Configuring Server Environment Using *.pvx XML Files: Difference between revisions
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------------------------------------------------------ | ------------------------------------------------------ | ||
--> | --> | ||
<Machine | <Machine name="hostname" | ||
Environment="DISPLAY=m1:0" | Environment="DISPLAY=m1:0" | ||
LowerLeft="-1.0 -1.0 -1.0" | LowerLeft="-1.0 -1.0 -1.0" | ||
Line 32: | Line 32: | ||
each one identifying the configuration for a process. | each one identifying the configuration for a process. | ||
All attributes are optional. | All attributes are optional. | ||
name="hostname" | |||
Environment: the environment for the process. | Environment: the environment for the process. | ||
LowerLeft|LowerRight|UpperLeft : CAVE configuration parameters applicable | LowerLeft|LowerRight|UpperLeft : CAVE configuration parameters applicable | ||
Line 43: | Line 42: | ||
</pvx> | </pvx> | ||
</source> | </source> | ||
* Only 2 vectors ([LowerRight - LowerLef] and [UpperLeft - LowerLeft]) are needed, the third vector is computed from these 2. | |||
== Cave Rendering == | |||
===Instructions=== | |||
* Turn on <code>PARAVIEW_USE_MPI</code> and <code>PARAVIEW_USE_ICE_T</code> | |||
* run the servers using the pvx file: <code>mpiexec -np 2 pvserver cave.pvx</code> | |||
* start and connect a client | |||
=== Notes === | |||
* See below for an example of a cave configuration file | |||
<source lang="xml"> | |||
<?xml version="1.0" ?> | |||
<pvx> | |||
<Process Type="client" /> | |||
<Process Type="server"> | |||
<!-- 2 render windows will be created on the machine Erna: | |||
the first rendering has a camera looking forward, | |||
the second rendering has a camera looking backward --> | |||
<Machine Name="Erna" | |||
Environment="DISPLAY=:0" | |||
FullScreen="0" <!-- since version v3.98.0-201-g1ae250c --> | |||
ShowBorders="0" <!-- since version v3.98.0-201-g1ae250c --> | |||
Geometry="1024x768+0+0" <!-- since version v3.98.0-123-ge32eeed --> | |||
<!-- Camera looks forward: | |||
dx = 2, dy = 2, dz = -2 | |||
Z = -2 defines the view angle --> | |||
LowerLeft="-1 -1 -2" | |||
LowerRight="1 -1 -2" | |||
UpperLeft="-1 1 -2" /> | |||
<Machine Name="Erna" | |||
Environment="DISPLAY=:0" | |||
<!-- Camera looks backward: | |||
dx = -2, dy = 2, dz = 2 | |||
Z = 2 defines the distance from the camera to the view plane --> | |||
LowerLeft="1 -1 2" | |||
LowerRight="-1 -1 2" | |||
UpperLeft="1 1 2" /> | |||
</Process> | |||
</pvx> | |||
</source> | |||
* See vtkCaveRenderManager::ComputeCamera for more information on how the coordinates are used to configure the cameras | |||
* The rendering on the server is full screen by default. If you want the windows to be smaller for debugging, set the environment variable PV_ICET_WINDOW_BORDERS=1 on the client machine. | |||
== Related Pages == | |||
* [[Immersive_ParaView]] |
Latest revision as of 13:49, 7 August 2013
When running pvserver/pvdataserver or pvrenderserver on a cluster, users may want to configure some environment variables eg. DISPLAY in case of multi-headed nodes for the processes. This can be done using the PVX configuration XML file.
Where to specify this?
- pvx file can be specified as the last command line argument for any of the server processes.
- Typically the pvx file is specified for all the executables whose environment is being changed using the pvx file. In case of data-server/render-server configuration, if you are setting up the environment for the two processes groups, then the pvx file must be passed as a command line option to both the executables: pvdataserver and pvrenderserver.
- When running in parallel the file is read on all nodes, hence must be present on all nodes.
Structure
<source lang="xml"> <?xml version="1.0" ?> <pvx>
<Process Type="server|dataserver|renderserver"> <Machine name="hostname" Environment="DISPLAY=m1:0" LowerLeft="-1.0 -1.0 -1.0" LowerRight="1.0 -1.0 -1.0" UpperLeft="-1.0 1.0 -1.0"> </Machine> </Process>
</pvx> </source>
- Only 2 vectors ([LowerRight - LowerLef] and [UpperLeft - LowerLeft]) are needed, the third vector is computed from these 2.
Cave Rendering
Instructions
- Turn on
PARAVIEW_USE_MPI
andPARAVIEW_USE_ICE_T
- run the servers using the pvx file:
mpiexec -np 2 pvserver cave.pvx
- start and connect a client
Notes
- See below for an example of a cave configuration file
<source lang="xml"> <?xml version="1.0" ?> <pvx>
<Process Type="client" /> <Process Type="server"> <Machine Name="Erna" Environment="DISPLAY=:0" FullScreen="0" ShowBorders="0" Geometry="1024x768+0+0" LowerLeft="-1 -1 -2" LowerRight="1 -1 -2" UpperLeft="-1 1 -2" /> <Machine Name="Erna" Environment="DISPLAY=:0" LowerLeft="1 -1 2" LowerRight="-1 -1 2" UpperLeft="1 1 2" /> </Process>
</pvx> </source>
- See vtkCaveRenderManager::ComputeCamera for more information on how the coordinates are used to configure the cameras
- The rendering on the server is full screen by default. If you want the windows to be smaller for debugging, set the environment variable PV_ICET_WINDOW_BORDERS=1 on the client machine.