Bender/Documentation/2.0/Modules/Armatures: Difference between revisions
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==Use Cases== | ==Use Cases== | ||
{| | {| | ||
|[[Image:Armatures-2012_10_15.png|thumb|right| | |[[Image:Armatures-2012_10_15.png|thumb|right|300px|Armature of a skeleton]] | ||
|} | |} | ||
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| align="right"| | | align="right"| | ||
|[[Image:BenderArmaturesPanel.png|thumb| | |[[Image:BenderArmaturesPanel.png|thumb|300px|Overall armature panel]] | ||
|} | |} | ||
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| align="right"| | | align="right"| | ||
|[[Image:BenderArmaturesPanel_ArmatureSection.png|thumb| | |[[Image:BenderArmaturesPanel_ArmatureSection.png|thumb|300px|Armature section]] | ||
|} | |} | ||
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| align="right"| | | align="right"| | ||
|[[Image:BenderArmaturesPanel_BonesSection.png|thumb| | |[[Image:BenderArmaturesPanel_BonesSection.png|thumb|300px|Bone section]] | ||
|} | |} | ||
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| align="right"| | | align="right"| | ||
|[[Image:BenderArmaturesPanel_BoneSection.png|thumb| | |[[Image:BenderArmaturesPanel_BoneSection.png|thumb|300px|Bones section]] | ||
|} | |} | ||
Revision as of 15:58, 27 March 2013
Introduction and Acknowledgement
Author: Johan Andruejol, Kitware
Contributor #1: Julien Finet, Kitware
Acknowledgements: This work is supported by the Air Force Research Laboratories.
Contact: Julien Finet
Module Description
The Armatures module creates, edits and animates (poses) bone armatures using forward kinematic.
A bone is defined by its head (start point) and its tail (end point). Bones are organized in an armature structure that handles interaction between bones.
An armature has two modes:
- Rest mode: bones are added, edited or removed.
- Pose mode: bones are animated with forward kinematic. In this mode, the user can only rotate the bones around its head.
The module is split in three parts:
- The panel Armature controls the properties of all the bones of the armature.
- The panel Bones lists the bones hierarchy of the current armature.
- The last panel Bone controls the properties of the currently selected bone.
Use Cases
Tutorials
Panels and their use
OverallThis sections describes the top part of the Armatures modules.
|
Armature |
Bones |
Bone |
Similar Modules
- Bender modules: Workflow
- Slicer modules: Annotations