| RUNTIME_OUTPUT_NAME_<CONFIG>
| |
| Per-configuration output name for RUNTIME target files.
| |
| | |
| This is the configuration-specific version of RUNTIME_OUTPUT_NAME.
| |
| | |
| SKIP_BUILD_RPATH
| |
| Should rpaths be used for the build tree.
| |
| | |
| SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic
| |
| generation of an rpath allowing the target to run from the build tree.
| |
| This property is initialized by the value of the variable
| |
| CMAKE_SKIP_BUILD_RPATH if it is set when a target is created.
| |
| | |
| SOURCES
| |
| Source names specified for a target.
| |
| | |
| Read-only list of sources specified for a target. The names returned
| |
| are suitable for passing to the set_source_files_properties command.
| |
| | |
| SOVERSION
| |
| What version number is this target.
| |
| | |
| For shared libraries VERSION and SOVERSION can be used to specify the
| |
| build version and api version respectively. When building or
| |
| installing appropriate symlinks are created if the platform supports
| |
| symlinks and the linker supports so-names. If only one of both is
| |
| specified the missing is assumed to have the same version number. For
| |
| shared libraries and executables on Windows the VERSION attribute is
| |
| parsed to extract a "major.minor" version number. These numbers are
| |
| used as the image version of the binary.
| |
| | |
| STATIC_LIBRARY_FLAGS
| |
| Extra flags to use when linking static libraries.
| |
| | |
| Extra flags to use when linking a static library.
| |
| | |
| SUFFIX
| |
| What comes after the library name.
| |
| | |
| A target property that can be set to override the suffix (such as
| |
| ".so") on a library name.
| |
| | |
| TYPE
| |
| The type of the target.
| |
| | |
| This read-only property can be used to test the type of the given
| |
| target. It will be one of STATIC_LIBRARY, MODULE_LIBRARY,
| |
| SHARED_LIBRARY, EXECUTABLE or one of the internal target types.
| |
| | |
| VERSION
| |
| What version number is this target.
| |
| | |
| For shared libraries VERSION and SOVERSION can be used to specify the
| |
| build version and api version respectively. When building or
| |
| installing appropriate symlinks are created if the platform supports
| |
| symlinks and the linker supports so-names. If only one of both is
| |
| specified the missing is assumed to have the same version number. For
| |
| executables VERSION can be used to specify the build version. When
| |
| building or installing appropriate symlinks are created if the
| |
| platform supports symlinks. For shared libraries and executables on
| |
| Windows the VERSION attribute is parsed to extract a "major.minor"
| |
| version number. These numbers are used as the image version of the
| |
| binary.
| |
| | |
| VS_KEYWORD
| |
| Visual Studio project keyword.
| |
| | |
| Can be set to change the visual studio keyword, for example QT
| |
| integration works better if this is set to Qt4VSv1.0.
| |
| | |
| VS_SCC_LOCALPATH
| |
| Visual Studio Source Code Control Provider.
| |
| | |
| Can be set to change the visual studio source code control local path
| |
| property.
| |
| | |
| VS_SCC_PROJECTNAME
| |
| Visual Studio Source Code Control Project.
| |
| | |
| Can be set to change the visual studio source code control project
| |
| name property.
| |
| | |
| VS_SCC_PROVIDER
| |
| Visual Studio Source Code Control Provider.
| |
| | |
| Can be set to change the visual studio source code control provider
| |
| property.
| |
| | |
| WIN32_EXECUTABLE
| |
| Build an executable with a WinMain entry point on windows.
| |
| | |
| When this property is set to true the executable when linked on
| |
| Windows will be created with a WinMain() entry point instead of of
| |
| just main().This makes it a GUI executable instead of a console
| |
| application. See the CMAKE_MFC_FLAG variable documentation to
| |
| configure use of MFC for WinMain executables.
| |
| | |
| XCODE_ATTRIBUTE_<an-attribute>
| |
| Set Xcode target attributes directly.
| |
| | |
| Tell the Xcode generator to set '<an-attribute>' to a given value in
| |
| the generated Xcode project. Ignored on other generators.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Properties on Tests
| |
| | |
| ENVIRONMENT
| |
| Specify environment variables that should be defined for running a
| |
| test.
| |
| | |
| If set to a list of environment variables and values of the form
| |
| MYVAR=value those environment variables will be defined while running
| |
| the test. The environment is restored to its previous state after the
| |
| test is done.
| |
| | |
| FAIL_REGULAR_EXPRESSION
| |
| If the output matches this regular expression the test will fail.
| |
| | |
| If set, if the output matches one of specified regular expressions,
| |
| the test will fail.For example: PASS_REGULAR_EXPRESSION
| |
| "[^a-z]Error;ERROR;Failed"
| |
| | |
| LABELS
| |
| Specify a list of text labels associated with a test.
| |
| | |
| The list is reported in dashboard submissions.
| |
| | |
| MEASUREMENT
| |
| Specify a CDASH measurement and value to be reported for a test.
| |
| | |
| If set to a name then that name will be reported to CDASH as a named
| |
| measurement with a value of 1. You may also specify a value by
| |
| setting MEASUREMENT to "measurement=value".
| |
| | |
| PASS_REGULAR_EXPRESSION
| |
| The output must match this regular expression for the test to pass.
| |
| | |
| If set, the test output will be checked against the specified regular
| |
| expressions and at least one of the regular expressions has to match,
| |
| otherwise the test will fail.
| |
| | |
| TIMEOUT
| |
| How many seconds to allow for this test.
| |
| | |
| This property if set will limit a test to not take more than the
| |
| specified number of seconds to run. If it exceeds that the test
| |
| process will be killed and ctest will move to the next test. This
| |
| setting takes precedence over CTEST_TESTING_TIMEOUT.
| |
| | |
| WILL_FAIL
| |
| If set to true, this will invert the pass/fail flag of the test.
| |
| | |
| This property can be used for tests that are expected to fail and
| |
| return a non zero return code.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Properties on Source Files
| |
| | |
| ABSTRACT
| |
| Is this source file an abstract class.
| |
| | |
| A property on a source file that indicates if the source file
| |
| represents a class that is abstract. This only makes sense for
| |
| languages that have a notion of an abstract class and it is only used
| |
| by some tools that wrap classes into other languages.
| |
| | |
| COMPILE_DEFINITIONS
| |
| Preprocessor definitions for compiling a source file.
| |
| | |
| The COMPILE_DEFINITIONS property may be set to a semicolon-separated
| |
| list of preprocessor definitions using the syntax VAR or VAR=value.
| |
| Function-style definitions are not supported. CMake will
| |
| automatically escape the value correctly for the native build system
| |
| (note that CMake language syntax may require escapes to specify some
| |
| values). This property may be set on a per-configuration basis using
| |
| the name COMPILE_DEFINITIONS_<CONFIG> where <CONFIG> is an upper-case
| |
| name (ex. "COMPILE_DEFINITIONS_DEBUG").
| |
| | |
| CMake will automatically drop some definitions that are not supported
| |
| by the native build tool. The VS6 IDE does not support definition
| |
| values with spaces (but NMake does). Xcode does not support
| |
| per-configuration definitions on source files.
| |
| | |
| Dislaimer: Most native build tools have poor support for escaping
| |
| certain values. CMake has work-arounds for many cases but some values
| |
| may just not be possible to pass correctly. If a value does not seem
| |
| to be escaped correctly, do not attempt to work-around the problem by
| |
| adding escape sequences to the value. Your work-around may break in a
| |
| future version of CMake that has improved escape support. Instead
| |
| consider defining the macro in a (configured) header file. Then
| |
| report the limitation.
| |
| | |
| COMPILE_DEFINITIONS_<CONFIG>
| |
| Per-configuration preprocessor definitions on a source file.
| |
| | |
| This is the configuration-specific version of COMPILE_DEFINITIONS.
| |
| Note that Xcode does not support per-configuration source file flags
| |
| so this property will be ignored by the Xcode generator.
| |
| | |
| COMPILE_FLAGS
| |
| Additional flags to be added when compiling this source file.
| |
| | |
| These flags will be added to the list of compile flags when this
| |
| source file builds. Use COMPILE_DEFINITIONS to pass additional
| |
| preprocessor definitions.
| |
| | |
| EXTERNAL_OBJECT
| |
| If set to true then this is an object file.
| |
| | |
| If this property is set to true then the source file is really an
| |
| object file and should not be compiled. It will still be linked into
| |
| the target though.
| |
| | |
| GENERATED
| |
| Is this source file generated as part of the build process.
| |
| | |
| If a source file is generated by the build process CMake will handle
| |
| it differently in temrs of dependency checking etc. Otherwise having
| |
| a non-existent source file could create problems.
| |
| | |
| HEADER_FILE_ONLY
| |
| Is this source file only a header file.
| |
| | |
| A property on a source file that indicates if the source file is a
| |
| header file with no associated implementation. This is set
| |
| automatically based on the file extension and is used by CMake to
| |
| determine is certain dependency information should be computed.
| |
| | |
| KEEP_EXTENSION
| |
| Make the output file have the same extension as the source file.
| |
| | |
| If this property is set then the file extension of the output file
| |
| will be the same as that of the source file. Normally the output file
| |
| extension is computed based on the language of the source file, for
| |
| example .cxx will go to a .o extension.
| |
| | |
| LABELS
| |
| Specify a list of text labels associated with a source file.
| |
| | |
| This property has meaning only when the source file is listed in a
| |
| target whose LABELS property is also set. No other semantics are
| |
| currently specified.
| |
| | |
| LANGUAGE
| |
| What programming language is the file.
| |
| | |
| A property that can be set to indicate what programming language the
| |
| source file is. If it is not set the language is determined based on
| |
| the file extension. Typical values are CXX C etc.
| |
| | |
| LOCATION
| |
| The full path to a source file.
| |
| | |
| A read only property on a SOURCE FILE that contains the full path to
| |
| the source file.
| |
| | |
| MACOSX_PACKAGE_LOCATION
| |
| Place a source file inside a Mac OS X bundle or framework.
| |
| | |
| Executable targets with the MACOSX_BUNDLE property set are built as
| |
| Mac OS X application bundles on Apple platforms. Shared library
| |
| targets with the FRAMEWORK property set are built as Mac OS X
| |
| frameworks on Apple platforms. Source files listed in the target with
| |
| this property set will be copied to a directory inside the bundle or
| |
| framework content folder specified by the property value. For bundles
| |
| the content folder is "<name>.app/Contents". For frameworks the
| |
| content folder is "<name>.framework/Versions/<version>". See the
| |
| PUBLIC_HEADER, PRIVATE_HEADER, and RESOURCE target properties for
| |
| specifying files meant for Headers, PrivateHeadres, or Resources
| |
| directories.
| |
| | |
| OBJECT_DEPENDS
| |
| Additional files on which a compiled object file depends.
| |
| | |
| Specifies a semicolon-separated list of full-paths to files on which
| |
| any object files compiled from this source file depend. An object
| |
| file will be recompiled if any of the named files is newer than it.
| |
| | |
| This property need not be used to specify the dependency of a source
| |
| file on a generated header file that it includes. Although the
| |
| property was originally introduced for this purpose, it is no longer
| |
| necessary. If the generated header file is created by a custom
| |
| command in the same target as the source file, the automatic
| |
| dependency scanning process will recognize the dependency. If the
| |
| generated header file is created by another target, an inter-target
| |
| dependency should be created with the add_dependencies command (if one
| |
| does not already exist due to linking relationships).
| |
| | |
| OBJECT_OUTPUTS
| |
| Additional outputs for a Makefile rule.
| |
| | |
| Additional outputs created by compilation of this source file. If any
| |
| of these outputs is missing the object will be recompiled. This is
| |
| supported only on Makefile generators and will be ignored on other
| |
| generators.
| |
| | |
| SYMBOLIC
| |
| Is this just a name for a rule.
| |
| | |
| If SYMBOLIC (boolean) is set to true the build system will be informed
| |
| that the source file is not actually created on disk but instead used
| |
| as a symbolic name for a build rule.
| |
| | |
| WRAP_EXCLUDE
| |
| Exclude this source file from any code wrapping techniques.
| |
| | |
| Some packages can wrap source files into alternate languages to
| |
| provide additional functionality. For example, C++ code can be
| |
| wrapped into Java or Python etc using SWIG etc. If WRAP_EXCLUDE is
| |
| set to true (1 etc) that indicates then this source file should not be
| |
| wrapped.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Properties on Cache Entries
| |
| | |
| ADVANCED
| |
| True if entry should be hidden by default in GUIs.
| |
| | |
| This is a boolean value indicating whether the entry is considered
| |
| interesting only for advanced configuration. The mark_as_advanced()
| |
| command modifies this property.
| |
| | |
| HELPSTRING
| |
| Help associated with entry in GUIs.
| |
| | |
| This string summarizes the purpose of an entry to help users set it
| |
| through a CMake GUI.
| |
| | |
| MODIFIED
| |
| Internal management property. Do not set or get.
| |
| | |
| This is an internal cache entry property managed by CMake to track
| |
| interactive user modification of entries. Ignore it.
| |
| | |
| STRINGS
| |
| Enumerate possible STRING entry values for GUI selection.
| |
| | |
| For cache entries with type STRING, this enumerates a set of values.
| |
| CMake GUIs may use this to provide a selection widget instead of a
| |
| generic string entry field. This is for convenience only. CMake does
| |
| not enforce that the value matches one of those listed.
| |
| | |
| TYPE
| |
| Widget type for entry in GUIs.
| |
| | |
| Cache entry values are always strings, but CMake GUIs present widgets
| |
| to help users set values. The GUIs use this property as a hint to
| |
| determine the widget type. Valid TYPE values are:
| |
| | |
| BOOL = Boolean ON/OFF value.
| |
| PATH = Path to a directory.
| |
| FILEPATH = Path to a file.
| |
| STRING = Generic string value.
| |
| INTERNAL = Do not present in GUI at all.
| |
| STATIC = Value managed by CMake, do not change.
| |
| UNINITIALIZED = Type not yet specified.
| |
| | |
| Generally the TYPE of a cache entry should be set by the command which
| |
| creates it (set, option, find_library, etc.).
| |
| | |
| VALUE
| |
| Value of a cache entry.
| |
| | |
| This property maps to the actual value of a cache entry. Setting this
| |
| property always sets the value without checking, so use with care.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Compatibility Commands
| |
| | |
| CMake Compatibility Listfile Commands - Obsolete commands supported by CMake for compatibility.
| |
| | |
| This is the documentation for now obsolete listfile commands from previous
| |
| CMake versions, which are still supported for compatibility reasons. You
| |
| should instead use the newer, faster and shinier new commands. ;-)
| |
| | |
| build_name
| |
| Deprecated. Use ${CMAKE_SYSTEM} and ${CMAKE_CXX_COMPILER} instead.
| |
| | |
| build_name(variable)
| |
| | |
| Sets the specified variable to a string representing the platform and
| |
| compiler settings. These values are now available through the
| |
| CMAKE_SYSTEM and CMAKE_CXX_COMPILER variables.
| |
| | |
| exec_program
| |
| Deprecated. Use the execute_process() command instead.
| |
| | |
| Run an executable program during the processing of the CMakeList.txt
| |
| file.
| |
| | |
| exec_program(Executable [directory in which to run]
| |
| [ARGS <arguments to executable>]
| |
| [OUTPUT_VARIABLE <var>]
| |
| [RETURN_VALUE <var>])
| |
| | |
| The executable is run in the optionally specified directory. The
| |
| executable can include arguments if it is double quoted, but it is
| |
| better to use the optional ARGS argument to specify arguments to the
| |
| program. This is because cmake will then be able to escape spaces in
| |
| the executable path. An optional argument OUTPUT_VARIABLE specifies a
| |
| variable in which to store the output. To capture the return value of
| |
| the execution, provide a RETURN_VALUE. If OUTPUT_VARIABLE is
| |
| specified, then no output will go to the stdout/stderr of the console
| |
| running cmake.
| |
| | |
| | |
| export_library_dependencies
| |
| Deprecated. Use INSTALL(EXPORT) or EXPORT command.
| |
| | |
| This command generates an old-style library dependencies file.
| |
| Projects requiring CMake 2.6 or later should not use the command. Use
| |
| instead the install(EXPORT) command to help export targets from an
| |
| installation tree and the export() command to export targets from a
| |
| build tree.
| |
| | |
| The old-style library dependencies file does not take into account
| |
| per-configuration names of libraries or the LINK_INTERFACE_LIBRARIES
| |
| target property.
| |
| | |
| export_library_dependencies(<file> [APPEND])
| |
| | |
| Create a file named <file> that can be included into a CMake listfile
| |
| with the INCLUDE command. The file will contain a number of SET
| |
| commands that will set all the variables needed for library dependency
| |
| information. This should be the last command in the top level
| |
| CMakeLists.txt file of the project. If the APPEND option is
| |
| specified, the SET commands will be appended to the given file instead
| |
| of replacing it.
| |
| | |
| install_files
| |
| Deprecated. Use the install(FILES ) command instead.
| |
| | |
| This command has been superceded by the install command. It is
| |
| provided for compatibility with older CMake code. The FILES form is
| |
| directly replaced by the FILES form of the install command. The
| |
| regexp form can be expressed more clearly using the GLOB form of the
| |
| file command.
| |
| | |
| install_files(<dir> extension file file ...)
| |
| | |
| Create rules to install the listed files with the given extension into
| |
| the given directory. Only files existing in the current source tree
| |
| or its corresponding location in the binary tree may be listed. If a
| |
| file specified already has an extension, that extension will be
| |
| removed first. This is useful for providing lists of source files
| |
| such as foo.cxx when you want the corresponding foo.h to be installed.
| |
| A typical extension is '.h'.
| |
| | |
| install_files(<dir> regexp)
| |
| | |
| Any files in the current source directory that match the regular
| |
| expression will be installed.
| |
| | |
| install_files(<dir> FILES file file ...)
| |
| | |
| Any files listed after the FILES keyword will be installed explicitly
| |
| from the names given. Full paths are allowed in this form.
| |
| | |
| The directory <dir> is relative to the installation prefix, which is
| |
| stored in the variable CMAKE_INSTALL_PREFIX.
| |
| | |
| install_programs
| |
| Deprecated. Use the install(PROGRAMS ) command instead.
| |
| | |
| This command has been superceded by the install command. It is
| |
| provided for compatibility with older CMake code. The FILES form is
| |
| directly replaced by the PROGRAMS form of the INSTALL command. The
| |
| regexp form can be expressed more clearly using the GLOB form of the
| |
| FILE command.
| |
| | |
| install_programs(<dir> file1 file2 [file3 ...])
| |
| install_programs(<dir> FILES file1 [file2 ...])
| |
| | |
| Create rules to install the listed programs into the given directory.
| |
| Use the FILES argument to guarantee that the file list version of the
| |
| command will be used even when there is only one argument.
| |
| | |
| install_programs(<dir> regexp)
| |
| | |
| In the second form any program in the current source directory that
| |
| matches the regular expression will be installed.
| |
| | |
| This command is intended to install programs that are not built by
| |
| cmake, such as shell scripts. See the TARGETS form of the INSTALL
| |
| command to create installation rules for targets built by cmake.
| |
| | |
| The directory <dir> is relative to the installation prefix, which is
| |
| stored in the variable CMAKE_INSTALL_PREFIX.
| |
| | |
| install_targets
| |
| Deprecated. Use the install(TARGETS ) command instead.
| |
| | |
| This command has been superceded by the install command. It is
| |
| provided for compatibility with older CMake code.
| |
| | |
| install_targets(<dir> [RUNTIME_DIRECTORY dir] target target)
| |
| | |
| Create rules to install the listed targets into the given directory.
| |
| The directory <dir> is relative to the installation prefix, which is
| |
| stored in the variable CMAKE_INSTALL_PREFIX. If RUNTIME_DIRECTORY is
| |
| specified, then on systems with special runtime files (Windows DLL),
| |
| the files will be copied to that directory.
| |
| | |
| link_libraries
| |
| Deprecated. Use the target_link_libraries() command instead.
| |
| | |
| Link libraries to all targets added later.
| |
| | |
| link_libraries(library1 <debug | optimized> library2 ...)
| |
| | |
| Specify a list of libraries to be linked into any following targets
| |
| (typically added with the add_executable or add_library calls). This
| |
| command is passed down to all subdirectories. The debug and optimized
| |
| strings may be used to indicate that the next library listed is to be
| |
| used only for that specific type of build.
| |
| | |
| make_directory
| |
| Deprecated. Use the file(MAKE_DIRECTORY ) command instead.
| |
| | |
| make_directory(directory)
| |
| | |
| Creates the specified directory. Full paths should be given. Any
| |
| parent directories that do not exist will also be created. Use with
| |
| care.
| |
| | |
| remove
| |
| Deprecated. Use the list(REMOVE_ITEM ) command instead.
| |
| | |
| remove(VAR VALUE VALUE ...)
| |
| | |
| Removes VALUE from the variable VAR. This is typically used to remove
| |
| entries from a vector (e.g. semicolon separated list). VALUE is
| |
| expanded.
| |
| | |
| subdir_depends
| |
| Deprecated. Does nothing.
| |
| | |
| subdir_depends(subdir dep1 dep2 ...)
| |
| | |
| Does not do anything. This command used to help projects order
| |
| parallel builds correctly. This functionality is now automatic.
| |
| | |
| subdirs
| |
| Deprecated. Use the add_subdirectory() command instead.
| |
| | |
| Add a list of subdirectories to the build.
| |
| | |
| subdirs(dir1 dir2 ...[EXCLUDE_FROM_ALL exclude_dir1 exclude_dir2 ...]
| |
| [PREORDER] )
| |
| | |
| Add a list of subdirectories to the build. The add_subdirectory
| |
| command should be used instead of subdirs although subdirs will still
| |
| work. This will cause any CMakeLists.txt files in the sub directories
| |
| to be processed by CMake. Any directories after the PREORDER flag are
| |
| traversed first by makefile builds, the PREORDER flag has no effect on
| |
| IDE projects. Any directories after the EXCLUDE_FROM_ALL marker will
| |
| not be included in the top level makefile or project file. This is
| |
| useful for having CMake create makefiles or projects for a set of
| |
| examples in a project. You would want CMake to generate makefiles or
| |
| project files for all the examples at the same time, but you would not
| |
| want them to show up in the top level project or be built each time
| |
| make is run from the top.
| |
| | |
| use_mangled_mesa
| |
| Copy mesa headers for use in combination with system GL.
| |
| | |
| use_mangled_mesa(PATH_TO_MESA OUTPUT_DIRECTORY)
| |
| | |
| The path to mesa includes, should contain gl_mangle.h. The mesa
| |
| headers are copied to the specified output directory. This allows
| |
| mangled mesa headers to override other GL headers by being added to
| |
| the include directory path earlier.
| |
| | |
| utility_source
| |
| Specify the source tree of a third-party utility.
| |
| | |
| utility_source(cache_entry executable_name
| |
| path_to_source [file1 file2 ...])
| |
| | |
| When a third-party utility's source is included in the distribution,
| |
| this command specifies its location and name. The cache entry will
| |
| not be set unless the path_to_source and all listed files exist. It
| |
| is assumed that the source tree of the utility will have been built
| |
| before it is needed.
| |
| | |
| When cross compiling CMake will print a warning if a utility_source()
| |
| command is executed, because in many cases it is used to build an
| |
| executable which is executed later on. This doesn't work when cross
| |
| compiling, since the executable can run only on their target platform.
| |
| So in this case the cache entry has to be adjusted manually so it
| |
| points to an executable which is runnable on the build host.
| |
| | |
| variable_requires
| |
| Deprecated. Use the if() command instead.
| |
| | |
| Assert satisfaction of an option's required variables.
| |
| | |
| variable_requires(TEST_VARIABLE RESULT_VARIABLE
| |
| REQUIRED_VARIABLE1
| |
| REQUIRED_VARIABLE2 ...)
| |
| | |
| The first argument (TEST_VARIABLE) is the name of the variable to be
| |
| tested, if that variable is false nothing else is done. If
| |
| TEST_VARIABLE is true, then the next argument (RESULT_VARIABLE) is a
| |
| variable that is set to true if all the required variables are set.
| |
| The rest of the arguments are variables that must be true or not set
| |
| to NOTFOUND to avoid an error. If any are not true, an error is
| |
| reported.
| |
| | |
| write_file
| |
| Deprecated. Use the file(WRITE ) command instead.
| |
| | |
| write_file(filename "message to write"... [APPEND])
| |
| | |
| The first argument is the file name, the rest of the arguments are
| |
| messages to write. If the argument APPEND is specified, then the
| |
| message will be appended.
| |
| | |
| NOTE 1: file(WRITE ... and file(APPEND ... do exactly the same as
| |
| this one but add some more functionality.
| |
| | |
| NOTE 2: When using write_file the produced file cannot be used as an
| |
| input to CMake (CONFIGURE_FILE, source file ...) because it will lead
| |
| to an infinite loop. Use configure_file if you want to generate input
| |
| files to CMake.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Standard CMake Modules
| |
| | |
| The following modules are provided with CMake. They can be used with
| |
| INCLUDE(ModuleName).
| |
| | |
| CMake Modules - Modules coming with CMake, the Cross-Platform Makefile Generator.
| |
| | |
| This is the documentation for the modules and scripts coming with CMake.
| |
| Using these modules you can check the computer system for installed software
| |
| packages, features of the compiler and the existance of headers to name just
| |
| a few.
| |
| | |
| AddFileDependencies
| |
| ADD_FILE_DEPENDENCIES(source_file depend_files...)
| |
| | |
| Adds the given files as dependencies to source_file
| |
| | |
| | |
| BundleUtilities
| |
|
| |
| | |
| BundleUtilities.cmake
| |
| | |
| A collection of CMake utility functions useful for dealing with .app
| |
| bundles on the Mac and bundle-like directories on any OS.
| |
| | |
| The following functions are provided by this script:
| |
| | |
| get_bundle_main_executable
| |
| get_dotapp_dir
| |
| get_bundle_and_executable
| |
| get_bundle_all_executables
| |
| get_item_key
| |
| clear_bundle_keys
| |
| set_bundle_key_values
| |
| get_bundle_keys
| |
| copy_resolved_item_into_bundle
| |
| fixup_bundle_item
| |
| fixup_bundle
| |
| copy_and_fixup_bundle
| |
| verify_bundle_prerequisites
| |
| verify_bundle_symlinks
| |
| verify_app
| |
| | |
|
| |
| | |
| Requires CMake 2.6 or greater because it uses function, break and
| |
| PARENT_SCOPE. Also depends on GetPrerequisites.cmake.
| |
| | |
| CMakeBackwardCompatibilityCXX
| |
| define a bunch of backwards compatibility variables
| |
| | |
| CMAKE_ANSI_CXXFLAGS - flag for ansi c++
| |
| CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
| |
| INCLUDE(TestForANSIStreamHeaders)
| |
| INCLUDE(CheckIncludeFileCXX)
| |
| INCLUDE(TestForSTDNamespace)
| |
| INCLUDE(TestForANSIForScope)
| |
| | |
| | |
| CMakeDependentOption
| |
| Macro to provide an option dependent on other options.
| |
| | |
| This macro presents an option to the user only if a set of other
| |
| conditions are true. When the option is not presented a default value
| |
| is used, but any value set by the user is preserved for when the
| |
| option is presented again. Example invocation:
| |
| | |
| CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
| |
| "USE_BAR;NOT USE_ZOT" OFF)
| |
| | |
| If USE_BAR is true and USE_ZOT is false, this provides an option
| |
| called USE_FOO that defaults to ON. Otherwise, it sets USE_FOO to
| |
| OFF. If the status of USE_BAR or USE_ZOT ever changes, any value for
| |
| the USE_FOO option is saved so that when the option is re-enabled it
| |
| retains its old value.
| |
| | |
| CMakeDetermineVSServicePack
| |
| Includes a public function for assisting users in trying to determine
| |
| the
| |
| | |
| Visual Studio service pack in use.
| |
| | |
| Sets the passed in variable to one of the following values or an empty
| |
| string if unknown.
| |
| | |
| vc80
| |
| vc80sp1
| |
| vc90
| |
| vc90sp1
| |
| | |
|
| |
| | |
| Usage: ===========================
| |
| | |
| if(MSVC)
| |
| include(CMakeDetermineVSServicePack)
| |
| DetermineVSServicePack( my_service_pack )
| |
| | |
|
| |
| | |
| if( my_service_pack )
| |
| message(STATUS "Detected: ${my_service_pack}")
| |
| endif()
| |
| endif()
| |
| | |
|
| |
| | |
| ===========================
| |
| | |
| CMakeFindFrameworks
| |
| helper module to find OSX frameworks
| |
| | |
| CMakeForceCompiler
| |
|
| |
| | |
| This module defines macros intended for use by cross-compiling
| |
| toolchain files when CMake is not able to automatically detect the
| |
| compiler identification.
| |
| | |
| Macro CMAKE_FORCE_C_COMPILER has the following signature:
| |
| | |
| CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>)
| |
| | |
| It sets CMAKE_C_COMPILER to the given compiler and the cmake internal
| |
| variable CMAKE_C_COMPILER_ID to the given compiler-id. It also
| |
| bypasses the check for working compiler and basic compiler information
| |
| tests.
| |
| | |
| Macro CMAKE_FORCE_CXX_COMPILER has the following signature:
| |
| | |
| CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>)
| |
| | |
| It sets CMAKE_CXX_COMPILER to the given compiler and the cmake
| |
| internal variable CMAKE_CXX_COMPILER_ID to the given compiler-id. It
| |
| also bypasses the check for working compiler and basic compiler
| |
| information tests.
| |
| | |
| So a simple toolchain file could look like this:
| |
| | |
| INCLUDE (CMakeForceCompiler)
| |
| SET(CMAKE_SYSTEM_NAME Generic)
| |
| CMAKE_FORCE_C_COMPILER (chc12 MetrowerksHicross)
| |
| CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)
| |
| | |
| | |
| CMakePrintSystemInformation
| |
| print system information
| |
| | |
| This file can be used for diagnostic purposes just include it in a
| |
| project to see various internal CMake variables.
| |
| | |
| CMakeVerifyManifest
| |
|
| |
| | |
| CMakeVerifyManifest.cmake
| |
| | |
| This script is used to verify that embeded manifests and side by side
| |
| manifests for a project match. To run this script, cd to a directory
| |
| and run the script with cmake -P. On the command line you can pass in
| |
| versions that are OK even if not found in the .manifest files. For
| |
| example, cmake -Dallow_versions=8.0.50608.0
| |
| -PCmakeVerifyManifest.cmake could be used to allow an embeded manifest
| |
| of 8.0.50608.0 to be used in a project even if that version was not
| |
| found in the .manifest file.
| |
| | |
| CPack
| |
| Build binary and source package installers
| |
| | |
|
| |
| | |
| The CPack module generates binary and source installers in a variety
| |
| of formats using the cpack program. Inclusion of the CPack module
| |
| adds two new targets to the resulting makefiles, package and
| |
| package_source, which build the binary and source installers,
| |
| respectively. The generated binary installers contain everything
| |
| installed via CMake's INSTALL command (and the deprecated
| |
| INSTALL_FILES, INSTALL_PROGRAMS, and INSTALL_TARGETS commands).
| |
| | |
| For certain kinds of binary installers (including the graphical
| |
| installers on Mac OS X and Windows), CPack generates installers that
| |
| allow users to select individual application components to install.
| |
| The contents of each of the components are identified by the COMPONENT
| |
| argument of CMake's INSTALL command. These components can be
| |
| annotated with user-friendly names and descriptions, inter-component
| |
| dependencies, etc., and grouped in various ways to customize the
| |
| resulting installer. See the cpack_add_* commands, described below,
| |
| for more information about component-specific installations.
| |
| | |
| Before including the CPack module, there are a variety of variables
| |
| that can be set to customize the resulting installers. The most
| |
| commonly-used variables are:
| |
| | |
| CPACK_PACKAGE_NAME - The name of the package (or application). If
| |
| not specified, defaults to the project name.
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_VENDOR - The name of the package vendor (e.g.,
| |
| "Kitware").
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_VERSION_MAJOR - Package major Version
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_VERSION_MINOR - Package minor Version
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_VERSION_PATCH - Package patch Version
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_DESCRIPTION_FILE - A text file used to describe the
| |
| project. Used, for example, the introduction screen of a
| |
| CPack-generated Windows installer to describe the project.
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_DESCRIPTION_SUMMARY - Short description of the
| |
| project (only a few words).
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_FILE_NAME - The name of the package file to generate,
| |
| not including the extension. For example, cmake-2.6.1-Linux-i686.
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_INSTALL_DIRECTORY - Installation directory on the
| |
| target system, e.g., "CMake 2.5".
| |
| | |
|
| |
| | |
| CPACK_RESOURCE_FILE_LICENSE - License file for the project, which
| |
| will typically be displayed to the user (often with an explicit
| |
| "Accept" button, for graphical installers) prior to installation.
| |
| | |
|
| |
| | |
| CPACK_RESOURCE_FILE_README - ReadMe file for the project, which
| |
| typically describes in some detail
| |
| | |
|
| |
| | |
| CPACK_RESOURCE_FILE_WELCOME - Welcome file for the project, which
| |
| welcomes users to this installer. Typically used in the graphical
| |
| installers on Windows and Mac OS X.
| |
| | |
|
| |
| | |
| CPACK_MONOLITHIC_INSTALL - Disables the component-based
| |
| installation mechanism, so that all components are always installed.
| |
| | |
|
| |
| | |
| CPACK_GENERATOR - List of CPack generators to use. If not
| |
| specified, CPack will create a set of options (e.g.,
| |
| CPACK_BINARY_NSIS) allowing the user to enable/disable individual
| |
| generators.
| |
| | |
|
| |
| | |
| CPACK_OUTPUT_CONFIG_FILE - The name of the CPack configuration file
| |
| for binary installers that will be generated by the CPack
| |
| module. Defaults to CPackConfig.cmake.
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_EXECUTABLES - Lists each of the executables along
| |
| with a text label, to be used to create Start Menu shortcuts on
| |
| Windows. For example, setting this to the list ccmake;CMake will
| |
| create a shortcut named "CMake" that will execute the installed
| |
| executable ccmake.
| |
| | |
|
| |
| | |
| CPACK_STRIP_FILES - List of files to be stripped. Starting with
| |
| CMake 2.6.0 CPACK_STRIP_FILES will be a boolean variable which
| |
| enables stripping of all files (a list of files evaluates to TRUE
| |
| in CMake, so this change is compatible).
| |
| | |
|
| |
| | |
| The following CPack variables are specific to source packages, and
| |
| will not affect binary packages:
| |
| | |
| CPACK_SOURCE_PACKAGE_FILE_NAME - The name of the source package,
| |
| e.g., cmake-2.6.1
| |
| | |
|
| |
| | |
| CPACK_SOURCE_STRIP_FILES - List of files in the source tree that
| |
| will be stripped. Starting with CMake 2.6.0
| |
| CPACK_SOURCE_STRIP_FILES will be a boolean variable which enables
| |
| stripping of all files (a list of files evaluates to TRUE in CMake,
| |
| so this change is compatible).
| |
| | |
|
| |
| | |
| CPACK_SOURCE_GENERATOR - List of generators used for the source
| |
| packages. As with CPACK_GENERATOR, if this is not specified then
| |
| CPack will create a set of options (e.g., CPACK_SOURCE_ZIP)
| |
| allowing users to select which packages will be generated.
| |
| | |
|
| |
| | |
| CPACK_SOURCE_OUTPUT_CONFIG_FILE - The name of the CPack
| |
| configuration file for source installers that will be generated by
| |
| the CPack module. Defaults to CPackSourceConfig.cmake.
| |
| | |
|
| |
| | |
| CPACK_SOURCE_IGNORE_FILES - Pattern of files in the source tree
| |
| that won't be packaged when building a source package. This is a
| |
| list of patterns, e.g., /CVS/;/\\.svn/;\\.swp$;\\.#;/#;.*~;cscope.*
| |
| | |
|
| |
| | |
| The following variables are specific to the graphical installers built
| |
| on Windows using the Nullsoft Installation System.
| |
| | |
| CPACK_PACKAGE_INSTALL_REGISTRY_KEY - Registry key used when
| |
| installing this project.
| |
| | |
|
| |
| | |
| CPACK_NSIS_MUI_ICON - The icon file (.ico) for the generated
| |
| install program.
| |
| | |
|
| |
| | |
| CPACK_NSIS_MUI_UNIICON - The icon file (.ico) for the generated
| |
| uninstall program.
