[vtkusers] Planes intersection

Lisa Sobierajski Avila lisa.avila at kitware.com
Sun Jun 4 21:36:49 EDT 2000


Hello Julian,

Try looking at the source for vtkHull - it creates a set of planes and then 
clip them against each other to create the hull.

Lisa

At 08:42 PM 6/4/00 +0800, julian at pavo066.nchc.gov.tw wrote:
>Hi there,
>
>     I have several plane equations, which all i have are several points
>on the planes and the normal
>vectors of planes. What I'm trying to do is find the intersection lines
>of each pair of planes, and then
>clip part of planes.
>
>     For example, if I have three plane equations around a box corner,
>all I want to do is to automatically clip out unnecessary parts of each
>of three planes, and then get the corner.
>Then I will do texture mapping in each of the three planes in different
>texture maps.
>
>    Anybody has any idea? Thanks for any information in advance. :-)
>
>Reply to my e-mail box is appreciated. ;-)
>
>Best regards,
>--
>E-mail: julian at pavo066.nchc.gov.tw
>
>
>
>
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