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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0015862 | CMake | CMake | public | 2015-11-25 02:16 | 2016-06-10 14:31 | ||||
Reporter | julian1844 | ||||||||
Assigned To | Kitware Robot | ||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||
Status | closed | Resolution | moved | ||||||
Platform | mngw | OS | windows | OS Version | all | ||||
Product Version | CMake 3.3.2 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0015862: Compiles to obj intead of to o object files | ||||||||
Description | When compiling a library by mingw C++ (all recent versions), it produces object files with the obj file extension instead of the expected o extension. The problem is that the linker (ld) cannot link the resulting library because it contains obj files, while it expects o files. | ||||||||
Tags | No tags attached. | ||||||||
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Notes | |
(0039910) d3x0r (reporter) 2015-11-25 06:06 |
mingw C++ compiles to .obj files by default; and should since they're COFF files not ELF. It'd be like saying you expect it to produce .a and .so files; this is probably a user error.... What error are you actually getting? |
(0042892) Kitware Robot (administrator) 2016-06-10 14:29 |
Resolving issue as `moved`. This issue tracker is no longer used. Further discussion of this issue may take place in the current CMake Issues page linked in the banner at the top of this page. |
Notes |
Issue History | |||
Date Modified | Username | Field | Change |
2015-11-25 02:16 | julian1844 | New Issue | |
2015-11-25 06:06 | d3x0r | Note Added: 0039910 | |
2016-06-10 14:29 | Kitware Robot | Note Added: 0042892 | |
2016-06-10 14:29 | Kitware Robot | Status | new => resolved |
2016-06-10 14:29 | Kitware Robot | Resolution | open => moved |
2016-06-10 14:29 | Kitware Robot | Assigned To | => Kitware Robot |
2016-06-10 14:31 | Kitware Robot | Status | resolved => closed |
Issue History |
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