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_ICON - A branding image that will be displayed inside
| |
| the installer.
| |
| | |
|
| |
| | |
| CPACK_NSIS_EXTRA_INSTALL_COMMANDS - Extra NSIS commands that will
| |
| be added to the install Section.
| |
| | |
|
| |
| | |
| CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS - Extra NSIS commands that will
| |
| be added to the uninstall Section.
| |
| | |
|
| |
| | |
| CPACK_NSIS_COMPRESSOR - The arguments that will be passed to the
| |
| NSIS SetCompressor command.
| |
| | |
|
| |
| | |
| CPACK_NSIS_MODIFY_PATH - If this is set to "ON", then an extra page
| |
| will appear in the installer that will allow the user to choose
| |
| whether the program directory should be added to the system PATH
| |
| variable.
| |
| | |
|
| |
| | |
| CPACK_NSIS_DISPLAY_NAME - The display name string that appears in
| |
| the Windows Add/Remove Program control panel
| |
| | |
|
| |
| | |
| CPACK_NSIS_PACKAGE_NAME - The title displayed at the top of the
| |
| installer.
| |
| | |
|
| |
| | |
| CPACK_NSIS_INSTALLED_ICON_NAME - A path to the executable that
| |
| contains the installer icon.
| |
| | |
|
| |
| | |
| CPACK_NSIS_HELP_LINK - URL to a web site providing assistance in
| |
| installing your application.
| |
| | |
|
| |
| | |
| CPACK_NSIS_URL_INFO_ABOUT - URL to a web site providing more
| |
| information about your application.
| |
| | |
|
| |
| | |
| CPACK_NSIS_CONTACT - Contact information for questions and comments
| |
| about the installation process.
| |
| | |
|
| |
| | |
| CPACK_NSIS_CREATE_ICONS_EXTRA - Additional NSIS commands for
| |
| creating start menu shortcuts.
| |
| | |
|
| |
| | |
| CPACK_NSIS_DELETE_ICONS_EXTRA -Additional NSIS commands to
| |
| uninstall start menu shortcuts.
| |
| | |
|
| |
| | |
| The following variable is specific to installers build on Mac OS X
| |
| using PackageMaker:
| |
| | |
| CPACK_OSX_PACKAGE_VERSION - The version of Mac OS X that the
| |
| resulting PackageMaker archive should be compatible
| |
| with. Different versions of Mac OS X support different
| |
| features. For example, CPack can only build component-based
| |
| installers for Mac OS X 10.4 or newer, and can only build
| |
| installers that download component son-the-fly for Mac OS X 10.5
| |
| or newer. If left blank, this value will be set to the minimum
| |
| version of Mac OS X that supports the requested features. Set this
| |
| variable to some value (e.g., 10.4) only if you want to guarantee
| |
| that your installer will work on that version of Mac OS X, and
| |
| don't mind missing extra features available in the installer
| |
| shipping with later versions of Mac OS X.
| |
| | |
|
| |
| | |
| The following variables are for advanced uses of CPack:
| |
| | |
| CPACK_CMAKE_GENERATOR - What CMake generator should be used if the
| |
| project is CMake project. Defaults to the value of CMAKE_GENERATOR;
| |
| few users will want to change this setting.
| |
| | |
|
| |
| | |
| CPACK_INSTALL_CMAKE_PROJECTS - List of four values that specify
| |
| what project to install. The four values are: Build directory,
| |
| Project Name, Project Component, Directory. If omitted, CPack will
| |
| build an installer that installers everything.
| |
| | |
|
| |
| | |
| CPACK_SYSTEM_NAME - System name, defaults to the value of
| |
| ${CMAKE_SYSTEM_NAME}.
| |
| | |
|
| |
| | |
| CPACK_PACKAGE_VERSION - Package full version, used internally. By
| |
| default, this is built from CPACK_PACKAGE_VERSION_MAJOR,
| |
| CPACK_PACKAGE_VERSION_MINOR, and CPACK_PACKAGE_VERSION_PATCH.
| |
| | |
|
| |
| | |
| CPACK_TOPLEVEL_TAG - Directory for the installed files.
| |
| | |
|
| |
| | |
| CPACK_INSTALL_COMMANDS - Extra commands to install components.
| |
| | |
|
| |
| | |
| CPACK_INSTALL_DIRECTORIES - Extra directories to install.
| |
| | |
|
| |
| | |
| Component-specific installation allows users to select specific sets
| |
| of components to install during the install process. Installation
| |
| components are identified by the COMPONENT argument of CMake's INSTALL
| |
| commands, and should be further described by the following CPack
| |
| commands:
| |
| | |
| cpack_add_component - Describes a CPack installation component
| |
| named by the COMPONENT argument to a CMake INSTALL command.
| |
| | |
|
| |
| | |
| cpack_add_component(compname
| |
| [DISPLAY_NAME name]
| |
| [DESCRIPTION description]
| |
| [HIDDEN | REQUIRED | DISABLED ]
| |
| [GROUP group]
| |
| [DEPENDS comp1 comp2 ... ]
| |
| [INSTALL_TYPES type1 type2 ... ]
| |
| [DOWNLOADED]
| |
| [ARCHIVE_FILE filename])
| |
| | |
|
| |
| | |
| The cmake_add_component command describes an installation
| |
| component, which the user can opt to install or remove as part of
| |
| the graphical installation process. compname is the name of the
| |
| component, as provided to the COMPONENT argument of one or more
| |
| CMake INSTALL commands.
| |
| | |
|
| |
| | |
| DISPLAY_NAME is the displayed name of the component, used in
| |
| graphical installers to display the component name. This value can
| |
| be any string.
| |
| | |
|
| |
| | |
| DESCRIPTION is an extended description of the component, used in
| |
| graphical installers to give the user additional information about
| |
| the component. Descriptions can span multiple lines using "\n" as
| |
| the line separator. Typically, these descriptions should be no
| |
| more than a few lines long.
| |
| | |
|
| |
| | |
| HIDDEN indicates that this component will be hidden in the
| |
| graphical installer, so that the user cannot directly change
| |
| whether it is installed or not.
| |
| | |
|
| |
| | |
| REQUIRED indicates that this component is required, and therefore
| |
| will always be installed. It will be visible in the graphical
| |
| installer, but it cannot be unselected. (Typically, required
| |
| components are shown greyed out).
| |
| | |
|
| |
| | |
| DISABLED indicates that this component should be disabled
| |
| (unselected) by default. The user is free to select this component
| |
| for installation, unless it is also HIDDEN.
| |
| | |
|
| |
| | |
| DEPENDS lists the components on which this component depends. If
| |
| this component is selected, then each of the components listed
| |
| must also be selected. The dependency information is encoded
| |
| within the installer itself, so that users cannot install
| |
| inconsitent sets of components.
| |
| | |
|
| |
| | |
| GROUP names the component group of which this component is a
| |
| part. If not provided, the component will be a standalone
| |
| component, not part of any component group. Component groups are
| |
| described with the cpack_add_component_group command, detailed
| |
| below.
| |
| | |
|
| |
| | |
| INSTALL_TYPES lists the installation types of which this component
| |
| is a part. When one of these installations types is selected, this
| |
| component will automatically be selected. Installation types are
| |
| described with the cpack_add_install_type command, detailed below.
| |
| | |
|
| |
| | |
| DOWNLOADED indicates that this component should be downloaded
| |
| on-the-fly by the installer, rather than packaged in with the
| |
| installer itself. For more information, see the cpack_configure_downloads
| |
| command.
| |
| | |
|
| |
| | |
| ARCHIVE_FILE provides a name for the archive file created by CPack
| |
| to be used for downloaded components. If not supplied, CPack will
| |
| create a file with some name based on CPACK_PACKAGE_FILE_NAME and
| |
| the name of the component. See cpack_configure_downloads for more
| |
| information.
| |
| | |
|
| |
| | |
| cpack_add_component_group - Describes a group of related CPack
| |
| installation components.
| |
| | |
|
| |
| | |
| cpack_add_component_group(groupname
| |
| [DISPLAY_NAME name]
| |
| [DESCRIPTION description]
| |
| [PARENT_GROUP parent]
| |
| [EXPANDED]
| |
| [BOLD_TITLE])
| |
| | |
|
| |
| | |
| The cpack_add_component_group describes a group of installation
| |
| components, which will be placed together within the listing of
| |
| options. Typically, component groups allow the user to
| |
| select/deselect all of the components within a single group via a
| |
| single group-level option. Use component groups to reduce the
| |
| complexity of installers with many options. groupname is an
| |
| arbitrary name used to identify the group in the GROUP argument of
| |
| the cpack_add_component command, which is used to place a
| |
| component in a group. The name of the group must not conflict with
| |
| the name of any component.
| |
| | |
|
| |
| | |
| DISPLAY_NAME is the displayed name of the component group, used in
| |
| graphical installers to display the component group name. This
| |
| value can be any string.
| |
| | |
|
| |
| | |
| DESCRIPTION is an extended description of the component group,
| |
| used in graphical installers to give the user additional
| |
| information about the components within that group. Descriptions
| |
| can span multiple lines using "\n" as the line
| |
| separator. Typically, these descriptions should be no more than a
| |
| few lines long.
| |
| | |
|
| |
| | |
| PARENT_GROUP, if supplied, names the parent group of this group.
| |
| Parent groups are used to establish a hierarchy of groups,
| |
| providing an arbitrary hierarchy of groups.
| |
| | |
|
| |
| | |
| EXPANDED indicates that, by default, the group should show up as
| |
| "expanded", so that the user immediately sees all of the
| |
| components within the group. Otherwise, the group will initially
| |
| show up as a single entry.
| |
| | |
|
| |
| | |
| BOLD_TITLE indicates that the group title should appear in bold,
| |
| to call the user's attention to the group.
| |
| | |
|
| |
| | |
| cpack_add_install_type - Add a new installation type containing a
| |
| set of predefined component selections to the graphical installer.
| |
|
| |
| cpack_add_install_type(typename
| |
| [DISPLAY_NAME name])
| |
| | |
|
| |
| | |
| The cpack_add_install_type command identifies a set of preselected
| |
| components that represents a common use case for an
| |
| application. For example, a "Developer" install type might include
| |
| an application along with its header and library files, while an
| |
| "End user" install type might just include the application's
| |
| executable. Each component identifies itself with one or more
| |
| install types via the INSTALL_TYPES argument to
| |
| cpack_add_component.
| |
| | |
|
| |
| | |
| DISPLAY_NAME is the displayed name of the install type, which will
| |
| typically show up in a drop-down box within a graphical
| |
| installer. This value can be any string.
| |
| | |
|
| |
| | |
| cpack_configure_downloads - Configure CPack to download selected
| |
| components on-the-fly as part of the installation process.
| |
| | |
|
| |
| | |
| cpack_configure_downloads(site
| |
| [UPLOAD_DIRECTORY dirname]
| |
| [ALL]
| |
| [ADD_REMOVE|NO_ADD_REMOVE])
| |
| | |
|
| |
| | |
| The cpack_configure_downloads command configures installation-time
| |
| downloads of selected components. For each downloadable component,
| |
| CPack will create an archive containing the contents of that
| |
| component, which should be uploaded to the given site. When the
| |
| user selects that component for installation, the installer will
| |
| download and extract the component in place. This feature is
| |
| useful for creating small installers that only download the
| |
| requested components, saving bandwidth. Additionally, the
| |
| installers are small enough that they will be installed as part of
| |
| the normal installation process, and the "Change" button in
| |
| Windows Add/Remove Programs control panel will allow one to add or
| |
| remove parts of the application after the original
| |
| installation. On Windows, the downloaded-components functionality
| |
| requires the ZipDLL plug-in for NSIS, available at:
| |
| | |
|
| |
| | |
| http://nsis.sourceforge.net/ZipDLL_plug-in
| |
| | |
|
| |
| | |
| On Mac OS X, installers that download components on-the-fly can
| |
| only be built and installed on system using Mac OS X 10.5 or
| |
| later.
| |
| | |
|
| |
| | |
| The site argument is a URL where the archives for downloadable
| |
| components will reside, e.g., http://www.cmake.org/files/2.6.1/installer/
| |
| All of the archives produced by CPack should be uploaded to that location.
| |
| | |
|
| |
| | |
| UPLOAD_DIRECTORY is the local directory where CPack will create the
| |
| various archives for each of the components. The contents of this
| |
| directory should be uploaded to a location accessible by the URL given
| |
| in the site argument. If omitted, CPack will use the directory
| |
| CPackUploads inside the CMake binary directory to store the generated
| |
| archives.
| |
| | |
|
| |
| | |
| The ALL flag indicates that all components be downloaded. Otherwise, only
| |
| those components explicitly marked as DOWNLOADED or that have a specified
| |
| ARCHIVE_FILE will be downloaded. Additionally, the ALL option implies
| |
| ADD_REMOVE (unless NO_ADD_REMOVE is specified).
| |
| | |
|
| |
| | |
| ADD_REMOVE indicates that CPack should install a copy of the installer
| |
| that can be called from Windows' Add/Remove Programs dialog (via the
| |
| "Modify" button) to change the set of installed components. NO_ADD_REMOVE
| |
| turns off this behavior. This option is ignored on Mac OS X.
| |
| | |
| | |
| CPackDeb
| |
| The builtin (binary) CPack Deb generator (Unix only)
| |
| | |
| CPackDeb may be used to create Deb package using CPack. CPackDeb is a
| |
| CPack generator thus it uses the CPACK_XXX variables used by CPack :
| |
| http://www.cmake.org/Wiki/CMake:CPackConfiguration
| |
| | |
| However CPackRPM has specific features which are controlled by the
| |
| specifics CPACK_RPM_XXX variables.You'll find a detailed usage on the
| |
| wiki:
| |
| | |
| http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#DEB_.28UNIX_only.29
| |
| | |
| However as a handy reminder here comes the list of specific variables:
| |
| | |
| CPACK_DEBIAN_PACKAGE_NAME
| |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_NAME (lower case)
| |
| The debian package summary
| |
| | |
| CPACK_DEBIAN_PACKAGE_VERSION
| |
| | |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_VERSION
| |
| The debian package version
| |
| | |
| CPACK_DEBIAN_PACKAGE_ARCHITECTURE)
| |
| | |
| Mandatory : YES
| |
| Default : Output of dpkg --print-architecture or i386
| |
| The debian package architecture
| |
| | |
| CPACK_DEBIAN_PACKAGE_DEPENDS
| |
| | |
| Mandatory : NO
| |
| Default : -
| |
| May be used to set deb dependencies.
| |
| | |
| CPACK_DEBIAN_PACKAGE_MAINTAINER
| |
| | |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_CONTACT
| |
| The debian package maintainer
| |
| | |
| CPACK_DEBIAN_PACKAGE_DESCRIPTION
| |
| | |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_DESCRIPTION_SUMMARY
| |
| The debian package description
| |
| | |
| CPACK_DEBIAN_PACKAGE_SECTION
| |
| | |
| Mandatory : YES
| |
| Default : 'devel'
| |
| The debian package section
| |
| | |
| CPACK_DEBIAN_PACKAGE_PRIORITY
| |
| | |
| Mandatory : YES
| |
| Default : 'optional'
| |
| The debian package priority
| |
| | |
| | |
| CPackRPM
| |
| The builtin (binary) CPack RPM generator (Unix only)
| |
| | |
| CPackRPM may be used to create RPM package using CPack. CPackRPM is a
| |
| CPack generator thus it uses the CPACK_XXX variables used by CPack :
| |
| http://www.cmake.org/Wiki/CMake:CPackConfiguration
| |
| | |
| However CPackRPM has specific features which are controlled by the
| |
| specifics CPACK_RPM_XXX variables.You'll find a detailed usage on the
| |
| wiki:
| |
| | |
| http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#RPM_.28Unix_Only.29
| |
| | |
| However as a handy reminder here comes the list of specific variables:
| |
| | |
| CPACK_RPM_PACKAGE_SUMMARY
| |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_DESCRIPTION
| |
| The RPM package summary
| |
| CPACK_RPM_PACKAGE_NAME
| |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_NAME
| |
| The RPM package name
| |
| CPACK_RPM_PACKAGE_VERSION
| |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_VERSION
| |
| The RPM package version
| |
| CPACK_RPM_PACKAGE_ARCHITECTURE
| |
| Mandatory : NO
| |
| Default : -
| |
| The RPM package architecture. This may be set to "noarch" if you
| |
| know you are building a noarch package.
| |
| CPACK_RPM_PACKAGE_RELEASE
| |
| Mandatory : YES
| |
| Default : 1
| |
| The RPM package release. This is the numbering of the RPM package
| |
| itself, i.e. the version of the packaging and not the version of the
| |
| content (see CPACK_RPM_PACKAGE_VERSION). One may change the default
| |
| value if the previous packaging was buggy and/or you want to put here
| |
| a fancy Linux distro specific numbering.
| |
| CPACK_RPM_PACKAGE_LICENSE
| |
| Mandatory : YES
| |
| Default : "unknown"
| |
| The RPM package license policy.
| |
| CPACK_RPM_PACKAGE_GROUP
| |
| Mandatory : YES
| |
| Default : "unknown"
| |
| The RPM package group.
| |
| CPACK_RPM_PACKAGE_VENDOR
| |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_VENDOR if set or"unknown"
| |
| The RPM package group.
| |
| CPACK_RPM_PACKAGE_DESCRIPTION
| |
| Mandatory : YES
| |
| Default : CPACK_PACKAGE_DESCRIPTION_FILE if set or "no package description available"
| |
| CPACK_RPM_PACKAGE_REQUIRES
| |
| Mandatory : NO
| |
| Default : -
| |
| May be used to set RPM dependencies.
| |
| CPACK_RPM_SPEC_INSTALL_POST
| |
| Mandatory : NO
| |
| Default : -
| |
| May be used to set an RPM post-install command inside the spec file.
| |
| For example setting it to "/bin/true" may be used to prevent
| |
| rpmbuild to strip binaries.
| |
| CPACK_RPM_SPEC_MORE_DEFINE
| |
| Mandatory : NO
| |
| Default : -
| |
| May be used to add any %define lines to the generated spec file.
| |
| CPACK_RPM_PACKAGE_DEBUG
| |
| Mandatory : NO
| |
| Default : -
| |
| May be set when invoking cpack in order to trace debug informations
| |
| during CPack RPM run. For example you may launch CPack like this
| |
| cpack -D CPACK_RPM_PACKAGE_DEBUG=1 -G RPM
| |
| | |
| | |
| CTest
| |
| Configure a project for testing with CTest/CDash
| |
| | |
| This file configures a project to use the CTest/CDash/Dart
| |
| testing/dashboard process. This module should be included in the
| |
| CMakeLists.txt file at the top of a project. Typical usage:
| |
| | |
| INCLUDE(CTest)
| |
| IF(BUILD_TESTING)
| |
| # ... testing related CMake code ...
| |
| ENDIF(BUILD_TESTING)
| |
| | |
| The BUILD_TESTING option is created by the CTest module to determine
| |
| whether testing support should be enabled. The default is ON.
| |
| | |
| CTestScriptMode
| |
|
| |
| | |
| This file is read by ctest in script mode (-S)
| |
| | |
| CheckCCompilerFlag
| |
| Check whether the C compiler supports a given flag.
| |
| | |
| CHECK_C_COMPILER_FLAG(<flag> <var>)
| |
| | |
| <flag> - the compiler flag
| |
| <var> - variable to store the result
| |
| | |
| This internally calls the check_c_source_compiles macro. See help for
| |
| CheckCSourceCompiles for a listing of variables that can modify the
| |
| build.
| |
| | |
| CheckCSourceCompiles
| |
| Check if the given C source code compiles.
| |
| | |
| CHECK_C_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])
| |
| | |
| <code> - source code to try to compile
| |
| <var> - variable to store whether the source code compiled
| |
| <fail-regex> - fail if test output matches this regex
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckCSourceRuns
| |
| Check if the given C source code compiles and runs.
| |
| | |
| CHECK_C_SOURCE_RUNS(<code> <var>)
| |
| | |
| <code> - source code to try to compile
| |
| <var> - variable to store the result
| |
| (1 for success, empty for failure)
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckCXXCompilerFlag
| |
| Check whether the CXX compiler supports a given flag.
| |
| | |
| CHECK_CXX_COMPILER_FLAG(<flag> <var>)
| |
| | |
| <flag> - the compiler flag
| |
| <var> - variable to store the result
| |
| | |
| This internally calls the check_cxx_source_compiles macro. See help
| |
| for CheckCXXSourceCompiles for a listing of variables that can modify
| |
| the build.
| |
| | |
| CheckCXXSourceCompiles
| |
| Check if the given C++ source code compiles.
| |
| | |
| CHECK_CXX_SOURCE_COMPILES(<code> <var> [FAIL_REGEX <fail-regex>])
| |
| | |
| <code> - source code to try to compile
| |
| <var> - variable to store whether the source code compiled
| |
| <fail-regex> - fail if test output matches this regex
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckCXXSourceRuns
| |
| Check if the given C++ source code compiles and runs.
| |
| | |
| CHECK_CXX_SOURCE_RUNS(<code> <var>)
| |
| | |
| <code> - source code to try to compile
| |
| <var> - variable to store the result
| |
| (1 for success, empty for failure)
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckFortranFunctionExists
| |
| macro which checks if the Fortran function exists
| |
| | |
| CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)
| |
| | |
| FUNCTION - the name of the Fortran function
| |
| VARIABLE - variable to store the result
| |
| | |
|
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckFunctionExists
| |
| macro which checks if the function exists
| |
| | |
| CHECK_FUNCTION_EXISTS(FUNCTION VARIABLE)
| |
| | |
| FUNCTION - the name of the function
| |
| VARIABLE - variable to store the result
| |
| | |
|
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckIncludeFile
| |
| macro which checks the include file exists.
| |
| | |
| CHECK_INCLUDE_FILE(INCLUDE VARIABLE)
| |
| | |
| INCLUDE - name of include file
| |
| VARIABLE - variable to return result
| |
|
| |
| | |
| an optional third argument is the CFlags to add to the compile line or
| |
| you can use CMAKE_REQUIRED_FLAGS
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| | |
|
| |
| | |
| | |
| CheckIncludeFileCXX
| |
| Check if the include file exists.
| |
| | |
| CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)
| |
| | |
|
| |
| | |
| INCLUDE - name of include file
| |
| VARIABLE - variable to return result
| |
|
| |
| | |
| An optional third argument is the CFlags to add to the compile line or
| |
| you can use CMAKE_REQUIRED_FLAGS.
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| | |
|
| |
| | |
| | |
| CheckIncludeFiles
| |
| Check if the files can be included
| |
| | |
|
| |
| | |
| CHECK_INCLUDE_FILES(INCLUDE VARIABLE)
| |
| | |
| INCLUDE - list of files to include
| |
| VARIABLE - variable to return result
| |
| | |
|
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| | |
| | |
| CheckLibraryExists
| |
| Check if the function exists.
| |
| | |
| CHECK_LIBRARY_EXISTS (LIBRARY FUNCTION LOCATION VARIABLE)
| |
| | |
| LIBRARY - the name of the library you are looking for
| |
| FUNCTION - the name of the function
| |
| LOCATION - location where the library should be found
| |
| VARIABLE - variable to store the result
| |
| | |
|
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckStructHasMember
| |
| Check if the given struct or class has the specified member variable
| |
| | |
| CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)
| |
| | |
| STRUCT - the name of the struct or class you are interested in
| |
| MEMBER - the member which existence you want to check
| |
| HEADER - the header(s) where the prototype should be declared
| |
| VARIABLE - variable to store the result
| |
| | |
|
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| | |
|
| |
| | |
| Example: CHECK_STRUCT_HAS_MEMBER("struct timeval" tv_sec sys/select.h
| |
| HAVE_TIMEVAL_TV_SEC)
| |
| | |
| CheckSymbolExists
| |
| Check if the symbol exists in include files
| |
| | |
| CHECK_SYMBOL_EXISTS(SYMBOL FILES VARIABLE)
| |
| | |
| SYMBOL - symbol
| |
| FILES - include files to check
| |
| VARIABLE - variable to return result
| |
| | |
|
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckTypeSize
| |
| Check sizeof a type
| |
| | |
| CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY])
| |
| | |
| Check if the type exists and determine size of type. if the type
| |
| exists, the size will be stored to the variable. This also calls
| |
| check_include_file for sys/types.h stdint.h and stddef.h, setting
| |
| HAVE_SYS_TYPES_H, HAVE_STDINT_H, and HAVE_STDDEF_H. This is because
| |
| many types are stored in these include files.
| |
| | |
| VARIABLE - variable to store size if the type exists.
| |
| HAVE_${VARIABLE} - does the variable exists or not
| |
| BUILTIN_TYPES_ONLY - The third argument is optional and if
| |
| it is set to the string BUILTIN_TYPES_ONLY
| |
| this macro will not check for any header files.
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_INCLUDES = list of include directories
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| CheckVariableExists
| |
| Check if the variable exists.
| |
| | |
| CHECK_VARIABLE_EXISTS(VAR VARIABLE)
| |
|
| |
| VAR - the name of the variable
| |
| VARIABLE - variable to store the result
| |
| | |
|
| |
| | |
| This macro is only for C variables.
| |
| | |
| The following variables may be set before calling this macro to modify
| |
| the way the check is run:
| |
| | |
| CMAKE_REQUIRED_FLAGS = string of compile command line flags
| |
| CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
| |
| CMAKE_REQUIRED_LIBRARIES = list of libraries to link
| |
| | |
| | |
| Dart
| |
| Configure a project for testing with CTest or old Dart Tcl Client
| |
| | |
| This file is the backwards-compatibility version of the CTest module.
| |
| It supports using the old Dart 1 Tcl client for driving dashboard
| |
| submissions as well as testing with CTest. This module should be
| |
| included in the CMakeLists.txt file at the top of a project. Typical
| |
| usage:
| |
| | |
| INCLUDE(Dart)
| |
| IF(BUILD_TESTING)
| |
| # ... testing related CMake code ...
| |
| ENDIF(BUILD_TESTING)
| |
| | |
| The BUILD_TESTING option is created by the Dart module to determine
| |
| whether testing support should be enabled. The default is ON.
| |
| | |
| Documentation
| |
| DocumentationVTK.cmake
| |
| | |
| This file provides support for the VTK documentation framework. It
| |
| relies on several tools (Doxygen, Perl, etc).
| |
| | |
| ExternalProject
| |
| Create custom targets to build projects in external trees
| |
| | |
| The 'ExternalProject_Add' function creates a custom target to drive
| |
| download, update/patch, configure, build, install and test steps of an
| |
| external project:
| |
| | |
| ExternalProject_Add(<name> # Name for custom target
| |
| [DEPENDS projects...] # Targets on which the project depends
| |
| [PREFIX dir] # Root dir for entire project
| |
| [LIST_SEPARATOR sep] # Sep to be replaced by ; in cmd lines
| |
| [TMP_DIR dir] # Directory to store temporary files
| |
| [STAMP_DIR dir] # Directory to store step timestamps
| |
| #--Download step--------------
| |
| [DOWNLOAD_DIR dir] # Directory to store downloaded files
| |
| [DOWNLOAD_COMMAND cmd...] # Command to download source tree
| |
| [CVS_REPOSITORY cvsroot] # CVSROOT of CVS repository
| |
| [CVS_MODULE mod] # Module to checkout from CVS repo
| |
| [CVS_TAG tag] # Tag to checkout from CVS repo
| |
| [SVN_REPOSITORY url] # URL of Subversion repo
| |
| [SVN_REVISION rev] # Revision to checkout from Subversion repo
| |
| [URL /.../src.tgz] # Full path or URL of source
| |
| #--Update/Patch step----------
| |
| [UPDATE_COMMAND cmd...] # Source work-tree update command
| |
| [PATCH_COMMAND cmd...] # Command to patch downloaded source
| |
| #--Configure step-------------
| |
| [SOURCE_DIR dir] # Source dir to be used for build
| |
| [CONFIGURE_COMMAND cmd...] # Build tree configuration command
| |
| [CMAKE_COMMAND /.../cmake] # Specify alternative cmake executable
| |
| [CMAKE_GENERATOR gen] # Specify generator for native build
| |
| [CMAKE_ARGS args...] # Arguments to CMake command line
| |
| #--Build step-----------------
| |
| [BINARY_DIR dir] # Specify build dir location
| |
| [BUILD_COMMAND cmd...] # Command to drive the native build
| |
| [BUILD_IN_SOURCE 1] # Use source dir for build dir
| |
| #--Install step---------------
| |
| [INSTALL_DIR dir] # Installation prefix
| |
| [INSTALL_COMMAND cmd...] # Command to drive install after build
| |
| #--Test step---------------
| |
| [TEST_BEFORE_INSTALL 1] # Add test step executed before install step
| |
| [TEST_AFTER_INSTALL 1] # Add test step executed after install step
| |
| [TEST_COMMAND cmd...] # Command to drive test
| |
| )
| |
| | |
| The *_DIR options specify directories for the project, with default
| |
| directories computed as follows. If the PREFIX option is given to
| |
| ExternalProject_Add() or the EP_PREFIX directory property is set, then
| |
| an external project is built and installed under the specified prefix:
| |
| | |
| TMP_DIR = <prefix>/tmp
| |
| STAMP_DIR = <prefix>/src/<name>-stamp
| |
| DOWNLOAD_DIR = <prefix>/src
| |
| SOURCE_DIR = <prefix>/src/<name>
| |
| BINARY_DIR = <prefix>/src/<name>-build
| |
| INSTALL_DIR = <prefix>
| |
| | |
| Otherwise, if the EP_BASE directory property is set then components of
| |
| an external project are stored under the specified base:
| |
| | |
| TMP_DIR = <base>/tmp/<name>
| |
| STAMP_DIR = <base>/Stamp/<name>
| |
| DOWNLOAD_DIR = <base>/Download/<name>
| |
| SOURCE_DIR = <base>/Source/<name>
| |
| BINARY_DIR = <base>/Build/<name>
| |
| INSTALL_DIR = <base>/Install/<name>
| |
| | |
| If no PREFIX, EP_PREFIX, or EP_BASE is specified then the default is
| |
| to set PREFIX to "<name>-prefix". Relative paths are interpreted with
| |
| respect to the build directory corresponding to the source directory
| |
| in which ExternalProject_Add is invoked.
| |
| | |
| If SOURCE_DIR is explicitly set to an existing directory the project
| |
| will be built from it. Otherwise a download step must be specified
| |
| using one of the DOWNLOAD_COMMAND, CVS_*, SVN_*, or URL options. The
| |
| URL option may refer locally to a directory or source tarball, or
| |
| refer to a remote tarball (e.g. http://.../src.tgz).
| |
| | |
| The 'ExternalProject_Add_Step' function adds a custom step to an
| |
| external project:
| |
| | |
| ExternalProject_Add_Step(<name> <step> # Names of project and custom step
| |
| [COMMAND cmd...] # Command line invoked by this step
| |
| [COMMENT "text..."] # Text printed when step executes
| |
| [DEPENDEES steps...] # Steps on which this step depends
| |
| [DEPENDERS steps...] # Steps that depend on this step
| |
| [DEPENDS files...] # Files on which this step depends
| |
| [ALWAYS 1] # No stamp file, step always runs
| |
| [WORKING_DIRECTORY dir] # Working directory for command
| |
| )
| |
| | |
| The command line, comment, and working directory of every standard and
| |
| custom step is processed to replace tokens <SOURCE_DIR>, <BINARY_DIR>,
| |
| <INSTALL_DIR>, and <TMP_DIR> with corresponding property values.
| |
| | |
| The 'ExternalProject_Get_Property' function retrieves external project
| |
| target properties:
| |
| | |
| ExternalProject_Get_Property(<name> [prop1 [prop2 [...]]])
| |
| | |
| It stores property values in variables of the same name. Property
| |
| names correspond to the keyword argument names of
| |
| 'ExternalProject_Add'.
| |
| | |
| FeatureSummary
| |
| Macros for generating a summary of enabled/disabled features
| |
| | |
|
| |
| | |
| PRINT_ENABLED_FEATURES()
| |
| | |
| Print a summary of all enabled features. By default all successfull
| |
| FIND_PACKAGE() calls will appear here, except the ones which used the
| |
| QUIET keyword. Additional features can be added by appending an entry
| |
| to the global ENABLED_FEATURES property. If SET_FEATURE_INFO() is
| |
| used for that feature, the output will be much more informative.
| |
| | |
|
| |
| | |
| PRINT_DISABLED_FEATURES()
| |
| | |
| Same as PRINT_ENABLED_FEATURES(), but for disabled features. It can
| |
| be extended the same way by adding to the global property
| |
| DISABLED_FEATURES.
| |
| | |
|
| |
| | |
| SET_FEATURE_INFO(NAME DESCRIPTION [URL [COMMENT] ] )
| |
| | |
| Use this macro to set up information about the named feature, which will
| |
| then be displayed by PRINT_ENABLED/DISABLED_FEATURES().
| |
| Example: SET_FEATURE_INFO(LibXml2 "XML processing library."
| |
| "http://xmlsoft.org/")
| |
| | |
|
| |
| | |
| | |
| FindALSA
| |
| Find alsa
| |
| | |
| Find the alsa libraries (asound)
| |
| | |
| This module defines the following variables:
| |
| ALSA_FOUND - True if ALSA_INCLUDE_DIR & ALSA_LIBRARY are found
| |
| ALSA_LIBRARIES - Set when ALSA_LIBRARY is found
| |
| ALSA_INCLUDE_DIRS - Set when ALSA_INCLUDE_DIR is found
| |
| | |
|
| |
| | |
| ALSA_INCLUDE_DIR - where to find asoundlib.h, etc.
| |
| ALSA_LIBRARY - the asound library
| |
| | |
|
| |
| | |
| | |
| FindASPELL
| |
| Try to find ASPELL
| |
| | |
| Once done this will define
| |
| | |
| ASPELL_FOUND - system has ASPELL
| |
| ASPELL_INCLUDE_DIR - the ASPELL include directory
| |
| ASPELL_LIBRARIES - The libraries needed to use ASPELL
| |
| ASPELL_DEFINITIONS - Compiler switches required for using ASPELL
| |
| | |
| | |
| FindAVIFile
| |
| Locate AVIFILE library and include paths
| |
| | |
| AVIFILE (http://avifile.sourceforge.net/)is a set of libraries for
| |
| i386 machines to use various AVI codecs. Support is limited beyond
| |
| Linux. Windows provides native AVI support, and so doesn't need this
| |
| library. This module defines
| |
| | |
| AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
| |
| AVIFILE_LIBRARIES, the libraries to link against
| |
| AVIFILE_DEFINITIONS, definitions to use when compiling
| |
| AVIFILE_FOUND, If false, don't try to use AVIFILE
| |
| | |
| | |
| FindBISON
| |
| Find bison executable and provides macros to generate custom build
| |
| rules
| |
| | |
| The module defines the following variables:
| |
| | |
| BISON_EXECUTABLE - path to the bison program
| |
| BISON_VERSION - version of bison
| |
| BISON_FOUND - true if the program was found
| |
| | |
|
| |
| | |
| If bison is found, the module defines the macros:
| |
| | |
| BISON_TARGET(<Name> <YaccInput> <CodeOutput> [VERBOSE <file>]
| |
| [COMPILE_FLAGS <string>])
| |
| | |
| which will create a custom rule to generate a parser. <YaccInput> is
| |
| the path to a yacc file. <CodeOutput> is the name of the source file
| |
| generated by bison. A header file is also be generated, and contains
| |
| the token list. If COMPILE_FLAGS option is specified, the next
| |
| parameter is added in the bison command line. if VERBOSE option is
| |
| specified, <file> is created and contains verbose descriptions of the
| |
| grammar and parser. The macro defines a set of variables:
| |
| | |
| BISON_${Name}_DEFINED - true is the macro ran successfully
| |
| BISON_${Name}_INPUT - The input source file, an alias for <YaccInput>
| |
| BISON_${Name}_OUTPUT_SOURCE - The source file generated by bison
| |
| BISON_${Name}_OUTPUT_HEADER - The header file generated by bison
| |
| BISON_${Name}_OUTPUTS - The sources files generated by bison
| |
| BISON_${Name}_COMPILE_FLAGS - Options used in the bison command line
| |
| | |
|
| |
| | |
| ====================================================================
| |
| Example:
| |
| | |
|
| |
| | |
| find_package(BISON)
| |
| BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
| |
| add_executable(Foo main.cpp ${BISON_MyParser_OUTPUTS})
| |
| ====================================================================
| |
| | |
| | |
| FindBLAS
| |
| Find BLAS library
| |
| | |
| This module finds an installed fortran library that implements the
| |
| BLAS linear-algebra interface (see http://www.netlib.org/blas/). The
| |
| list of libraries searched for is taken from the autoconf macro file,
| |
| acx_blas.m4 (distributed at
| |
| http://ac-archive.sourceforge.net/ac-archive/acx_blas.html).
