[Ves] Build for armv7s and arm64

Jon Chmura jon.chmura at me.com
Wed Oct 30 11:59:56 EDT 2013


Casey,

Thanks for the quick reply.  I wasn’t able to build with arm64.  I checked out a new copy of VES.  Modified to add arm64 (see git diff)

diff --git a/CMake/toolchains/toolchain-ios-device.cmake b/CMake/toolchains/toolchain-ios-device
index af6aedf..05c6dd5 100644
--- a/CMake/toolchains/toolchain-ios-device.cmake
+++ b/CMake/toolchains/toolchain-ios-device.cmake
@@ -16,7 +16,7 @@ find_program(CMAKE_CXX_COMPILER NAME g++
   /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/
   NO_DEFAULT_PATH)
 
-set(CMAKE_OSX_ARCHITECTURES "armv7;armv7s")
+set(CMAKE_OSX_ARCHITECTURES "armv7;armv7s;arm64")
 set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -miphoneos-version-min=5.0 -fvisibility=hidden -fvisibi
 set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -miphoneos-version-min=5.0 -fvisibility=hidden -fvisibility

The build failed but I didn’t see any useful error messages.  Maybe an issue with libarchive...

[ 40%] Building C object libarchive/CMakeFiles/archive_static.dir/archive_read_disk_entry_from_file.c.o
/Users/jonc/Developer/VES/Apps/iOS/build/CMakeExternals/Source/libarchive/libarchive/archive_read_disk_entry_from_file.c:325:13: warning: 
      'tempnam' is deprecated: This function is provided for compatibility reasons only. Due to
      security concerns inherent in the design of tempnam(3), it is highly recommended that you use
      mkstemp(3) instead. [-Wdeprecated-declarations]
        tempfile = tempnam(tempdir, "tar.md.");
                   ^
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk/usr/include/stdio.h:389:7: note: 
      'tempnam' declared here
char    *tempnam(const char *, const char *) __DARWIN_ALIAS(tempnam);
         ^
[ 57%] 1 warning generated.

-- Installing: /Users/jonc/Developer/VES/Apps/iOS/build/CMakeExternals/Install/libarchive-ios-simulator/lib/LibArchive/cmake/LibArchiveTargets-release.cmake
[ 52%] Completed 'libarchive-ios-simulator'
[ 52%] Built target libarchive-ios-simulator
make: *** [all] Error 2

Jon Chmura
jon.chmura at me.com




On Oct 30, 2013, at 11:17 AM, Casey Goodlett <casey.goodlett at kitware.com> wrote:

> Jon,
> 
> You should be able to edit the toolchain file and add arm64 to the arch list (currently should be armv7;armv7s).  I have not tried to build for arm64 so there may be unexpected problems.  I typically modify my xcode project to build only armv7 and armv7s.
> 
> Can you let us know if you are able to get the project to build with arm64 support?
> 
> Thanks
> 
> 
> On Wed, Oct 30, 2013 at 11:07 AM, Jon Chmura <jon.chmura at me.com> wrote:
> Is there any way to build the iOS frameworks so that they support armv7 and arm64.  I realize that if the project settings are set up as follows it will build even for devices that are armv7s and arm64.
> 
> { 'ARCHS' => 'ARCHS_STANDARD’,
>  'VALID_ARCHS' => 'armv7’, 
> 'ONLY_ACTIVE_ARCH' => 'NO’,
>  'CLANG_CXX_LANGUAGE_STANDARD' => 'gnu++98’, 
> 'CLANG_CXX_LIBRARY' => 'libstdc++' }
> 
> This requirement causes build issues when using an Xcode workspace (i.e.. multiple Xcode projects used to build an app).  I’m looking for a workaround but it be preferable if I could use the standard Xcode settings
> 
> 'ARCHS' => 'ARCHS_STANDARD_INCLUDING_64_BIT’,
>  'VALID_ARCHS' => armv7 armv7s arm64, 
> 'ONLY_ACTIVE_ARCH' => ‘YES’,
> 
> Jon Chmura
> jon.chmura at me.com
> 
> 
> 
> 
> 
> _______________________________________________
> Ves mailing list
> Ves at public.kitware.com
> http://public.kitware.com/cgi-bin/mailman/listinfo/ves
> 
> 
> 
> 
> -- 
> Casey B. Goodlett, Ph.D.
> R&D Engineer
> Kitware, Inc. - North Carolina Office
> http://www.kitware.com
> (919) 969-6990 x310

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