| |
| | |
| This module sets the following variables:
| |
| | |
| BLAS_FOUND - set to true if a library implementing the BLAS interface
| |
| is found
| |
| BLAS_LINKER_FLAGS - uncached list of required linker flags (excluding -l
| |
| and -L).
| |
| BLAS_LIBRARIES - uncached list of libraries (using full path name) to
| |
| link against to use BLAS
| |
| BLAS95_LIBRARIES - uncached list of libraries (using full path name)
| |
| to link against to use BLAS95 interface
| |
| BLAS95_FOUND - set to true if a library implementing the BLAS f95 interface
| |
| is found
| |
| BLA_STATIC if set on this determines what kind of linkage we do (static)
| |
| BLA_VENDOR if set checks only the specified vendor, if not set checks
| |
| all the possibilities
| |
| BLA_F95 if set on tries to find the f95 interfaces for BLAS/LAPACK
| |
| | |
| ######### ## List of vendors (BLA_VENDOR) valid in this module #
| |
| ATLAS, PhiPACK,CXML,DXML,SunPerf,SCSL,SGIMATH,IBMESSL,Intel10_32
| |
| (intel mkl v10 32 bit),Intel10_64lp (intel mkl v10 64 bit,lp thread
| |
| model, lp64 model), # Intel( older versions of mkl 32 and 64 bit),
| |
| ACML,Apple, NAS, Generic C/CXX should be enabled to use Intel mkl
| |
| | |
| FindBZip2
| |
| Try to find BZip2
| |
| | |
| Once done this will define
| |
| | |
| BZIP2_FOUND - system has BZip2
| |
| BZIP2_INCLUDE_DIR - the BZip2 include directory
| |
| BZIP2_LIBRARIES - Link these to use BZip2
| |
| BZIP2_DEFINITIONS - Compiler switches required for using BZip2
| |
| BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_
| |
| | |
| | |
| FindBoost
| |
| Try to find Boost include dirs and libraries
| |
| | |
| Usage of this module as follows:
| |
| | |
| NOTE: Take note of the Boost_ADDITIONAL_VERSIONS variable below. Due
| |
| to Boost naming conventions and limitations in CMake this find module
| |
| is NOT future safe with respect to Boost version numbers, and may
| |
| break.
| |
| | |
| == Using Header-Only libraries from within Boost: ==
| |
| | |
| find_package( Boost 1.36.0 )
| |
| if(Boost_FOUND)
| |
| include_directories(${Boost_INCLUDE_DIRS})
| |
| add_executable(foo foo.cc)
| |
| endif()
| |
| | |
|
| |
| | |
|
| |
| | |
| == Using actual libraries from within Boost: ==
| |
| | |
| set(Boost_USE_STATIC_LIBS ON)
| |
| set(Boost_USE_MULTITHREADED ON)
| |
| find_package( Boost 1.36.0 COMPONENTS date_time filesystem system ... )
| |
| | |
|
| |
| | |
| if(Boost_FOUND)
| |
| include_directories(${Boost_INCLUDE_DIRS})
| |
| add_executable(foo foo.cc)
| |
| target_link_libraries(foo ${Boost_LIBRARIES})
| |
| endif()
| |
| | |
|
| |
| | |
|
| |
| | |
| The components list needs to contain actual names of boost libraries
| |
| only, such as "date_time" for "libboost_date_time". If you're using
| |
| parts of Boost that contain header files only (e.g. foreach) you do
| |
| not need to specify COMPONENTS.
| |
| | |
| You should provide a minimum version number that should be used. If
| |
| you provide this version number and specify the REQUIRED attribute,
| |
| this module will fail if it can't find the specified or a later
| |
| version. If you specify a version number this is automatically put
| |
| into the considered list of version numbers and thus doesn't need to
| |
| be specified in the Boost_ADDITIONAL_VERSIONS variable (see below).
| |
| | |
| NOTE for Visual Studio Users:
| |
| | |
| Automatic linking is used on MSVC & Borland compilers by default when
| |
| #including things in Boost. It's important to note that setting
| |
| Boost_USE_STATIC_LIBS to OFF is NOT enough to get you dynamic linking,
| |
| should you need this feature. Automatic linking typically uses static
| |
| libraries with a few exceptions (Boost.Python is one).
| |
| | |
|
| |
| | |
| Please see the section below near Boost_LIB_DIAGNOSTIC_DEFINITIONS for
| |
| more details. Adding a TARGET_LINK_LIBRARIES() as shown in the example
| |
| above appears to cause VS to link dynamically if Boost_USE_STATIC_LIBS
| |
| gets set to OFF. It is suggested you avoid automatic linking since it
| |
| will make your application less portable.
| |
| | |
|
| |
| | |
| =========== The mess that is Boost_ADDITIONAL_VERSIONS (sorry?)
| |
| ============
| |
| | |
| OK, so the Boost_ADDITIONAL_VERSIONS variable can be used to specify a
| |
| list of boost version numbers that should be taken into account when
| |
| searching for Boost. Unfortunately boost puts the version number into
| |
| the actual filename for the libraries, so this variable will certainly
| |
| be needed in the future when new Boost versions are released.
| |
| | |
| Currently this module searches for the following version numbers:
| |
| 1.33, 1.33.0, 1.33.1, 1.34, 1.34.0, 1.34.1, 1.35, 1.35.0, 1.35.1,
| |
| 1.36, 1.36.0, 1.36.1, 1.37, 1.37.0, 1.38, 1.38.0, 1.39, 1.39.0, 1.40,
| |
| 1.40.0
| |
| | |
| NOTE: If you add a new major 1.x version in Boost_ADDITIONAL_VERSIONS
| |
| you should add both 1.x and 1.x.0 as shown above. Official Boost
| |
| include directories omit the 3rd version number from include paths if
| |
| it is 0 although not all binary Boost releases do so.
| |
| | |
| SET(Boost_ADDITIONAL_VERSIONS "1.78" "1.78.0" "1.79" "1.79.0")
| |
| | |
| ===================================== =============
| |
| ========================
| |
| | |
| Variables used by this module, they can change the default behaviour
| |
| and need to be set before calling find_package:
| |
| | |
| Boost_USE_MULTITHREADED Can be set to OFF to use the non-multithreaded
| |
| boost libraries. If not specified, defaults
| |
| to ON.
| |
| | |
|
| |
| | |
| Boost_USE_STATIC_LIBS Can be set to ON to force the use of the static
| |
| boost libraries. Defaults to OFF.
| |
| | |
|
| |
| | |
| Other Variables used by this module which you may want to set.
| |
| | |
| Boost_ADDITIONAL_VERSIONS A list of version numbers to use for searching
| |
| the boost include directory. Please see
| |
| the documentation above regarding this
| |
| annoying, but necessary variable :(
| |
| | |
|
| |
| | |
| Boost_DEBUG Set this to TRUE to enable debugging output
| |
| of FindBoost.cmake if you are having problems.
| |
| Please enable this before filing any bug
| |
| reports.
| |
| | |
|
| |
| | |
| Boost_DETAILED_FAILURE_MSG FindBoost doesn't output detailed information
| |
| about why it failed or how to fix the problem
| |
| unless this is set to TRUE or the REQUIRED
| |
| keyword is specified in find_package().
| |
| [Since CMake 2.8.0]
| |
| | |
|
| |
| | |
| Boost_COMPILER Set this to the compiler suffix used by Boost
| |
| (e.g. "-gcc43") if FindBoost has problems finding
| |
| the proper Boost installation
| |
| | |
|
| |
| | |
| These last three variables are available also as environment
| |
| variables:
| |
| | |
| BOOST_ROOT or BOOSTROOT The preferred installation prefix for searching for
| |
| Boost. Set this if the module has problems finding
| |
| the proper Boost installation.
| |
| | |
|
| |
| | |
| BOOST_INCLUDEDIR Set this to the include directory of Boost, if the
| |
| module has problems finding the proper Boost installation
| |
| | |
|
| |
| | |
| BOOST_LIBRARYDIR Set this to the lib directory of Boost, if the
| |
| module has problems finding the proper Boost installation
| |
| | |
|
| |
| | |
| Variables defined by this module:
| |
| | |
| Boost_FOUND System has Boost, this means the include dir was
| |
| found, as well as all the libraries specified in
| |
| the COMPONENTS list.
| |
| | |
|
| |
| | |
| Boost_INCLUDE_DIRS Boost include directories: not cached
| |
| | |
|
| |
| | |
| Boost_INCLUDE_DIR This is almost the same as above, but this one is
| |
| cached and may be modified by advanced users
| |
| | |
|
| |
| | |
| Boost_LIBRARIES Link to these to use the Boost libraries that you
| |
| specified: not cached
| |
| | |
|
| |
| | |
| Boost_LIBRARY_DIRS The path to where the Boost library files are.
| |
| | |
|
| |
| | |
| Boost_VERSION The version number of the boost libraries that
| |
| have been found, same as in version.hpp from Boost
| |
| | |
|
| |
| | |
| Boost_LIB_VERSION The version number in filename form as
| |
| it's appended to the library filenames
| |
| | |
|
| |
| | |
| Boost_MAJOR_VERSION major version number of boost
| |
| Boost_MINOR_VERSION minor version number of boost
| |
| Boost_SUBMINOR_VERSION subminor version number of boost
| |
| | |
|
| |
| | |
| Boost_LIB_DIAGNOSTIC_DEFINITIONS [WIN32 Only] You can call
| |
| add_definitions(${Boost_LIB_DIAGNOSTIC_DEFINITIONS})
| |
| to have diagnostic information about Boost's
| |
| automatic linking outputted during compilation time.
| |
| | |
|
| |
| | |
| For each component you specify in find_package(), the following
| |
| (UPPER-CASE) variables are set. You can use these variables if you
| |
| would like to pick and choose components for your targets instead of
| |
| just using Boost_LIBRARIES.
| |
| | |
| Boost_${COMPONENT}_FOUND True IF the Boost library "component" was found.
| |
| | |
|
| |
| | |
| Boost_${COMPONENT}_LIBRARY Contains the libraries for the specified Boost
| |
| "component" (includes debug and optimized keywords
| |
| when needed).
| |
| | |
| | |
| FindBullet
| |
| Try to find the Bullet physics engine
| |
| | |
|
| |
| | |
| This module defines the following variables
| |
| | |
|
| |
| | |
| BULLET_FOUND - Was bullet found
| |
| BULLET_INCLUDE_DIRS - the Bullet include directories
| |
| BULLET_LIBRARIES - Link to this, by default it includes
| |
| all bullet components (Dynamics,
| |
| Collision, LinearMath, & SoftBody)
| |
| | |
|
| |
| | |
| This module accepts the following variables
| |
| | |
|
| |
| | |
| BULLET_ROOT - Can be set to bullet install path or Windows build path
| |
| | |
|
| |
| | |
| | |
| FindCABLE
| |
| Find CABLE
| |
| | |
| This module finds if CABLE is installed and determines where the
| |
| include files and libraries are. This code sets the following
| |
| variables:
| |
| | |
| CABLE the path to the cable executable
| |
| CABLE_TCL_LIBRARY the path to the Tcl wrapper library
| |
| CABLE_INCLUDE_DIR the path to the include directory
| |
| | |
|
| |
| | |
| To build Tcl wrappers, you should add shared library and link it to
| |
| ${CABLE_TCL_LIBRARY}. You should also add ${CABLE_INCLUDE_DIR} as an
| |
| include directory.
| |
| | |
| FindCUDA
| |
| Tools for building CUDA C files: libraries and build dependencies.
| |
| | |
| This script locates the NVIDIA CUDA C tools. It should work on linux,
| |
| windows, and mac and should be reasonably up to date with CUDA C
| |
| releases.
| |
| | |
| This script makes use of the standard find_package arguments of
| |
| <VERSION>, REQUIRED and QUIET. CUDA_FOUND will report if an
| |
| acceptable version of CUDA was found.
| |
| | |
| The script will prompt the user to specify CUDA_TOOLKIT_ROOT_DIR if
| |
| the prefix cannot be determined by the location of nvcc in the system
| |
| path and REQUIRED is specified to find_package(). To use a different
| |
| installed version of the toolkit set the environment variable
| |
| CUDA_BIN_PATH before running cmake (e.g.
| |
| CUDA_BIN_PATH=/usr/local/cuda1.0 instead of the default
| |
| /usr/local/cuda) or set CUDA_TOOLKIT_ROOT_DIR after configuring. If
| |
| you change the value of CUDA_TOOLKIT_ROOT_DIR, various components that
| |
| depend on the path will be relocated.
| |
| | |
| It might be necessary to set CUDA_TOOLKIT_ROOT_DIR manually on certain
| |
| platforms, or to use a cuda runtime not installed in the default
| |
| location. In newer versions of the toolkit the cuda library is
| |
| included with the graphics driver- be sure that the driver version
| |
| matches what is needed by the cuda runtime version.
| |
| | |
| The following variables affect the behavior of the macros in the
| |
| script (in alphebetical order). Note that any of these flags can be
| |
| changed multiple times in the same directory before calling
| |
| CUDA_ADD_EXECUTABLE, CUDA_ADD_LIBRARY, CUDA_COMPILE, CUDA_COMPILE_PTX
| |
| or CUDA_WRAP_SRCS.
| |
| | |
| CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
| |
| -- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
| |
| Note that making this different from the host code when generating object
| |
| or C files from CUDA code just won't work, because size_t gets defined by
| |
| nvcc in the generated source. If you compile to PTX and then load the
| |
| file yourself, you can mix bit sizes between device and host.
| |
| | |
|
| |
| | |
| CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
| |
| -- Set to ON if you want the custom build rule to be attached to the source
| |
| file in Visual Studio. Turn OFF if you add the same cuda file to multiple
| |
| targets.
| |
| | |
|
| |
| | |
| This allows the user to build the target from the CUDA file; however, bad
| |
| things can happen if the CUDA source file is added to multiple targets.
| |
| When performing parallel builds it is possible for the custom build
| |
| command to be run more than once and in parallel causing cryptic build
| |
| errors. VS runs the rules for every source file in the target, and a
| |
| source can have only one rule no matter how many projects it is added to.
| |
| When the rule is run from multiple targets race conditions can occur on
| |
| the generated file. Eventually everything will get built, but if the user
| |
| is unaware of this behavior, there may be confusion. It would be nice if
| |
| this script could detect the reuse of source files across multiple targets
| |
| and turn the option off for the user, but no good solution could be found.
| |
| | |
|
| |
| | |
| CUDA_BUILD_CUBIN (Default OFF)
| |
| -- Set to ON to enable and extra compilation pass with the -cubin option in
| |
| Device mode. The output is parsed and register, shared memory usage is
| |
| printed during build.
| |
| | |
|
| |
| | |
| CUDA_BUILD_EMULATION (Default OFF for device mode)
| |
| -- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
| |
| when CUDA_BUILD_EMULATION is TRUE.
| |
| | |
|
| |
| | |
| CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
| |
| -- Set to the path you wish to have the generated files placed. If it is
| |
| blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
| |
| Intermediate files will always be placed in
| |
| CMAKE_CURRENT_BINARY_DIR/CMakeFiles.
| |
| | |
|
| |
| | |
| CUDA_HOST_COMPILATION_CPP (Default ON)
| |
| -- Set to OFF for C compilation of host code.
| |
| | |
|
| |
| | |
| CUDA_NVCC_FLAGS
| |
| CUDA_NVCC_FLAGS_<CONFIG>
| |
| -- Additional NVCC command line arguments. NOTE: multiple arguments must be
| |
| semi-colon delimited (e.g. --compiler-options;-Wall)
| |
| | |
|
| |
| | |
| CUDA_PROPAGATE_HOST_FLAGS (Default ON)
| |
| -- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
| |
| dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
| |
| host compiler through nvcc's -Xcompiler flag. This helps make the
| |
| generated host code match the rest of the system better. Sometimes
| |
| certain flags give nvcc problems, and this will help you turn the flag
| |
| propagation off. This does not affect the flags supplied directly to nvcc
| |
| via CUDA_NVCC_FLAGS or through the OPTION flags specified through
| |
| CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS. Flags used for
| |
| shared library compilation are not affected by this flag.
| |
| | |
|
| |
| | |
| CUDA_VERBOSE_BUILD (Default OFF)
| |
| -- Set to ON to see all the commands used when building the CUDA file. When
| |
| using a Makefile generator the value defaults to VERBOSE (run make
| |
| VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
| |
| always print the output.
| |
| | |
|
| |
| | |
| The script creates the following macros (in alphebetical order):
| |
| | |
| CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
| |
| -- Adds the cufft library to the target (can be any target). Handles whether
| |
| you are in emulation mode or not.
| |
| | |
|
| |
| | |
| CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
| |
| -- Adds the cublas library to the target (can be any target). Handles
| |
| whether you are in emulation mode or not.
| |
| | |
|
| |
| | |
| CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
| |
| [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
| |
| -- Creates an executable "cuda_target" which is made up of the files
| |
| specified. All of the non CUDA C files are compiled using the standard
| |
| build rules specified by CMAKE and the cuda files are compiled to object
| |
| files using nvcc and the host compiler. In addition CUDA_INCLUDE_DIRS is
| |
| added automatically to include_directories(). Standard CMake target calls
| |
| can be used on the target after calling this macro
| |
| (e.g. set_target_properties and target_link_libraries).
| |
| | |
|
| |
| | |
| CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
| |
| [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
| |
| -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
| |
| | |
|
| |
| | |
| CUDA_BUILD_CLEAN_TARGET()
| |
| -- Creates a convience target that deletes all the dependency files
| |
| generated. You should make clean after running this target to ensure the
| |
| dependency files get regenerated.
| |
| | |
|
| |
| | |
| CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
| |
| [OPTIONS ...] )
| |
| -- Returns a list of generated files from the input source files to be used
| |
| with ADD_LIBRARY or ADD_EXECUTABLE.
| |
| | |
|
| |
| | |
| CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
| |
| -- Returns a list of PTX files generated from the input source files.
| |
| | |
|
| |
| | |
| CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
| |
| -- Sets the directories that should be passed to nvcc
| |
| (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
| |
| files.
| |
| | |
|
| |
| | |
| CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
| |
| [STATIC | SHARED | MODULE] [OPTIONS ...] )
| |
| -- This is where all the magic happens. CUDA_ADD_EXECUTABLE,
| |
| CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
| |
| function under the hood.
| |
| | |
|
| |
| | |
| Given the list of files (file0 file1 ... fileN) this macro generates
| |
| custom commands that generate either PTX or linkable objects (use "PTX" or
| |
| "OBJ" for the format argument to switch). Files that don't end with .cu
| |
| or have the HEADER_FILE_ONLY property are ignored.
| |
| | |
|
| |
| | |
| The arguments passed in after OPTIONS are extra command line options to
| |
| give to nvcc. You can also specify per configuration options by
| |
| specifying the name of the configuration followed by the options. General
| |
| options must preceed configuration specific options. Not all
| |
| configurations need to be specified, only the ones provided will be used.
| |
| | |
|
| |
| | |
| OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
| |
| DEBUG -g
| |
| RELEASE --use_fast_math
| |
| RELWITHDEBINFO --use_fast_math;-g
| |
| MINSIZEREL --use_fast_math
| |
| | |
|
| |
| | |
| For certain configurations (namely VS generating object files with
| |
| CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
| |
| be produced for the given cuda file. This is because when you add the
| |
| cuda file to Visual Studio it knows that this file produces an object file
| |
| and will link in the resulting object file automatically.
| |
| | |
|
| |
| | |
| This script will also generate a separate cmake script that is used at
| |
| build time to invoke nvcc. This is for serveral reasons.
| |
| | |
|
| |
| | |
| 1. nvcc can return negative numbers as return values which confuses
| |
| Visual Studio into thinking that the command succeeded. The script now
| |
| checks the error codes and produces errors when there was a problem.
| |
| | |
|
| |
| | |
| 2. nvcc has been known to not delete incomplete results when it
| |
| encounters problems. This confuses build systems into thinking the
| |
| target was generated when in fact an unusable file exists. The script
| |
| now deletes the output files if there was an error.
| |
| | |
|
| |
| | |
| 3. By putting all the options that affect the build into a file and then
| |
| make the build rule dependent on the file, the output files will be
| |
| regenerated when the options change.
| |
| | |
|
| |
| | |
| This script also looks at optional arguments STATIC, SHARED, or MODULE to
| |
| determine when to target the object compilation for a shared library.
| |
| BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
| |
| CUDA_ADD_LIBRARY. On some systems special flags are added for building
| |
| objects intended for shared libraries. A preprocessor macro,
| |
| <target_name>_EXPORTS is defined when a shared library compilation is
| |
| detected.
| |
| | |
|
| |
| | |
| Flags passed into add_definitions with -D or /D are passed along to nvcc.
| |
| | |
|
| |
| | |
| The script defines the following variables:
| |
| | |
| CUDA_VERSION_MAJOR -- The major version of cuda as reported by nvcc.
| |
| CUDA_VERSION_MINOR -- The minor version.
| |
| CUDA_VERSION
| |
| CUDA_VERSION_STRING -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR
| |
| | |
|
| |
| | |
| CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
| |
| CUDA_SDK_ROOT_DIR -- Path to the CUDA SDK. Use this to find files in the
| |
| SDK. This script will not directly support finding
| |
| specific libraries or headers, as that isn't
| |
| supported by NVIDIA. If you want to change
| |
| libraries when the path changes see the
| |
| FindCUDA.cmake script for an example of how to clear
| |
| these variables. There are also examples of how to
| |
| use the CUDA_SDK_ROOT_DIR to locate headers or
| |
| libraries, if you so choose (at your own risk).
| |
| CUDA_INCLUDE_DIRS -- Include directory for cuda headers. Added automatically
| |
| for CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY.
| |
| CUDA_LIBRARIES -- Cuda RT library.
| |
| CUDA_CUFFT_LIBRARIES -- Device or emulation library for the Cuda FFT
| |
| implementation (alternative to:
| |
| CUDA_ADD_CUFFT_TO_TARGET macro)
| |
| CUDA_CUBLAS_LIBRARIES -- Device or emulation library for the Cuda BLAS
| |
| implementation (alterative to:
| |
| CUDA_ADD_CUBLAS_TO_TARGET macro).
| |
| | |
|
| |
| | |
|
| |
| | |
| James Bigler, NVIDIA Corp (nvidia.com - jbigler)
| |
| Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html
| |
| | |
|
| |
| | |
| Copyright (c) 2008 - 2009 NVIDIA Corporation. All rights reserved.
| |
| | |
|
| |
| | |
| Copyright (c) 2007-2009
| |
| Scientific Computing and Imaging Institute, University of Utah
| |
| | |
|
| |
| | |
| This code is licensed under the MIT License. See the FindCUDA.cmake script
| |
| for the text of the license.
| |
| | |
| | |
| FindCURL
| |
| Find curl
| |
| | |
| Find the native CURL headers and libraries.
| |
| | |
| CURL_INCLUDE_DIRS - where to find curl/curl.h, etc.
| |
| CURL_LIBRARIES - List of libraries when using curl.
| |
| CURL_FOUND - True if curl found.
| |
| | |
| | |
| FindCVS
| |
|
| |
| | |
| The module defines the following variables:
| |
| | |
| CVS_EXECUTABLE - path to cvs command line client
| |
| CVS_FOUND - true if the command line client was found
| |
| | |
| Example usage:
| |
| | |
| find_package(CVS)
| |
| if(CVS_FOUND)
| |
| message("CVS found: ${CVS_EXECUTABLE}")
| |
| endif(CVS_FOUND)
| |
| | |
| | |
| FindCoin3D
| |
| Find Coin3D (Open Inventor)
| |
| | |
| Coin3D is an implementation of the Open Inventor API. It provides
| |
| data structures and algorithms for 3D visualization
| |
| http://www.coin3d.org/
| |
| | |
| This module defines the following variables
| |
| | |
| COIN3D_FOUND - system has Coin3D - Open Inventor
| |
| COIN3D_INCLUDE_DIRS - where the Inventor include directory can be found
| |
| COIN3D_LIBRARIES - Link to this to use Coin3D
| |
| | |
|
| |
| | |
| | |
| FindCups
| |
| Try to find the Cups printing system
| |
| | |
| Once done this will define
| |
| | |
| CUPS_FOUND - system has Cups
| |
| CUPS_INCLUDE_DIR - the Cups include directory
| |
| CUPS_LIBRARIES - Libraries needed to use Cups
| |
| Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a version which
| |
| features this function (i.e. at least 1.1.19)
| |
| | |
| | |
| FindCurses
| |
| Find the curses include file and library
| |
| | |
|
| |
| | |
| CURSES_FOUND - system has Curses
| |
| CURSES_INCLUDE_DIR - the Curses include directory
| |
| CURSES_LIBRARIES - The libraries needed to use Curses
| |
| CURSES_HAVE_CURSES_H - true if curses.h is available
| |
| CURSES_HAVE_NCURSES_H - true if ncurses.h is available
| |
| CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is available
| |
| CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is available
| |
| CURSES_LIBRARY - set for backwards compatibility with 2.4 CMake
| |
| | |
|
| |
| | |
| Set CURSES_NEED_NCURSES to TRUE before the FIND_PACKAGE() command if
| |
| NCurses functionality is required.
| |
| | |
| FindCxxTest
| |
| Find CxxTest
| |
| | |
| Find the CxxTest suite and declare a helper macro for creating unit
| |
| tests and integrating them with CTest. For more details on CxxTest
| |
| see http://cxxtest.tigris.org
| |
| | |
| INPUT Variables
| |
| | |
| CXXTEST_USE_PYTHON
| |
| If true, the CXXTEST_ADD_TEST macro will use
| |
| the Python test generator instead of Perl.
| |
| | |
|
| |
| | |
| OUTPUT Variables
| |
| | |
| CXXTEST_FOUND
| |
| True if the CxxTest framework was found
| |
| CXXTEST_INCLUDE_DIR
| |
| Where to find the CxxTest include directory
| |
| CXXTEST_PERL_TESTGEN_EXECUTABLE
| |
| The perl-based test generator.
| |
| CXXTEST_PYTHON_TESTGEN_EXECUTABLE
| |
| The python-based test generator.
| |
| | |
|
| |
| | |
| MACROS for optional use by CMake users:
| |
| | |
| CXXTEST_ADD_TEST(<test_name> <gen_source_file> <input_files_to_testgen...>)
| |
| Creates a CxxTest runner and adds it to the CTest testing suite
| |
| Parameters:
| |
| test_name The name of the test
| |
| gen_source_file The generated source filename to be generated by CxxTest
| |
| input_files_to_testgen The list of header files containing the
| |
| CxxTest::TestSuite's to be included in this runner
| |
|
| |
| #==============
| |
| Example Usage:
| |
| | |
|
| |
| | |
| find_package(CxxTest)
| |
| if(CXXTEST_FOUND)
| |
| include_directories(${CXXTEST_INCLUDE_DIR})
| |
| enable_testing()
| |
| | |
|
| |
| | |
| CXXTEST_ADD_TEST(unittest_foo foo_test.cc
| |
| ${CMAKE_CURRENT_SOURCE_DIR}/foo_test.h)
| |
| target_link_libraries(unittest_foo foo) # as needed
| |
| endif()
| |
| | |
|
| |
| | |
| This will (if CxxTest is found):
| |
| 1. Invoke the testgen executable to autogenerate foo_test.cc in the
| |
| binary tree from "foo_test.h" in the current source directory.
| |
| 2. Create an executable and test called unittest_foo.
| |
|
| |
| #=============
| |
| Example foo_test.h:
| |
| | |
|
| |
| | |
| #include <cxxtest/TestSuite.h>
| |
|
| |
| class MyTestSuite : public CxxTest::TestSuite
| |
| {
| |
| public:
| |
| void testAddition( void )
| |
| {
| |
| TS_ASSERT( 1 + 1 > 1 );
| |
| TS_ASSERT_EQUALS( 1 + 1, 2 );
| |
| }
| |
| };
| |
| | |
|
| |
| | |
| | |
| FindCygwin
| |
| this module looks for Cygwin
| |
| | |
|
| |
| | |
| | |
| FindDCMTK
| |
| find DCMTK libraries
| |
| | |
|
| |
| | |
| | |
| FindDart
| |
| Find DART
| |
| | |
| This module looks for the dart testing software and sets DART_ROOT to
| |
| point to where it found it.
| |
| | |
| | |
| FindDevIL
| |
|
| |
| | |
| This module locates the developer's image library.
| |
| http://openil.sourceforge.net/
| |
| | |
| This module sets: IL_LIBRARIES the name of the IL library. These
| |
| include the full path to the core DevIL library. This one has to be
| |
| linked into the application. ILU_LIBRARIES the name of the ILU
| |
| library. Again, the full path. This library is for filters and
| |
| effects, not actual loading. It doesn't have to be linked if the
| |
| functionality it provides is not used. ILUT_LIBRARIES the name of the
| |
| ILUT library. Full path. This part of the library interfaces with
| |
| OpenGL. It is not strictly needed in applications. IL_INCLUDE_DIR
| |
| where to find the il.h, ilu.h and ilut.h files. IL_FOUND this is set
| |
| to TRUE if all the above variables were set. This will be set to
| |
| false if ILU or ILUT are not found, even if they are not needed. In
| |
| most systems, if one library is found all the others are as well.
| |
| That's the way the DevIL developers release it.
| |
| | |
| FindDoxygen
| |
| This module looks for Doxygen and the path to Graphviz's dot
| |
| | |
| Doxygen is a documentation generation tool. Please see
| |
| http://www.doxygen.org
| |
| | |
| This module accepts the following optional variables:
| |
| | |
| DOXYGEN_SKIP_DOT = If true this module will skip trying to find Dot
| |
| (an optional component often used by Doxygen)
| |
| | |
|
| |
| | |
| This modules defines the following variables:
| |
| | |
| DOXYGEN_EXECUTABLE = The path to the doxygen command.
| |
| DOXYGEN_FOUND = Was Doxygen found or not?
| |
| | |
|
| |
| | |
| DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by doxygen.
| |
| DOXYGEN_DOT_FOUND = Was Dot found or not?
| |
| DOXYGEN_DOT_PATH = The path to dot not including the executable
| |
| | |
|
| |
| | |
|
| |
| | |
| | |
| FindEXPAT
| |
| Find expat
| |
| | |
| Find the native EXPAT headers and libraries.
| |
| | |
| EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
| |
| EXPAT_LIBRARIES - List of libraries when using expat.
| |
| EXPAT_FOUND - True if expat found.
| |
| | |
| | |
| FindFLEX
| |
| Find flex executable and provides a macro to generate custom build
| |
| rules
| |
| | |
|
| |
| | |
| The module defines the following variables:
| |
| | |
| FLEX_FOUND - true is flex executable is found
| |
| FLEX_EXECUTABLE - the path to the flex executable
| |
| FLEX_VERSION - the version of flex
| |
| FLEX_LIBRARIES - The flex libraries
| |
| | |
|
| |
| | |
| If flex is found on the system, the module provides the macro:
| |
| | |
| FLEX_TARGET(Name FlexInput FlexOutput [COMPILE_FLAGS <string>])
| |
| | |
| which creates a custom command to generate the <FlexOutput> file from
| |
| the <FlexInput> file. If COMPILE_FLAGS option is specified, the next
| |
| parameter is added to the flex command line. Name is an alias used to
| |
| get details of this custom command. Indeed the macro defines the
| |
| following variables:
| |
| | |
| FLEX_${Name}_DEFINED - true is the macro ran successfully
| |
| FLEX_${Name}_OUTPUTS - the source file generated by the custom rule, an
| |
| alias for FlexOutput
| |
| FLEX_${Name}_INPUT - the flex source file, an alias for ${FlexInput}
| |
| | |
|
| |
| | |
| Flex scanners oftenly use tokens defined by Bison: the code generated
| |
| by Flex depends of the header generated by Bison. This module also
| |
| defines a macro:
| |
| | |
| ADD_FLEX_BISON_DEPENDENCY(FlexTarget BisonTarget)
| |
| | |
| which adds the required dependency between a scanner and a parser
| |
| where <FlexTarget> and <BisonTarget> are the first parameters of
| |
| respectively FLEX_TARGET and BISON_TARGET macros.
| |
| | |
| ====================================================================
| |
| Example:
| |
| | |
|
| |
| | |
| find_package(BISON)
| |
| find_package(FLEX)
| |
| | |
|
| |
| | |
| BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp
| |
| FLEX_TARGET(MyScanner lexer.l ${CMAKE_CURRENT_BIANRY_DIR}/lexer.cpp)
| |
| ADD_FLEX_BISON_DEPENDENCY(MyScanner MyParser)
| |
| | |
|
| |
| | |
| include_directories(${CMAKE_CURRENT_BINARY_DIR})
| |
| add_executable(Foo
| |
| Foo.cc
| |
| ${BISON_MyParser_OUTPUTS}
| |
| ${FLEX_MyScanner_OUTPUTS}
| |
| )
| |
| ====================================================================
| |
| | |
| | |
| FindFLTK
| |
| Find the native FLTK includes and library
| |
| | |
|
| |
| | |
| By default FindFLTK.cmake will search for all of the FLTK components
| |
| and add them to the FLTK_LIBRARIES variable.
| |
| | |
| You can limit the components which get placed in FLTK_LIBRARIES by
| |
| defining one or more of the following three options:
| |
| | |
|
| |
| | |
| FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
| |
| the FLTK GL library
| |
| FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
| |
| FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images
| |
| | |
|
| |
| | |
| FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
| |
| at build time
| |
| | |
|
| |
| | |
| The following variables will be defined:
| |
| | |
| FLTK_FOUND, True if all components not skipped were found
| |
| FLTK_INCLUDE_DIR, where to find include files
| |
| FLTK_LIBRARIES, list of fltk libraries you should link against
| |
| FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
| |
| FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command
| |
| | |
|
| |
| | |
| The following cache variables are assigned but should not be used.
| |
| See the FLTK_LIBRARIES variable instead.
| |
| | |
| FLTK_BASE_LIBRARY = the full path to fltk.lib
| |
| FLTK_GL_LIBRARY = the full path to fltk_gl.lib
| |
| FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib
| |
| FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib
| |
| | |
| | |
| FindFLTK2
| |
| Find the native FLTK2 includes and library
| |
| | |
| The following settings are defined
| |
| | |
| FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
| |
| FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
| |
| FLTK2_INCLUDE_DIR, where to find include files
| |
| FLTK2_LIBRARIES, list of fltk2 libraries
| |
| FLTK2_FOUND, Don't use FLTK2 if false.
| |
| | |
| The following settings should not be used in general.
| |
| | |
| FLTK2_BASE_LIBRARY = the full path to fltk2.lib
| |
| FLTK2_GL_LIBRARY = the full path to fltk2_gl.lib
| |
| FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib
| |
| | |
| | |
| FindFreetype
| |
| Locate FreeType library
| |
| | |
| This module defines
| |
| | |
| FREETYPE_LIBRARIES, the library to link against
| |
| FREETYPE_FOUND, if false, do not try to link to FREETYPE
| |
| FREETYPE_INCLUDE_DIRS, where to find headers.
| |
| This is the concatenation of the paths:
| |
| FREETYPE_INCLUDE_DIR_ft2build
| |
| FREETYPE_INCLUDE_DIR_freetype2
| |
| | |
|
| |
| | |
| $FREETYPE_DIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$FREETYPE_DIR used in building FREETYPE.
| |
| | |
| FindGCCXML
| |
| Find the GCC-XML front-end executable.
| |
| | |
| FindGDAL
| |
|
| |
| | |
| Locate gdal
| |
| | |
| This module accepts the following environment variables:
| |
| | |
| GDAL_DIR or GDAL_ROOT - Specify the location of GDAL
| |
| | |
|
| |
| | |
| This module defines the following CMake variables:
| |
| | |
| GDAL_FOUND - True if libgdal is found
| |
| GDAL_LIBRARY - A variable pointing to the GDAL library
| |
| GDAL_INCLUDE_DIR - Where to find the headers
| |
| | |
| | |
| FindGIF
| |
|
| |
| | |
| This module defines GIF_LIBRARIES - libraries to link to in order to
| |
| use GIF GIF_FOUND, if false, do not try to link GIF_INCLUDE_DIR, where
| |
| to find the headers
| |
| | |
| $GIF_DIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$GIF_DIR
| |
| | |
| FindGLUT
| |
| try to find glut library and include files
| |
| | |
| GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
| |
| GLUT_LIBRARIES, the libraries to link against
| |
| GLUT_FOUND, If false, do not try to use GLUT.
| |
| | |
| Also defined, but not for general use are:
| |
| | |
| GLUT_glut_LIBRARY = the full path to the glut library.
| |
| GLUT_Xmu_LIBRARY = the full path to the Xmu library.
| |
| GLUT_Xi_LIBRARY = the full path to the Xi Library.
| |
| | |
| | |
| FindGTK
| |
| try to find GTK (and glib) and GTKGLArea
| |
| | |
| GTK_INCLUDE_DIR - Directories to include to use GTK
| |
| GTK_LIBRARIES - Files to link against to use GTK
| |
| GTK_FOUND - GTK was found
| |
| GTK_GL_FOUND - GTK's GL features were found
| |
| | |
| | |
| FindGTK2
| |
| FindGTK2.cmake
| |
| | |
| This module can find the GTK2 widget libraries and several of its
| |
| other optional components like gtkmm, glade, and glademm.
| |
| | |
| NOTE: If you intend to use version checking, CMake 2.6.2 or later is
| |
| | |
| required.
| |
| | |
|
| |
| | |
| Specify one or more of the following components as you call this find
| |
| module. See example below.
| |
| | |
| gtk
| |
| gtkmm
| |
| glade
| |
| glademm
| |
| | |
|
| |
| | |
| The following variables will be defined for your use
| |
| | |
| GTK2_FOUND - Were all of your specified components found?
| |
| GTK2_INCLUDE_DIRS - All include directories
| |
| GTK2_LIBRARIES - All libraries
| |
| | |
|
| |
| | |
| GTK2_VERSION - The version of GTK2 found (x.y.z)
| |
| GTK2_MAJOR_VERSION - The major version of GTK2
| |
| GTK2_MINOR_VERSION - The minor version of GTK2
| |
| GTK2_PATCH_VERSION - The patch version of GTK2
| |
| | |
|
| |
| | |
| Optional variables you can define prior to calling this module:
| |
| | |
| GTK2_DEBUG - Enables verbose debugging of the module
| |
| GTK2_SKIP_MARK_AS_ADVANCED - Disable marking cache variables as advanced
| |
| | |
|
| |
| | |
| ================= Example Usage:
| |
| | |
| Call find_package() once, here are some examples to pick from:
| |
| | |
|
| |
| | |
| Require GTK 2.6 or later
| |
| find_package(GTK2 2.6 REQUIRED gtk)
| |
| | |
|
| |
| | |
| Require GTK 2.10 or later and Glade
| |
| find_package(GTK2 2.10 REQUIRED gtk glade)
| |
| | |
|
| |
| | |
| Search for GTK/GTKMM 2.8 or later
| |
| find_package(GTK2 2.8 COMPONENTS gtk gtkmm)
| |
| | |
|
| |
| | |
| if(GTK2_FOUND)
| |
| include_directories(${GTK2_INCLUDE_DIRS})
| |
| add_executable(mygui mygui.cc)
| |
| target_link_libraries(mygui ${GTK2_LIBRARIES})
| |
| endif()
| |
| | |
|
| |
| | |
| | |
| FindGTest
| |
| --------------------
| |
| | |
| Locate the Google C++ Testing Framework.
| |
| | |
| Defines the following variables:
| |
| | |
| GTEST_FOUND - Found the Google Testing framework
| |
| GTEST_INCLUDE_DIRS - Include directories
| |
| | |
|
| |
| | |
| Also defines the library variables below as normal variables. These
| |
| contain debug/optimized keywords when a debugging library is found.
| |
| | |
| GTEST_BOTH_LIBRARIES - Both libgtest & libgtest-main
| |
| GTEST_LIBRARIES - libgtest
| |
| GTEST_MAIN_LIBRARIES - libgtest-main
| |
| | |
|
| |
| | |
| Accepts the following variables as input:
| |
| | |
| GTEST_ROOT - (as CMake or env. variable)
| |
| The root directory of the gtest install prefix
| |
| | |
|
| |
| | |
| GTEST_MSVC_SEARCH - If on MSVC, enables searching the build tree of
| |
| GTest if set to MD or MT (defaults: MD)
| |
| | |
|
| |
| | |
| Example Usage:
| |
| | |
| enable_testing(true)
| |
| find_package(GTest REQUIRED)
| |
| include_directories(${GTEST_INCLUDE_DIRS})
| |
| | |
|
| |
| | |
| add_executable(foo foo.cc)
| |
| target_link_libraries(foo ${GTEST_BOTH_LIBRARIES})
| |
| | |
|
| |
| | |
| add_test(AllTestsInFoo foo)
| |
| | |
|
| |
| | |
|
| |
| | |
| If you would like each Google test to show up in CTest as a test you
| |
| may use the following macro. NOTE: It WILL slow down your tests, so
| |
| be warned.
| |
| | |
| GTEST_ADD_TESTS(executable extra_args ARGN)
| |
| | |
| executable = The path to the test executable
| |
| extra_args = Pass a list of extra arguments to be passed to
| |
| executable enclosed in quotes (or "" for none)
| |
| ARGN = A list of source files to search for tests & test
| |
| fixtures.
| |
| | |
|
| |
| | |
| Example:
| |
| set(FooTestArgs --foo 1 --bar 2)
| |
| add_executable(FooTest FooUnitTest.cc)
| |
| GTEST_ADD_TESTS(FooTest "${FooTestArgs}" FooUnitTest.cc)
| |
| | |
| | |
| FindGettext
| |
| Find GNU gettext tools
| |
| | |
| This module looks for the GNU gettext tools. This module defines the
| |
| following values:
| |
| | |
| GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
| |
| GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
| |
| GETTEXT_FOUND: True if gettext has been found.
| |
| | |
|
| |
| | |
| Additionally it provides the following macros:
| |
| GETTEXT_CREATE_TRANSLATIONS ( outputFile [ALL] file1 ... fileN )
| |
| | |
| This will create a target "translations" which will convert the
| |
| given input po files into the binary output mo file. If the
| |
| ALL option is used, the translations will also be created when
| |
| building the default target.
| |
| | |
| | |
| FindGnuTLS
| |
| Try to find the GNU Transport Layer Security library (gnutls)
| |
| | |
|
| |
| | |
| Once done this will define
| |
| | |
| GNUTLS_FOUND - System has gnutls
| |
| GNUTLS_INCLUDE_DIR - The gnutls include directory
| |
| GNUTLS_LIBRARIES - The libraries needed to use gnutls
| |
| GNUTLS_DEFINITIONS - Compiler switches required for using gnutls
| |
| | |
| | |
| FindGnuplot
| |
| this module looks for gnuplot
| |
| | |
|
| |
| | |
| Once done this will define
| |
| | |
| GNUPLOT_FOUND - system has Gnuplot
| |
| GNUPLOT_EXECUTABLE - the Gnuplot executable
| |
| | |
| | |
| FindHDF5
| |
| Find HDF5, a library for reading and writing self describing array
| |
| data.
| |
| | |
|
| |
| | |
| This module invokes the HDF5 wrapper compiler that should be installed
| |
| alongside HDF5. Depending upon the HDF5 Configuration, the wrapper
| |
| compiler is called either h5cc or h5pcc. If this succeeds, the module
| |
| will then call the compiler with the -show argument to see what flags
| |
| are used when compiling an HDF5 client application.
| |
| | |
| The module will optionally accept the COMPONENTS argument. If no
| |
| COMPONENTS are specified, then the find module will default to finding
| |
| only the HDF5 C library. If one or more COMPONENTS are specified, the
| |
| module will attempt to find the language bindings for the specified
| |
| components. Currently, the only valid components are C and CXX. The
| |
| module does not yet support finding the Fortran bindings. If the
| |
| COMPONENTS argument is not given, the module will attempt to find only
| |
| the C bindings.
| |
| | |
| On UNIX systems, this module will read the variable
| |
| HDF5_USE_STATIC_LIBRARIES to determine whether or not to prefer a
| |
| static link to a dynamic link for HDF5 and all of it's dependencies.
| |
| To use this feature, make sure that the HDF5_USE_STATIC_LIBRARIES
| |
| variable is set before the call to find_package.
| |
| | |
| To provide the module with a hint about where to find your HDF5
| |
| installation, you can set the environment variable HDF5_ROOT. The
| |
| Find module will then look in this path when searching for HDF5
| |
| executables, paths, and libraries.
| |
| | |
| In addition to finding the includes and libraries required to compile
| |
| an HDF5 client application, this module also makes an effort to find
| |
| tools that come with the HDF5 distribution that may be useful for
| |
| regression testing.
| |
| | |
| This module will define the following variables:
| |
| | |
| HDF5_INCLUDE_DIR - Location of the hdf5 includes
| |
| HDF5_DEFINITIONS - Required compiler definitions for HDF5
| |
| HDF5_C_LIBRARIES - Required libraries for the HDF5 C bindings.
| |
| HDF5_CXX_LIBRARIES - Required libraries for the HDF5 C++ bindings
| |
| HDF5_LIBRARIES - Required libraries for all requested bindings
| |
| HDF5_FOUND - true if HDF5 was found on the system
| |
| HDF5_LIBRARY_DIRS - the full set of library directories
| |
| HDF5_IS_PARALLEL - Whether or not HDF5 was found with parallel IO support
| |
| HDF5_C_COMPILER_EXECUTABLE - the path to the HDF5 C wrapper compiler
| |
| HDF5_CXX_COMPILER_EXECUTABLE - the path to the HDF5 C++ wrapper compiler
| |
| HDF5_DIFF_EXECUTABLE - the path to the HDF5 dataset comparison tool
| |
| | |
| | |
| FindHSPELL
| |
| Try to find HSPELL
| |
| | |
| Once done this will define
| |
| | |
| HSPELL_FOUND - system has HSPELL
| |
| HSPELL_INCLUDE_DIR - the HSPELL include directory
| |
| HSPELL_LIBRARIES - The libraries needed to use HSPELL
| |
| HSPELL_DEFINITIONS - Compiler switches required for using HSPELL
| |
| | |
| | |
| FindHTMLHelp
| |
| This module looks for Microsoft HTML Help Compiler
| |
| | |
| It defines:
| |
| | |
| HTML_HELP_COMPILER : full path to the Compiler (hhc.exe)
| |
| HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h)
| |
| HTML_HELP_LIBRARY : full path to the library (htmlhelp.lib)
| |
| | |
|
| |
| | |
| | |
| FindITK
| |
| Find an ITK installation or build tree.
| |
| | |
| FindImageMagick
| |
| Find the ImageMagick binary suite.
| |
| | |
| This module will search for a set of ImageMagick tools specified as
| |
| components in the FIND_PACKAGE call. Typical components include, but
| |
| are not limited to (future versions of ImageMagick might have
| |
| additional components not listed here):
| |
| | |
| animate
| |
| compare
| |
| composite
| |
| conjure
| |
| convert
| |
| display
| |
| identify
| |
| import
| |
| mogrify
| |
| montage
| |
| stream
| |
| | |
|
| |
| | |
| If no component is specified in the FIND_PACKAGE call, then it only
| |
| searches for the ImageMagick executable directory. This code defines
| |
| the following variables:
| |
| | |
| ImageMagick_FOUND - TRUE if all components are found.
| |
| ImageMagick_EXECUTABLE_DIR - Full path to executables directory.
| |
| ImageMagick_<component>_FOUND - TRUE if <component> is found.
| |
| ImageMagick_<component>_EXECUTABLE - Full path to <component> executable.
| |
| | |
|
| |
| | |
| There are also components for the following ImageMagick APIs:
| |
| | |
| Magick++
| |
| MagickWand
| |
| MagickCore
| |
| | |
|
| |
| | |
| For these components the following variables are set:
| |
| | |
| ImageMagick_FOUND - TRUE if all components are found.
| |
| ImageMagick_INCLUDE_DIRS - Full paths to all include dirs.
| |
| ImageMagick_LIBRARIES - Full paths to all libraries.
| |
| ImageMagick_<component>_FOUND - TRUE if <component> is found.
| |
| ImageMagick_<component>_INCLUDE_DIRS - Full path to <component> include dirs.
| |
| ImageMagick_<component>_LIBRARIES - Full path to <component> libraries.
| |
| | |
|
| |
| | |
| Example Usages:
| |
| | |
| FIND_PACKAGE(ImageMagick)
| |
| FIND_PACKAGE(ImageMagick COMPONENTS convert)
| |
| FIND_PACKAGE(ImageMagick COMPONENTS convert mogrify display)
| |
| FIND_PACKAGE(ImageMagick COMPONENTS Magick++)
| |
| FIND_PACKAGE(ImageMagick COMPONENTS Magick++ convert)
| |
| | |
|
| |
| | |
| Note that the standard FIND_PACKAGE features are supported (i.e.,
| |
| QUIET, REQUIRED, etc.).
| |
| | |
| FindJNI
| |
| Find JNI java libraries.
| |
| | |
| This module finds if Java is installed and determines where the
| |
| include files and libraries are. It also determines what the name of
| |
| the library is. This code sets the following variables:
| |
| | |
|
| |
| JNI_INCLUDE_DIRS = the include dirs to use
| |
| JNI_LIBRARIES = the libraries to use
| |
| JAVA_AWT_LIBRARY = the path to the jawt library
| |
| JAVA_JVM_LIBRARY = the path to the jvm library
| |
| JAVA_INCLUDE_PATH = the include path to jni.h
| |
| JAVA_INCLUDE_PATH2 = the include path to jni_md.h
| |
| JAVA_AWT_INCLUDE_PATH = the include path to jawt.h
| |
| | |
|
| |
| | |
| | |
| FindJPEG
| |
| Find JPEG
| |
| | |
| Find the native JPEG includes and library This module defines
| |
| | |
| JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
| |
| JPEG_LIBRARIES, the libraries needed to use JPEG.
| |
| JPEG_FOUND, If false, do not try to use JPEG.
| |
| | |
| also defined, but not for general use are
| |
| | |
| JPEG_LIBRARY, where to find the JPEG library.
| |
| | |
| | |
| FindJasper
| |
| Try to find the Jasper JPEG2000 library
| |
| | |
| Once done this will define
| |
| | |
| JASPER_FOUND - system has Jasper
| |
| JASPER_INCLUDE_DIR - the Jasper include directory
| |
| JASPER_LIBRARIES - The libraries needed to use Jasper
| |
| | |
| | |
| FindJava
| |
| Find Java
| |
| | |
| This module finds if Java is installed and determines where the
| |
| include files and libraries are. This code sets the following
| |
| variables:
| |
| | |
| JAVA_RUNTIME = the full path to the Java runtime
| |
| JAVA_COMPILE = the full path to the Java compiler
| |
| JAVA_ARCHIVE = the full path to the Java archiver
| |
| | |
|
| |
| | |
| | |
| FindKDE3
| |
| Find the KDE3 include and library dirs, KDE preprocessors and define a
| |
| some macros
| |
| | |
|
| |
| | |
| This module defines the following variables:
| |
| | |
| KDE3_DEFINITIONS - compiler definitions required for compiling KDE software
| |
| KDE3_INCLUDE_DIR - the KDE include directory
| |
| KDE3_INCLUDE_DIRS - the KDE and the Qt include directory, for use with INCLUDE_DIRECTORIES()
| |
| KDE3_LIB_DIR - the directory where the KDE libraries are installed, for use with LINK_DIRECTORIES()
| |
| QT_AND_KDECORE_LIBS - this contains both the Qt and the kdecore library
| |
| KDE3_DCOPIDL_EXECUTABLE - the dcopidl executable
| |
| KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
| |
| KDE3_KCFGC_EXECUTABLE - the kconfig_compiler executable
| |
| KDE3_FOUND - set to TRUE if all of the above has been found
| |
| | |
|
| |
| | |
| The following user adjustable options are provided:
| |
| | |
| KDE3_BUILD_TESTS - enable this to build KDE testcases
| |
| | |
|
| |
| | |
|
| |
| | |
| It also adds the following macros (from KDE3Macros.cmake) SRCS_VAR is
| |
| always the variable which contains the list of source files for your
| |
| application or library.
| |
| | |
| KDE3_AUTOMOC(file1 ... fileN)
| |
| | |
| Call this if you want to have automatic moc file handling.
| |
| This means if you include "foo.moc" in the source file foo.cpp
| |
| a moc file for the header foo.h will be created automatically.
| |
| You can set the property SKIP_AUTOMAKE using SET_SOURCE_FILES_PROPERTIES()
| |
| to exclude some files in the list from being processed.
| |
| | |
|
| |
| | |
| KDE3_ADD_MOC_FILES(SRCS_VAR file1 ... fileN )
| |
| | |
| If you don't use the KDE3_AUTOMOC() macro, for the files
| |
| listed here moc files will be created (named "foo.moc.cpp")
| |
| | |
|
| |
| | |
| KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ... headerN.h )
| |
| | |
| Use this to generate DCOP skeletions from the listed headers.
| |
| | |
|
| |
| | |
| KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ... headerN.h )
| |
| | |
| Use this to generate DCOP stubs from the listed headers.
| |
| | |
|
| |
| | |
| KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ... fileN.ui )
| |
| | |
| Use this to add the Qt designer ui files to your application/library.
| |
| | |
|
| |
| | |
| KDE3_ADD_KCFG_FILES(SRCS_VAR file1.kcfgc ... fileN.kcfgc )
| |
| | |
| Use this to add KDE kconfig compiler files to your application/library.
| |
| | |
|
| |
| | |
| KDE3_INSTALL_LIBTOOL_FILE(target)
| |
| | |
| This will create and install a simple libtool file for the given target.
| |
| | |
|
| |
| | |
| KDE3_ADD_EXECUTABLE(name file1 ... fileN )
| |
| | |
| Currently identical to ADD_EXECUTABLE(), may provide some advanced features in the future.
| |
| | |
|
| |
| | |
| KDE3_ADD_KPART(name [WITH_PREFIX] file1 ... fileN )
| |
| | |
| Create a KDE plugin (KPart, kioslave, etc.) from the given source files.
| |
| If WITH_PREFIX is given, the resulting plugin will have the prefix "lib", otherwise it won't.
| |
| It creates and installs an appropriate libtool la-file.
| |
| | |
|
| |
| | |
| KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ... fileN )
| |
| | |
| Create a KDE application in the form of a module loadable via kdeinit.
| |
| A library named kdeinit_<name> will be created and a small executable which links to it.
| |
| | |
|
| |
| | |
| The option KDE3_ENABLE_FINAL to enable all-in-one compilation is no
| |
| longer supported.
| |
| | |
|
| |
| | |
| Author: Alexander Neundorf <neundorf@kde.org>
| |
| | |
| FindKDE4
| |
|
| |
| | |
| Find KDE4 and provide all necessary variables and macros to compile
| |
| software for it. It looks for KDE 4 in the following directories in
| |
| the given order:
| |
| | |
| CMAKE_INSTALL_PREFIX
| |
| KDEDIRS
| |
| /opt/kde4
| |
| | |
|
| |
| | |
| Please look in FindKDE4Internal.cmake and KDE4Macros.cmake for more
| |
| information. They are installed with the KDE 4 libraries in
| |
| $KDEDIRS/share/apps/cmake/modules/.
| |
| | |
| Author: Alexander Neundorf <neundorf@kde.org>
| |
| | |
| FindLAPACK
| |
| Find LAPACK library
| |
| | |
| This module finds an installed fortran library that implements the
| |
| LAPACK linear-algebra interface (see http://www.netlib.org/lapack/).
| |
| | |
| The approach follows that taken for the autoconf macro file,
| |
| acx_lapack.m4 (distributed at
| |
| http://ac-archive.sourceforge.net/ac-archive/acx_lapack.html).
| |
| | |
| This module sets the following variables:
| |
| | |
| LAPACK_FOUND - set to true if a library implementing the LAPACK interface
| |
| is found
| |
| LAPACK_LINKER_FLAGS - uncached list of required linker flags (excluding -l
| |
| and -L).
| |
| LAPACK_LIBRARIES - uncached list of libraries (using full path name) to
| |
| link against to use LAPACK
| |
| LAPACK95_LIBRARIES - uncached list of libraries (using full path name) to
| |
| link against to use LAPACK95
| |
| LAPACK95_FOUND - set to true if a library implementing the LAPACK f95
| |
| interface is found
| |
| BLA_STATIC if set on this determines what kind of linkage we do (static)
| |
| BLA_VENDOR if set checks only the specified vendor, if not set checks
| |
| all the possibilities
| |
| BLA_F95 if set on tries to find the f95 interfaces for BLAS/LAPACK
| |
| | |
| ## List of vendors (BLA_VENDOR) valid in this module # Intel(mkl),
| |
| ACML,Apple, NAS, Generic
| |
| | |
| FindLATEX
| |
| Find Latex
| |
| | |
| This module finds if Latex is installed and determines where the
| |
| executables are. This code sets the following variables:
| |
| | |
|
| |
| LATEX_COMPILER: path to the LaTeX compiler
| |
| PDFLATEX_COMPILER: path to the PdfLaTeX compiler
| |
| BIBTEX_COMPILER: path to the BibTeX compiler
| |
| MAKEINDEX_COMPILER: path to the MakeIndex compiler
| |
| DVIPS_CONVERTER: path to the DVIPS converter
| |
| PS2PDF_CONVERTER: path to the PS2PDF converter
| |
| LATEX2HTML_CONVERTER: path to the LaTeX2Html converter
| |
| | |
|
| |
| | |
| | |
| FindLibXml2
| |
| Try to find LibXml2
| |
| | |
| Once done this will define
| |
| | |
| LIBXML2_FOUND - System has LibXml2
| |
| LIBXML2_INCLUDE_DIR - The LibXml2 include directory
| |
| LIBXML2_LIBRARIES - The libraries needed to use LibXml2
| |
| LIBXML2_DEFINITIONS - Compiler switches required for using LibXml2
| |
| LIBXML2_XMLLINT_EXECUTABLE - The XML checking tool xmllint coming with LibXml2
| |
| | |
| | |
| FindLibXslt
| |
| Try to find LibXslt
| |
| | |
| Once done this will define
| |
| | |
| LIBXSLT_FOUND - system has LibXslt
| |
| LIBXSLT_INCLUDE_DIR - the LibXslt include directory
| |
| LIBXSLT_LIBRARIES - Link these to LibXslt
| |
| LIBXSLT_DEFINITIONS - Compiler switches required for using LibXslt
| |
| | |
| | |
| FindLua50
| |
|
| |
| | |
| Locate Lua library This module defines
| |
| | |
| LUA50_FOUND, if false, do not try to link to Lua
| |
| LUA_LIBRARIES, both lua and lualib
| |
| LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)
| |
| | |
|
| |
| | |
| Note that the expected include convention is
| |
| | |
| #include "lua.h"
| |
| | |
| and not
| |
| | |
| #include <lua/lua.h>
| |
| | |
| This is because, the lua location is not standardized and may exist in
| |
| locations other than lua/
| |
| | |
| FindLua51
| |
|
| |
| | |
| Locate Lua library This module defines
| |
| | |
| LUA51_FOUND, if false, do not try to link to Lua
| |
| LUA_LIBRARIES
| |
| LUA_INCLUDE_DIR, where to find lua.h
| |
| | |
|
| |
| | |
| Note that the expected include convention is
| |
| | |
| #include "lua.h"
| |
| | |
| and not
| |
| | |
| #include <lua/lua.h>
| |
| | |
| This is because, the lua location is not standardized and may exist in
| |
| locations other than lua/
| |
| | |
| FindMFC
| |
| Find MFC on Windows
| |
| | |
| Find the native MFC - i.e. decide if an application can link to the
| |
| MFC libraries.
| |
| | |
| MFC_FOUND - Was MFC support found
| |
| | |
| You don't need to include anything or link anything to use it.
| |
| | |
| FindMPEG
| |
| Find the native MPEG includes and library
| |
| | |
| This module defines
| |
| | |
| MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
| |
| MPEG_LIBRARIES, the libraries required to use MPEG.
| |
| MPEG_FOUND, If false, do not try to use MPEG.
| |
| | |
| also defined, but not for general use are
| |
| | |
| MPEG_mpeg2_LIBRARY, where to find the MPEG library.
| |
| MPEG_vo_LIBRARY, where to find the vo library.
| |
| | |
| | |
| FindMPEG2
| |
| Find the native MPEG2 includes and library
| |
| | |
| This module defines
| |
| | |
| MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
| |
| MPEG2_LIBRARIES, the libraries required to use MPEG2.
| |
| MPEG2_FOUND, If false, do not try to use MPEG2.
| |
| | |
| also defined, but not for general use are
| |
| | |
| MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
| |
| MPEG2_vo_LIBRARY, where to find the vo library.
| |
| | |
| | |
| FindMPI
| |
| Message Passing Interface (MPI) module.
| |
| | |
|
| |
| | |
| The Message Passing Interface (MPI) is a library used to write
| |
| high-performance parallel applications that use message passing, and
| |
| is typically deployed on a cluster. MPI is a standard interface
| |
| (defined by the MPI forum) for which many implementations are
| |
| available. All of these implementations have somewhat different
| |
| compilation approaches (different include paths, libraries to link
| |
| against, etc.), and this module tries to smooth out those differences.
| |
| | |
| This module will set the following variables:
| |
| | |
| MPI_FOUND TRUE if we have found MPI
| |
| MPI_COMPILE_FLAGS Compilation flags for MPI programs
| |
| MPI_INCLUDE_PATH Include path(s) for MPI header
| |
| MPI_LINK_FLAGS Linking flags for MPI programs
| |
| MPI_LIBRARY First MPI library to link against (cached)
| |
| MPI_EXTRA_LIBRARY Extra MPI libraries to link against (cached)
| |
| MPI_LIBRARIES All libraries to link MPI programs against
| |
| MPIEXEC Executable for running MPI programs
| |
| MPIEXEC_NUMPROC_FLAG Flag to pass to MPIEXEC before giving it the
| |
| number of processors to run on
| |
| MPIEXEC_PREFLAGS Flags to pass to MPIEXEC directly before the
| |
| executable to run.
| |
| MPIEXEC_POSTFLAGS Flags to pass to MPIEXEC after all other flags.
| |
| | |
|
| |
| | |
| This module will attempt to auto-detect these settings, first by
| |
| looking for a MPI compiler, which many MPI implementations provide as
| |
| a pass-through to the native compiler to simplify the compilation of
| |
| MPI programs. The MPI compiler is stored in the cache variable
| |
| MPI_COMPILER, and will attempt to look for commonly-named drivers
| |
| mpic++, mpicxx, mpiCC, or mpicc. If the compiler driver is found and
| |
| recognized, it will be used to set all of the module variables. To
| |
| skip this auto-detection, set MPI_LIBRARY and MPI_INCLUDE_PATH in the
| |
| CMake cache.
| |
| | |
| If no compiler driver is found or the compiler driver is not
| |
| recognized, this module will then search for common include paths and
| |
| library names to try to detect MPI.
| |
| | |
| If CMake initially finds a different MPI than was intended, and you
| |
| want to use the MPI compiler auto-detection for a different MPI
| |
| implementation, set MPI_COMPILER to the MPI compiler driver you want
| |
| to use (e.g., mpicxx) and then set MPI_LIBRARY to the string
| |
| MPI_LIBRARY-NOTFOUND. When you re-configure, auto-detection of MPI
| |
| will run again with the newly-specified MPI_COMPILER.
| |
| | |
| When using MPIEXEC to execute MPI applications, you should typically
| |
| use all of the MPIEXEC flags as follows:
| |
| | |
| ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS ${MPIEXEC_PREFLAGS} EXECUTABLE
| |
| ${MPIEXEC_POSTFLAGS} ARGS
| |
| | |
| where PROCS is the number of processors on which to execute the
| |
| program, EXECUTABLE is the MPI program, and ARGS are the arguments to
| |
| pass to the MPI program.
| |
| | |
| FindMatlab
| |
| this module looks for Matlab
| |
| | |
| Defines:
| |
| | |
| MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
| |
| MATLAB_LIBRARIES: required libraries: libmex, etc
| |
| MATLAB_MEX_LIBRARY: path to libmex.lib
| |
| MATLAB_MX_LIBRARY: path to libmx.lib
| |
| MATLAB_ENG_LIBRARY: path to libeng.lib
| |
| | |
| | |
| FindMotif
| |
| Try to find Motif (or lesstif)
| |
| | |
| Once done this will define:
| |
| | |
| MOTIF_FOUND - system has MOTIF
| |
| MOTIF_INCLUDE_DIR - include paths to use Motif
| |
| MOTIF_LIBRARIES - Link these to use Motif
| |
| | |
| | |
| FindOpenAL
| |
|
| |
| | |
| Locate OpenAL This module defines OPENAL_LIBRARY OPENAL_FOUND, if
| |
| false, do not try to link to OpenAL OPENAL_INCLUDE_DIR, where to find
| |
| the headers
| |
| | |
| $OPENALDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OPENALDIR used in building OpenAL.
| |
| | |
| Created by Eric Wing. This was influenced by the FindSDL.cmake
| |
| module.
| |
| | |
| FindOpenGL
| |
| Try to find OpenGL
| |
| | |
| Once done this will define
| |
| | |
|
| |
| OPENGL_FOUND - system has OpenGL
| |
| OPENGL_XMESA_FOUND - system has XMESA
| |
| OPENGL_GLU_FOUND - system has GLU
| |
| OPENGL_INCLUDE_DIR - the GL include directory
| |
| OPENGL_LIBRARIES - Link these to use OpenGL and GLU
| |
|
| |
| | |
| If you want to use just GL you can use these values
| |
| | |
| OPENGL_gl_LIBRARY - Path to OpenGL Library
| |
| OPENGL_glu_LIBRARY - Path to GLU Library
| |
|
| |
| | |
| On OSX default to using the framework version of opengl People will
| |
| have to change the cache values of OPENGL_glu_LIBRARY and
| |
| OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX
| |
| | |
| FindOpenMP
| |
| Finds OpenMP support
| |
| | |
| This module can be used to detect OpenMP support in a compiler. If
| |
| the compiler supports OpenMP, the flags required to compile with
| |
| openmp support are set.
| |
| | |
| The following variables are set:
| |
| | |
| OpenMP_C_FLAGS - flags to add to the C compiler for OpenMP support
| |
| OpenMP_CXX_FLAGS - flags to add to the CXX compiler for OpenMP support
| |
| OPENMP_FOUND - true if openmp is detected
| |
| | |
|
| |
| | |
| Supported compilers can be found at
| |
| http://openmp.org/wp/openmp-compilers/
| |
| | |
| FindOpenSSL
| |
| Try to find the OpenSSL encryption library
| |
| | |
| Once done this will define
| |
| | |
| OPENSSL_FOUND - system has the OpenSSL library
| |
| OPENSSL_INCLUDE_DIR - the OpenSSL include directory
| |
| OPENSSL_LIBRARIES - The libraries needed to use OpenSSL
| |
| | |
| | |
| FindOpenSceneGraph
| |
| Find OpenSceneGraph
| |
| | |
| This module searches for the OpenSceneGraph core "osg" library as well
| |
| as OpenThreads, and whatever additional COMPONENTS (nodekits) that you
| |
| specify.
| |
| | |
| See http://www.openscenegraph.org
| |
| | |
|
| |
| | |
| NOTE: To use this module effectively you must either require CMake >=
| |
| 2.6.3 with cmake_minimum_required(VERSION 2.6.3) or download and place
| |
| FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, and
| |
| Find<etc>.cmake files into your CMAKE_MODULE_PATH.
| |
| | |
| ==================================
| |
| | |
| This module accepts the following variables (note mixed case)
| |
| | |
| OpenSceneGraph_DEBUG - Enable debugging output
| |
| | |
|
| |
| | |
| OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
| |
| automatically
| |
| | |
|
| |
| | |
| The following environment variables are also respected for finding the
| |
| OSG and it's various components. CMAKE_PREFIX_PATH can also be used
| |
| for this (see find_library() CMake documentation).
| |
| | |
| <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
| |
| OSG_DIR
| |
| OSGDIR
| |
| OSG_ROOT
| |
| | |
|
| |
| | |
| This module defines the following output variables:
| |
| | |
| OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
| |
| | |
|
| |
| | |
| OPENSCENEGRAPH_VERSION - The version of the OSG which was found
| |
| | |
|
| |
| | |
| OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
| |
| | |
|
| |
| | |
| OPENSCENEGRAPH_LIBRARIES - The OSG libraries
| |
| | |
|
| |
| | |
| ================================== Example Usage:
| |
| | |
| find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
| |
| # libOpenThreads & libosg automatically searched
| |
| include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
| |
| | |
|
| |
| | |
| add_executable(foo foo.cc)
| |
| target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
| |
| | |
|
| |
| | |
| | |
| FindOpenThreads
| |
|
| |
| | |
| OpenThreads is a C++ based threading library. Its largest userbase
| |
| seems to OpenSceneGraph so you might notice I accept OSGDIR as an
| |
| environment path. I consider this part of the Findosg* suite used to
| |
| find OpenSceneGraph components. Each component is separate and you
| |
| must opt in to each module.
| |
| | |
| Locate OpenThreads This module defines OPENTHREADS_LIBRARY
| |
| OPENTHREADS_FOUND, if false, do not try to link to OpenThreads
| |
| OPENTHREADS_INCLUDE_DIR, where to find the headers
| |
| | |
| $OPENTHREADS_DIR is an environment variable that would correspond to
| |
| the ./configure --prefix=$OPENTHREADS_DIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindPHP4
| |
| Find PHP4
| |
| | |
| This module finds if PHP4 is installed and determines where the
| |
| include files and libraries are. It also determines what the name of
| |
| the library is. This code sets the following variables:
| |
| | |
| PHP4_INCLUDE_PATH = path to where php.h can be found
| |
| PHP4_EXECUTABLE = full path to the php4 binary
| |
| | |
|
| |
| | |
| | |
| FindPNG
| |
| Find the native PNG includes and library
| |
| | |
|
| |
| | |
| This module defines
| |
| | |
| PNG_INCLUDE_DIR, where to find png.h, etc.
| |
| PNG_LIBRARIES, the libraries to link against to use PNG.
| |
| PNG_DEFINITIONS - You should add_definitons(${PNG_DEFINITIONS}) before compiling code that includes png library files.
| |
| PNG_FOUND, If false, do not try to use PNG.
| |
| | |
| also defined, but not for general use are
| |
| | |
| PNG_LIBRARY, where to find the PNG library.
| |
| | |
| None of the above will be defined unles zlib can be found. PNG
| |
| depends on Zlib
| |
| | |
| FindPackageHandleStandardArgs
| |
|
| |
| | |
| FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME (DEFAULT_MSG|"Custom failure
| |
| message") VAR1 ... )
| |
| | |
| This macro is intended to be used in FindXXX.cmake modules files.
| |
| It handles the REQUIRED and QUIET argument to FIND_PACKAGE() and
| |
| it also sets the <UPPERCASED_NAME>_FOUND variable.
| |
| The package is found if all variables listed are TRUE.
| |
| Example:
| |
| | |
|
| |
| | |
| FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibXml2 DEFAULT_MSG LIBXML2_LIBRARIES LIBXML2_INCLUDE_DIR)
| |
| | |
|
| |
| | |
| LibXml2 is considered to be found, if both LIBXML2_LIBRARIES and
| |
| LIBXML2_INCLUDE_DIR are valid. Then also LIBXML2_FOUND is set to TRUE.
| |
| If it is not found and REQUIRED was used, it fails with FATAL_ERROR,
| |
| independent whether QUIET was used or not.
| |
| If it is found, the location is reported using the VAR1 argument, so
| |
| here a message "Found LibXml2: /usr/lib/libxml2.so" will be printed out.
| |
| If the second argument is DEFAULT_MSG, the message in the failure case will
| |
| be "Could NOT find LibXml2", if you don't like this message you can specify
| |
| your own custom failure message there.
| |
| | |
| | |
| FindPackageMessage
| |
|
| |
| | |
| FIND_PACKAGE_MESSAGE(<name> "message for user" "find result details")
| |
| | |
| This macro is intended to be used in FindXXX.cmake modules files. It
| |
| will print a message once for each unique find result. This is useful
| |
| for telling the user where a package was found. The first argument
| |
| specifies the name (XXX) of the package. The second argument
| |
| specifies the message to display. The third argument lists details
| |
| about the find result so that if they change the message will be
| |
| displayed again. The macro also obeys the QUIET argument to the
| |
| find_package command.
| |
| | |
| Example:
| |
| | |
| IF(X11_FOUND)
| |
| FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
| |
| "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
| |
| ELSE(X11_FOUND)
| |
| ...
| |
| ENDIF(X11_FOUND)
| |
| | |
| | |
| FindPerl
| |
| Find perl
| |
| | |
| this module looks for Perl
| |
| | |
| PERL_EXECUTABLE - the full path to perl
| |
| PERL_FOUND - If false, don't attempt to use perl.
| |
| | |
| | |
| FindPerlLibs
| |
| Find Perl libraries
| |
| | |
| This module finds if PERL is installed and determines where the
| |
| include files and libraries are. It also determines what the name of
| |
| the library is. This code sets the following variables:
| |
| | |
| PERLLIBS_FOUND = True if perl.h & libperl were found
| |
| PERL_INCLUDE_PATH = path to where perl.h is found
| |
| PERL_LIBRARY = path to libperl
| |
| PERL_EXECUTABLE = full path to the perl binary
| |
| | |
|
| |
| | |
| The following variables are also available if needed
| |
| (introduced after CMake 2.6.4)
| |
| | |
|
| |
| | |
| PERL_SITESEARCH = path to the sitesearch install dir
| |
| PERL_SITELIB = path to the sitelib install directory
| |
| PERL_VENDORARCH = path to the vendor arch install directory
| |
| PERL_VENDORLIB = path to the vendor lib install directory
| |
| PERL_ARCHLIB = path to the arch lib install directory
| |
| PERL_PRIVLIB = path to the priv lib install directory
| |
| PERL_EXTRA_C_FLAGS = Compilation flags used to build perl
| |
| | |
|
| |
| | |
| | |
| FindPhysFS
| |
|
| |
| | |
| Locate PhysFS library This module defines PHYSFS_LIBRARY, the name of
| |
| the library to link against PHYSFS_FOUND, if false, do not try to link
| |
| to PHYSFS PHYSFS_INCLUDE_DIR, where to find physfs.h
| |
| | |
| $PHYSFSDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$PHYSFSDIR used in building PHYSFS.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindPike
| |
| Find Pike
| |
| | |
| This module finds if PIKE is installed and determines where the
| |
| include files and libraries are. It also determines what the name of
| |
| the library is. This code sets the following variables:
| |
| | |
| PIKE_INCLUDE_PATH = path to where program.h is found
| |
| PIKE_EXECUTABLE = full path to the pike binary
| |
| | |
|
| |
| | |
| | |
| FindPkgConfig
| |
| a pkg-config module for CMake
| |
| | |
|
| |
| | |
| Usage:
| |
| | |
| pkg_check_modules(<PREFIX> [REQUIRED] <MODULE> [<MODULE>]*)
| |
| checks for all the given modules
| |
| | |
|
| |
| | |
| pkg_search_module(<PREFIX> [REQUIRED] <MODULE> [<MODULE>]*)
| |
| checks for given modules and uses the first working one
| |
| | |
|
| |
| | |
| When the 'REQUIRED' argument was set, macros will fail with an error
| |
| when module(s) could not be found
| |
| | |
| It sets the following variables:
| |
| | |
| PKG_CONFIG_FOUND ... true if pkg-config works on the system
| |
| PKG_CONFIG_EXECUTABLE ... pathname of the pkg-config program
| |
| <PREFIX>_FOUND ... set to 1 if module(s) exist
| |
| | |
|
| |
| | |
| For the following variables two sets of values exist; first one is the
| |
| common one and has the given PREFIX. The second set contains flags
| |
| which are given out when pkgconfig was called with the '--static'
| |
| option.
| |
| | |
| <XPREFIX>_LIBRARIES ... only the libraries (w/o the '-l')
| |
| <XPREFIX>_LIBRARY_DIRS ... the paths of the libraries (w/o the '-L')
| |
| <XPREFIX>_LDFLAGS ... all required linker flags
| |
| <XPREFIX>_LDFLAGS_OTHER ... all other linker flags
| |
| <XPREFIX>_INCLUDE_DIRS ... the '-I' preprocessor flags (w/o the '-I')
| |
| <XPREFIX>_CFLAGS ... all required cflags
| |
| <XPREFIX>_CFLAGS_OTHER ... the other compiler flags
| |
| | |
|
| |
| | |
| <XPREFIX> = <PREFIX> for common case
| |
| <XPREFIX> = <PREFIX>_STATIC for static linking
| |
| | |
|
| |
| | |
| There are some special variables whose prefix depends on the count of
| |
| given modules. When there is only one module, <PREFIX> stays
| |
| unchanged. When there are multiple modules, the prefix will be
| |
| changed to <PREFIX>_<MODNAME>:
| |
| | |
| <XPREFIX>_VERSION ... version of the module
| |
| <XPREFIX>_PREFIX ... prefix-directory of the module
| |
| <XPREFIX>_INCLUDEDIR ... include-dir of the module
| |
| <XPREFIX>_LIBDIR ... lib-dir of the module
| |
| | |
|
| |
| | |
| <XPREFIX> = <PREFIX> when |MODULES| == 1, else
| |
| <XPREFIX> = <PREFIX>_<MODNAME>
| |
| | |
|
| |
| | |
| A <MODULE> parameter can have the following formats:
| |
| | |
| {MODNAME} ... matches any version
| |
| {MODNAME}>={VERSION} ... at least version <VERSION> is required
| |
| {MODNAME}={VERSION} ... exactly version <VERSION> is required
| |
| {MODNAME}<={VERSION} ... modules must not be newer than <VERSION>
| |
| | |
|
| |
| | |
| Examples
| |
| | |
| pkg_check_modules (GLIB2 glib-2.0)
| |
| | |
|
| |
| | |
| pkg_check_modules (GLIB2 glib-2.0>=2.10)
| |
| requires at least version 2.10 of glib2 and defines e.g.
| |
| GLIB2_VERSION=2.10.3
| |
| | |
|
| |
| | |
| pkg_check_modules (FOO glib-2.0>=2.10 gtk+-2.0)
| |
| requires both glib2 and gtk2, and defines e.g.
| |
| FOO_glib-2.0_VERSION=2.10.3
| |
| FOO_gtk+-2.0_VERSION=2.8.20
| |
| | |
|
| |
| | |
| pkg_check_modules (XRENDER REQUIRED xrender)
| |
| defines e.g.:
| |
| XRENDER_LIBRARIES=Xrender;X11
| |
| XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp
| |
| | |
|
| |
| | |
| pkg_search_module (BAR libxml-2.0 libxml2 libxml>=2)
| |
| | |
| | |
| FindProducer
| |
|
| |
| | |
| Though Producer isn't directly part of OpenSceneGraph, its primary
| |
| user is OSG so I consider this part of the Findosg* suite used to find
| |
| OpenSceneGraph components. You'll notice that I accept OSGDIR as an
| |
| environment path.
| |
| | |
| Each component is separate and you must opt in to each module. You
| |
| must also opt into OpenGL (and OpenThreads?) as these modules won't do
| |
| it for you. This is to allow you control over your own system piece
| |
| by piece in case you need to opt out of certain components or change
| |
| the Find behavior for a particular module (perhaps because the default
| |
| FindOpenGL.cmake module doesn't work with your system as an example).
| |
| If you want to use a more convenient module that includes everything,
| |
| use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake
| |
| modules.
| |
| | |
| Locate Producer This module defines PRODUCER_LIBRARY PRODUCER_FOUND,
| |
| if false, do not try to link to Producer PRODUCER_INCLUDE_DIR, where
| |
| to find the headers
| |
| | |
| $PRODUCER_DIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$PRODUCER_DIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindProtobuf
| |
|
| |
| | |
| Locate and configure the Google Protocol Buffers library. Defines the
| |
| following variables:
| |
| | |
| PROTOBUF_FOUND - Found the Google Protocol Buffers library
| |
| PROTOBUF_INCLUDE_DIRS - Include directories for Google Protocol Buffers
| |
| PROTOBUF_LIBRARIES - The protobuf library
| |
| | |
|
| |
| | |
| The following cache variables are also defined:
| |
| | |
| PROTOBUF_LIBRARY - The protobuf library
| |
| PROTOBUF_PROTOC_LIBRARY - The protoc library
| |
| PROTOBUF_INCLUDE_DIR - The include directory for protocol buffers
| |
| PROTOBUF_PROTOC_EXECUTABLE - The protoc compiler
| |
| | |
|
| |
| | |
| ====================================================================
| |
| Example:
| |
| | |
|
| |
| | |
| find_package(Protobuf REQUIRED)
| |
| include_directories(${PROTOBUF_INCLUDE_DIRS})
| |
| | |
|
| |
| | |
| include_directories(${CMAKE_CURRENT_BINARY_DIR})
| |
| PROTOBUF_GENERATE_CPP(PROTO_SRCS PROTO_HDRS foo.proto)
| |
| add_executable(bar bar.cc ${PROTO_SRCS} ${PROTO_HDRS})
| |
| target_link_libraries(bar ${PROTOBUF_LIBRARY})
| |
| | |
|
| |
| | |
| NOTE: You may need to link against pthreads, depending on the
| |
| platform.
| |
| | |
| ====================================================================
| |
| | |
|
| |
| | |
| PROTOBUF_GENERATE_CPP (public function)
| |
| | |
| SRCS = Variable to define with autogenerated
| |
| source files
| |
| HDRS = Variable to define with autogenerated
| |
| header files
| |
| ARGN = proto files
| |
| | |
|
| |
| | |
| ====================================================================
| |
| | |
| | |
| FindPythonInterp
| |
| Find python interpreter
| |
| | |
| This module finds if Python interpreter is installed and determines
| |
| where the executables are. This code sets the following variables:
| |
| | |
| PYTHONINTERP_FOUND - Was the Python executable found
| |
| PYTHON_EXECUTABLE - path to the Python interpreter
| |
| | |
|
| |
| | |
| | |
| FindPythonLibs
| |
| Find python libraries
| |
| | |
| This module finds if Python is installed and determines where the
| |
| include files and libraries are. It also determines what the name of
| |
| the library is. This code sets the following variables:
| |
| | |
| PYTHONLIBS_FOUND - have the Python libs been found
| |
| PYTHON_LIBRARIES - path to the python library
| |
| PYTHON_INCLUDE_PATH - path to where Python.h is found (deprecated)
| |
| PYTHON_INCLUDE_DIRS - path to where Python.h is found
| |
| PYTHON_DEBUG_LIBRARIES - path to the debug library
| |
| | |
|
| |
| | |
| | |
| FindQt
| |
| Searches for all installed versions of QT.
| |
| | |
| This should only be used if your project can work with multiple
| |
| versions of QT. If not, you should just directly use FindQt4 or
| |
| FindQt3. If multiple versions of QT are found on the machine, then
| |
| The user must set the option DESIRED_QT_VERSION to the version they
| |
| want to use. If only one version of qt is found on the machine, then
| |
| the DESIRED_QT_VERSION is set to that version and the matching FindQt3
| |
| or FindQt4 module is included. Once the user sets DESIRED_QT_VERSION,
| |
| then the FindQt3 or FindQt4 module is included.
| |
| | |
| QT_REQUIRED if this is set to TRUE then if CMake can
| |
| not find QT4 or QT3 an error is raised
| |
| and a message is sent to the user.
| |
| | |
|
| |
| | |
| DESIRED_QT_VERSION OPTION is created
| |
| QT4_INSTALLED is set to TRUE if qt4 is found.
| |
| QT3_INSTALLED is set to TRUE if qt3 is found.
| |
| | |
| | |
| FindQt3
| |
| Locate Qt include paths and libraries
| |
| | |
| This module defines:
| |
| | |
| QT_INCLUDE_DIR - where to find qt.h, etc.
| |
| QT_LIBRARIES - the libraries to link against to use Qt.
| |
| QT_DEFINITIONS - definitions to use when
| |
| compiling code that uses Qt.
| |
| QT_FOUND - If false, don't try to use Qt.
| |
| | |
|
| |
| | |
| If you need the multithreaded version of Qt, set QT_MT_REQUIRED to
| |
| TRUE
| |
| | |
| Also defined, but not for general use are:
| |
| | |
| QT_MOC_EXECUTABLE, where to find the moc tool.
| |
| QT_UIC_EXECUTABLE, where to find the uic tool.
| |
| QT_QT_LIBRARY, where to find the Qt library.
| |
| QT_QTMAIN_LIBRARY, where to find the qtmain
| |
| library. This is only required by Qt3 on Windows.
| |
| | |
| | |
| FindQt4
| |
| Find QT 4
| |
| | |
| This module can be used to find Qt4. The most important issue is that
| |
| the Qt4 qmake is available via the system path. This qmake is then
| |
| used to detect basically everything else. This module defines a
| |
| number of key variables and macros. The variable QT_USE_FILE is set
| |
| which is the path to a CMake file that can be included to compile Qt 4
| |
| applications and libraries. It sets up the compilation environment
| |
| for include directories, preprocessor defines and populates a
| |
| QT_LIBRARIES variable.
| |
| | |
| Typical usage could be something like:
| |
| | |
| find_package(Qt4 4.4.3 COMPONENTS QtCore QtGui QtXml REQUIRED )
| |
| include(${QT_USE_FILE})
| |
| add_executable(myexe main.cpp)
| |
| target_link_libraries(myexe ${QT_LIBRARIES})
| |
| | |
|
| |
| | |
| The minimum required version can be specified using the standard
| |
| find_package()-syntax (see example above). For compatibility with
| |
| older versions of FindQt4.cmake it is also possible to set the
| |
| variable QT_MIN_VERSION to the minimum required version of Qt4 before
| |
| the find_package(Qt4) command. If both are used, the version used in
| |
| the find_package() command overrides the one from QT_MIN_VERSION.
| |
| | |
| When using the components argument, QT_USE_QT* variables are
| |
| automatically set for the QT_USE_FILE to pick up. If one wishes to
| |
| manually set them, the available ones to set include:
| |
| | |
| QT_DONT_USE_QTCORE
| |
| QT_DONT_USE_QTGUI
| |
| QT_USE_QT3SUPPORT
| |
| QT_USE_QTASSISTANT
| |
| QT_USE_QAXCONTAINER
| |
| QT_USE_QAXSERVER
| |
| QT_USE_QTDESIGNER
| |
| QT_USE_QTMOTIF
| |
| QT_USE_QTMAIN
| |
| QT_USE_QTNETWORK
| |
| QT_USE_QTNSPLUGIN
| |
| QT_USE_QTOPENGL
| |
| QT_USE_QTSQL
| |
| QT_USE_QTXML
| |
| QT_USE_QTSVG
| |
| QT_USE_QTTEST
| |
| QT_USE_QTUITOOLS
| |
| QT_USE_QTDBUS
| |
| QT_USE_QTSCRIPT
| |
| QT_USE_QTASSISTANTCLIENT
| |
| QT_USE_QTHELP
| |
| QT_USE_QTWEBKIT
| |
| QT_USE_QTXMLPATTERNS
| |
| QT_USE_PHONON
| |
| QT_USE_QTSCRIPTTOOLS
| |
| | |
|
| |
| | |
| There are also some files that need processing by some Qt tools such
| |
| as moc and uic. Listed below are macros that may be used to process
| |
| those files.
| |
| | |
|
| |
| macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
| |
| create moc code from a list of files containing Qt class with
| |
| the Q_OBJECT declaration. Per-direcotry preprocessor definitions
| |
| are also added. Options may be given to moc, such as those found
| |
| when executing "moc -help".
| |
| | |
|
| |
| | |
| macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
| |
| create code from a list of Qt designer ui files.
| |
| Options may be given to uic, such as those found
| |
| when executing "uic -help"
| |
| | |
|
| |
| | |
| macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
| |
| create code from a list of Qt resource files.
| |
| Options may be given to rcc, such as those found
| |
| when executing "rcc -help"
| |
| | |
|
| |
| | |
| macro QT4_GENERATE_MOC(inputfile outputfile )
| |
| creates a rule to run moc on infile and create outfile.
| |
| Use this if for some reason QT4_WRAP_CPP() isn't appropriate, e.g.
| |
| because you need a custom filename for the moc file or something similar.
| |
| | |
|
| |
| | |
| macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
| |
| This macro is still experimental.
| |
| It can be used to have moc automatically handled.
| |
| So if you have the files foo.h and foo.cpp, and in foo.h a
| |
| a class uses the Q_OBJECT macro, moc has to run on it. If you don't
| |
| want to use QT4_WRAP_CPP() (which is reliable and mature), you can insert
| |
| #include "foo.moc"
| |
| in foo.cpp and then give foo.cpp as argument to QT4_AUTOMOC(). This will the
| |
| scan all listed files at cmake-time for such included moc files and if it finds
| |
| them cause a rule to be generated to run moc at build time on the
| |
| accompanying header file foo.h.
| |
| If a source file has the SKIP_AUTOMOC property set it will be ignored by this macro.
| |
| | |
|
| |
| | |
| macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
| |
| create a the interface header and implementation files with the
| |
| given basename from the given interface xml file and add it to
| |
| the list of sources
| |
| | |
|
| |
| | |
| macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
| |
| create the interface header and implementation files
| |
| for all listed interface xml files
| |
| the name will be automatically determined from the name of the xml file
| |
| | |
|
| |
| | |
| macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader parentclassname [basename] [classname])
| |
| create a dbus adaptor (header and implementation file) from the xml file
| |
| describing the interface, and add it to the list of sources. The adaptor
| |
| forwards the calls to a parent class, defined in parentheader and named
| |
| parentclassname. The name of the generated files will be
| |
| <basename>adaptor.{cpp,h} where basename defaults to the basename of the xml file.
| |
| If <classname> is provided, then it will be used as the classname of the
| |
| adaptor itself.
| |
| | |
|
| |
| | |
| macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] OPTIONS ...)
| |
| generate the xml interface file from the given header.
| |
| If the optional argument interfacename is omitted, the name of the
| |
| interface file is constructed from the basename of the header with
| |
| the suffix .xml appended.
| |
| Options may be given to qdbuscpp2xml, such as those found when executing "qdbuscpp2xml --help"
| |
| | |
|
| |
| | |
| macro QT4_CREATE_TRANSLATION( qm_files directories ... sources ...
| |
| ts_files ... OPTIONS ...)
| |
| out: qm_files
| |
| in: directories sources ts_files
| |
| options: flags to pass to lupdate, such as -extensions to specify
| |
| extensions for a directory scan.
| |
| generates commands to create .ts (vie lupdate) and .qm
| |
| (via lrelease) - files from directories and/or sources. The ts files are
| |
| created and/or updated in the source tree (unless given with full paths).
| |
| The qm files are generated in the build tree.
| |
| Updating the translations can be done by adding the qm_files
| |
| to the source list of your library/executable, so they are
| |
| always updated, or by adding a custom target to control when
| |
| they get updated/generated.
| |
| | |
|
| |
| | |
| macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
| |
| out: qm_files
| |
| in: ts_files
| |
| generates commands to create .qm from .ts - files. The generated
| |
| filenames can be found in qm_files. The ts_files
| |
| must exists and are not updated in any way.
| |
| | |
|
| |
| | |
|
| |
| | |
| Below is a detailed list of variables that FindQt4.cmake sets.
| |
| QT_FOUND If false, don't try to use Qt.
| |
| QT4_FOUND If false, don't try to use Qt 4.
| |
| | |
|
| |
| | |
| QT_VERSION_MAJOR The major version of Qt found.
| |
| QT_VERSION_MINOR The minor version of Qt found.
| |
| QT_VERSION_PATCH The patch version of Qt found.
| |
| | |
|
| |
| | |
| QT_EDITION Set to the edition of Qt (i.e. DesktopLight)
| |
| QT_EDITION_DESKTOPLIGHT True if QT_EDITION == DesktopLight
| |
| QT_QTCORE_FOUND True if QtCore was found.
| |
| QT_QTGUI_FOUND True if QtGui was found.
| |
| QT_QT3SUPPORT_FOUND True if Qt3Support was found.
| |
| QT_QTASSISTANT_FOUND True if QtAssistant was found.
| |
| QT_QAXCONTAINER_FOUND True if QAxContainer was found (Windows only).
| |
| QT_QAXSERVER_FOUND True if QAxServer was found (Windows only).
| |
| QT_QTDBUS_FOUND True if QtDBus was found.
| |
| QT_QTDESIGNER_FOUND True if QtDesigner was found.
| |
| QT_QTDESIGNERCOMPONENTS True if QtDesignerComponents was found.
| |
| QT_QTMOTIF_FOUND True if QtMotif was found.
| |
| QT_QTNETWORK_FOUND True if QtNetwork was found.
| |
| QT_QTNSPLUGIN_FOUND True if QtNsPlugin was found.
| |
| QT_QTOPENGL_FOUND True if QtOpenGL was found.
| |
| QT_QTSQL_FOUND True if QtSql was found.
| |
| QT_QTXML_FOUND True if QtXml was found.
| |
| QT_QTSVG_FOUND True if QtSvg was found.
| |
| QT_QTSCRIPT_FOUND True if QtScript was found.
| |
| QT_QTTEST_FOUND True if QtTest was found.
| |
| QT_QTUITOOLS_FOUND True if QtUiTools was found.
| |
| QT_QTASSISTANTCLIENT_FOUND True if QtAssistantClient was found.
| |
| QT_QTHELP_FOUND True if QtHelp was found.
| |
| QT_QTWEBKIT_FOUND True if QtWebKit was found.
| |
| QT_QTXMLPATTERNS_FOUND True if QtXmlPatterns was found.
| |
| QT_PHONON_FOUND True if phonon was found.
| |
| QT_QTSCRIPTTOOLS_FOUND True if QtScriptTools was found.
| |
| | |
|
| |
| | |
| QT_MAC_USE_COCOA For Mac OS X, its whether Cocoa or Carbon is used.
| |
| In general, this should not be used, but its useful
| |
| when having platform specific code.
| |
| | |
|
| |
| | |
| QT_DEFINITIONS Definitions to use when compiling code that uses Qt.
| |
| You do not need to use this if you include QT_USE_FILE.
| |
| The QT_USE_FILE will also define QT_DEBUG and QT_NO_DEBUG
| |
| to fit your current build type. Those are not contained
| |
| in QT_DEFINITIONS.
| |
|
| |
| QT_INCLUDES List of paths to all include directories of
| |
| Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR are
| |
| always in this variable even if NOTFOUND,
| |
| all other INCLUDE_DIRS are
| |
| only added if they are found.
| |
| You do not need to use this if you include QT_USE_FILE.
| |
|
| |
| | |
|
| |
| | |
| Include directories for the Qt modules are listed here.
| |
| You do not need to use these variables if you include QT_USE_FILE.
| |
| | |
|
| |
| | |
| QT_INCLUDE_DIR Path to "include" of Qt4
| |
| QT_QT3SUPPORT_INCLUDE_DIR Path to "include/Qt3Support"
| |
| QT_QTASSISTANT_INCLUDE_DIR Path to "include/QtAssistant"
| |
| QT_QTASSISTANTCLIENT_INCLUDE_DIR Path to "include/QtAssistant"
| |
| QT_QAXCONTAINER_INCLUDE_DIR Path to "include/ActiveQt" (Windows only)
| |
| QT_QAXSERVER_INCLUDE_DIR Path to "include/ActiveQt" (Windows only)
| |
| QT_QTCORE_INCLUDE_DIR Path to "include/QtCore"
| |
| QT_QTDESIGNER_INCLUDE_DIR Path to "include/QtDesigner"
| |
| QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR Path to "include/QtDesigner"
| |
| QT_QTDBUS_INCLUDE_DIR Path to "include/QtDBus"
| |
| QT_QTGUI_INCLUDE_DIR Path to "include/QtGui"
| |
| QT_QTHELP_INCLUDE_DIR Path to "include/QtHelp"
| |
| QT_QTMOTIF_INCLUDE_DIR Path to "include/QtMotif"
| |
| QT_QTNETWORK_INCLUDE_DIR Path to "include/QtNetwork"
| |
| QT_QTNSPLUGIN_INCLUDE_DIR Path to "include/QtNsPlugin"
| |
| QT_QTOPENGL_INCLUDE_DIR Path to "include/QtOpenGL"
| |
| QT_QTSCRIPT_INCLUDE_DIR Path to "include/QtScript"
| |
| QT_QTSQL_INCLUDE_DIR Path to "include/QtSql"
| |
| QT_QTSVG_INCLUDE_DIR Path to "include/QtSvg"
| |
| QT_QTTEST_INCLUDE_DIR Path to "include/QtTest"
| |
| QT_QTWEBKIT_INCLUDE_DIR Path to "include/QtWebKit"
| |
| QT_QTXML_INCLUDE_DIR Path to "include/QtXml"
| |
| QT_QTXMLPATTERNS_INCLUDE_DIR Path to "include/QtXmlPatterns"
| |
| QT_PHONON_INCLUDE_DIR Path to "include/phonon"
| |
| QT_QTSCRIPTTOOLS_INCLUDE_DIR Path to "include/QtScriptTools"
| |
|
| |
| QT_BINARY_DIR Path to "bin" of Qt4
| |
| QT_LIBRARY_DIR Path to "lib" of Qt4
| |
| QT_PLUGINS_DIR Path to "plugins" for Qt4
| |
| QT_TRANSLATIONS_DIR Path to "translations" of Qt4
| |
| QT_DOC_DIR Path to "doc" of Qt4
| |
| QT_MKSPECS_DIR Path to "mkspecs" of Qt4
| |
|
| |
| | |
|
| |
| | |
| The Qt toolkit may contain both debug and release libraries. In that
| |
| case, the following library variables will contain both. You do not
| |
| need to use these variables if you include QT_USE_FILE, and use
| |
| QT_LIBRARIES.
| |
| | |
| QT_QT3SUPPORT_LIBRARY The Qt3Support library
| |
| QT_QTASSISTANT_LIBRARY The QtAssistant library
| |
| QT_QTASSISTANTCLIENT_LIBRARY The QtAssistantClient library
| |
| QT_QAXCONTAINER_LIBRARY The QAxContainer library (Windows only)
| |
| QT_QAXSERVER_LIBRARY The QAxServer library (Windows only)
| |
| QT_QTCORE_LIBRARY The QtCore library
| |
| QT_QTDBUS_LIBRARY The QtDBus library
| |
| QT_QTDESIGNER_LIBRARY The QtDesigner library
| |
| QT_QTDESIGNERCOMPONENTS_LIBRARY The QtDesignerComponents library
| |
| QT_QTGUI_LIBRARY The QtGui library
| |
| QT_QTHELP_LIBRARY The QtHelp library
| |
| QT_QTMOTIF_LIBRARY The QtMotif library
| |
| QT_QTNETWORK_LIBRARY The QtNetwork library
| |
| QT_QTNSPLUGIN_LIBRARY The QtNsPLugin library
| |
| QT_QTOPENGL_LIBRARY The QtOpenGL library
| |
| QT_QTSCRIPT_LIBRARY The QtScript library
| |
| QT_QTSQL_LIBRARY The QtSql library
| |
| QT_QTSVG_LIBRARY The QtSvg library
| |
| QT_QTTEST_LIBRARY The QtTest library
| |
| QT_QTUITOOLS_LIBRARY The QtUiTools library
| |
| QT_QTWEBKIT_LIBRARY The QtWebKit library
| |
| QT_QTXML_LIBRARY The QtXml library
| |
| QT_QTXMLPATTERNS_LIBRARY The QtXmlPatterns library
| |
| QT_QTMAIN_LIBRARY The qtmain library for Windows
| |
| QT_PHONON_LIBRARY The phonon library
| |
| QT_QTSCRIPTTOOLS_LIBRARY The QtScriptTools library
| |
|
| |
| | |
| also defined, but NOT for general use are
| |
| | |
| QT_MOC_EXECUTABLE Where to find the moc tool.
| |
| QT_UIC_EXECUTABLE Where to find the uic tool.
| |
| QT_UIC3_EXECUTABLE Where to find the uic3 tool.
| |
| QT_RCC_EXECUTABLE Where to find the rcc tool
| |
| QT_DBUSCPP2XML_EXECUTABLE Where to find the qdbuscpp2xml tool.
| |
| QT_DBUSXML2CPP_EXECUTABLE Where to find the qdbusxml2cpp tool.
| |
| QT_LUPDATE_EXECUTABLE Where to find the lupdate tool.
| |
| QT_LRELEASE_EXECUTABLE Where to find the lrelease tool.
| |
| QT_QCOLLECTIONGENERATOR_EXECUTABLE Where to find the qcollectiongenerator tool.
| |
|
| |
| | |
|
| |
| | |
| These are around for backwards compatibility they will be set
| |
| | |
| QT_WRAP_CPP Set true if QT_MOC_EXECUTABLE is found
| |
| QT_WRAP_UI Set true if QT_UIC_EXECUTABLE is found
| |
|
| |
| | |
| These variables do _NOT_ have any effect anymore (compared to
| |
| FindQt.cmake)
| |
| | |
| QT_MT_REQUIRED Qt4 is now always multithreaded
| |
|
| |
| | |
| These variables are set to "" Because Qt structure changed (They make
| |
| no sense in Qt4)
| |
| | |
| QT_QT_LIBRARY Qt-Library is now split
| |
| | |
| | |
| FindQuickTime
| |
|
| |
| | |
| Locate QuickTime This module defines QUICKTIME_LIBRARY
| |
| QUICKTIME_FOUND, if false, do not try to link to gdal
| |
| QUICKTIME_INCLUDE_DIR, where to find the headers
| |
| | |
| $QUICKTIME_DIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$QUICKTIME_DIR
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindRTI
| |
| Try to find M&S HLA RTI libraries
| |
| | |
| This module finds if any HLA RTI is installed and locates the standard
| |
| RTI include files and libraries.
| |
| | |
| RTI is a simulation infrastructure standardized by IEEE and SISO. It
| |
| has a well defined C++ API that assures that simulation applications
| |
| are independent on a particular RTI implementation.
| |
| | |
| http://en.wikipedia.org/wiki/Run-Time_Infrastructure_(simulation)
| |
| | |
|
| |
| | |
| This code sets the following variables:
| |
| | |
| RTI_INCLUDE_DIR = the directory where RTI includes file are found
| |
| RTI_LIBRARIES = The libraries to link against to use RTI
| |
| RTI_DEFINITIONS = -DRTI_USES_STD_FSTREAM
| |
| RTI_FOUND = Set to FALSE if any HLA RTI was not found
| |
| | |
|
| |
| | |
| Report problems to <certi-devel@nongnu.org>
| |
| | |
| FindRuby
| |
| Find Ruby
| |
| | |
| This module finds if Ruby is installed and determines where the
| |
| include files and libraries are. Ruby 1.8 and 1.9 are supported. The
| |
| minimum required version specified in the find_package() command is
| |
| honored. It also determines what the name of the library is. This
| |
| code sets the following variables:
| |
| | |
| RUBY_EXECUTABLE = full path to the ruby binary
| |
| RUBY_INCLUDE_DIRS = include dirs to be used when using the ruby library
| |
| RUBY_LIBRARY = full path to the ruby library
| |
| RUBY_VERSION = the version of ruby which was found, e.g. "1.8.7"
| |
| RUBY_FOUND = set to true if ruby ws found successfully
| |
| | |
|
| |
| | |
| RUBY_INCLUDE_PATH = same as RUBY_INCLUDE_DIRS, only provided for compatibility reasons, don't use it
| |
| | |
| | |
| FindSDL
| |
|
| |
| | |
| Locate SDL library This module defines SDL_LIBRARY, the name of the
| |
| library to link against SDL_FOUND, if false, do not try to link to SDL
| |
| SDL_INCLUDE_DIR, where to find SDL.h
| |
| | |
| This module responds to the the flag: SDL_BUILDING_LIBRARY If this is
| |
| defined, then no SDL_main will be linked in because only applications
| |
| need main(). Otherwise, it is assumed you are building an application
| |
| and this module will attempt to locate and set the the proper link
| |
| flags as part of the returned SDL_LIBRARY variable.
| |
| | |
| Don't forget to include SDLmain.h and SDLmain.m your project for the
| |
| OS X framework based version. (Other versions link to -lSDLmain which
| |
| this module will try to find on your behalf.) Also for OS X, this
| |
| module will automatically add the -framework Cocoa on your behalf.
| |
| | |
|
| |
| | |
| Additional Note: If you see an empty SDL_LIBRARY_TEMP in your
| |
| configuration and no SDL_LIBRARY, it means CMake did not find your SDL
| |
| library (SDL.dll, libsdl.so, SDL.framework, etc). Set
| |
| SDL_LIBRARY_TEMP to point to your SDL library, and configure again.
| |
| Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this
| |
| value as appropriate. These values are used to generate the final
| |
| SDL_LIBRARY variable, but when these values are unset, SDL_LIBRARY
| |
| does not get created.
| |
| | |
|
| |
| | |
| $SDLDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$SDLDIR used in building SDL. l.e.galup 9-20-02
| |
| | |
| Modified by Eric Wing. Added code to assist with automated building
| |
| by using environmental variables and providing a more
| |
| controlled/consistent search behavior. Added new modifications to
| |
| recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
| |
| Also corrected the header search path to follow "proper" SDL
| |
| guidelines. Added a search for SDLmain which is needed by some
| |
| platforms. Added a search for threads which is needed by some
| |
| platforms. Added needed compile switches for MinGW.
| |
| | |
| On OSX, this will prefer the Framework version (if found) over others.
| |
| People will have to manually change the cache values of SDL_LIBRARY to
| |
| override this selection or set the CMake environment
| |
| CMAKE_INCLUDE_PATH to modify the search paths.
| |
| | |
| Note that the header path has changed from SDL/SDL.h to just SDL.h
| |
| This needed to change because "proper" SDL convention is #include
| |
| "SDL.h", not <SDL/SDL.h>. This is done for portability reasons
| |
| because not all systems place things in SDL/ (see FreeBSD).
| |
| | |
| FindSDL_image
| |
|
| |
| | |
| Locate SDL_image library This module defines SDLIMAGE_LIBRARY, the
| |
| name of the library to link against SDLIMAGE_FOUND, if false, do not
| |
| try to link to SDL SDLIMAGE_INCLUDE_DIR, where to find SDL/SDL.h
| |
| | |
| $SDLDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$SDLDIR used in building SDL.
| |
| | |
| Created by Eric Wing. This was influenced by the FindSDL.cmake
| |
| module, but with modifications to recognize OS X frameworks and
| |
| additional Unix paths (FreeBSD, etc).
| |
| | |
| FindSDL_mixer
| |
|
| |
| | |
| Locate SDL_mixer library This module defines SDLMIXER_LIBRARY, the
| |
| name of the library to link against SDLMIXER_FOUND, if false, do not
| |
| try to link to SDL SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h
| |
| | |
| $SDLDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$SDLDIR used in building SDL.
| |
| | |
| Created by Eric Wing. This was influenced by the FindSDL.cmake
| |
| module, but with modifications to recognize OS X frameworks and
| |
| additional Unix paths (FreeBSD, etc).
| |
| | |
| FindSDL_net
| |
|
| |
| | |
| Locate SDL_net library This module defines SDLNET_LIBRARY, the name of
| |
| the library to link against SDLNET_FOUND, if false, do not try to link
| |
| against SDLNET_INCLUDE_DIR, where to find the headers
| |
| | |
| $SDLDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$SDLDIR used in building SDL.
| |
| | |
| Created by Eric Wing. This was influenced by the FindSDL.cmake
| |
| module, but with modifications to recognize OS X frameworks and
| |
| additional Unix paths (FreeBSD, etc).
| |
| | |
| FindSDL_sound
| |
|
| |
| | |
| Locates the SDL_sound library
| |
| | |
| FindSDL_ttf
| |
|
| |
| | |
| Locate SDL_ttf library This module defines SDLTTF_LIBRARY, the name of
| |
| the library to link against SDLTTF_FOUND, if false, do not try to link
| |
| to SDL SDLTTF_INCLUDE_DIR, where to find SDL/SDL.h
| |
| | |
| $SDLDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$SDLDIR used in building SDL.
| |
| | |
| Created by Eric Wing. This was influenced by the FindSDL.cmake
| |
| module, but with modifications to recognize OS X frameworks and
| |
| additional Unix paths (FreeBSD, etc).
| |
| | |
| FindSWIG
| |
| Find SWIG
| |
| | |
| This module finds an installed SWIG. It sets the following variables:
| |
| | |
| SWIG_FOUND - set to true if SWIG is found
| |
| SWIG_DIR - the directory where swig is installed
| |
| SWIG_EXECUTABLE - the path to the swig executable
| |
| SWIG_VERSION - the version number of the swig executable
| |
| | |
|
| |
| | |
| All informations are collected from the SWIG_EXECUTABLE so the version
| |
| to be found can be changed from the command line by means of setting
| |
| SWIG_EXECUTABLE
| |
| | |
| | |
| FindSelfPackers
| |
| Find upx
| |
| | |
| This module looks for some executable packers (i.e. softwares that
| |
| compress executables or shared libs into on-the-fly self-extracting
| |
| executables or shared libs. Examples:
| |
| | |
| UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html
| |
| | |
| | |
| FindSquish
| |
| -- Typical Use
| |
| | |
|
| |
| | |
| This module can be used to find Squish (currently support is aimed at
| |
| version 3).
| |
| | |
| SQUISH_FOUND If false, don't try to use Squish
| |
| SQUISH_VERSION_MAJOR The major version of Squish found
| |
| SQUISH_VERSION_MINOR The minor version of Squish found
| |
| SQUISH_VERSION_PATCH The patch version of Squish found
| |
| | |
|
| |
| | |
| SQUISH_INSTALL_DIR The Squish installation directory (containing bin, lib, etc)
| |
| SQUISH_SERVER_EXECUTABLE The squishserver executable
| |
| SQUISH_CLIENT_EXECUTABLE The squishrunner executable
| |
| | |
|
| |
| | |
| SQUISH_INSTALL_DIR_FOUND Was the install directory found?
| |
| SQUISH_SERVER_EXECUTABLE_FOUND Was the server executable found?
| |
| SQUISH_CLIENT_EXECUTABLE_FOUND Was the client executable found?
| |
| | |
|
| |
| | |
| macro SQUISH_ADD_TEST(testName applicationUnderTest testSuite
| |
| testCase)
| |
| | |
| ENABLE_TESTING()
| |
| FIND_PACKAGE(Squish)
| |
| IF (SQUISH_FOUND)
| |
| SQUISH_ADD_TEST(myTestName myApplication testSuiteName testCaseName)
| |
| ENDIF (SQUISH_FOUND)
| |
| | |
|
| |
| | |
| | |
| FindSubversion
| |
| Extract information from a subversion working copy
| |
| | |
| The module defines the following variables:
| |
| | |
| Subversion_SVN_EXECUTABLE - path to svn command line client
| |
| Subversion_VERSION_SVN - version of svn command line client
| |
| Subversion_FOUND - true if the command line client was found
| |
| | |
| If the command line client executable is found the macro
| |
| | |
| Subversion_WC_INFO(<dir> <var-prefix>)
| |
| | |
| is defined to extract information of a subversion working copy at a
| |
| given location. The macro defines the following variables:
| |
| | |
| <var-prefix>_WC_URL - url of the repository (at <dir>)
| |
| <var-prefix>_WC_ROOT - root url of the repository
| |
| <var-prefix>_WC_REVISION - current revision
| |
| <var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
| |
| <var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
| |
| <var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
| |
| <var-prefix>_WC_LAST_CHANGED_LOG - last log of base revision
| |
| <var-prefix>_WC_INFO - output of command `svn info <dir>'
| |
| | |
| Example usage:
| |
| | |
| FIND_PACKAGE(Subversion)
| |
| IF(Subversion_FOUND)
| |
| Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
| |
| MESSAGE("Current revision is ${Project_WC_REVISION}")
| |
| Subversion_WC_LOG(${PROJECT_SOURCE_DIR} Project)
| |
| MESSAGE("Last changed log is ${Project_LAST_CHANGED_LOG}")
| |
| ENDIF(Subversion_FOUND)
| |
| | |
| | |
| FindTCL
| |
| TK_INTERNAL_PATH was removed.
| |
| | |
| This module finds if Tcl is installed and determines where the include
| |
| files and libraries are. It also determines what the name of the
| |
| library is. This code sets the following variables:
| |
| | |
| TCL_FOUND = Tcl was found
| |
| TK_FOUND = Tk was found
| |
| TCLTK_FOUND = Tcl and Tk were found
| |
| TCL_LIBRARY = path to Tcl library (tcl tcl80)
| |
| TCL_INCLUDE_PATH = path to where tcl.h can be found
| |
| TCL_TCLSH = path to tclsh binary (tcl tcl80)
| |
| TK_LIBRARY = path to Tk library (tk tk80 etc)
| |
| TK_INCLUDE_PATH = path to where tk.h can be found
| |
| TK_WISH = full path to the wish executable
| |
| | |
|
| |
| | |
| In an effort to remove some clutter and clear up some issues for
| |
| people who are not necessarily Tcl/Tk gurus/developpers, some
| |
| variables were moved or removed. Changes compared to CMake 2.4 are:
| |
| | |
| => they were only useful for people writing Tcl/Tk extensions.
| |
| => these libs are not packaged by default with Tcl/Tk distributions.
| |
| Even when Tcl/Tk is built from source, several flavors of debug libs
| |
| are created and there is no real reason to pick a single one
| |
| specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx).
| |
| Let's leave that choice to the user by allowing him to assign
| |
| TCL_LIBRARY to any Tcl library, debug or not.
| |
| => this ended up being only a Win32 variable, and there is a lot of
| |
| confusion regarding the location of this file in an installed Tcl/Tk
| |
| tree anyway (see 8.5 for example). If you need the internal path at
| |
| this point it is safer you ask directly where the *source* tree is
| |
| and dig from there.
| |
| | |
| | |
| FindTIFF
| |
| Find TIFF library
| |
| | |
| Find the native TIFF includes and library This module defines
| |
| | |
| TIFF_INCLUDE_DIR, where to find tiff.h, etc.
| |
| TIFF_LIBRARIES, libraries to link against to use TIFF.
| |
| TIFF_FOUND, If false, do not try to use TIFF.
| |
| | |
| also defined, but not for general use are
| |
| | |
| TIFF_LIBRARY, where to find the TIFF library.
| |
| | |
| | |
| FindTclStub
| |
| TCL_STUB_LIBRARY_DEBUG and TK_STUB_LIBRARY_DEBUG were removed.
| |
| | |
| This module finds Tcl stub libraries. It first finds Tcl include
| |
| files and libraries by calling FindTCL.cmake. How to Use the Tcl
| |
| Stubs Library:
| |
| | |
| http://tcl.activestate.com/doc/howto/stubs.html
| |
| | |
| Using Stub Libraries:
| |
| | |
| http://safari.oreilly.com/0130385603/ch48lev1sec3
| |
| | |
| This code sets the following variables:
| |
| | |
| TCL_STUB_LIBRARY = path to Tcl stub library
| |
| TK_STUB_LIBRARY = path to Tk stub library
| |
| TTK_STUB_LIBRARY = path to ttk stub library
| |
| | |
|
| |
| | |
| In an effort to remove some clutter and clear up some issues for
| |
| people who are not necessarily Tcl/Tk gurus/developpers, some
| |
| variables were moved or removed. Changes compared to CMake 2.4 are:
| |
| | |
| => these libs are not packaged by default with Tcl/Tk distributions.
| |
| Even when Tcl/Tk is built from source, several flavors of debug libs
| |
| are created and there is no real reason to pick a single one
| |
| specifically (say, amongst tclstub84g, tclstub84gs, or tclstub84sgx).
| |
| Let's leave that choice to the user by allowing him to assign
| |
| TCL_STUB_LIBRARY to any Tcl library, debug or not.
| |
| | |
| | |
| FindTclsh
| |
| Find tclsh
| |
| | |
| This module finds if TCL is installed and determines where the include
| |
| files and libraries are. It also determines what the name of the
| |
| library is. This code sets the following variables:
| |
| | |
| TCLSH_FOUND = TRUE if tclsh has been found
| |
| TCL_TCLSH = the path to the tclsh executable
| |
| | |
| In cygwin, look for the cygwin version first. Don't look for it later
| |
| to avoid finding the cygwin version on a Win32 build.
| |
| | |
| FindThreads
| |
| This module determines the thread library of the system.
| |
| | |
| The following variables are set
| |
| | |
| CMAKE_THREAD_LIBS_INIT - the thread library
| |
| CMAKE_USE_SPROC_INIT - are we using sproc?
| |
| CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
| |
| CMAKE_USE_PTHREADS_INIT - are we using pthreads
| |
| CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
| |
| | |
| | |
| FindUnixCommands
| |
| Find unix commands from cygwin
| |
| | |
| This module looks for some usual Unix commands.
| |
| | |
| | |
| FindVTK
| |
| Find a VTK installation or build tree.
| |
| | |
| The following variables are set if VTK is found. If VTK is not found,
| |
| VTK_FOUND is set to false.
| |
| | |
| VTK_FOUND - Set to true when VTK is found.
| |
| VTK_USE_FILE - CMake file to use VTK.
| |
| VTK_MAJOR_VERSION - The VTK major version number.
| |
| VTK_MINOR_VERSION - The VTK minor version number
| |
| (odd non-release).
| |
| VTK_BUILD_VERSION - The VTK patch level
| |
| (meaningless for odd minor).
| |
| VTK_INCLUDE_DIRS - Include directories for VTK
| |
| VTK_LIBRARY_DIRS - Link directories for VTK libraries
| |
| VTK_KITS - List of VTK kits, in CAPS
| |
| (COMMON,IO,) etc.
| |
| VTK_LANGUAGES - List of wrapped languages, in CAPS
| |
| (TCL, PYHTON,) etc.
| |
| | |
| The following cache entries must be set by the user to locate VTK:
| |
| | |
| VTK_DIR - The directory containing VTKConfig.cmake.
| |
| This is either the root of the build tree,
| |
| or the lib/vtk directory. This is the
| |
| only cache entry.
| |
| | |
| The following variables are set for backward compatibility and should
| |
| not be used in new code:
| |
| | |
| USE_VTK_FILE - The full path to the UseVTK.cmake file.
| |
| This is provided for backward
| |
| compatibility. Use VTK_USE_FILE
| |
| instead.
| |
| | |
|
| |
| | |
| | |
| FindWget
| |
| Find wget
| |
| | |
| This module looks for wget. This module defines the following values:
| |
| | |
| WGET_EXECUTABLE: the full path to the wget tool.
| |
| WGET_FOUND: True if wget has been found.
| |
| | |
| | |
| FindWish
| |
| Find wish installation
| |
| | |
| This module finds if TCL is installed and determines where the include
| |
| files and libraries are. It also determines what the name of the
| |
| library is. This code sets the following variables:
| |
| | |
| TK_WISH = the path to the wish executable
| |
| | |
|
| |
| | |
| if UNIX is defined, then it will look for the cygwin version first
| |
| | |
| FindX11
| |
| Find X11 installation
| |
| | |
| Try to find X11 on UNIX systems. The following values are defined
| |
| | |
| X11_FOUND - True if X11 is available
| |
| X11_INCLUDE_DIR - include directories to use X11
| |
| X11_LIBRARIES - link against these to use X11
| |
| | |
|
| |
| | |
| and also the following more fine grained variables: Include paths:
| |
| X11_ICE_INCLUDE_PATH, X11_ICE_LIB, X11_ICE_FOUND
| |
| | |
| X11_Xaccessrules_INCLUDE_PATH, X11_Xaccess_FOUND
| |
| X11_Xaccessstr_INCLUDE_PATH, X11_Xaccess_FOUND
| |
| X11_Xau_INCLUDE_PATH, X11_Xau_LIB, X11_Xau_FOUND
| |
| X11_Xcomposite_INCLUDE_PATH, X11_Xcomposite_LIB, X11_Xcomposite_FOUND
| |
| X11_Xcursor_INCLUDE_PATH, X11_Xcursor_LIB, X11_Xcursor_FOUND
| |
| X11_Xdamage_INCLUDE_PATH, X11_Xdamage_LIB, X11_Xdamage_FOUND
| |
| X11_Xdmcp_INCLUDE_PATH, X11_Xdmcp_LIB, X11_Xdmcp_FOUND
| |
| X11_Xext_LIB, X11_Xext_FOUND
| |
| X11_dpms_INCLUDE_PATH, (in X11_Xext_LIB), X11_dpms_FOUND
| |
| X11_XShm_INCLUDE_PATH, (in X11_Xext_LIB), X11_XShm_FOUND
| |
| X11_Xshape_INCLUDE_PATH, (in X11_Xext_LIB), X11_Xshape_FOUND
| |
| X11_xf86misc_INCLUDE_PATH, X11_Xxf86misc_LIB, X11_xf86misc_FOUND
| |
| X11_xf86vmode_INCLUDE_PATH, X11_xf86vmode_FOUND
| |
| X11_Xfixes_INCLUDE_PATH, X11_Xfixes_LIB, X11_Xfixes_FOUND
| |
| X11_Xft_INCLUDE_PATH, X11_Xft_LIB, X11_Xft_FOUND
| |
| X11_Xinerama_INCLUDE_PATH, X11_Xinerama_LIB, X11_Xinerama_FOUND
| |
| X11_Xinput_INCLUDE_PATH, X11_Xinput_LIB, X11_Xinput_FOUND
| |
| X11_Xkb_INCLUDE_PATH, X11_Xkb_FOUND
| |
| X11_Xkblib_INCLUDE_PATH, X11_Xkb_FOUND
| |
| X11_Xpm_INCLUDE_PATH, X11_Xpm_LIB, X11_Xpm_FOUND
| |
| X11_XTest_INCLUDE_PATH, X11_XTest_LIB, X11_XTest_FOUND
| |
| X11_Xrandr_INCLUDE_PATH, X11_Xrandr_LIB, X11_Xrandr_FOUND
| |
| X11_Xrender_INCLUDE_PATH, X11_Xrender_LIB, X11_Xrender_FOUND
| |
| X11_Xscreensaver_INCLUDE_PATH, X11_Xscreensaver_LIB, X11_Xscreensaver_FOUND
| |
| X11_Xt_INCLUDE_PATH, X11_Xt_LIB, X11_Xt_FOUND
| |
| X11_Xutil_INCLUDE_PATH, X11_Xutil_FOUND
| |
| X11_Xv_INCLUDE_PATH, X11_Xv_LIB, X11_Xv_FOUND
| |
| | |
| | |
| FindXMLRPC
| |
| Find xmlrpc
| |
| | |
| Find the native XMLRPC headers and libraries.
| |
| | |
| XMLRPC_INCLUDE_DIRS - where to find xmlrpc.h, etc.
| |
| XMLRPC_LIBRARIES - List of libraries when using xmlrpc.
| |
| XMLRPC_FOUND - True if xmlrpc found.
| |
| | |
| XMLRPC modules may be specified as components for this find module.
| |
| Modules may be listed by running "xmlrpc-c-config". Modules include:
| |
| | |
| c++ C++ wrapper code
| |
| libwww-client libwww-based client
| |
| cgi-server CGI-based server
| |
| abyss-server ABYSS-based server
| |
| | |
| Typical usage:
| |
| | |
| FIND_PACKAGE(XMLRPC REQUIRED libwww-client)
| |
| | |
| | |
| FindZLIB
| |
| Find zlib
| |
| | |
| Find the native ZLIB includes and library
| |
| | |
| ZLIB_INCLUDE_DIRS - where to find zlib.h, etc.
| |
| ZLIB_LIBRARIES - List of libraries when using zlib.
| |
| ZLIB_FOUND - True if zlib found.
| |
| | |
| | |
| Findosg
| |
|
| |
| | |
|
| |
| | |
| NOTE: It is highly recommended that you use the new
| |
| FindOpenSceneGraph.cmake introduced in CMake 2.6.3 and not use this
| |
| Find module directly.
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osg This module defines
| |
| | |
| OSG_FOUND - Was the Osg found? OSG_INCLUDE_DIR - Where to find the
| |
| headers OSG_LIBRARIES - The libraries to link against for the OSG (use
| |
| this)
| |
| | |
| OSG_LIBRARY - The OSG library OSG_LIBRARY_DEBUG - The OSG debug
| |
| library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgAnimation
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgAnimation This module defines
| |
| | |
| OSGANIMATION_FOUND - Was osgAnimation found? OSGANIMATION_INCLUDE_DIR
| |
| - Where to find the headers OSGANIMATION_LIBRARIES - The libraries to
| |
| link against for the OSG (use this)
| |
| | |
| OSGANIMATION_LIBRARY - The OSG library OSGANIMATION_LIBRARY_DEBUG -
| |
| The OSG debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgDB
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgDB This module defines
| |
| | |
| OSGDB_FOUND - Was osgDB found? OSGDB_INCLUDE_DIR - Where to find the
| |
| headers OSGDB_LIBRARIES - The libraries to link against for the osgDB
| |
| (use this)
| |
| | |
| OSGDB_LIBRARY - The osgDB library OSGDB_LIBRARY_DEBUG - The osgDB
| |
| debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgFX
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgFX This module defines
| |
| | |
| OSGFX_FOUND - Was osgFX found? OSGFX_INCLUDE_DIR - Where to find the
| |
| headers OSGFX_LIBRARIES - The libraries to link against for the osgFX
| |
| (use this)
| |
| | |
| OSGFX_LIBRARY - The osgFX library OSGFX_LIBRARY_DEBUG - The osgFX
| |
| debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgGA
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgGA This module defines
| |
| | |
| OSGGA_FOUND - Was osgGA found? OSGGA_INCLUDE_DIR - Where to find the
| |
| headers OSGGA_LIBRARIES - The libraries to link against for the osgGA
| |
| (use this)
| |
| | |
| OSGGA_LIBRARY - The osgGA library OSGGA_LIBRARY_DEBUG - The osgGA
| |
| debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgIntrospection
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgINTROSPECTION This module defines
| |
| | |
| OSGINTROSPECTION_FOUND - Was osgIntrospection found?
| |
| OSGINTROSPECTION_INCLUDE_DIR - Where to find the headers
| |
| OSGINTROSPECTION_LIBRARIES - The libraries to link for
| |
| osgIntrospection (use this)
| |
| | |
| OSGINTROSPECTION_LIBRARY - The osgIntrospection library
| |
| OSGINTROSPECTION_LIBRARY_DEBUG - The osgIntrospection debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgManipulator
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgManipulator This module defines
| |
| | |
| OSGMANIPULATOR_FOUND - Was osgManipulator found?
| |
| OSGMANIPULATOR_INCLUDE_DIR - Where to find the headers
| |
| OSGMANIPULATOR_LIBRARIES - The libraries to link for osgManipulator
| |
| (use this)
| |
| | |
| OSGMANIPULATOR_LIBRARY - The osgManipulator library
| |
| OSGMANIPULATOR_LIBRARY_DEBUG - The osgManipulator debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgParticle
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgParticle This module defines
| |
| | |
| OSGPARTICLE_FOUND - Was osgParticle found? OSGPARTICLE_INCLUDE_DIR -
| |
| Where to find the headers OSGPARTICLE_LIBRARIES - The libraries to
| |
| link for osgParticle (use this)
| |
| | |
| OSGPARTICLE_LIBRARY - The osgParticle library
| |
| OSGPARTICLE_LIBRARY_DEBUG - The osgParticle debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgProducer
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgProducer This module defines
| |
| | |
| OSGPRODUCER_FOUND - Was osgProducer found? OSGPRODUCER_INCLUDE_DIR -
| |
| Where to find the headers OSGPRODUCER_LIBRARIES - The libraries to
| |
| link for osgProducer (use this)
| |
| | |
| OSGPRODUCER_LIBRARY - The osgProducer library
| |
| OSGPRODUCER_LIBRARY_DEBUG - The osgProducer debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgShadow
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgShadow This module defines
| |
| | |
| OSGSHADOW_FOUND - Was osgShadow found? OSGSHADOW_INCLUDE_DIR - Where
| |
| to find the headers OSGSHADOW_LIBRARIES - The libraries to link for
| |
| osgShadow (use this)
| |
| | |
| OSGSHADOW_LIBRARY - The osgShadow library OSGSHADOW_LIBRARY_DEBUG -
| |
| The osgShadow debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgSim
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgSim This module defines
| |
| | |
| OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find
| |
| the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use
| |
| this)
| |
| | |
| OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim
| |
| debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgTerrain
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgTerrain This module defines
| |
| | |
| OSGTERRAIN_FOUND - Was osgTerrain found? OSGTERRAIN_INCLUDE_DIR -
| |
| Where to find the headers OSGTERRAIN_LIBRARIES - The libraries to link
| |
| for osgTerrain (use this)
| |
| | |
| OSGTERRAIN_LIBRARY - The osgTerrain library OSGTERRAIN_LIBRARY_DEBUG -
| |
| The osgTerrain debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgText
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgText This module defines
| |
| | |
| OSGTEXT_FOUND - Was osgText found? OSGTEXT_INCLUDE_DIR - Where to find
| |
| the headers OSGTEXT_LIBRARIES - The libraries to link for osgText (use
| |
| this)
| |
| | |
| OSGTEXT_LIBRARY - The osgText library OSGTEXT_LIBRARY_DEBUG - The
| |
| osgText debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgUtil
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgUtil This module defines
| |
| | |
| OSGUTIL_FOUND - Was osgUtil found? OSGUTIL_INCLUDE_DIR - Where to find
| |
| the headers OSGUTIL_LIBRARIES - The libraries to link for osgUtil (use
| |
| this)
| |
| | |
| OSGUTIL_LIBRARY - The osgUtil library OSGUTIL_LIBRARY_DEBUG - The
| |
| osgUtil debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgViewer
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgViewer This module defines
| |
| | |
| OSGVIEWER_FOUND - Was osgViewer found? OSGVIEWER_INCLUDE_DIR - Where
| |
| to find the headers OSGVIEWER_LIBRARIES - The libraries to link for
| |
| osgViewer (use this)
| |
| | |
| OSGVIEWER_LIBRARY - The osgViewer library OSGVIEWER_LIBRARY_DEBUG -
| |
| The osgViewer debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgVolume
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgVolume This module defines
| |
| | |
| OSGVOLUME_FOUND - Was osgVolume found? OSGVOLUME_INCLUDE_DIR - Where
| |
| to find the headers OSGVOLUME_LIBRARIES - The libraries to link for
| |
| osgVolume (use this)
| |
| | |
| OSGVOLUME_LIBRARY - The osgVolume library OSGVOLUME_LIBRARY_DEBUG -
| |
| The osgVolume debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| Created by Eric Wing.
| |
| | |
| FindosgWidget
| |
|
| |
| | |
| This is part of the Findosg* suite used to find OpenSceneGraph
| |
| components. Each component is separate and you must opt in to each
| |
| module. You must also opt into OpenGL and OpenThreads (and Producer
| |
| if needed) as these modules won't do it for you. This is to allow you
| |
| control over your own system piece by piece in case you need to opt
| |
| out of certain components or change the Find behavior for a particular
| |
| module (perhaps because the default FindOpenGL.cmake module doesn't
| |
| work with your system as an example). If you want to use a more
| |
| convenient module that includes everything, use the
| |
| FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
| |
| | |
| Locate osgWidget This module defines
| |
| | |
| OSGWIDGET_FOUND - Was osgWidget found? OSGWIDGET_INCLUDE_DIR - Where
| |
| to find the headers OSGWIDGET_LIBRARIES - The libraries to link for
| |
| osgWidget (use this)
| |
| | |
| OSGWIDGET_LIBRARY - The osgWidget library OSGWIDGET_LIBRARY_DEBUG -
| |
| The osgWidget debug library
| |
| | |
| $OSGDIR is an environment variable that would correspond to the
| |
| ./configure --prefix=$OSGDIR used in building osg.
| |
| | |
| FindosgWidget.cmake tweaked from Findosg* suite as created by Eric
| |
| Wing.
| |
| | |
| Findosg_functions
| |
|
| |
| | |
|
| |
| | |
| This CMake file contains two macros to assist with searching for OSG
| |
| libraries and nodekits.
| |
| | |
| | |
| FindwxWidgets
| |
| Find a wxWidgets (a.k.a., wxWindows) installation.
| |
| | |
| This module finds if wxWidgets is installed and selects a default
| |
| configuration to use. wxWidgets is a modular library. To specify the
| |
| modules that you will use, you need to name them as components to the
| |
| package:
| |
| | |
| FIND_PACKAGE(wxWidgets COMPONENTS base core ...)
| |
| | |
| There are two search branches: a windows style and a unix style. For
| |
| windows, the following variables are searched for and set to defaults
| |
| in case of multiple choices. Change them if the defaults are not
| |
| desired (i.e., these are the only variables you should change to
| |
| select a configuration):
| |
| | |
| wxWidgets_ROOT_DIR - Base wxWidgets directory
| |
| (e.g., C:/wxWidgets-2.6.3).
| |
| wxWidgets_LIB_DIR - Path to wxWidgets libraries
| |
| (e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
| |
| wxWidgets_CONFIGURATION - Configuration to use
| |
| (e.g., msw, mswd, mswu, mswunivud, etc.)
| |
| | |
|
| |
| | |
| For unix style it uses the wx-config utility. You can select between
| |
| debug/release, unicode/ansi, universal/non-universal, and
| |
| static/shared in the QtDialog or ccmake interfaces by turning ON/OFF
| |
| the following variables:
| |
| | |
| wxWidgets_USE_DEBUG
| |
| wxWidgets_USE_UNICODE
| |
| wxWidgets_USE_UNIVERSAL
| |
| wxWidgets_USE_STATIC
| |
|
| |
| | |
| The following are set after the configuration is done for both windows
| |
| and unix style:
| |
| | |
| wxWidgets_FOUND - Set to TRUE if wxWidgets was found.
| |
| wxWidgets_INCLUDE_DIRS - Include directories for WIN32
| |
| i.e., where to find "wx/wx.h" and
| |
| "wx/setup.h"; possibly empty for unices.
| |
| wxWidgets_LIBRARIES - Path to the wxWidgets libraries.
| |
| wxWidgets_LIBRARY_DIRS - compile time link dirs, useful for
| |
| rpath on UNIX. Typically an empty string
| |
| in WIN32 environment.
| |
| wxWidgets_DEFINITIONS - Contains defines required to compile/link
| |
| against WX, e.g. WXUSINGDLL
| |
| wxWidgets_DEFINITIONS_DEBUG- Contains defines required to compile/link
| |
| against WX debug builds, e.g. __WXDEBUG__
| |
| wxWidgets_CXX_FLAGS - Include dirs and compiler flags for
| |
| unices, empty on WIN32. Essentially
| |
| "`wx-config --cxxflags`".
| |
| wxWidgets_USE_FILE - Convenience include file.
| |
| | |
|
| |
| | |
| Sample usage:
| |
| | |
| FIND_PACKAGE(wxWidgets COMPONENTS base core gl net)
| |
| IF(wxWidgets_FOUND)
| |
| INCLUDE(${wxWidgets_USE_FILE})
| |
| # and for each of your dependant executable/library targets:
| |
| TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
| |
| ENDIF(wxWidgets_FOUND)
| |
| | |
|
| |
| | |
| If wxWidgets is required (i.e., not an optional part):
| |
| | |
| FIND_PACKAGE(wxWidgets REQUIRED base core gl net)
| |
| INCLUDE(${wxWidgets_USE_FILE})
| |
| # and for each of your dependant executable/library targets:
| |
| TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
| |
| | |
| | |
| FindwxWindows
| |
| Find wxWindows (wxWidgets) installation
| |
| | |
| This module finds if wxWindows/wxWidgets is installed and determines
| |
| where the include files and libraries are. It also determines what
| |
| the name of the library is. Please note this file is DEPRECATED and
| |
| replaced by FindwxWidgets.cmake. This code sets the following
| |
| variables:
| |
| | |
| WXWINDOWS_FOUND = system has WxWindows
| |
| WXWINDOWS_LIBRARIES = path to the wxWindows libraries
| |
| on Unix/Linux with additional
| |
| linker flags from
| |
| "wx-config --libs"
| |
| CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows,
| |
| essentially "`wx-config --cxxflags`"
| |
| on Linux
| |
| WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" and "wx/setup.h"
| |
| WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
| |
| Unix
| |
| WXWINDOWS_DEFINITIONS = extra defines
| |
| | |
|
| |
| | |
| OPTIONS If you need OpenGL support please
| |
| | |
| SET(WXWINDOWS_USE_GL 1)
| |
| | |
| in your CMakeLists.txt *before* you include this file.
| |
| | |
| HAVE_ISYSTEM - true required to replace -I by -isystem on g++
| |
| | |
|
| |
| | |
| For convenience include Use_wxWindows.cmake in your project's
| |
| CMakeLists.txt using INCLUDE(Use_wxWindows).
| |
| | |
| USAGE
| |
| | |
| SET(WXWINDOWS_USE_GL 1)
| |
| FIND_PACKAGE(wxWindows)
| |
| | |
|
| |
| | |
| NOTES wxWidgets 2.6.x is supported for monolithic builds e.g.
| |
| compiled in wx/build/msw dir as:
| |
| | |
| nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1
| |
| | |
|
| |
| | |
| DEPRECATED
| |
| | |
| CMAKE_WX_CAN_COMPILE
| |
| WXWINDOWS_LIBRARY
| |
| CMAKE_WX_CXX_FLAGS
| |
| WXWINDOWS_INCLUDE_PATH
| |
| | |
|
| |
| | |
| AUTHOR Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw>
| |
| (07/2003-01/2006)
| |
| | |
| FortranCInterface
| |
| Fortran/C Interface Detection
| |
| | |
| This module automatically detects the API by which C and Fortran
| |
| languages interact. Variables indicate if the mangling is found:
| |
| | |
| FortranCInterface_GLOBAL_FOUND = Global subroutines and functions
| |
| FortranCInterface_MODULE_FOUND = Module subroutines and functions
| |
| (declared by "MODULE PROCEDURE")
| |
| | |
| A function is provided to generate a C header file containing macros
| |
| to mangle symbol names:
| |
| | |
| FortranCInterface_HEADER(<file>
| |
| [MACRO_NAMESPACE <macro-ns>]
| |
| [SYMBOL_NAMESPACE <ns>]
| |
| [SYMBOLS [<module>:]<function> ...])
| |
| | |
| It generates in <file> definitions of the following macros:
| |
| | |
| #define FortranCInterface_GLOBAL (name,NAME) ...
| |
| #define FortranCInterface_GLOBAL_(name,NAME) ...
| |
| #define FortranCInterface_MODULE (mod,name, MOD,NAME) ...
| |
| #define FortranCInterface_MODULE_(mod,name, MOD,NAME) ...
| |
| | |
| These macros mangle four categories of Fortran symbols, respectively:
| |
| | |
| - Global symbols without '_': call mysub()
| |
| - Global symbols with '_' : call my_sub()
| |
| - Module symbols without '_': use mymod; call mysub()
| |
| - Module symbols with '_' : use mymod; call my_sub()
| |
| | |
| If mangling for a category is not known, its macro is left undefined.
| |
| All macros require raw names in both lower case and upper case. The
| |
| MACRO_NAMESPACE option replaces the default "FortranCInterface_"
| |
| prefix with a given namespace "<macro-ns>".
| |
| | |
| The SYMBOLS option lists symbols to mangle automatically with C
| |
| preprocessor definitions:
| |
| | |
| <function> ==> #define <ns><function> ...
| |
| <module>:<function> ==> #define <ns><module>_<function> ...
| |
| | |
| If the mangling for some symbol is not known then no preprocessor
| |
| definition is created, and a warning is displayed. The
| |
| SYMBOL_NAMESPACE option prefixes all preprocessor definitions
| |
| generated by the SYMBOLS option with a given namespace "<ns>".
| |
| | |
| Example usage:
| |
| | |
| include(FortranCInterface)
| |
| FortranCInterface_HEADER(FC.h MACRO_NAMESPACE "FC_")
| |
| | |
| This creates a "FC.h" header that defines mangling macros FC_GLOBAL(),
| |
| FC_GLOBAL_(), FC_MODULE(), and FC_MODULE_().
| |
| | |
| Example usage:
| |
| | |
| include(FortranCInterface)
| |
| FortranCInterface_HEADER(FCMangle.h
| |
| MACRO_NAMESPACE "FC_"
| |
| SYMBOL_NAMESPACE "FC_"
| |
| SYMBOLS mysub mymod:my_sub)
| |
| | |
| This creates a "FC.h" header that defines the same FC_*() mangling
| |
| macros as the previous example plus preprocessor symbols FC_mysub and
| |
| FC_mymod_my_sub.
| |
| | |
| Another function is provided to verify that the Fortran and C/C++
| |
| compilers work together:
| |
| | |
| FortranCInterface_VERIFY([CXX] [QUIET])
| |
| | |
| It tests whether a simple test executable using Fortran and C (and C++
| |
| when the CXX option is given) compiles and links successfully. The
| |
| result is stored in the cache entry FortranCInterface_VERIFIED_C (or
| |
| FortranCInterface_VERIFIED_CXX if CXX is given) as a boolean. If the
| |
| check fails and QUIET is not given the function terminates with a
| |
| FATAL_ERROR message describing the problem. The purpose of this check
| |
| is to stop a build early for incompatible compiler combinations.
| |
| | |
| FortranCInterface is aware of possible GLOBAL and MODULE manglings for
| |
| many Fortran compilers, but it also provides an interface to specify
| |
| new possible manglings. Set the variables
| |
| | |
| FortranCInterface_GLOBAL_SYMBOLS
| |
| FortranCInterface_MODULE_SYMBOLS
| |
| | |
| before including FortranCInterface to specify manglings of the symbols
| |
| "MySub", "My_Sub", "MyModule:MySub", and "My_Module:My_Sub". For
| |
| example, the code:
| |
| | |
| set(FortranCInterface_GLOBAL_SYMBOLS mysub_ my_sub__ MYSUB_)
| |
| # ^^^^^ ^^^^^^ ^^^^^
| |
| set(FortranCInterface_MODULE_SYMBOLS
| |
| __mymodule_MOD_mysub __my_module_MOD_my_sub)
| |
| # ^^^^^^^^ ^^^^^ ^^^^^^^^^ ^^^^^^
| |
| include(FortranCInterface)
| |
| | |
| tells FortranCInterface to try given GLOBAL and MODULE manglings.
| |
| (The carets point at raw symbol names for clarity in this example but
| |
| are not needed.)
| |
| | |
| GetPrerequisites
| |
|
| |
| | |
| GetPrerequisites.cmake
| |
| | |
| This script provides functions to list the .dll, .dylib or .so files
| |
| that an executable or shared library file depends on. (Its
| |
| prerequisites.)
| |
| | |
| It uses various tools to obtain the list of required shared library
| |
| files:
| |
| | |
| dumpbin (Windows)
| |
| ldd (Linux/Unix)
| |
| otool (Mac OSX)
| |
| | |
|
| |
| | |
| The following functions are provided by this script:
| |
| | |
| gp_append_unique
| |
| is_file_executable
| |
| gp_item_default_embedded_path
| |
| (projects can override with gp_item_default_embedded_path_override)
| |
| gp_resolve_item
| |
| (projects can override with gp_resolve_item_override)
| |
| gp_resolved_file_type
| |
| gp_file_type
| |
| get_prerequisites
| |
| list_prerequisites
| |
| list_prerequisites_by_glob
| |
| | |
|
| |
| | |
| Requires CMake 2.6 or greater because it uses function, break, return
| |
| and PARENT_SCOPE.
| |
| | |
| InstallRequiredSystemLibraries
| |
|
| |
| | |
| By including this file, all files in the
| |
| CMAKE_INSTALL_DEBUG_LIBRARIES, will be installed with INSTALL_PROGRAMS
| |
| into /bin for WIN32 and /lib for non-win32. If
| |
| CMAKE_SKIP_INSTALL_RULES is set to TRUE before including this file,
| |
| then the INSTALL command is not called. The use can use the variable
| |
| CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS to use a custom install command and
| |
| install them into any directory they want. If it is the MSVC
| |
| compiler, then the microsoft run time libraries will be found add
| |
| automatically added to the CMAKE_INSTALL_DEBUG_LIBRARIES, and
| |
| installed. If CMAKE_INSTALL_DEBUG_LIBRARIES is set and it is the MSVC
| |
| compiler, then the debug libraries are installed when available. If
| |
| CMAKE_INSTALL_MFC_LIBRARIES is set then the MFC run time libraries are
| |
| installed as well as the CRT run time libraries.
| |
| | |
| MacroAddFileDependencies
| |
| MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...)
| |
| | |
| Using the macro MACRO_ADD_FILE_DEPENDENCIES() is discouraged. There
| |
| are usually better ways to specifiy the correct dependencies.
| |
| | |
| MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...) is just a
| |
| convenience wrapper around the OBJECT_DEPENDS source file property.
| |
| You can just use SET_PROPERTY(SOURCE <file> APPEND PROPERTY
| |
| OBJECT_DEPENDS depend_files) instead.
| |
| | |
| SelectLibraryConfigurations
| |
|
| |
| | |
| select_library_configurations( basename )
| |
| | |
| This macro takes a library base name as an argument, and will choose
| |
| good values for basename_LIBRARY, basename_LIBRARIES,
| |
| basename_LIBRARY_DEBUG, and basename_LIBRARY_RELEASE depending on what
| |
| has been found and set. If only basename_LIBRARY_RELEASE is defined,
| |
| basename_LIBRARY, basename_LIBRARY_DEBUG, and basename_LIBRARY_RELEASE
| |
| will be set to the release value. If only basename_LIBRARY_DEBUG is
| |
| defined, then basename_LIBRARY, basename_LIBRARY_DEBUG and
| |
| basename_LIBRARY_RELEASE will take the debug value.
| |
| | |
| If the generator supports configuration types, then basename_LIBRARY
| |
| and basename_LIBRARIES will be set with debug and optimized flags
| |
| specifying the library to be used for the given configuration. If no
| |
| build type has been set or the generator in use does not support
| |
| configuration types, then basename_LIBRARY and basename_LIBRARIES will
| |
| take only the release values.
| |
| | |
| SquishTestScript
| |
|
| |
| | |
|
| |
| | |
| This script launches a GUI test using Squish. You should not call the
| |
| script directly; instead, you should access it via the SQUISH_ADD_TEST
| |
| macro that is defined in FindSquish.cmake.
| |
| | |
| This script starts the Squish server, launches the test on the client,
| |
| and finally stops the squish server. If any of these steps fail
| |
| (including if the tests do not pass) then a fatal error is raised.
| |
| | |
| | |
| TestBigEndian
| |
| Define macro to determine endian type
| |
| | |
| Check if the system is big endian or little endian
| |
| | |
| TEST_BIG_ENDIAN(VARIABLE)
| |
| VARIABLE - variable to store the result to
| |
| | |
|
| |
| | |
| | |
| TestCXXAcceptsFlag
| |
| Test CXX compiler for a flag
| |
| | |
| Check if the CXX compiler accepts a flag
| |
| | |
| Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE) -
| |
| checks if the function exists
| |
| FLAGS - the flags to try
| |
| VARIABLE - variable to store the result
| |
| | |
|
| |
| | |
| | |
| TestForANSIForScope
| |
| Check for ANSI for scope support
| |
| | |
| Check if the compiler restricts the scope of variables declared in a
| |
| for-init-statement to the loop body.
| |
| | |
| CMAKE_NO_ANSI_FOR_SCOPE - holds result
| |
| | |
|
| |
| | |
| | |
| TestForANSIStreamHeaders
| |
| Test for compiler support of ANSI stream headers iostream, etc.
| |
| | |
| check if the compiler supports the standard ANSI iostream header
| |
| (without the .h)
| |
| | |
| CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results
| |
| | |
|
| |
| | |
| | |
| TestForSSTREAM
| |
| Test for compiler support of ANSI sstream header
| |
| | |
| check if the compiler supports the standard ANSI sstream header
| |
| | |
| CMAKE_NO_ANSI_STRING_STREAM - defined by the results
| |
| | |
|
| |
| | |
| | |
| TestForSTDNamespace
| |
| Test for std:: namespace support
| |
| | |
| check if the compiler supports std:: on stl classes
| |
| | |
| CMAKE_NO_STD_NAMESPACE - defined by the results
| |
| | |
|
| |
| | |
| | |
| UseEcos
| |
| This module defines variables and macros required to build eCos
| |
| application.
| |
| | |
| This file contains the following macros:
| |
| ECOS_ADD_INCLUDE_DIRECTORIES() - add the eCos include dirs
| |
| ECOS_ADD_EXECUTABLE(name source1 ... sourceN ) - create an eCos
| |
| executable ECOS_ADJUST_DIRECTORY(VAR source1 ... sourceN ) - adjusts
| |
| the path of the source files and puts the result into VAR
| |
| | |
| Macros for selecting the toolchain: ECOS_USE_ARM_ELF_TOOLS() - enable
| |
| the ARM ELF toolchain for the directory where it is called
| |
| ECOS_USE_I386_ELF_TOOLS() - enable the i386 ELF toolchain for the
| |
| directory where it is called ECOS_USE_PPC_EABI_TOOLS() - enable the
| |
| PowerPC toolchain for the directory where it is called
| |
| | |
| It contains the following variables: ECOS_DEFINITIONS
| |
| ECOSCONFIG_EXECUTABLE ECOS_CONFIG_FILE - defaults to ecos.ecc, if your
| |
| eCos configuration file has a different name, adjust this variable for
| |
| internal use only:
| |
| | |
| ECOS_ADD_TARGET_LIB
| |
| | |
| | |
| UsePkgConfig
| |
| obsolete pkg-config module for CMake
| |
| | |
|
| |
| | |
| Defines the following macros:
| |
| | |
| PKGCONFIG(package includedir libdir linkflags cflags)
| |
| | |
| Calling PKGCONFIG will fill the desired information into the 4 given
| |
| arguments, e.g. PKGCONFIG(libart-2.0 LIBART_INCLUDE_DIR
| |
| LIBART_LINK_DIR LIBART_LINK_FLAGS LIBART_CFLAGS) if pkg-config was NOT
| |
| found or the specified software package doesn't exist, the variable
| |
| will be empty when the function returns, otherwise they will contain
| |
| the respective information
| |
| | |
| | |
| UseQt4
| |
| Use Module for QT4
| |
| | |
| Sets up C and C++ to use Qt 4. It is assumed that FindQt.cmake has
| |
| already been loaded. See FindQt.cmake for information on how to load
| |
| Qt 4 into your CMake project.
| |
| | |
| UseSWIG
| |
| SWIG module for CMake
| |
| | |
| Defines the following macros:
| |
| | |
| SWIG_ADD_MODULE(name language [ files ])
| |
| - Define swig module with given name and specified language
| |
| SWIG_LINK_LIBRARIES(name [ libraries ])
| |
| - Link libraries to swig module
| |
| | |
| All other macros are for internal use only. To get the actual name of
| |
| the swig module, use: ${SWIG_MODULE_${name}_REAL_NAME}. Set Source
| |
| files properties such as CPLUSPLUS and SWIG_FLAGS to specify special
| |
| behavior of SWIG. Also global CMAKE_SWIG_FLAGS can be used to add
| |
| special flags to all swig calls. Another special variable is
| |
| CMAKE_SWIG_OUTDIR, it allows one to specify where to write all the
| |
| swig generated module (swig -outdir option) The name-specific variable
| |
| SWIG_MODULE_<name>_EXTRA_DEPS may be used to specify extra
| |
| dependencies for the generated modules. If the source file generated
| |
| by swig need some special flag you can use
| |
| SET_SOURCE_FILES_PROPERTIES( ${swig_generated_file_fullname}
| |
| | |
| PROPERTIES COMPILE_FLAGS "-bla")
| |
| | |
| | |
| Use_wxWindows
| |
| ---------------------------------------------------
| |
| | |
|
| |
| | |
| This convenience include finds if wxWindows is installed and set the
| |
| appropriate libs, incdirs, flags etc. author Jan Woetzel <jw -at-
| |
| mip.informatik.uni-kiel.de> (07/2003)
| |
| | |
| USAGE:
| |
| | |
| just include Use_wxWindows.cmake
| |
| in your projects CMakeLists.txt
| |
| | |
| INCLUDE( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)
| |
| | |
| if you are sure you need GL then
| |
| | |
| SET(WXWINDOWS_USE_GL 1)
| |
| | |
| *before* you include this file.
| |
| | |
| | |
| UsewxWidgets
| |
| Convenience include for using wxWidgets library
| |
| | |
| Finds if wxWidgets is installed and set the appropriate libs, incdirs,
| |
| flags etc. INCLUDE_DIRECTORIES, LINK_DIRECTORIES and ADD_DEFINITIONS
| |
| are called.
| |
| | |
| USAGE
| |
| | |
| SET( wxWidgets_USE_LIBS gl xml xrc ) # optionally: more than wx std libs
| |
| FIND_PACKAGE(wxWidgets REQUIRED)
| |
| INCLUDE( ${xWidgets_USE_FILE} )
| |
| ... add your targets here, e.g. ADD_EXECUTABLE/ ADD_LIBRARY ...
| |
| TARGET_LINK_LIBRARIERS( <yourWxDependantTarget> ${wxWidgets_LIBRARIES})
| |
| | |
|
| |
| | |
| DEPRECATED
| |
| | |
| LINK_LIBRARIES is not called in favor of adding dependencies per target.
| |
| | |
|
| |
| | |
| AUTHOR
| |
| | |
| Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>
| |
| | |
| | |
| ------------------------------------------------------------------------------
| |
| Policies
| |
| | |
| CMP0000
| |
| A minimum required CMake version must be specified.
| |
| | |
| CMake requires that projects specify the version of CMake to which
| |
| they have been written. This policy has been put in place so users
| |
| trying to build the project may be told when they need to update their
| |
| CMake. Specifying a version also helps the project build with CMake
| |
| versions newer than that specified. Use the cmake_minimum_required
| |
| command at the top of your main CMakeLists.txt file:
| |
| | |
| cmake_minimum_required(VERSION <major>.<minor>)
| |
| | |
| where "<major>.<minor>" is the version of CMake you want to support
| |
| (such as "2.6"). The command will ensure that at least the given
| |
| version of CMake is running and help newer versions be compatible with
| |
| the project. See documentation of cmake_minimum_required for details.
| |
| | |
| Note that the command invocation must appear in the CMakeLists.txt
| |
| file itself; a call in an included file is not sufficient. However,
| |
| the cmake_policy command may be called to set policy CMP0000 to OLD or
| |
| NEW behavior explicitly. The OLD behavior is to silently ignore the
| |
| missing invocation. The NEW behavior is to issue an error instead of
| |
| a warning. An included file may set CMP0000 explicitly to affect how
| |
| this policy is enforced for the main CMakeLists.txt file.
| |
| | |
| This policy was introduced in CMake version 2.6.0.
| |
| | |
| CMP0001
| |
| CMAKE_BACKWARDS_COMPATIBILITY should no longer be used.
| |
| | |
| The OLD behavior is to check CMAKE_BACKWARDS_COMPATIBILITY and present
| |
| it to the user. The NEW behavior is to ignore
| |
| CMAKE_BACKWARDS_COMPATIBILITY completely.
| |
| | |
| In CMake 2.4 and below the variable CMAKE_BACKWARDS_COMPATIBILITY was
| |
| used to request compatibility with earlier versions of CMake. In
| |
| CMake 2.6 and above all compatibility issues are handled by policies
| |
| and the cmake_policy command. However, CMake must still check
| |
| CMAKE_BACKWARDS_COMPATIBILITY for projects written for CMake 2.4 and
| |
| below.
| |
| | |
| This policy was introduced in CMake version 2.6.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0002
| |
| Logical target names must be globally unique.
| |
| | |
| Targets names created with add_executable, add_library, or
| |
| add_custom_target are logical build target names. Logical target
| |
| names must be globally unique because:
| |
| | |
| - Unique names may be referenced unambiguously both in CMake
| |
| code and on make tool command lines.
| |
| - Logical names are used by Xcode and VS IDE generators
| |
| to produce meaningful project names for the targets.
| |
| | |
| The logical name of executable and library targets does not have to
| |
| correspond to the physical file names built. Consider using the
| |
| OUTPUT_NAME target property to create two targets with the same
| |
| physical name while keeping logical names distinct. Custom targets
| |
| must simply have globally unique names (unless one uses the global
| |
| property ALLOW_DUPLICATE_CUSTOM_TARGETS with a Makefiles generator).
| |
| | |
| This policy was introduced in CMake version 2.6.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0003
| |
| Libraries linked via full path no longer produce linker search paths.
| |
| | |
| This policy affects how libraries whose full paths are NOT known are
| |
| found at link time, but was created due to a change in how CMake deals
| |
| with libraries whose full paths are known. Consider the code
| |
| | |
| target_link_libraries(myexe /path/to/libA.so)
| |
| | |
| CMake 2.4 and below implemented linking to libraries whose full paths
| |
| are known by splitting them on the link line into separate components
| |
| consisting of the linker search path and the library name. The
| |
| example code might have produced something like
| |
| | |
| ... -L/path/to -lA ...
| |
| | |
| in order to link to library A. An analysis was performed to order
| |
| multiple link directories such that the linker would find library A in
| |
| the desired location, but there are cases in which this does not work.
| |
| CMake versions 2.6 and above use the more reliable approach of passing
| |
| the full path to libraries directly to the linker in most cases. The
| |
| example code now produces something like
| |
| | |
| ... /path/to/libA.so ....
| |
| | |
| Unfortunately this change can break code like
| |
| | |
| target_link_libraries(myexe /path/to/libA.so B)
| |
| | |
| where "B" is meant to find "/path/to/libB.so". This code is wrong
| |
| because the user is asking the linker to find library B but has not
| |
| provided a linker search path (which may be added with the
| |
| link_directories command). However, with the old linking
| |
| implementation the code would work accidentally because the linker
| |
| search path added for library A allowed library B to be found.
| |
| | |
| In order to support projects depending on linker search paths added by
| |
| linking to libraries with known full paths, the OLD behavior for this
| |
| policy will add the linker search paths even though they are not
| |
| needed for their own libraries. When this policy is set to OLD, CMake
| |
| will produce a link line such as
| |
| | |
| ... -L/path/to /path/to/libA.so -lB ...
| |
| | |
| which will allow library B to be found as it was previously. When
| |
| this policy is set to NEW, CMake will produce a link line such as
| |
| | |
| ... /path/to/libA.so -lB ...
| |
| | |
| which more accurately matches what the project specified.
| |
| | |
| The setting for this policy used when generating the link line is that
| |
| in effect when the target is created by an add_executable or
| |
| add_library command. For the example described above, the code
| |
| | |
| cmake_policy(SET CMP0003 OLD) # or cmake_policy(VERSION 2.4)
| |
| add_executable(myexe myexe.c)
| |
| target_link_libraries(myexe /path/to/libA.so B)
| |
| | |
| will work and suppress the warning for this policy. It may also be
| |
| updated to work with the corrected linking approach:
| |
| | |
| cmake_policy(SET CMP0003 NEW) # or cmake_policy(VERSION 2.6)
| |
| link_directories(/path/to) # needed to find library B
| |
| add_executable(myexe myexe.c)
| |
| target_link_libraries(myexe /path/to/libA.so B)
| |
| | |
| Even better, library B may be specified with a full path:
| |
| | |
| add_executable(myexe myexe.c)
| |
| target_link_libraries(myexe /path/to/libA.so /path/to/libB.so)
| |
| | |
| When all items on the link line have known paths CMake does not check
| |
| this policy so it has no effect.
| |
| | |
| Note that the warning for this policy will be issued for at most one
| |
| target. This avoids flooding users with messages for every target
| |
| when setting the policy once will probably fix all targets.
| |
| | |
| This policy was introduced in CMake version 2.6.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0004
| |
| Libraries linked may not have leading or trailing whitespace.
| |
| | |
| CMake versions 2.4 and below silently removed leading and trailing
| |
| whitespace from libraries linked with code like
| |
| | |
| target_link_libraries(myexe " A ")
| |
| | |
| This could lead to subtle errors in user projects.
| |
| | |
| The OLD behavior for this policy is to silently remove leading and
| |
| trailing whitespace. The NEW behavior for this policy is to diagnose
| |
| the existence of such whitespace as an error. The setting for this
| |
| policy used when checking the library names is that in effect when the
| |
| target is created by an add_executable or add_library command.
| |
| | |
| This policy was introduced in CMake version 2.6.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0005
| |
| Preprocessor definition values are now escaped automatically.
| |
| | |
| This policy determines whether or not CMake should generate escaped
| |
| preprocessor definition values added via add_definitions. CMake
| |
| versions 2.4 and below assumed that only trivial values would be given
| |
| for macros in add_definitions calls. It did not attempt to escape
| |
| non-trivial values such as string literals in generated build rules.
| |
| CMake versions 2.6 and above support escaping of most values, but
| |
| cannot assume the user has not added escapes already in an attempt to
| |
| work around limitations in earlier versions.
| |
| | |
| The OLD behavior for this policy is to place definition values given
| |
| to add_definitions directly in the generated build rules without
| |
| attempting to escape anything. The NEW behavior for this policy is to
| |
| generate correct escapes for all native build tools automatically.
| |
| See documentation of the COMPILE_DEFINITIONS target property for
| |
| limitations of the escaping implementation.
| |
| | |
| This policy was introduced in CMake version 2.6.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0006
| |
| Installing MACOSX_BUNDLE targets requires a BUNDLE DESTINATION.
| |
| | |
| This policy determines whether the install(TARGETS) command must be
| |
| given a BUNDLE DESTINATION when asked to install a target with the
| |
| MACOSX_BUNDLE property set. CMake 2.4 and below did not distinguish
| |
| application bundles from normal executables when installing targets.
| |
| CMake 2.6 provides a BUNDLE option to the install(TARGETS) command
| |
| that specifies rules specific to application bundles on the Mac.
| |
| Projects should use this option when installing a target with the
| |
| MACOSX_BUNDLE property set.
| |
| | |
| The OLD behavior for this policy is to fall back to the RUNTIME
| |
| DESTINATION if a BUNDLE DESTINATION is not given. The NEW behavior
| |
| for this policy is to produce an error if a bundle target is installed
| |
| without a BUNDLE DESTINATION.
| |
| | |
| This policy was introduced in CMake version 2.6.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0007
| |
| list command no longer ignores empty elements.
| |
| | |
| This policy determines whether the list command will ignore empty
| |
| elements in the list. CMake 2.4 and below list commands ignored all
| |
| empty elements in the list. For example, a;b;;c would have length 3
| |
| and not 4. The OLD behavior for this policy is to ignore empty list
| |
| elements. The NEW behavior for this policy is to correctly count
| |
| empty elements in a list.
| |
| | |
| This policy was introduced in CMake version 2.6.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0008
| |
| Libraries linked by full-path must have a valid library file name.
| |
| | |
| In CMake 2.4 and below it is possible to write code like
| |
| | |
| target_link_libraries(myexe /full/path/to/somelib)
| |
| | |
| where "somelib" is supposed to be a valid library file name such as
| |
| "libsomelib.a" or "somelib.lib". For Makefile generators this
| |
| produces an error at build time because the dependency on the full
| |
| path cannot be found. For VS IDE and Xcode generators this used to
| |
| work by accident because CMake would always split off the library
| |
| directory and ask the linker to search for the library by name
| |
| (-lsomelib or somelib.lib). Despite the failure with Makefiles, some
| |
| projects have code like this and build only with VS and/or Xcode.
| |
| This version of CMake prefers to pass the full path directly to the
| |
| native build tool, which will fail in this case because it does not
| |
| name a valid library file.
| |
| | |
| This policy determines what to do with full paths that do not appear
| |
| to name a valid library file. The OLD behavior for this policy is to
| |
| split the library name from the path and ask the linker to search for
| |
| it. The NEW behavior for this policy is to trust the given path and
| |
| pass it directly to the native build tool unchanged.
| |
| | |
| This policy was introduced in CMake version 2.6.1. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0009
| |
| FILE GLOB_RECURSE calls should not follow symlinks by default.
| |
| | |
| In CMake 2.6.1 and below, FILE GLOB_RECURSE calls would follow through
| |
| symlinks, sometimes coming up with unexpectedly large result sets
| |
| because of symlinks to top level directories that contain hundreds of
| |
| thousands of files.
| |
| | |
| This policy determines whether or not to follow symlinks encountered
| |
| during a FILE GLOB_RECURSE call. The OLD behavior for this policy is
| |
| to follow the symlinks. The NEW behavior for this policy is not to
| |
| follow the symlinks by default, but only if FOLLOW_SYMLINKS is given
| |
| as an additional argument to the FILE command.
| |
| | |
| This policy was introduced in CMake version 2.6.2. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0010
| |
| Bad variable reference syntax is an error.
| |
| | |
| In CMake 2.6.2 and below, incorrect variable reference syntax such as
| |
| a missing close-brace ("${FOO") was reported but did not stop
| |
| processing of CMake code. This policy determines whether a bad
| |
| variable reference is an error. The OLD behavior for this policy is
| |
| to warn about the error, leave the string untouched, and continue.
| |
| The NEW behavior for this policy is to report an error.
| |
| | |
| This policy was introduced in CMake version 2.6.3. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0011
| |
| Included scripts do automatic cmake_policy PUSH and POP.
| |
| | |
| In CMake 2.6.2 and below, CMake Policy settings in scripts loaded by
| |
| the include() and find_package() commands would affect the includer.
| |
| Explicit invocations of cmake_policy(PUSH) and cmake_policy(POP) were
| |
| required to isolate policy changes and protect the includer. While
| |
| some scripts intend to affect the policies of their includer, most do
| |
| not. In CMake 2.6.3 and above, include() and find_package() by
| |
| default PUSH and POP an entry on the policy stack around an included
| |
| script, but provide a NO_POLICY_SCOPE option to disable it. This
| |
| policy determines whether or not to imply NO_POLICY_SCOPE for
| |
| compatibility. The OLD behavior for this policy is to imply
| |
| NO_POLICY_SCOPE for include() and find_package() commands. The NEW
| |
| behavior for this policy is to allow the commands to do their default
| |
| cmake_policy PUSH and POP.
| |
| | |
| This policy was introduced in CMake version 2.6.3. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0012
| |
| if() recognizes numbers and boolean constants.
| |
| | |
| In CMake versions 2.6.4 and lower the if() command implicitly
| |
| dereferenced arguments corresponding to variables, even those named
| |
| like numbers or boolean constants, except for 0 and 1. Numbers and
| |
| boolean constants such as true, false, yes, no, on, off, y, n,
| |
| notfound, ignore (all case insensitive) were recognized in some cases
| |
| but not all. For example, the code "if(TRUE)" might have evaluated as
| |
| false. Numbers such as 2 were recognized only in boolean expressions
| |
| like "if(NOT 2)" (leading to false) but not as a single-argument like
| |
| "if(2)" (also leading to false). Later versions of CMake prefer to
| |
| treat numbers and boolean constants literally, so they should not be
| |
| used as variable names.
| |
| | |
| The OLD behavior for this policy is to implicitly dereference
| |
| variables named like numbers and boolean constants. The NEW behavior
| |
| for this policy is to recognize numbers and boolean constants without
| |
| dereferencing variables with such names.
| |
| | |
| This policy was introduced in CMake version 2.8.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0013
| |
| Duplicate binary directories are not allowed.
| |
| | |
| CMake 2.6.3 and below silently permitted add_subdirectory() calls to
| |
| create the same binary directory multiple times. During build system
| |
| generation files would be written and then overwritten in the build
| |
| tree and could lead to strange behavior. CMake 2.6.4 and above
| |
| explicitly detect duplicate binary directories. CMake 2.6.4 always
| |
| considers this case an error. In CMake 2.8.0 and above this policy
| |
| determines whether or not the case is an error. The OLD behavior for
| |
| this policy is to allow duplicate binary directories. The NEW
| |
| behavior for this policy is to disallow duplicate binary directories
| |
| with an error.
| |
| | |
| This policy was introduced in CMake version 2.8.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| CMP0014
| |
| Input directories must have CMakeLists.txt.
| |
| | |
| CMake versions before 2.8 silently ignored missing CMakeLists.txt
| |
| files in directories referenced by add_subdirectory() or subdirs(),
| |
| treating them as if present but empty. In CMake 2.8.0 and above this
| |
| policy determines whether or not the case is an error. The OLD
| |
| behavior for this policy is to silently ignore the problem. The NEW
| |
| behavior for this policy is to report an error.
| |
| | |
| This policy was introduced in CMake version 2.8.0. CMake version
| |
| 2.8.0 warns when the policy is not set and uses OLD behavior. Use the
| |
| cmake_policy command to set it to OLD or NEW explicitly.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Variables
| |
| | |
| ------------------------------------------------------------------------------
| |
| Variables That Change Behavior
| |
| | |
| BUILD_SHARED_LIBS
| |
| Global flag to cause add_library to create shared libraries if on.
| |
| | |
| If present and true, this will cause all libraries to be built shared
| |
| unless the library was explicitly added as a static library. This
| |
| variable is often added to projects as an OPTION so that each user of
| |
| a project can decide if they want to build the project using shared or
| |
| static libraries.
| |
| | |
| CMAKE_BACKWARDS_COMPATIBILITY
| |
| Version of cmake required to build project
| |
| | |
| From the point of view of backwards compatibility, this specifies what
| |
| version of CMake should be supported. By default this value is the
| |
| version number of CMake that you are running. You can set this to an
| |
| older version of CMake to support deprecated commands of CMake in
| |
| projects that were written to use older versions of CMake. This can
| |
| be set by the user or set at the beginning of a CMakeLists file.
| |
| | |
| CMAKE_BUILD_TYPE
| |
| Specifies the build type for make based generators.
| |
| | |
| This specifies what build type will be built in this tree. Possible
| |
| values are empty, Debug, Release, RelWithDebInfo and MinSizeRel. This
| |
| variable is only supported for make based generators. If this
| |
| variable is supported, then CMake will also provide initial values for
| |
| the variables with the name
| |
| CMAKE_C_FLAGS_[Debug|Release|RelWithDebInfo|MinSizeRel]. For example,
| |
| if CMAKE_BUILD_TYPE is Debug, then CMAKE_C_FLAGS_DEBUG will be added
| |
| to the CMAKE_C_FLAGS.
| |
| | |
| CMAKE_COLOR_MAKEFILE
| |
| Enables color output when using the Makefile generator.
| |
| | |
| When enabled, the generated Makefiles will produce colored output.
| |
| Default is ON.
| |
| | |
| CMAKE_CONFIGURATION_TYPES
| |
| Specifies the available build types.
| |
| | |
| This specifies what build types will be available such as Debug,
| |
| Release, RelWithDebInfo etc. This has reasonable defaults on most
| |
| platforms. But can be extended to provide other build types. See
| |
| also CMAKE_BUILD_TYPE.
| |
| | |
| CMAKE_FIND_LIBRARY_PREFIXES
| |
| Prefixes to prepend when looking for libraries.
| |
| | |
| This specifies what prefixes to add to library names when the
| |
| find_library command looks for libraries. On UNIX systems this is
| |
| typically lib, meaning that when trying to find the foo library it
| |
| will look for libfoo.
| |
| | |
| CMAKE_FIND_LIBRARY_SUFFIXES
| |
| Suffixes to append when looking for libraries.
| |
| | |
| This specifies what suffixes to add to library names when the
| |
| find_library command looks for libraries. On Windows systems this is
| |
| typically .lib and .dll, meaning that when trying to find the foo
| |
| library it will look for foo.dll etc.
| |
| | |
| CMAKE_INCLUDE_PATH
| |
| Path used for searching by FIND_FILE() and FIND_PATH().
| |
| | |
| Specifies a path which will be used both by FIND_FILE() and
| |
| FIND_PATH(). Both commands will check each of the contained
| |
| directories for the existence of the file which is currently searched.
| |
| By default it is empty, it is intended to be set by the project. See
| |
| also CMAKE_SYSTEM_INCLUDE_PATH, CMAKE_PREFIX_PATH.
| |
| | |
| CMAKE_INSTALL_PREFIX
| |
| Install directory used by install.
| |
| | |
| If "make install" is invoked or INSTALL is built, this directory is
| |
| pre-pended onto all install directories. This variable defaults to
| |
| /usr/local on UNIX and c:/Program Files on Windows.
| |
| | |
| CMAKE_LIBRARY_PATH
| |
| Path used for searching by FIND_LIBRARY().
| |
| | |
| Specifies a path which will be used by FIND_LIBRARY(). FIND_LIBRARY()
| |
| will check each of the contained directories for the existence of the
| |
| library which is currently searched. By default it is empty, it is
| |
| intended to be set by the project. See also
| |
| CMAKE_SYSTEM_LIBRARY_PATH, CMAKE_PREFIX_PATH.
| |
| | |
| CMAKE_MFC_FLAG
| |
| Tell cmake to use MFC for an executable or dll.
| |
| | |
| This can be set in a CMakeLists.txt file and will enable MFC in the
| |
| application. It should be set to 1 for static the static MFC library,
| |
| and 2 for the shared MFC library. This is used in visual studio 6 and
| |
| 7 project files. The CMakeSetup dialog used MFC and the
| |
| CMakeLists.txt looks like this:
| |
| | |
| add_definitions(-D_AFXDLL)
| |
| | |
| set(CMAKE_MFC_FLAG 2)
| |
| | |
| add_executable(CMakeSetup WIN32 ${SRCS})
| |
| | |
| | |
| CMAKE_MODULE_PATH
| |
| Path to look for cmake modules to load.
| |
| | |
| Specifies a path to override the default search path for CMake
| |
| modules. For example include commands will look in this path first
| |
| for modules to include.
| |
| | |
| CMAKE_NOT_USING_CONFIG_FLAGS
| |
| Skip _BUILD_TYPE flags if true.
| |
| | |
| This is an internal flag used by the generators in CMake to tell CMake
| |
| to skip the _BUILD_TYPE flags.
| |
| | |
| CMAKE_PREFIX_PATH
| |
| Path used for searching by FIND_XXX(), with appropriate suffixes
| |
| added.
| |
| | |
| Specifies a path which will be used by the FIND_XXX() commands. It
| |
| contains the "base" directories, the FIND_XXX() commands append
| |
| appropriate subdirectories to the base directories. So FIND_PROGRAM()
| |
| adds /bin to each of the directories in the path, FIND_LIBRARY()
| |
| appends /lib to each of the directories, and FIND_PATH() and
| |
| FIND_FILE() append /include . By default it is empty, it is intended
| |
| to be set by the project. See also CMAKE_SYSTEM_PREFIX_PATH,
| |
| CMAKE_INCLUDE_PATH, CMAKE_LIBRARY_PATH, CMAKE_PROGRAM_PATH.
| |
| | |
| CMAKE_PROGRAM_PATH
| |
| Path used for searching by FIND_PROGRAM().
| |
| | |
| Specifies a path which will be used by FIND_PROGRAM(). FIND_PROGRAM()
| |
| will check each of the contained directories for the existence of the
| |
| program which is currently searched. By default it is empty, it is
| |
| intended to be set by the project. See also
| |
| CMAKE_SYSTEM_PROGRAM_PATH, CMAKE_PREFIX_PATH.
| |
| | |
| CMAKE_SKIP_INSTALL_ALL_DEPENDENCY
| |
| Don't make the install target depend on the all target.
| |
| | |
| By default, the "install" target depends on the "all" target. This
| |
| has the effect, that when "make install" is invoked or INSTALL is
| |
| built, first the "all" target is built, then the installation starts.
| |
| If CMAKE_SKIP_INSTALL_ALL_DEPENDENCY is set to TRUE, this dependency
| |
| is not created, so the installation process will start immediately,
| |
| independent from whether the project has been completely built or not.
| |
| | |
| CMAKE_SYSTEM_INCLUDE_PATH
| |
| Path used for searching by FIND_FILE() and FIND_PATH().
| |
| | |
| Specifies a path which will be used both by FIND_FILE() and
| |
| FIND_PATH(). Both commands will check each of the contained
| |
| directories for the existence of the file which is currently searched.
| |
| By default it contains the standard directories for the current
| |
| system. It is NOT intended to be modified by the project, use
| |
| CMAKE_INCLUDE_PATH for this. See also CMAKE_SYSTEM_PREFIX_PATH.
| |
| | |
| CMAKE_SYSTEM_LIBRARY_PATH
| |
| Path used for searching by FIND_LIBRARY().
| |
| | |
| Specifies a path which will be used by FIND_LIBRARY(). FIND_LIBRARY()
| |
| will check each of the contained directories for the existence of the
| |
| library which is currently searched. By default it contains the
| |
| standard directories for the current system. It is NOT intended to be
| |
| modified by the project, use CMAKE_SYSTEM_LIBRARY_PATH for this. See
| |
| also CMAKE_SYSTEM_PREFIX_PATH.
| |
| | |
| CMAKE_SYSTEM_PREFIX_PATH
| |
| Path used for searching by FIND_XXX(), with appropriate suffixes
| |
| added.
| |
| | |
| Specifies a path which will be used by the FIND_XXX() commands. It
| |
| contains the "base" directories, the FIND_XXX() commands append
| |
| appropriate subdirectories to the base directories. So FIND_PROGRAM()
| |
| adds /bin to each of the directories in the path, FIND_LIBRARY()
| |
| appends /lib to each of the directories, and FIND_PATH() and
| |
| FIND_FILE() append /include . By default this contains the standard
| |
| directories for the current system. It is NOT intended to be modified
| |
| by the project, use CMAKE_PREFIX_PATH for this. See also
| |
| CMAKE_SYSTEM_INCLUDE_PATH, CMAKE_SYSTEM_LIBRARY_PATH,
| |
| CMAKE_SYSTEM_PROGRAM_PATH.
| |
| | |
| CMAKE_SYSTEM_PROGRAM_PATH
| |
| Path used for searching by FIND_PROGRAM().
| |
| | |
| Specifies a path which will be used by FIND_PROGRAM(). FIND_PROGRAM()
| |
| will check each of the contained directories for the existence of the
| |
| program which is currently searched. By default it contains the
| |
| standard directories for the current system. It is NOT intended to be
| |
| modified by the project, use CMAKE_PROGRAM_PATH for this. See also
| |
| CMAKE_SYSTEM_PREFIX_PATH.
| |
| | |
| CMAKE_USER_MAKE_RULES_OVERRIDE
| |
| Specify a file that can change the build rule variables.
| |
| | |
| If this variable is set, it should to point to a CMakeLists.txt file
| |
| that will be read in by CMake after all the system settings have been
| |
| set, but before they have been used. This would allow you to override
| |
| any variables that need to be changed for some special project.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Variables That Describe the System
| |
| | |
| APPLE
| |
| True if running on Mac OSX.
| |
| | |
| Set to true on Mac OSX.
| |
| | |
| BORLAND
| |
| True of the borland compiler is being used.
| |
| | |
| This is set to true if the Borland compiler is being used.
| |
| | |
| CMAKE_CL_64
| |
| Using the 64 bit compiler from Microsoft
| |
| | |
| Set to true when using the 64 bit cl compiler from Microsoft.
| |
| | |
| CMAKE_COMPILER_2005
| |
| Using the Visual Studio 2005 compiler from Microsoft
| |
| | |
| Set to true when using the Visual Studio 2005 compiler from Microsoft.
| |
| | |
| CMAKE_HOST_APPLE
| |
| True for Apple OSXoperating systems.
| |
| | |
| Set to true when the host system is Apple OSX.
| |
| | |
| CMAKE_HOST_SYSTEM
| |
| Name of system cmake is being run on.
| |
| | |
| The same as CMAKE_SYSTEM but for the host system instead of the target
| |
| system when cross compiling.
| |
| | |
| CMAKE_HOST_SYSTEM_NAME
| |
| Name of the OS CMake is running on.
| |
| | |
| The same as CMAKE_SYSTEM_NAME but for the host system instead of the
| |
| target system when cross compiling.
| |
| | |
| CMAKE_HOST_SYSTEM_PROCESSOR
| |
| The name of the CPU CMake is running on.
| |
| | |
| The same as CMAKE_SYSTEM_PROCESSOR but for the host system instead of
| |
| the target system when cross compiling.
| |
| | |
| CMAKE_HOST_SYSTEM_VERSION
| |
| OS version CMake is running on.
| |
| | |
| The same as CMAKE_SYSTEM_VERSION but for the host system instead of
| |
| the target system when cross compiling.
| |
| | |
| CMAKE_HOST_UNIX
| |
| True for UNIX and UNIX like operating systems.
| |
| | |
| Set to true when the host system is UNIX or UNIX like (i.e. APPLE and
| |
| CYGWIN).
| |
| | |
| CMAKE_HOST_WIN32
| |
| True on windows systems, including win64.
| |
| | |
| Set to true when the host system is Windows and on cygwin.
| |
| | |
| CMAKE_OBJECT_PATH_MAX
| |
| Maximum object file full-path length allowed by native build tools.
| |
| | |
| CMake computes for every source file an object file name that is
| |
| unique to the source file and deterministic with respect to the full
| |
| path to the source file. This allows multiple source files in a
| |
| target to share the same name if they lie in different directories
| |
| without rebuilding when one is added or removed. However, it can
| |
| produce long full paths in a few cases, so CMake shortens the path
| |
| using a hashing scheme when the full path to an object file exceeds a
| |
| limit. CMake has a built-in limit for each platform that is
| |
| sufficient for common tools, but some native tools may have a lower
| |
| limit. This variable may be set to specify the limit explicitly. The
| |
| value must be an integer no less than 128.
| |
| | |
| CMAKE_SYSTEM
| |
| Name of system cmake is compiling for.
| |
| | |
| This variable is the composite of CMAKE_SYSTEM_NAME and
| |
| CMAKE_SYSTEM_VERSION, like this
| |
| ${CMAKE_SYSTEM_NAME}-${CMAKE_SYSTEM_VERSION}. If CMAKE_SYSTEM_VERSION
| |
| is not set, then CMAKE_SYSTEM is the same as CMAKE_SYSTEM_NAME.
| |
| | |
| CMAKE_SYSTEM_NAME
| |
| Name of the OS CMake is building for.
| |
| | |
| This is the name of the operating system on which CMake is targeting.
| |
| On systems that have the uname command, this variable is set to the
| |
| output of uname -s. Linux, Windows, and Darwin for Mac OSX are the
| |
| values found on the big three operating systems.
| |
| | |
| CMAKE_SYSTEM_PROCESSOR
| |
| The name of the CPU CMake is building for.
| |
| | |
| On systems that support uname, this variable is set to the output of
| |
| uname -p, on windows it is set to the value of the environment
| |
| variable PROCESSOR_ARCHITECTURE
| |
| | |
| CMAKE_SYSTEM_VERSION
| |
| OS version CMake is building for.
| |
| | |
| A numeric version string for the system, on systems that support
| |
| uname, this variable is set to the output of uname -r. On other
| |
| systems this is set to major-minor version numbers.
| |
| | |
| CYGWIN
| |
| True for cygwin.
| |
| | |
| Set to true when using CYGWIN.
| |
| | |
| MSVC
| |
| True when using Microsoft Visual C
| |
| | |
| Set to true when the compiler is some version of Microsoft Visual C.
| |
| | |
| MSVC80
| |
| True when using Microsoft Visual C 8.0
| |
| | |
| Set to true when the compiler is version 8.0 of Microsoft Visual C.
| |
| | |
| MSVC_IDE
| |
| True when using the Microsoft Visual C IDE
| |
| | |
| Set to true when the target platform is the Microsoft Visual C IDE, as
| |
| opposed to the command line compiler.
| |
| | |
| MSVC_VERSION
| |
| The version of Microsoft Visual C/C++ being used if any.
| |
| | |
| The version of Microsoft Visual C/C++ being used if any. For example
| |
| 1300 is MSVC 6.0.
| |
| | |
| UNIX
| |
| True for UNIX and UNIX like operating systems.
| |
| | |
| Set to true when the target system is UNIX or UNIX like (i.e. APPLE
| |
| and CYGWIN).
| |
| | |
| WIN32
| |
| True on windows systems, including win64.
| |
| | |
| Set to true when the target system is Windows and on cygwin.
| |
| | |
| XCODE_VERSION
| |
| Version of Xcode (Xcode generator only).
| |
| | |
| Under the Xcode generator, this is the version of Xcode as specified
| |
| in "Xcode.app/Contents/version.plist" (such as "3.1.2").
| |
| | |
| ------------------------------------------------------------------------------
| |
| Variables for Languages
| |
| | |
| CMAKE_<LANG>_ARCHIVE_APPEND
| |
| Rule variable to append to a static archive.
| |
| | |
| This is a rule variable that tells CMake how to append to a static
| |
| archive. It is used in place of CMAKE_<LANG>_CREATE_STATIC_LIBRARY on
| |
| some platforms in order to support large object counts. See also
| |
| CMAKE_<LANG>_ARCHIVE_CREATE and CMAKE_<LANG>_ARCHIVE_FINISH.
| |
| | |
| CMAKE_<LANG>_ARCHIVE_CREATE
| |
| Rule variable to create a new static archive.
| |
| | |
| This is a rule variable that tells CMake how to create a static
| |
| archive. It is used in place of CMAKE_<LANG>_CREATE_STATIC_LIBRARY on
| |
| some platforms in order to support large object counts. See also
| |
| CMAKE_<LANG>_ARCHIVE_APPEND and CMAKE_<LANG>_ARCHIVE_FINISH.
| |
| | |
| CMAKE_<LANG>_ARCHIVE_FINISH
| |
| Rule variable to finish an existing static archive.
| |
| | |
| This is a rule variable that tells CMake how to finish a static
| |
| archive. It is used in place of CMAKE_<LANG>_CREATE_STATIC_LIBRARY on
| |
| some platforms in order to support large object counts. See also
| |
| CMAKE_<LANG>_ARCHIVE_CREATE and CMAKE_<LANG>_ARCHIVE_APPEND.
| |
| | |
| CMAKE_<LANG>_COMPILER
| |
| The full path to the compiler for LANG.
| |
| | |
| This is the command that will be used as the <LANG> compiler. Once
| |
| set, you can not change this variable.
| |
| | |
| CMAKE_<LANG>_COMPILER_ABI
| |
| An internal variable subject to change.
| |
| | |
| This is used in determining the compiler ABI and is subject to change.
| |
| | |
| CMAKE_<LANG>_COMPILER_ID
| |
| An internal variable subject to change.
| |
| | |
| This is used in determining the compiler and is subject to change.
| |
| | |
| CMAKE_<LANG>_COMPILER_LOADED
| |
| Defined to true if the language is enabled.
| |
| | |
| When language <LANG> is enabled by project() or enable_language() this
| |
| variable is defined to 1.
| |
| | |
| CMAKE_<LANG>_COMPILE_OBJECT
| |
| Rule variable to compile a single object file.
| |
| | |
| This is a rule variable that tells CMake how to compile a single
| |
| object file for for the language <LANG>.
| |
| | |
| CMAKE_<LANG>_CREATE_SHARED_LIBRARY
| |
| Rule variable to create a shared library.
| |
| | |
| This is a rule variable that tells CMake how to create a shared
| |
| library for the language <LANG>.
| |
| | |
| CMAKE_<LANG>_CREATE_SHARED_MODULE
| |
| Rule variable to create a shared module.
| |
| | |
| This is a rule variable that tells CMake how to create a shared
| |
| library for the language <LANG>.
| |
| | |
| CMAKE_<LANG>_CREATE_STATIC_LIBRARY
| |
| Rule variable to create a static library.
| |
| | |
| This is a rule variable that tells CMake how to create a static
| |
| library for the language <LANG>.
| |
| | |
| CMAKE_<LANG>_FLAGS_DEBUG
| |
| Flags for Debug build type or configuration.
| |
| | |
| <LANG> flags used when CMAKE_BUILD_TYPE is Debug.
| |
| | |
| CMAKE_<LANG>_FLAGS_MINSIZEREL
| |
| Flags for MinSizeRel build type or configuration.
| |
| | |
| <LANG> flags used when CMAKE_BUILD_TYPE is MinSizeRel.Short for
| |
| minimum size release.
| |
| | |
| CMAKE_<LANG>_FLAGS_RELEASE
| |
| Flags for Release build type or configuration.
| |
| | |
| <LANG> flags used when CMAKE_BUILD_TYPE is Release
| |
| | |
| CMAKE_<LANG>_FLAGS_RELWITHDEBINFO
| |
| Flags for RelWithDebInfo type or configuration.
| |
| | |
| <LANG> flags used when CMAKE_BUILD_TYPE is RelWithDebInfo. Short for
| |
| Release With Debug Information.
| |
| | |
| CMAKE_<LANG>_IGNORE_EXTENSIONS
| |
| File extensions that should be ignored by the build.
| |
| | |
| This is a list of file extensions that may be part of a project for a
| |
| given language but are not compiled.
| |
| | |
| CMAKE_<LANG>_IMPLICIT_INCLUDE_DIRECTORIES
| |
| Directories implicitly searched by the compiler for header files.
| |
| | |
| CMake does not explicitly specify these directories on compiler
| |
| command lines for language <LANG>. This prevents system include
| |
| directories from being treated as user include directories on some
| |
| compilers.
| |
| | |
| CMAKE_<LANG>_IMPLICIT_LINK_DIRECTORIES
| |
| Implicit linker search path detected for language <LANG>.
| |
| | |
| Compilers typically pass directories containing language runtime
| |
| libraries and default library search paths when they invoke a linker.
| |
| These paths are implicit linker search directories for the compiler's
| |
| language. CMake automatically detects these directories for each
| |
| language and reports the results in this variable.
| |
| | |
| CMAKE_<LANG>_IMPLICIT_LINK_LIBRARIES
| |
| Implicit link libraries and flags detected for language <LANG>.
| |
| | |
| Compilers typically pass language runtime library names and other
| |
| flags when they invoke a linker. These flags are implicit link
| |
| options for the compiler's language. CMake automatically detects
| |
| these libraries and flags for each language and reports the results in
| |
| this variable.
| |
| | |
| CMAKE_<LANG>_LINKER_PREFERENCE
| |
| Preference value for linker language selection.
| |
| | |
| The "linker language" for executable, shared library, and module
| |
| targets is the language whose compiler will invoke the linker. The
| |
| LINKER_LANGUAGE target property sets the language explicitly.
| |
| Otherwise, the linker language is that whose linker preference value
| |
| is highest among languages compiled and linked into the target. See
| |
| also the CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES variable.
| |
| | |
| CMAKE_<LANG>_LINKER_PREFERENCE_PROPAGATES
| |
| True if CMAKE_<LANG>_LINKER_PREFERENCE propagates across targets.
| |
| | |
| This is used when CMake selects a linker language for a target.
| |
| Languages compiled directly into the target are always considered. A
| |
| language compiled into static libraries linked by the target is
| |
| considered if this variable is true.
| |
| | |
| CMAKE_<LANG>_LINK_EXECUTABLE
| |
| Rule variable to link and executable.
| |
| | |
| Rule variable to link and executable for the given language.
| |
| | |
| CMAKE_<LANG>_OUTPUT_EXTENSION
| |
| Extension for the output of a compile for a single file.
| |
| | |
| This is the extension for an object file for the given <LANG>. For
| |
| example .obj for C on Windows.
| |
| | |
| CMAKE_<LANG>_PLATFORM_ID
| |
| An internal variable subject to change.
| |
| | |
| This is used in determining the platform and is subject to change.
| |
| | |
| CMAKE_<LANG>_SIZEOF_DATA_PTR
| |
| Size of pointer-to-data types for language <LANG>.
| |
| | |
| This holds the size (in bytes) of pointer-to-data types in the target
| |
| platform ABI. It is defined for languages C and CXX (C++).
| |
| | |
| CMAKE_<LANG>_SOURCE_FILE_EXTENSIONS
| |
| Extensions of source files for the given language.
| |
| | |
| This is the list of extensions for a given languages source files.
| |
| | |
| CMAKE_COMPILER_IS_GNU<LANG>
| |
| True if the compiler is GNU.
| |
| | |
| If the selected <LANG> compiler is the GNU compiler then this is TRUE,
| |
| if not it is FALSE.
| |
| | |
| CMAKE_INTERNAL_PLATFORM_ABI
| |
| An internal variable subject to change.
| |
| | |
| This is used in determining the compiler ABI and is subject to change.
| |
| | |
| CMAKE_USER_MAKE_RULES_OVERRIDE_<LANG>
| |
| Specify a file that can change the build rule variables.
| |
| | |
| If this variable is set, it should to point to a CMakeLists.txt file
| |
| that will be read in by CMake after all the system settings have been
| |
| set, but before they have been used. This would allow you to override
| |
| any variables that need to be changed for some language.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Variables that Control the Build
| |
| | |
| CMAKE_<CONFIG>_POSTFIX
| |
| Default filename postfix for libraries under configuration <CONFIG>.
| |
| | |
| When a non-executable target is created its <CONFIG>_POSTFIX target
| |
| property is initialized with the value of this variable if it is set.
| |
| | |
| CMAKE_ARCHIVE_OUTPUT_DIRECTORY
| |
| Where to put all the ARCHIVE targets when built.
| |
| | |
| This variable is used to initialize the ARCHIVE_OUTPUT_DIRECTORY
| |
| property on all the targets. See that target property for additional
| |
| information.
| |
| | |
| CMAKE_BUILD_WITH_INSTALL_RPATH
| |
| Use the install path for the RPATH
| |
| | |
| Normally CMake uses the build tree for the RPATH when building
| |
| executables etc on systems that use RPATH. When the software is
| |
| installed the executables etc are relinked by CMake to have the
| |
| install RPATH. If this variable is set to true then the software is
| |
| always built with the install path for the RPATH and does not need to
| |
| be relinked when installed.
| |
| | |
| CMAKE_DEBUG_POSTFIX
| |
| See variable CMAKE_<CONFIG>_POSTFIX.
| |
| | |
| This variable is a special case of the more-general
| |
| CMAKE_<CONFIG>_POSTFIX variable for the DEBUG configuration.
| |
| | |
| CMAKE_EXE_LINKER_FLAGS
| |
| Linker flags used to create executables.
| |
| | |
| Flags used by the linker when creating an executable.
| |
| | |
| CMAKE_EXE_LINKER_FLAGS_[CMAKE_BUILD_TYPE]
| |
| Flag used when linking an executable.
| |
| | |
| Same as CMAKE_C_FLAGS_* but used by the linker when creating
| |
| executables.
| |
| | |
| CMAKE_Fortran_MODULE_DIRECTORY
| |
| Fortran module output directory.
| |
| | |
| This variable is used to initialize the Fortran_MODULE_DIRECTORY
| |
| property on all the targets. See that target property for additional
| |
| information.
| |
| | |
| CMAKE_INCLUDE_CURRENT_DIR
| |
| Automatically add the current source- and build directories to the
| |
| include path.
| |
| | |
| If this variable is enabled, CMake automatically adds in each
| |
| directory ${CMAKE_CURRENT_SOURCE_DIR} and ${CMAKE_CURRENT_BINARY_DIR}
| |
| to the include path for this directory. These additional include
| |
| directories do not propagate down to subdirectories. This is useful
| |
| mainly for out-of-source builds, where files generated into the build
| |
| tree are included by files located in the source tree.
| |
| | |
| By default CMAKE_INCLUDE_CURRENT_DIR is OFF.
| |
| | |
| CMAKE_INSTALL_NAME_DIR
| |
| Mac OSX directory name for installed targets.
| |
| | |
| CMAKE_INSTALL_NAME_DIR is used to initialize the INSTALL_NAME_DIR
| |
| property on all targets. See that target property for more
| |
| information.
| |
| | |
| CMAKE_INSTALL_RPATH
| |
| The rpath to use for installed targets.
| |
| | |
| A semicolon-separated list specifying the rpath to use in installed
| |
| targets (for platforms that support it). This is used to initialize
| |
| the target property INSTALL_RPATH for all targets.
| |
| | |
| CMAKE_INSTALL_RPATH_USE_LINK_PATH
| |
| Add paths to linker search and installed rpath.
| |
| | |
| CMAKE_INSTALL_RPATH_USE_LINK_PATH is a boolean that if set to true
| |
| will append directories in the linker search path and outside the
| |
| project to the INSTALL_RPATH. This is used to initialize the target
| |
| property INSTALL_RPATH_USE_LINK_PATH for all targets.
| |
| | |
| CMAKE_LIBRARY_OUTPUT_DIRECTORY
| |
| Where to put all the LIBRARY targets when built.
| |
| | |
| This variable is used to initialize the LIBRARY_OUTPUT_DIRECTORY
| |
| property on all the targets. See that target property for additional
| |
| information.
| |
| | |
| CMAKE_LIBRARY_PATH_FLAG
| |
| The flag used to add a library search path to a compiler.
| |
| | |
| The flag used to specify a library directory to the compiler. On most
| |
| compilers this is "-L".
| |
| | |
| CMAKE_LINK_DEF_FILE_FLAG
| |
| Linker flag used to specify a .def file for dll creation.
| |
| | |
| The flag used to add a .def file when creating a dll on Windows, this
| |
| is only defined on Windows.
| |
| | |
| CMAKE_LINK_LIBRARY_FILE_FLAG
| |
| Flag used to link a library specified by a path to its file.
| |
| | |
| The flag used before a library file path is given to the linker. This
| |
| is needed only on very few platforms.
| |
| | |
| CMAKE_LINK_LIBRARY_FLAG
| |
| Flag used to link a library into an executable.
| |
| | |
| The flag used to specify a library to link to an executable. On most
| |
| compilers this is "-l".
| |
| | |
| CMAKE_NO_BUILTIN_CHRPATH
| |
| Do not use the builtin ELF editor to fix RPATHs on installation.
| |
| | |
| When an ELF binary needs to have a different RPATH after installation
| |
| than it does in the build tree, CMake uses a builtin editor to change
| |
| the RPATH in the installed copy. If this variable is set to true then
| |
| CMake will relink the binary before installation instead of using its
| |
| builtin editor.
| |
| | |
| CMAKE_RUNTIME_OUTPUT_DIRECTORY
| |
| Where to put all the RUNTIME targets when built.
| |
| | |
| This variable is used to initialize the RUNTIME_OUTPUT_DIRECTORY
| |
| property on all the targets. See that target property for additional
| |
| information.
| |
| | |
| CMAKE_SKIP_BUILD_RPATH
| |
| Do not include RPATHs in the build tree.
| |
| | |
| Normally CMake uses the build tree for the RPATH when building
| |
| executables etc on systems that use RPATH. When the software is
| |
| installed the executables etc are relinked by CMake to have the
| |
| install RPATH. If this variable is set to true then the software is
| |
| always built with no RPATH.
| |
| | |
| CMAKE_USE_RELATIVE_PATHS
| |
| Use relative paths (May not work!).
| |
| | |
| If this is set to TRUE, then the CMake will use relative paths between
| |
| the source and binary tree. This option does not work for more
| |
| complicated projects, and relative paths are used when possible. In
| |
| general, it is not possible to move CMake generated makefiles to a
| |
| different location regardless of the value of this variable.
| |
| | |
| EXECUTABLE_OUTPUT_PATH
| |
| Old executable location variable.
| |
| | |
| The target property RUNTIME_OUTPUT_DIRECTORY supercedes this variable
| |
| for a target if it is set. Executable targets are otherwise placed in
| |
| this directory.
| |
| | |
| LIBRARY_OUTPUT_PATH
| |
| Old library location variable.
| |
| | |
| The target properties ARCHIVE_OUTPUT_DIRECTORY,
| |
| LIBRARY_OUTPUT_DIRECTORY, and RUNTIME_OUTPUT_DIRECTORY supercede this
| |
| variable for a target if they are set. Library targets are otherwise
| |
| placed in this directory.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Variables that Provide Information
| |
| | |
| variables defined by cmake, that give information about the project, and
| |
| cmake
| |
| | |
| CMAKE_AR
| |
| Name of archiving tool for static libraries.
| |
| | |
| This specifies name of the program that creates archive or static
| |
| libraries.
| |
| | |
| CMAKE_BINARY_DIR
| |
| The path to the top level of the build tree.
| |
| | |
| This is the full path to the top level of the current CMake build
| |
| tree. For an in-source build, this would be the same as
| |
| CMAKE_SOURCE_DIR.
| |
| | |
| CMAKE_BUILD_TOOL
| |
| Tool used for the actual build process.
| |
| | |
| This variable is set to the program that will be needed to build the
| |
| output of CMake. If the generator selected was Visual Studio 6, the
| |
| CMAKE_MAKE_PROGRAM will be set to msdev, for Unix makefiles it will be
| |
| set to make or gmake, and for Visual Studio 7 it set to devenv. For
| |
| Nmake Makefiles the value is nmake. This can be useful for adding
| |
| special flags and commands based on the final build environment.
| |
| | |
| CMAKE_CACHEFILE_DIR
| |
| The directory with the CMakeCache.txt file.
| |
| | |
| This is the full path to the directory that has the CMakeCache.txt
| |
| file in it. This is the same as CMAKE_BINARY_DIR.
| |
| | |
| CMAKE_CACHE_MAJOR_VERSION
| |
| Major version of CMake used to create the CMakeCache.txt file
| |
| | |
| This is stores the major version of CMake used to write a CMake cache
| |
| file. It is only different when a different version of CMake is run
| |
| on a previously created cache file.
| |
| | |
| CMAKE_CACHE_MINOR_VERSION
| |
| Minor version of CMake used to create the CMakeCache.txt file
| |
| | |
| This is stores the minor version of CMake used to write a CMake cache
| |
| file. It is only different when a different version of CMake is run
| |
| on a previously created cache file.
| |
| | |
| CMAKE_CACHE_PATCH_VERSION
| |
| Patch version of CMake used to create the CMakeCache.txt file
| |
| | |
| This is stores the patch version of CMake used to write a CMake cache
| |
| file. It is only different when a different version of CMake is run
| |
| on a previously created cache file.
| |
| | |
| CMAKE_CFG_INTDIR
| |
| Build-time reference to per-configuration output subdirectory.
| |
| | |
| For native build systems supporting multiple configurations in the
| |
| build tree (such as Visual Studio and Xcode), the value is a reference
| |
| to a build-time variable specifying the name of the per-configuration
| |
| output subdirectory. On Makefile generators this evaluates to "."
| |
| because there is only one configuration in a build tree. Example
| |
| values:
| |
| | |
| $(IntDir) = Visual Studio 6
| |
| $(OutDir) = Visual Studio 7, 8, 9
| |
| $(Configuration) = Visual Studio 10
| |
| $(CONFIGURATION) = Xcode
| |
| . = Make-based tools
| |
| | |
| Since these values are evaluated by the native build system, this
| |
| variable is suitable only for use in command lines that will be
| |
| evaluated at build time. Example of intended usage:
| |
| | |
| add_executable(mytool mytool.c)
| |
| add_custom_command(
| |
| OUTPUT out.txt
| |
| COMMAND ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool
| |
| ${CMAKE_CURRENT_SOURCE_DIR}/in.txt out.txt
| |
| DEPENDS mytool in.txt
| |
| )
| |
| add_custom_target(drive ALL DEPENDS out.txt)
| |
| | |
| Note that CMAKE_CFG_INTDIR is no longer necessary for this purpose but
| |
| has been left for compatibility with existing projects. Instead
| |
| add_custom_command() recognizes executable target names in its COMMAND
| |
| option, so "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/mytool"
| |
| can be replaced by just "mytool".
| |
| | |
| This variable is read-only. Setting it is undefined behavior. In
| |
| multi-configuration build systems the value of this variable is passed
| |
| as the value of preprocessor symbol "CMAKE_INTDIR" to the compilation
| |
| of all source files.
| |
| | |
| CMAKE_COMMAND
| |
| The full path to the cmake executable.
| |
| | |
| This is the full path to the CMake executable cmake which is useful
| |
| from custom commands that want to use the cmake -E option for portable
| |
| system commands. (e.g. /usr/local/bin/cmake
| |
| | |
| CMAKE_CROSSCOMPILING
| |
| Is CMake currently cross compiling.
| |
| | |
| This variable will be set to true by CMake if CMake is cross
| |
| compiling. Specifically if the build platform is different from the
| |
| target platform.
| |
| | |
| CMAKE_CTEST_COMMAND
| |
| Full path to ctest command installed with cmake.
| |
| | |
| This is the full path to the CTest executable ctest which is useful
| |
| from custom commands that want to use the cmake -E option for portable
| |
| system commands.
| |
| | |
| CMAKE_CURRENT_BINARY_DIR
| |
| The path to the binary directory currently being processed.
| |
| | |
| This the full path to the build directory that is currently being
| |
| processed by cmake. Each directory added by add_subdirectory will
| |
| create a binary directory in the build tree, and as it is being
| |
| processed this variable will be set. For in-source builds this is the
| |
| current source directory being processed.
| |
| | |
| CMAKE_CURRENT_LIST_FILE
| |
| Full path to the listfile currently being processed.
| |
| | |
| As CMake processes the listfiles in your project this variable will
| |
| always be set to the one currently being processed. The value has
| |
| dynamic scope. When CMake starts processing commands in a source file
| |
| it sets this variable to the location of the file. When CMake
| |
| finishes processing commands from the file it restores the previous
| |
| value. Therefore the value of the variable inside a macro or function
| |
| is the file invoking the bottom-most entry on the call stack, not the
| |
| file containing the macro or function definition.
| |
| | |
| See also CMAKE_PARENT_LIST_FILE.
| |
| | |
| CMAKE_CURRENT_LIST_LINE
| |
| The line number of the current file being processed.
| |
| | |
| This is the line number of the file currently being processed by
| |
| cmake.
| |
| | |
| CMAKE_CURRENT_SOURCE_DIR
| |
| The path to the source directory currently being processed.
| |
| | |
| This the full path to the source directory that is currently being
| |
| processed by cmake.
| |
| | |
| CMAKE_DL_LIBS
| |
| Name of library containing dlopen and dlcose.
| |
| | |
| The name of the library that has dlopen and dlclose in it, usually
| |
| -ldl on most UNIX machines.
| |
| | |
| CMAKE_EDIT_COMMAND
| |
| Full path to cmake-gui or ccmake.
| |
| | |
| This is the full path to the CMake executable that can graphically
| |
| edit the cache. For example, cmake-gui, ccmake, or cmake -i.
| |
| | |
| CMAKE_EXECUTABLE_SUFFIX
| |
| The suffix for executables on this platform.
| |
| | |
| The suffix to use for the end of an executable if any, .exe on
| |
| Windows.
| |
| | |
| CMAKE_EXECUTABLE_SUFFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_EXTRA_SHARED_LIBRARY_SUFFIXES
| |
| Additional suffixes for shared libraries.
| |
| | |
| Extensions for shared libraries other than that specified by
| |
| CMAKE_SHARED_LIBRARY_SUFFIX, if any. CMake uses this to recognize
| |
| external shared library files during analysis of libraries linked by a
| |
| target.
| |
| | |
| CMAKE_GENERATOR
| |
| The generator used to build the project.
| |
| | |
| The name of the generator that is being used to generate the build
| |
| files. (e.g. "Unix Makefiles", "Visual Studio 6", etc.)
| |
| | |
| CMAKE_HOME_DIRECTORY
| |
| Path to top of source tree.
| |
| | |
| This is the path to the top level of the source tree.
| |
| | |
| CMAKE_IMPORT_LIBRARY_PREFIX
| |
| The prefix for import libraries that you link to.
| |
| | |
| The prefix to use for the name of an import library if used on this
| |
| platform.
| |
| | |
| CMAKE_IMPORT_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_IMPORT_LIBRARY_SUFFIX
| |
| The suffix for import libraries that you link to.
| |
| | |
| The suffix to use for the end of an import library if used on this
| |
| platform.
| |
| | |
| CMAKE_IMPORT_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_LINK_LIBRARY_SUFFIX
| |
| The suffix for libraries that you link to.
| |
| | |
| The suffix to use for the end of a library, .lib on Windows.
| |
| | |
| CMAKE_MAJOR_VERSION
| |
| The Major version of cmake (i.e. the 2 in 2.X.X)
| |
| | |
| This specifies the major version of the CMake executable being run.
| |
| | |
| CMAKE_MAKE_PROGRAM
| |
| See CMAKE_BUILD_TOOL.
| |
| | |
| This variable is around for backwards compatibility, see
| |
| CMAKE_BUILD_TOOL.
| |
| | |
| CMAKE_MINOR_VERSION
| |
| The Minor version of cmake (i.e. the 4 in X.4.X).
| |
| | |
| This specifies the minor version of the CMake executable being run.
| |
| | |
| CMAKE_PARENT_LIST_FILE
| |
| Full path to the parent listfile of the one currently being processed.
| |
| | |
| As CMake processes the listfiles in your project this variable will
| |
| always be set to the listfile that included or somehow invoked the one
| |
| currently being processed. See also CMAKE_CURRENT_LIST_FILE.
| |
| | |
| CMAKE_PATCH_VERSION
| |
| The patch version of cmake (i.e. the 3 in X.X.3).
| |
| | |
| This specifies the patch version of the CMake executable being run.
| |
| | |
| CMAKE_PROJECT_NAME
| |
| The name of the current project.
| |
| | |
| This specifies name of the current project from the closest inherited
| |
| PROJECT command.
| |
| | |
| CMAKE_RANLIB
| |
| Name of randomizing tool for static libraries.
| |
| | |
| This specifies name of the program that randomizes libraries on UNIX,
| |
| not used on Windows, but may be present.
| |
| | |
| CMAKE_ROOT
| |
| Install directory for running cmake.
| |
| | |
| This is the install root for the running CMake and the Modules
| |
| directory can be found here. This is commonly used in this format:
| |
| ${CMAKE_ROOT}/Modules
| |
| | |
| CMAKE_SHARED_LIBRARY_PREFIX
| |
| The prefix for shared libraries that you link to.
| |
| | |
| The prefix to use for the name of a shared library, lib on UNIX.
| |
| | |
| CMAKE_SHARED_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_SHARED_LIBRARY_SUFFIX
| |
| The suffix for shared libraries that you link to.
| |
| | |
| The suffix to use for the end of a shared library, .dll on Windows.
| |
| | |
| CMAKE_SHARED_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_SHARED_MODULE_PREFIX
| |
| The prefix for loadable modules that you link to.
| |
| | |
| The prefix to use for the name of a loadable module on this platform.
| |
| | |
| CMAKE_SHARED_MODULE_PREFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_SHARED_MODULE_SUFFIX
| |
| The suffix for shared libraries that you link to.
| |
| | |
| The suffix to use for the end of a loadable module on this platform
| |
| | |
| CMAKE_SHARED_MODULE_SUFFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_SIZEOF_VOID_P
| |
| Size of a void pointer.
| |
| | |
| This is set to the size of a pointer on the machine, and is determined
| |
| by a try compile. If a 64 bit size is found, then the library search
| |
| path is modified to look for 64 bit libraries first.
| |
| | |
| CMAKE_SKIP_RPATH
| |
| If true, do not add run time path information.
| |
| | |
| If this is set to TRUE, then the rpath information is not added to
| |
| compiled executables. The default is to add rpath information if the
| |
| platform supports it.This allows for easy running from the build tree.
| |
| | |
| CMAKE_SOURCE_DIR
| |
| The path to the top level of the source tree.
| |
| | |
| This is the full path to the top level of the current CMake source
| |
| tree. For an in-source build, this would be the same as
| |
| CMAKE_BINARY_DIR.
| |
| | |
| CMAKE_STANDARD_LIBRARIES
| |
| Libraries linked into every executable and shared library.
| |
| | |
| This is the list of libraries that are linked into all executables and
| |
| libraries.
| |
| | |
| CMAKE_STATIC_LIBRARY_PREFIX
| |
| The prefix for static libraries that you link to.
| |
| | |
| The prefix to use for the name of a static library, lib on UNIX.
| |
| | |
| CMAKE_STATIC_LIBRARY_PREFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_STATIC_LIBRARY_SUFFIX
| |
| The suffix for static libraries that you link to.
| |
| | |
| The suffix to use for the end of a static library, .lib on Windows.
| |
| | |
| CMAKE_STATIC_LIBRARY_SUFFIX_<LANG> overrides this for language <LANG>.
| |
| | |
| CMAKE_USING_VC_FREE_TOOLS
| |
| True if free visual studio tools being used.
| |
| | |
| This is set to true if the compiler is Visual Studio free tools.
| |
| | |
| CMAKE_VERBOSE_MAKEFILE
| |
| Create verbose makefiles if on.
| |
| | |
| This variable defaults to false. You can set this variable to true to
| |
| make CMake produce verbose makefiles that show each command line as it
| |
| is used.
| |
| | |
| CMAKE_VERSION
| |
| The full version of cmake in major.minor.patch format.
| |
| | |
| This specifies the full version of the CMake executable being run.
| |
| This variable is defined by versions 2.6.3 and higher. See variables
| |
| CMAKE_MAJOR_VERSION, CMAKE_MINOR_VERSION, and CMAKE_PATCH_VERSION for
| |
| individual version components.
| |
| | |
| PROJECT_BINARY_DIR
| |
| Full path to build directory for project.
| |
| | |
| This is the binary directory of the most recent PROJECT command.
| |
| | |
| PROJECT_NAME
| |
| Name of the project given to the project command.
| |
| | |
| This is the name given to the most recent PROJECT command.
| |
| | |
| PROJECT_SOURCE_DIR
| |
| Top level source directory for the current project.
| |
| | |
| This is the source directory of the most recent PROJECT command.
| |
| | |
| [Project name]_BINARY_DIR
| |
| Top level binary directory for the named project.
| |
| | |
| A variable is created with the name used in the PROJECT command, and
| |
| is the binary directory for the project. This can be useful when
| |
| SUBDIR is used to connect several projects.
| |
| | |
| [Project name]_SOURCE_DIR
| |
| Top level source directory for the named project.
| |
| | |
| A variable is created with the name used in the PROJECT command, and
| |
| is the source directory for the project. This can be useful when
| |
| add_subdirectory is used to connect several projects.
| |
| | |
| ------------------------------------------------------------------------------
| |
| Copyright
| |
| | |
| Copyright 2000-2009 Kitware, Inc., Insight Software Consortium. All rights
| |
| reserved.
| |
| | |
| Redistribution and use in source and binary forms, with or without
| |
| modification, are permitted provided that the following conditions are met:
| |
| | |
| Redistributions of source code must retain the above copyright notice, this
| |
| list of conditions and the following disclaimer.
| |
| | |
| Redistributions in binary form must reproduce the above copyright notice,
| |
| this list of conditions and the following disclaimer in the documentation
| |
| and/or other materials provided with the distribution.
| |
| | |
| Neither the names of Kitware, Inc., the Insight Software Consortium, nor the
| |
| names of their contributors may be used to endorse or promote products
| |
| derived from this software without specific prior written permission.
| |
| | |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
| |
| AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
| |
| IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
| |
| ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
| |
| LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
| |
| CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
| |
| SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
| |
| INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
| |
| CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
| |
| ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
| |
| POSSIBILITY OF SUCH DAMAGE.
| |
| | |
| ------------------------------------------------------------------------------
| |
| See Also
| |
| | |
| The following resources are available to get help using CMake:
| |
| | |
| Home Page
| |
| http://www.cmake.org
| |
| | |
| The primary starting point for learning about CMake.
| |
| | |
| Frequently Asked Questions
| |
| http://www.cmake.org/Wiki/CMake_FAQ
| |
| | |
| A Wiki is provided containing answers to frequently asked questions.
| |
| | |
| Online Documentation
| |
| http://www.cmake.org/HTML/Documentation.html
| |
| | |
| Links to available documentation may be found on this web page.
| |
| | |
| Mailing List
| |
| http://www.cmake.org/HTML/MailingLists.html
| |
| | |
| For help and discussion about using cmake, a mailing list is provided
| |
| at cmake@cmake.org. The list is member-post-only but one may sign up
| |
| on the CMake web page. Please first read the full documentation at
| |
| http://www.cmake.org before posting questions to the list.
| |
| | |
| Summary of helpful links:
| |
| | |
| Home: http://www.cmake.org
| |
| Docs: http://www.cmake.org/HTML/Documentation.html
| |
| Mail: http://www.cmake.org/HTML/MailingLists.html
| |
| FAQ: http://www.cmake.org/Wiki/CMake_FAQ
| |
| | |
| | |
| | |
| </pre>
| |